示例#1
0
Timer::~Timer()
{
  Timers::iterator it = std::find(timers.begin(), timers.end(), this);
  ASSERT(it != timers.end());
  timers.erase(it);

  // Remove messages of this timer in the queue
  Manager::getDefault()->removeMessagesForTimer(this);
}
示例#2
0
Timer::~Timer()
{
  assert_ui_thread();

  auto it = std::find(timers.begin(), timers.end(), this);
  ASSERT(it != timers.end());
  if (it != timers.end())
    timers.erase(it);

  // Stop the timer and remove it from the message queue.
  stop();
}
	/**
	*	This function calls any script timers which have expired by now
	*/
	void tick( double timeNow )
	{
		const int MAX_TIMER_CALLS_PER_FRAME = 1000;

		Timers  timersToCall;
		Timers::iterator iter = gTimers.begin();
		while ( iter != gTimers.end() ) 
		{
			if ( iter->time <= timeNow )
			{
				timersToCall.push_back( *iter );
				iter = gTimers.erase( iter );
			}
			else
			{
				++iter;
			}
		}

		// Using a reverse iterator, since the TimerRecord comparison operator causes
		// the sorted list to be in reverse order (earlier timers are later in the list).
		stable_sort( timersToCall.begin(), timersToCall.end() );
		int numExpired = 0;
		Timers::reverse_iterator revIter = timersToCall.rbegin();
		for ( ; revIter != timersToCall.rend() && numExpired < MAX_TIMER_CALLS_PER_FRAME; ++revIter )
		{
			TimerRecord& timer = *revIter;

			gFreeTimerHandles.push( timer.handle );

			Script::call( timer.function, timer.arguments, timer.source );
			// Script::call decrefs timer.function and timer.arguments for us

			numExpired++;
		}


		if (numExpired >= MAX_TIMER_CALLS_PER_FRAME)
		{
			// If there are too many to run this frame, put the remainder back into the main list.
			for ( ; revIter != timersToCall.rend(); ++revIter )
			{
				TimerRecord& timer = *revIter;
				gTimers.push_back( timer );
			}

			//ERROR_MSG( "BigWorldClientScript::tick: Loop interrupted because"
			//	" too many timers (> %d) wanted to expire this frame!",
			//	numExpired );
		}
	}