PassOwnPtr<WebCore::GraphicsContext> LayerTreeCoordinator::beginContentUpdate(const WebCore::IntSize& size, ShareableBitmap::Flags flags, ShareableSurface::Handle& handle, WebCore::IntPoint& offset) { OwnPtr<WebCore::GraphicsContext> graphicsContext; for (int i = 0; i < m_updateAtlases.size(); ++i) { UpdateAtlas* atlas = m_updateAtlases[i].get(); if (atlas->flags() == flags) { // This will return null if there is no available buffer space. graphicsContext = atlas->beginPaintingOnAvailableBuffer(handle, size, offset); if (graphicsContext) return graphicsContext.release(); } } static const int ScratchBufferDimension = 1024; // Should be a power of two. m_updateAtlases.append(adoptPtr(new UpdateAtlas(ScratchBufferDimension, flags))); return m_updateAtlases.last()->beginPaintingOnAvailableBuffer(handle, size, offset); }
void LayerTreeCoordinator::releaseInactiveAtlasesTimerFired(Timer<LayerTreeCoordinator>*) { // We always want to keep one atlas for non-composited content. OwnPtr<UpdateAtlas> atlasToKeepAnyway; bool foundActiveAtlasForNonCompositedContent = false; for (int i = m_updateAtlases.size() - 1; i >= 0; --i) { UpdateAtlas* atlas = m_updateAtlases[i].get(); if (!atlas->isInUse()) atlas->addTimeInactive(ReleaseInactiveAtlasesTimerInterval); bool usableForNonCompositedContent = atlas->flags() == ShareableBitmap::NoFlags; if (atlas->isInactive()) { if (!foundActiveAtlasForNonCompositedContent && !atlasToKeepAnyway && usableForNonCompositedContent) atlasToKeepAnyway = m_updateAtlases[i].release(); m_updateAtlases.remove(i); } else if (usableForNonCompositedContent) foundActiveAtlasForNonCompositedContent = true; } if (!foundActiveAtlasForNonCompositedContent && atlasToKeepAnyway) m_updateAtlases.append(atlasToKeepAnyway.release()); if (m_updateAtlases.size() <= 1) m_releaseInactiveAtlasesTimer.stop(); }