UITextButton* UITextButton::create()
{
    UITextButton* widget = new UITextButton();
    if (widget && widget->init())
    {
        return widget;
    }
    CC_SAFE_DELETE(widget);
    return NULL;
}
示例#2
0
bool MailLayer::init()
{
	bool bRet = false;
	do 
	{
		CC_BREAK_IF(!CCLayer::init());
		m_Mediator = NULL;

		m_pUILayer = UILayer::create();
		m_pUILayer->setTouchPriority(-200);
		m_pUILayer->scheduleUpdate();
		addChild(m_pUILayer);

		Layout* lay = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile("ui/MailUI/MailUI.json"));
		m_pUILayer->addWidget(lay);

		m_mailLayout = dynamic_cast<Layout*>(lay->getChildByName("mailPanel"));
		layerNum = MAILLAYER_TAG_MAIL;
		m_writeLayout = dynamic_cast<Layout*>(lay->getChildByName("writePanel"));
		m_writeLayout->setTouchEnable(false,true);
		m_writeLayout->setVisible(false);
		m_fujianLayout = dynamic_cast<Layout*>(lay->getChildByName("fujianPanel"));
		m_fujianLayout->setTouchEnable(false,true);
		m_fujianLayout->setVisible(false);
		UITextButton* returnBtn = dynamic_cast<UITextButton*>(lay->getChildByName("returnBtn"));
		returnBtn->addReleaseEvent(this, coco_releaseselector(MailLayer::closeBtnCallBack));

		UIScrollView* scroV = dynamic_cast<UIScrollView*>(m_mailLayout->getChildByName("ScrollView"));

		for (int i = 0; i <5; i++)
		{
			UIButton* scroPanel = dynamic_cast<UIButton*>(scroV->getChildByName(CCString::createWithFormat("listBtn_%d", i)->getCString()));
			scroPanel->addReleaseEvent(this, coco_releaseselector(MailLayer::scroCallBack));		
		}
		m_leftBtn = dynamic_cast<UITextButton*>(m_writeLayout->getChildByName("leftBtn"));
		m_leftBtn->addReleaseEvent(this, coco_releaseselector(MailLayer::leftBtnCallBack));

		m_rightBtn = dynamic_cast<UITextButton*>(m_writeLayout->getChildByName("rightBtn"));
		m_rightBtn->addReleaseEvent(this, coco_releaseselector(MailLayer::rightBtnCallBack));

		UITextButton* writeBtn = dynamic_cast<UITextButton*>(m_mailLayout->getChildByName("writeBtn"));
		writeBtn->addReleaseEvent(this, coco_releaseselector(MailLayer::writeBtnCallBack));

		for (int i = 0; i < 2; i++)
		{
			UIImageView* img = dynamic_cast<UIImageView*>(m_writeLayout->getChildByName(CCString::createWithFormat("fujian_%d", i)->getCString()));
			img->addReleaseEvent(this,coco_releaseselector(MailLayer::fujianBtnCallBack));
		}
		bRet = true;

	} while (0);

	return bRet;
}
示例#3
0
bool SportLayer::initWidgets4PanelSportRule(Layout* _sportRuleLay)
{
	bool bRet = false;
	do 
	{
		UIWidget* bgSportRule = _sportRuleLay->getChildByName("bg_rule");
		UITextButton* txtBtnSportRuleBack = dynamic_cast<UITextButton*>(bgSportRule->getChildByName("txtBtn_rule_back"));
		txtBtnSportRuleBack->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportRuleCallback));
		txtBtnSportRuleBack->setWidgetTag(sportRuleBackBtnTag);

		bRet = true;
	} while (0);
	return bRet;
}
示例#4
0
/**
 * 创建
 */
UITextButton* UITextButton::create(const char *text)
{
	UITextButton *node = new UITextButton();
	if (node)
	{
		node->_textUp = CCLabelTTF::create(text, "Arial", 12);
		node->_textDown = CCLabelTTF::create(text, "Arial", 16);
		if (node->_textUp && node->_textDown)
		{
			node->addChild(node->_textUp);
			node->addChild(node->_textDown );
			node->_textUp->setVisible(true);
			node->_textDown->setVisible(false);
		//	node->_textUp->retain();
		//	node->_textDown->retain();
			node->autorelease();
			return node;
		}
	}
	CC_SAFE_DELETE(node);
	return NULL;
}
bool UIPanelTest_Color::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();        
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("Panel color render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 2.925));
        m_pUiLayer->addWidget(alert);
        
