示例#1
0
int main()
{
  TimeStamp start;
  TimeStamp newTime;
  TimeStamp dt;
  start.now();
  while (1) {
    newTime.now();
    dt=newTime-start;
    std::cout << dt.getSec() << "sec " << dt.getUSec() << "usec\n";
    if (dt.getSec()>3) return 0;
  }
  return 1;
}
示例#2
0
int 
Server::main()
{
#ifndef WINDOOF
  signal(SIGPIPE,sigPipeHandler);
#endif
  signal(SIGTERM,sigTermHandler);
  signal(SIGINT,sigTermHandler);

  NetStreamBufServer listener(m_config.m_port);
  listener.init();
  listener.newConnection.connect(SigC::slot(*this,&Server::handleNewConnection));
  listener.dataAvailable.connect(SigC::slot(*this,&Server::handleDataAvailable));
  listener.connectionClosed.connect(SigC::slot(*this,&Server::handleConnectionClosed));

  if (!m_config.m_useMetaServer)
    m_config.m_metaServer.clear();
  else{
    if (m_config.m_myAddress.empty())
      /* myAddress not set => we only report our port and the metaserver will use the ip
	 from which it was connected (if the server is behind a nat-firewall this means
	 that the nat firewall must redirect this port to the server) */
      m_maddr.port=m_config.m_port;
    else{
      /* myAddress is set => we report it to the metaserver (if the address contains a :
	 the port is assumed to follow the :
      */
      m_maddr.adr=m_config.m_myAddress;
      std::string::size_type pos(m_maddr.adr.find_first_of(':'));
      if (pos!=std::string::npos) {
	if (pos+1<m_maddr.adr.size())
	  stringToAny(std::string(m_maddr.adr,pos+1),m_maddr.port);
	else
	  m_maddr.port=m_config.m_port;
	m_maddr.adr=std::string(m_maddr.adr,0,pos);
      }
    }
  }
  const std::string &msURI(m_config.m_metaServer);
  if (!msURI.empty()) {
    try {
      MetaServer metaServer(msURI.c_str());
      RegisterServer reg;
      reg.host=m_maddr;
      ServerRegistered answer;
      metaServer.rpc(reg,answer);
      std::cerr << "Metaserver answered !:\nRegistered: " << answer.registered << " , secret:"<<answer.secret<<std::endl;
      m_msecret=answer.secret;

      updateMetaserver();
    }catch(...){
      DOPE_WARN("Could not connect to Metaserver\n");
    }
  }
  
  TimeStamp start;
  start.now();
  TimeStamp oldTime;
  TimeStamp newTime;
  TimeStamp stepSize(0,11111); // ~90Hz
  TimeStamp frameSize(stepSize);
  TimeStamp dt;
  TimeStamp null;
  TimeStamp timeOut;
  oldTime.now();
  unsigned frames=0;
  while (!quit) {
    listener.select(&null); // test for input and emit corresponding signals
    newTime.now();
    dt=newTime-oldTime;
    // consume remaining time (this is the end of one frame)
    while(dt<frameSize) {
      timeOut=(frameSize-dt);
      listener.select(&timeOut);
      newTime.now();
      dt=newTime-oldTime;
    }

#ifdef ADIC_DEBUG_TIMING
    // todo remove again
    // last frame size was dt
    // and it should have been frameSize
    std::cerr << "\nLast frame took: "
	      << (R(dt.getSec())+(R(dt.getUSec())/1000000))
	      << " and should have taken: "
	      << (R(frameSize.getSec())+(R(frameSize.getUSec())/1000000));
#endif

    frameSize=(dt-frameSize);
    int eframes=1;
    while (frameSize>stepSize) {
      ++eframes;
      frameSize-=stepSize;
    }
    frameSize=stepSize-frameSize;

#ifdef ADIC_DEBUG_TIMING
    // todo remove again
    std::cerr << "\nFramesize: "<< (R(frameSize.getSec())+(R(frameSize.getUSec())/1000000));
    if (eframes>1) {
      DOPE_WARN("\nmachine too slow: calculate "<<eframes<<" frames at once");
    }
#endif

    // start of one frame
    R rdt(R(stepSize.getSec())+R(stepSize.getUSec())/1000000);
    for (int f=0;f<eframes;++f)
      m_game.step(rdt);

    // todo perhaps choose different frames for different clients
    if (!(frames%m_config.m_broadcastFreq))
      broadcastGame();
    // check for win condition
    TeamID wt;
    int winner(m_game.getWinner(wt));
    if (winner) {
      if (winner==2)
	std::cout << "\nThe game ended in a draw\n";
      else
	// the winner is
	std::cout << "\nTeam \""<<m_game.getTeams()[wt].name << "\" wins\n";
      EndGame msg;
      msg.reason=winner;
      msg.winner=wt;
      broadcast(msg);
      restart();
      
    }
    
    oldTime=newTime;
    ++frames;
    dt=newTime-start;
    R uptime=R(dt.getSec())+(R(dt.getUSec())/1000000);
    std::cout << "\rUp: " << std::fixed << std::setprecision(2) << std::setw(8) << uptime 
	      << " FPS: " << std::setw(6) << R(frames)/uptime 
	      << " Frame: " << std::setw(8) << frames;
  }
  connections.clear();

  if (!m_msecret.empty()) {
    try {
      MetaServer metaServer(msURI.c_str());
      ServerExit exitmsg;
      exitmsg.host=m_maddr;
      exitmsg.secret=m_msecret;
      
      Result answer;
      metaServer.rpc(exitmsg,answer);
      answer.print();
    }catch(...){
      DOPE_WARN("Could not connect to Metaserver\n");
    }
  }
  return 0;
}