示例#1
0
bool GusdXformWrapper::
initUsdPrim(const UsdStagePtr& stage,
            const SdfPath& path,
            bool asOverride)
{
    bool newPrim = true;
    if( asOverride ) {
        UsdPrim existing = stage->GetPrimAtPath( path );
        if( existing ) {
            // Note that we are creating a Xformable rather than a Xform. 
            // If we are writing an overlay and the ROP sees a geometry packed prim,
            // we want to write just the xform. In that case we can use a xform
            // wrapper to write the xform on any prim type.
            m_usdXformForWrite = UsdGeomXformable(stage->OverridePrim( path ));
            newPrim = false;
        }
        else {
            m_usdXformForWrite = UsdGeomXform::Define( stage, path );

            // Make sure our ancestors have proper types.
            UsdPrim p = m_usdXformForWrite.GetPrim().GetParent();
            while( p && p.GetTypeName().IsEmpty() ) {
                UsdGeomXform::Define( stage, p.GetPath() );
                p = p.GetParent();
            } 
        }
    }
    else {
        m_usdXformForWrite = UsdGeomXform::Define( stage, path );
    }
    if( !m_usdXformForWrite || !m_usdXformForWrite.GetPrim().IsValid() ) {
        TF_WARN( "Unable to create %s xform '%s'.", newPrim ? "new" : "override", path.GetText() );
    }
    return bool(m_usdXformForWrite);
}
示例#2
0
文件: scopeWrapper.cpp 项目: JT-a/USD
bool GusdScopeWrapper::
initUsdPrim(const UsdStagePtr& stage,
            const SdfPath& path,
            bool asOverride)
{
    bool newPrim = true;
    if( asOverride ) {
        UsdPrim existing = stage->GetPrimAtPath( path );
        if( existing ) {
            // Note that we are creating a Xformable rather than a Xform. 
            // If we are writing an overlay and the ROP sees a geometry packed prim,
            // we want to write just the xform. In that case we can use a xform
            // wrapper to write the xform on any prim type.
            m_usdScopeForWrite = UsdGeomScope(stage->OverridePrim( path ));
            newPrim = false;
        }
        else {
            m_usdScopeForWrite = UsdGeomScope::Define( stage, path );   
        }
    }
    else {
        m_usdScopeForWrite = UsdGeomScope::Define( stage, path );
    }
    if( !m_usdScopeForWrite || !m_usdScopeForWrite.GetPrim().IsValid() ) {
        TF_WARN( "Unable to create %s scope '%s'.", newPrim ? "new" : "override", path.GetText() );
    }
    return bool(m_usdScopeForWrite);
}
示例#3
0
文件: simple.cpp 项目: 400dama/USD
/* static */
UsdSchemaExamplesSimple
UsdSchemaExamplesSimple::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (not stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdSchemaExamplesSimple();
    }
    return UsdSchemaExamplesSimple(stage->GetPrimAtPath(path));
}
示例#4
0
文件: ns_derived.cpp 项目: JT-a/USD
/* static */
UsdContrivedDerived
UsdContrivedDerived::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdContrivedDerived();
    }
    return UsdContrivedDerived(stage->GetPrimAtPath(path));
}
示例#5
0
文件: root.cpp 项目: lvxejay/USD
/* static */
UsdSkelRoot
UsdSkelRoot::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdSkelRoot();
    }
    return UsdSkelRoot(stage->GetPrimAtPath(path));
}
示例#6
0
文件: shader.cpp 项目: JT-a/USD
/* static */
UsdShadeShader
UsdShadeShader::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdShadeShader();
    }
    return UsdShadeShader(stage->GetPrimAtPath(path));
}
示例#7
0
/* static */
UsdRiLightPortalAPI
UsdRiLightPortalAPI::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdRiLightPortalAPI();
    }
    return UsdRiLightPortalAPI(stage->GetPrimAtPath(path));
}
示例#8
0
/* static */
UsdGeomXformable
UsdGeomXformable::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (not stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdGeomXformable();
    }
    return UsdGeomXformable(stage->GetPrimAtPath(path));
}
示例#9
0
/* static */
UsdGeomPointBased
UsdGeomPointBased::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (not stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdGeomPointBased();
    }
    return UsdGeomPointBased(stage->GetPrimAtPath(path));
}
/* static */
UsdContrivedEmptyMultipleApplyAPI
UsdContrivedEmptyMultipleApplyAPI::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdContrivedEmptyMultipleApplyAPI();
    }
    return UsdContrivedEmptyMultipleApplyAPI(stage->GetPrimAtPath(path));
}
示例#11
0
文件: sphere.cpp 项目: JT-a/USD
/* static */
UsdGeomSphere
UsdGeomSphere::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdGeomSphere();
    }
    return UsdGeomSphere(stage->GetPrimAtPath(path));
}
示例#12
0
/* static */
UsdGeomNurbsCurves
UsdGeomNurbsCurves::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdGeomNurbsCurves();
    }
    return UsdGeomNurbsCurves(stage->GetPrimAtPath(path));
}
示例#13
0
文件: primvar.cpp 项目: 400dama/USD
/* static */
UsdHydraPrimvar
UsdHydraPrimvar::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (not stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdHydraPrimvar();
    }
    return UsdHydraPrimvar(stage->GetPrimAtPath(path));
}
示例#14
0
/* static */
UsdUISceneGraphPrimAPI
UsdUISceneGraphPrimAPI::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdUISceneGraphPrimAPI();
    }
    return UsdUISceneGraphPrimAPI(stage->GetPrimAtPath(path));
}
示例#15
0
/* static */
UsdGeomXformCommonAPI
UsdGeomXformCommonAPI::Get(const UsdStagePtr &stage, const SdfPath &path)
{
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdGeomXformCommonAPI();
    }