        UIPanel *background = dynamic_cast<UIPanel*>(m_pUiLayer->getWidgetByName("background_Panel"));
        
        // Create the panel with color render
        UIPanel* panel = UIPanel::create();
        panel->setBackGroundColorType(PANEL_COLOR_SOLID);
        panel->setBackGroundColor(ccc3(128, 128, 128));
        panel->setClippingEnable(true);
        panel->setSize(CCSizeMake(280, 150));
        CCSize backgroundSize = background->getContentSize();
        panel->setPosition(ccp((screenSize.width - backgroundSize.width) / 2 +
                               (backgroundSize.width - panel->getRect().size.width) / 2,
                               (screenSize.height - backgroundSize.height) / 2 +
                               (backgroundSize.height - panel->getRect().size.height) / 2));
        m_pUiLayer->addWidget(panel);
        
        UIButton* button = UIButton::create();
        button->setTouchEnable(true);
        button->setTextures("cocosgui/animationbuttonnormal.png", "cocosgui/animationbuttonpressed.png", "");
        button->setPosition(ccp(button->getRect().size.width / 2, panel->getRect().size.height - button->getRect().size.height / 2));
        panel->addChild(button);
        
        UITextButton* textButton = UITextButton::create();
        textButton->setTouchEnable(true);
        textButton->setTextures("cocosgui/backtotopnormal.png", "cocosgui/backtotoppressed.png", "");
        textButton->setText("Text Button");
        textButton->setPosition(ccp(panel->getRect().size.width / 2, panel->getRect().size.height / 2));
        panel->addChild(textButton);
        
        UIZoomButton* zoomButton = UIZoomButton::create();
        zoomButton->setTouchEnable(true);
        zoomButton->setTextures("cocosgui/button.png", "cocosgui/buttonHighlighted.png", "cocosgui/button.png");
        zoomButton->setTitle("ControlButton", "ControlButton", "ControlButton");
        zoomButton->setNormalFontSize(16);
        zoomButton->setNormalFontName("Marker Felt");
        zoomButton->setPressedFontSize(16);
        zoomButton->setPressedFontName("Marker Felt");
        zoomButton->setDisabledFontSize(16);
        zoomButton->setDisabledFontName("Marker Felt");
        zoomButton->setPreferredSize(CCSizeMake(100, zoomButton->getContentSize().height * 2.0f));
        zoomButton->setPosition(ccp(panel->getRect().size.width - zoomButton->getRect().size.width / 2,
                                       zoomButton->getRect().size.height / 2));
        panel->addChild(zoomButton);
        
        return true;
    }
    return false;
}
示例#6
0
bool SportLayer::initWidgets4PanelSportTop(Layout* _sportTopLay)
{
	bool bRet = false;
	do 
	{
		UIWidget* bgSportRule = _sportTopLay->getChildByName("bg_top");
		UITextButton* txtBtnSportTopWinRatetag = dynamic_cast<UITextButton*>(bgSportRule->getChildByName("txtBtn_top_win_rate_tag"));
		txtBtnSportTopWinRatetag->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportTopCallback));
		txtBtnSportTopWinRatetag->setWidgetTag(sportTopWinRateTagBtnTag);

		UITextButton* txtBtnSportTopWinCnttag = dynamic_cast<UITextButton*>(bgSportRule->getChildByName("txtBtn_top_win_cnt_tag"));
		txtBtnSportTopWinCnttag->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportTopCallback));
		txtBtnSportTopWinCnttag->setWidgetTag(sportTopWinCntTagBtnTag);

