示例#1
0
文件: Menu.cpp 项目: acremean/urho3d
bool Menu::LoadXML(const XMLElement& source, XMLFile* styleFile)
{
    // Apply the style first, but only for non-internal elements
    if (!internal_ && styleFile)
    {
        // Use style override if defined, otherwise type name
        String styleName = source.GetAttribute("style");
        if (styleName.Empty())
            styleName = GetTypeName();
        
        SetStyle(styleFile, styleName);
    }
    
    // Then load rest of the attributes from the source
    if (!Serializable::LoadXML(source))
        return false;
    
    unsigned nextInternalChild = 0;
    
    // Load child elements. Internal elements are not to be created as they already exist
    XMLElement childElem = source.GetChild("element");
    while (childElem)
    {
        bool internalElem = childElem.GetBool("internal");
        bool popupElem = childElem.GetBool("popup");
        String typeName = childElem.GetAttribute("type");
        if (typeName.Empty())
            typeName = "UIElement";
        UIElement* child = 0;
        
        if (!internalElem)
        {
            if (!popupElem)
                child = CreateChild(ShortStringHash(typeName));
            else
            {
                // Do not add the popup element as a child even temporarily, as that can break layouts
                SharedPtr<UIElement> popup = DynamicCast<UIElement>(context_->CreateObject(ShortStringHash(typeName)));
                if (!popup)
                    LOGERROR("Could not create popup element type " + ShortStringHash(typeName).ToString());
                else
                {
                    child = popup;
                    SetPopup(popup);
                }
            }
        }
        else
        {
            // An internal popup element should already exist
            if (popupElem)
                child = popup_;
            else
            {
                for (unsigned i = nextInternalChild; i < children_.Size(); ++i)
                {
                    if (children_[i]->IsInternal() && children_[i]->GetTypeName() == typeName)
                    {
                        child = children_[i];
                        nextInternalChild = i + 1;
                        break;
                    }
                }
                
                if (!child)
                    LOGWARNING("Could not find matching internal child element of type " + typeName + " in " + GetTypeName());
            }
        }
        
        if (child)
        {
            if (!child->LoadXML(childElem, styleFile))
                return false;
        }
        
        childElem = childElem.GetNext("element");
    }
    
    ApplyAttributes();
    
    return true;
}
示例#2
0
文件: Menu.cpp 项目: 03050903/Urho3D
bool Menu::LoadXML(const XMLElement& source, XMLFile* styleFile, bool setInstanceDefault)
{
    // Get style override if defined
    String styleName = source.GetAttribute("style");

    // Apply the style first, if the style file is available
    if (styleFile)
    {
        // If not defined, use type name
        if (styleName.Empty())
            styleName = GetTypeName();

        SetStyle(styleName, styleFile);
    }
    // The 'style' attribute value in the style file cannot be equals to original's applied style to prevent infinite loop
    else if (!styleName.Empty() && styleName != appliedStyle_)
    {
        // Attempt to use the default style file
        styleFile = GetDefaultStyle();

        if (styleFile)
        {
            // Remember the original applied style
            String appliedStyle(appliedStyle_);
            SetStyle(styleName, styleFile);
            appliedStyle_ = appliedStyle;
        }
    }

    // Then load rest of the attributes from the source
    if (!Serializable::LoadXML(source, setInstanceDefault))
        return false;

    unsigned nextInternalChild = 0;

    // Load child elements. Internal elements are not to be created as they already exist
    XMLElement childElem = source.GetChild("element");
    while (childElem)
    {
        bool internalElem = childElem.GetBool("internal");
        bool popupElem = childElem.GetBool("popup");
        String typeName = childElem.GetAttribute("type");
        if (typeName.Empty())
            typeName = "UIElement";
        unsigned index = childElem.HasAttribute("index") ? childElem.GetUInt("index") : M_MAX_UNSIGNED;
        UIElement* child = 0;

        if (!internalElem)
        {
            if (!popupElem)
                child = CreateChild(typeName, String::EMPTY, index);
            else
            {
                // Do not add the popup element as a child even temporarily, as that can break layouts
                SharedPtr<UIElement> popup = DynamicCast<UIElement>(context_->CreateObject(typeName));
                if (!popup)
                    URHO3D_LOGERROR("Could not create popup element type " + typeName);
                else
                {
                    child = popup;
                    SetPopup(popup);
                }
            }
        }
        else
        {
            // An internal popup element should already exist
            if (popupElem)
                child = popup_;
            else
            {
                for (unsigned i = nextInternalChild; i < children_.Size(); ++i)
                {
                    if (children_[i]->IsInternal() && children_[i]->GetTypeName() == typeName)
                    {
                        child = children_[i];
                        nextInternalChild = i + 1;
                        break;
                    }
                }

                if (!child)
                    URHO3D_LOGWARNING("Could not find matching internal child element of type " + typeName + " in " + GetTypeName());
            }
        }

        if (child)
        {
            if (!styleFile)
                styleFile = GetDefaultStyle();

            // As popup is not a child element in itself, the parental chain to acquire the default style file is broken for popup's child elements
            // To recover from this, popup needs to have the default style set in its own instance so the popup's child elements can find it later
            if (popupElem)
                child->SetDefaultStyle(styleFile);

            if (!child->LoadXML(childElem, styleFile, setInstanceDefault))
                return false;
        }

        childElem = childElem.GetNext("element");
    }

    ApplyAttributes();

    return true;
}