void UBExportFullPDF::saveOverlayPdf(UBDocumentProxy* pDocumentProxy, const QString& filename) { if (!pDocumentProxy || filename.length() == 0 || pDocumentProxy->pageCount() == 0) return; //PDF qDebug() << "exporting document to PDF Merger" << filename; QPrinter pdfPrinter; pdfPrinter.setOutputFormat(QPrinter::PdfFormat); pdfPrinter.setResolution(UBSettings::settings()->pdfResolution->get().toInt()); pdfPrinter.setOutputFileName(filename); pdfPrinter.setFullPage(true); QPainter* pdfPainter = 0; for(int pageIndex = 0 ; pageIndex < pDocumentProxy->pageCount(); pageIndex++) { UBGraphicsScene* scene = UBPersistenceManager::persistenceManager()->loadDocumentScene(pDocumentProxy, pageIndex); // set background to white, no grid for PDF output bool isDark = scene->isDarkBackground(); bool isCrossed = scene->isCrossedBackground(); scene->setBackground(false, false); // set high res rendering scene->setRenderingQuality(UBItem::RenderingQualityHigh); scene->setRenderingContext(UBGraphicsScene::PdfExport); QSize pageSize = scene->nominalSize(); UBGraphicsPDFItem *pdfItem = qgraphicsitem_cast<UBGraphicsPDFItem*>(scene->backgroundObject()); if (pdfItem) mHasPDFBackgrounds = true; pdfPrinter.setPaperSize(QSizeF(pageSize.width()*mScaleFactor, pageSize.height()*mScaleFactor), QPrinter::Point); if (!pdfPainter) pdfPainter = new QPainter(&pdfPrinter); if (pageIndex != 0) pdfPrinter.newPage(); //render to PDF scene->setDrawingMode(true); scene->render(pdfPainter, QRectF(), scene->normalizedSceneRect()); //restore screen rendering quality scene->setRenderingContext(UBGraphicsScene::Screen); scene->setRenderingQuality(UBItem::RenderingQualityNormal); //restore background state scene->setDrawingMode(false); scene->setBackground(isDark, isCrossed); } if (pdfPainter) delete pdfPainter; }
bool UBExportPDF::persistsDocument(UBDocumentProxy* pDocumentProxy, const QString& filename) { QPrinter pdfPrinter; qDebug() << "exporting document to PDF" << filename; pdfPrinter.setOutputFormat(QPrinter::PdfFormat); pdfPrinter.setResolution(UBSettings::settings()->pdfResolution->get().toInt()); pdfPrinter.setOutputFileName(filename); pdfPrinter.setFullPage(true); //need to calculate screen resolution QDesktopWidget* desktop = UBApplication::desktop(); int dpiCommon = (desktop->physicalDpiX() + desktop->physicalDpiY()) / 2; float scaleFactor = 72.0f / dpiCommon; QPainter pdfPainter; bool painterNeedsBegin = true; int existingPageCount = pDocumentProxy->pageCount(); for(int pageIndex = 0 ; pageIndex < existingPageCount; pageIndex++) { UBGraphicsScene* scene = UBPersistenceManager::persistenceManager()->loadDocumentScene(pDocumentProxy, pageIndex); UBApplication::showMessage(tr("Exporting page %1 of %2").arg(pageIndex + 1).arg(existingPageCount)); // set background to white, no crossing for PDF output bool isDark = scene->isDarkBackground(); bool isCrossed = scene->isCrossedBackground(); scene->setBackground(false, false); QSize pageSize = scene->nominalSize(); // set high res rendering scene->setRenderingQuality(UBItem::RenderingQualityHigh); scene->setRenderingContext(UBGraphicsScene::NonScreen); //setting page size to appropriate value pdfPrinter.setPaperSize(QSizeF(pageSize.width()*scaleFactor, pageSize.height()*scaleFactor), QPrinter::Point); if(painterNeedsBegin) painterNeedsBegin = !pdfPainter.begin(&pdfPrinter); //render to PDF scene->render(&pdfPainter, QRectF(), scene->normalizedSceneRect()); if (pageIndex < existingPageCount - 1) pdfPrinter.newPage(); //restore screen rendering quality scene->setRenderingContext(UBGraphicsScene::Screen); scene->setRenderingQuality(UBItem::RenderingQualityNormal); //restore background state scene->setBackground(isDark, isCrossed); } if(!painterNeedsBegin) pdfPainter.end(); return true; }
bool UBSvgSubsetRasterizer::rasterizeToFile(const QString& filename) { if (QFile::exists(filename)) { if (!QFile::remove(filename)) return false; } UBGraphicsScene* scene = UBSvgSubsetAdaptor::loadScene(mDocument, mPageIndex); if (!scene) return false; QRectF sceneRect = scene->normalizedSceneRect(); qreal width = sceneRect.width(); qreal height = sceneRect.height(); QImage image(width, height, QImage::Format_ARGB32); QRectF imageRect(0, 0, width, height); QPainter painter(&image); painter.setRenderHint(QPainter::Antialiasing, true); painter.setRenderHint(QPainter::SmoothPixmapTransform, true); if (scene->isDarkBackground()) { painter.fillRect(imageRect, Qt::black); } else { painter.fillRect(imageRect, Qt::white); } scene->setRenderingQuality(UBItem::RenderingQualityHigh); scene->setRenderingContext(UBGraphicsScene::NonScreen); scene->render(&painter, imageRect, sceneRect, Qt::KeepAspectRatio); scene->setRenderingQuality(UBItem::RenderingQualityNormal); scene->setRenderingContext(UBGraphicsScene::Screen); bool success = image.save(filename, "JPG", 100); delete scene; return success; }
QColor UBGraphicsCurtainItem::opaqueControlColor() const { UBGraphicsScene* pScene = static_cast<UBGraphicsScene*>(QGraphicsRectItem::scene()); return pScene->isDarkBackground() ? sDarkBackgroundOpaqueControlColor : sOpaqueControlColor; }
QColor UBGraphicsCurtainItem::drawColor() const { UBGraphicsScene* pScene = static_cast<UBGraphicsScene*>(QGraphicsRectItem::scene()); return pScene->isDarkBackground() ? sDarkBackgroundDrawColor : sDrawColor; }