		UITextButton* txtBtnSportTopScoreTag = dynamic_cast<UITextButton*>(bgSportRule->getChildByName("txtBtn_top_score_tag"));
		txtBtnSportTopScoreTag->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportTopCallback));
		txtBtnSportTopScoreTag->setWidgetTag(sportTopScoreTagBtnTag);

		UITextButton* txtBtnSportTopBack = dynamic_cast<UITextButton*>(bgSportRule->getChildByName("txtBtn_top_back"));
		txtBtnSportTopBack->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportTopCallback));
		txtBtnSportTopBack->setWidgetTag(sportTopBackBtnTag);

		UITextButton* txtBtnSportTopPlayerNicknameTag = dynamic_cast<UITextButton*>(bgSportRule->getChildByName("txtBtn_player_nickname_tag"));
		txtBtnSportTopPlayerNicknameTag->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportTopCallback));
		txtBtnSportTopPlayerNicknameTag->setWidgetTag(sportTopPlayerNicknameBtnTag);

		//friend list
		UIScrollView* scvwTopList = dynamic_cast<UIScrollView*>(bgSportRule->getChildByName("scvw_top_list"));
		CC_BREAK_IF(! scvwTopList);
		int itemCount = 10;
		//listitem 
		CCString* name = CCString::createWithFormat("ui/SportUI/%s.json",m_allListItemNames->valueForKey(topListItem)->getCString() );
		Layout* pListItem = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile(name->getCString()	));
		CC_BREAK_IF(! pListItem);
		pListItem->setPosition(CCPointZero);
		scvwTopList->addChild(pListItem);

		CCSize scvwSize = scvwTopList->getInnerContainerSize();
		scvwTopList->setInnerContainerSize(CCSizeMake(scvwSize.width, pListItem->getContentSize().height * itemCount));

		for(int i=1; i<itemCount; i++){
			pListItem = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile(name->getCString()	));
			CC_BREAK_IF(! pListItem);
			pListItem->setPosition(ccp(0,i*(pListItem->getContentSize().height)));
			scvwTopList->addChild(pListItem);
		}

		bRet = true;
	} while (0);
	return bRet;
}
示例#7
0
bool SportLayer::initWidgets4PanelSportFriend(Layout* _sportFriendLay)
{
	bool bRet = false;
	do 
	{
		UIWidget* bgSportFriend = _sportFriendLay->getChildByName("bg_friend");
		UITextButton* txtBtnSportFriendBack = dynamic_cast<UITextButton*>(bgSportFriend->getChildByName("txtBtn_friend_back"));
		txtBtnSportFriendBack->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportFriendCallback));
		txtBtnSportFriendBack->setWidgetTag(sportFriendBackBtnTag);

		UITextButton* txtBtnSportFriendOLPlayerTag = dynamic_cast<UITextButton*>(bgSportFriend->getChildByName("txtBtn_friend_olplayer_tag"));
		txtBtnSportFriendOLPlayerTag->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportFriendCallback));
		txtBtnSportFriendOLPlayerTag->setWidgetTag(sportFriendOLPlayerTagBtnTag);

		UITextButton* txtBtnSportFriendClubTag = dynamic_cast<UITextButton*>(bgSportFriend->getChildByName("txtBtn_friend_club_tag"));
		txtBtnSportFriendClubTag->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportFriendCallback));
		txtBtnSportFriendClubTag->setWidgetTag(sportFriendClubTagBtnTag);

		UITextButton* txtBtnSportFriendFriendTag = dynamic_cast<UITextButton*>(bgSportFriend->getChildByName("txtBtn_friend_friend_tag"));
		txtBtnSportFriendFriendTag->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportFriendCallback));
		txtBtnSportFriendFriendTag->setWidgetTag(sportFriendFriendTagBtnTag);

