TransactionRecord *index(int idx) { if(idx >= 0 && idx < cachedWallet.size()) { TransactionRecord *rec = &cachedWallet[idx]; // Get required locks upfront. This avoids the GUI from getting // stuck if the core is holding the locks for a longer time - for // example, during a wallet rescan. // // If a status update is needed (blocks came in since last check), // update the status of this transaction from the wallet. Otherwise, // simply re-use the cached status. TRY_LOCK(cs_main, lockMain); if(lockMain) { TRY_LOCK(wallet->cs_wallet, lockWallet); if(lockWallet && rec->statusUpdateNeeded()) { std::map<uint256, CWalletTx>::iterator mi = wallet->mapWallet.find(rec->hash); if(mi != wallet->mapWallet.end()) { rec->updateStatus(mi->second); } } } return rec; } return 0; }
TransactionRecord *index(interfaces::Wallet& wallet, int idx) { if(idx >= 0 && idx < cachedWallet.size()) { TransactionRecord *rec = &cachedWallet[idx]; // Get required locks upfront. This avoids the GUI from getting // stuck if the core is holding the locks for a longer time - for // example, during a wallet rescan. // // If a status update is needed (blocks came in since last check), // update the status of this transaction from the wallet. Otherwise, // simply re-use the cached status. interfaces::WalletTxStatus wtx; int numBlocks; int64_t adjustedTime; if (wallet.tryGetTxStatus(rec->hash, wtx, numBlocks, adjustedTime) && rec->statusUpdateNeeded(numBlocks)) { rec->updateStatus(wtx, numBlocks, adjustedTime); } return rec; } return 0; }