		//friend list
		UIScrollView* scvwFriendList = dynamic_cast<UIScrollView*>(bgSportFriend->getChildByName("scvw_friend_list"));
		
		//scvwFriendList->scrollToTop();
		//listitem 
		int itemCount = 10;
		CCString* name = CCString::createWithFormat("ui/SportUI/%s.json",m_allListItemNames->valueForKey(friendListItem)->getCString() );

		Layout* pListItem = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile(name->getCString()	));
		CC_BREAK_IF(! pListItem);
		pListItem->setPosition(CCPointZero);
		scvwFriendList->addChild(pListItem);
		CCSize scvwSize = scvwFriendList->getInnerContainerSize();
		scvwFriendList->setInnerContainerSize(CCSizeMake(scvwSize.width, pListItem->getContentSize().height * itemCount));
		for(int i=1; i<itemCount; i++){
			pListItem = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile(name->getCString()	));
			CC_BREAK_IF(! pListItem);
			pListItem->setPosition(ccp(0,i*(pListItem->getContentSize().height)));
			scvwFriendList->addChild(pListItem);
		}
		

		bRet = true;
	} while (0);
	return bRet;
}
示例#8
0
bool SportLayer::initWidgets4PanelSport(Layout* _sportLay)
{
	bool bRet = false;
	do 
	{
		//btn back
		UIWidget* bgSport = _sportLay->getChildByName("bg_sport");
		UITextButton* txtBtnSportBack = dynamic_cast<UITextButton*>(bgSport->getChildByName("txtBtn_sport_back"));
		txtBtnSportBack->addReleaseEvent(this, coco_releaseselector(SportLayer::closeBtnCallBack));
		//btn rule
		UITextButton* txtBtnSportRule = dynamic_cast<UITextButton*>(bgSport->getChildByName("txtBtn_sport_rule"));
		txtBtnSportRule->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportCallback));
		txtBtnSportRule->setWidgetTag(sportRuleBtnTag);
		//btn start
		UITextButton* txtBtnSportStart = dynamic_cast<UITextButton*>(bgSport->getChildByName("txtBtn_sport_start"));
		txtBtnSportStart->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportCallback));
		txtBtnSportStart->setWidgetTag(sportStartBtnTag);
		//btn top
		UITextButton* txtBtnSportTop = dynamic_cast<UITextButton*>(bgSport->getChildByName("txtBtn_sport_top"));
		txtBtnSportTop->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportCallback));
		txtBtnSportTop->setWidgetTag(sportTopBtnTag);
		//btn clear
		UITextButton* txtBtnSportClear = dynamic_cast<UITextButton*>(bgSport->getChildByName("txtBtn_sport_clear"));
		txtBtnSportClear->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportCallback));
		txtBtnSportClear->setWidgetTag(sportClearBtnTag);
		//btn sport reward obtain
		UIWidget* bgSportReward = bgSport->getChildByName("bg_sport_reward");
		UITextButton* txtBtnRewardObtain = dynamic_cast<UITextButton*>(bgSportReward->getChildByName("txtBtn_reward_obtain"));
		txtBtnRewardObtain->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportCallback));
		txtBtnRewardObtain->setWidgetTag(sportRewardObtainBtnTag);
		//btn sport player seat invite 
		UIWidget* bgSportPlayerSeat = bgSport->getChildByName("bg_sport_player_seat");
		UIButton* txtBtnSeatInvite = dynamic_cast<UIButton*>(bgSportPlayerSeat->getChildByName("btn_seat_invite"));
		txtBtnSeatInvite->addReleaseEvent(this, coco_releaseselector(SportLayer::panelSportCallback));
		txtBtnSeatInvite->setWidgetTag(sportPlayerSeatInivteBtnTag);
		bRet = true;
	} while (0);
	return bRet;
}
bool ChaosFightUI::init(){
    bool bRef = false;
    
    do{
        CC_BREAK_IF(! CCLayer::init());
        
        ul = UILayer::create();
        // 设置 UI 层的tag
        this->addChild(ul, 0, 100);
        ul->addWidget(CCUIHELPER->createWidgetFromJsonFile("ChaosFight_1/ChaosFight_1.json"));
        
        // 获得各个控件,并添加点击事件
        UITextButton* tbChangePwd = dynamic_cast<UITextButton*>(ul->getWidgetByName("tbChangePwd"));
        UITextButton* tbBindingEmail = dynamic_cast<UITextButton*>(ul->getWidgetByName("tbBindingEmail"));
        UITextButton* tbChangeRole = dynamic_cast<UITextButton*>(ul->getWidgetByName("tbChangeRole"));
        UITextButton* tbLogout = dynamic_cast<UITextButton*>(ul->getWidgetByName("tbLogout"));
        
        
        UIButton* btnSoundEffect = dynamic_cast<UIButton*>(ul->getWidgetByName("btnSoundEffect"));
        UIButton* btnMusic = dynamic_cast<UIButton*>(ul->getWidgetByName("btnMusic"));
        UIButton* btnSavingElectricity = dynamic_cast<UIButton*>(ul->getWidgetByName("btnSavingElectricity"));
        UIButton* btnVideo = dynamic_cast<UIButton*>(ul->getWidgetByName("btnVideo"));
        
        UITextButton* tbAbout = dynamic_cast<UITextButton*>(ul->getWidgetByName("tbAbout"));
        UITextButton* tbClearCache = dynamic_cast<UITextButton*>(ul->getWidgetByName("tbClearCache"));
        
        // 设置字体颜色
        tbChangePwd->setTextColor(0, 0, 0);
        tbBindingEmail->setTextColor(0, 0, 0);
        tbChangeRole->setTextColor(0, 0, 0);
        tbLogout->setTextColor(0, 0, 0);
        
        tbAbout->setTextColor(0, 0, 0);
        tbClearCache->setTextColor(0, 0, 0);
        
        // 为控件添加处理事件
        tbChangePwd->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::tbChangePwdCallback));
        tbBindingEmail->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::tbBindingEmailCallback));
        tbChangeRole->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::tbChangeRoleCallback));
        tbLogout->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::tbLogoutCallback));

        btnSoundEffect->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::btnSoundEffectCallback));
        btnMusic->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::btnMusicEffectCallback));
        btnSavingElectricity->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::btnSavingElectricityCallback));
        btnVideo->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::btnVideoCallback));

        tbAbout->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::tbAboutCallback));
        tbClearCache->addReleaseEvent(this, coco_releaseselector(ChaosFightUI::tbClearCacheCallback));
        
        
        bRef = true;
    }while(0);
    return bRef;
}
示例#10
0
bool ShopLayer::init()
{
	bool bRet = false;
	do 
	{
		CC_BREAK_IF(!CCLayer::init());
		m_Mediator = NULL;
		m_buyNum = 1;
		m_onePri = 5000;
		m_curTapMenu = SHOP_LAYOUT_TAG_TEJIA;

		m_pUILayer = UILayer::create();
		m_pUILayer->setTouchPriority(-200);
		m_pUILayer->scheduleUpdate();
		addChild(m_pUILayer);

		Layout* lay;
		lay = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile("ui/ShopUI/ShopUI.json"));
		m_pUILayer->addWidget(lay);

		m_layerLayout = dynamic_cast<Layout*>(lay->getChildByName("layerPanel"));
		m_buyLayout = dynamic_cast<Layout*>(lay->getChildByName("buyRootPanel"));


		UIButton* returnBtn1 = dynamic_cast<UIButton*>(m_buyLayout->getChildByName("returnBtn"));
		returnBtn1->addReleaseEvent(this, coco_releaseselector(ShopLayer::closeBtnDlgCallBack));

		UIScrollView* scroV = dynamic_cast<UIScrollView*>(m_layerLayout->getChildByName("ScrollView"));
// 		UIScrollViewP* scroV = dynamic_cast<UIScrollViewP*>(m_layerLayout->getChildByName("ScrollView"));
// 		UIImageView* spr = dynamic_cast<UIImageView*>(m_layerLayout->getChildByName("slideImge"));
// 		CCSize a  = scroV->getInnerContainerSize();
// 		CCSize b  =scroV->getSize();
// 		float scale = b.height/a.height;
// 		spr->setScaleY(scale);
// 		scroV->setSlideSprite(spr,scale);

		for (int i = 0; i < 8; i++)
		{
			UIButton* scroPanel = dynamic_cast<UIButton*>(scroV->getChildByName(CCString::createWithFormat("Panel_%d", i)->getCString()));
			scroPanel->addReleaseEvent(this, coco_releaseselector(ShopLayer::scroCallBack));
		}


		UIButton* returnBtn = dynamic_cast<UIButton*>(m_layerLayout->getChildByName("returnBtn"));
		returnBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::closeBtnCallBack));

		UIButton* payBtn = dynamic_cast<UIButton*>(m_layerLayout->getChildByName("payBtn"));
		payBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::payBtnCallBack));

		UIButton* subBtn = dynamic_cast<UIButton*>(m_buyLayout->getChildByName("subBtn"));
		subBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::subBtnCallBack));

		UIButton* addBtn = dynamic_cast<UIButton*>(m_buyLayout->getChildByName("addBtn"));
		addBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::addBtnCallBack));

		Layout* buyNumPanel = dynamic_cast<Layout*>(m_buyLayout->getChildByName("buyNumPanel"));
		buyNumPanel->addReleaseEvent(this,coco_releaseselector(ShopLayer::callForNumInput));

		m_buyNumLabel = dynamic_cast<UILabel*>(buyNumPanel->getChildByName("Label"));
		m_totalPriLabel = dynamic_cast<UILabel*>(m_buyLayout->getChildByName("totalPriLabel"));
		m_onePriLabel = dynamic_cast<UILabel*>(m_buyLayout->getChildByName("onePriLabel"));

		UITextButton* buyBtn = dynamic_cast<UITextButton*>(m_buyLayout->getChildByName("buyBtn"));
		buyBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::buyBtnCallBack));

		Layout* tapbtn_panel = dynamic_cast<Layout*>(m_layerLayout->getChildByName("tapbtn_Panel"));
		tapbtn_panel->setWidgetTag(SHOP_LAYOUT_TAG_ROOT);

		UIButton* equipBtn = dynamic_cast<UIButton*>(tapbtn_panel->getChildByName("equipBtn"));
		equipBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::tapMenuCallBack));
		equipBtn->setWidgetTag(SHOP_LAYOUT_TAG_EQUIP);

		UIButton* tejiaBtn = dynamic_cast<UIButton*>(tapbtn_panel->getChildByName("tejiaBtn"));
		tejiaBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::tapMenuCallBack));
		tejiaBtn->setWidgetTag(SHOP_LAYOUT_TAG_TEJIA);
		tejiaBtn->disable();

		UIButton* diamondBtn = dynamic_cast<UIButton*>(tapbtn_panel->getChildByName("diamondBtn"));
		diamondBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::tapMenuCallBack));
		diamondBtn->setWidgetTag(SHOP_LAYOUT_TAG_DIAMOND);

		UIButton* yaoshuiBtn = dynamic_cast<UIButton*>(tapbtn_panel->getChildByName("yaoshuiBtn"));
		yaoshuiBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::tapMenuCallBack));
		yaoshuiBtn->setWidgetTag(SHOP_LAYOUT_TAG_YAOSHUI);

		UIButton* otherBtn = dynamic_cast<UIButton*>(tapbtn_panel->getChildByName("otherBtn"));
		otherBtn->addReleaseEvent(this, coco_releaseselector(ShopLayer::tapMenuCallBack));
		otherBtn->setWidgetTag(SHOP_LAYOUT_TAG_OTHER);


		bRet = true;

	} while (0);

	return bRet;
}