    UsdGeomXformable xformable(stage->GetPrimAtPath(path));

    return UsdGeomXformCommonAPI(xformable);
}
/// Finds the rootmost ancestor of the prim at \p path that is an Xform
/// or SkelRoot type prim. The result may be the prim itself.
static UsdPrim
_FindRootmostXformOrSkelRoot(const UsdStagePtr& stage, const SdfPath& path)
{
    UsdPrim currentPrim = stage->GetPrimAtPath(path);
    UsdPrim rootmost;
    while (currentPrim) {
        if (currentPrim.IsA<UsdGeomXform>()) {
            rootmost = currentPrim;
        } else if (currentPrim.IsA<UsdSkelRoot>()) {
            rootmost = currentPrim;
        }
        currentPrim = currentPrim.GetParent();
    }

    return rootmost;
}
示例#17
0
/* static */
UsdUISceneGraphPrimAPI
UsdUISceneGraphPrimAPI::Apply(const UsdStagePtr &stage, const SdfPath &path)
{
    // Ensure we have a valid stage, path and prim
    if (!stage) {
        TF_CODING_ERROR("Invalid stage");
        return UsdUISceneGraphPrimAPI();
    }

    if (path == SdfPath::AbsoluteRootPath()) {
        TF_CODING_ERROR("Cannot apply an api schema on the pseudoroot");
        return UsdUISceneGraphPrimAPI();
    }

    auto prim = stage->GetPrimAtPath(path);
    if (!prim) {
        TF_CODING_ERROR("Prim at <%s> does not exist.", path.GetText());
        return UsdUISceneGraphPrimAPI();
    }

    TfToken apiName("SceneGraphPrimAPI");  

    // Get the current listop at the edit target
    UsdEditTarget editTarget = stage->GetEditTarget();
    SdfPrimSpecHandle primSpec = editTarget.GetPrimSpecForScenePath(path);
    SdfTokenListOp listOp = primSpec->GetInfo(UsdTokens->apiSchemas)
                                    .UncheckedGet<SdfTokenListOp>();

    // Append our name to the prepend list, if it doesnt exist locally
    TfTokenVector prepends = listOp.GetPrependedItems();
    if (std::find(prepends.begin(), prepends.end(), apiName) != prepends.end()) { 
        return UsdUISceneGraphPrimAPI();
    }

    SdfTokenListOp prependListOp;
    prepends.push_back(apiName);
    prependListOp.SetPrependedItems(prepends);
    auto result = listOp.ApplyOperations(prependListOp);
    if (!result) {
        TF_CODING_ERROR("Failed to prepend api name to current listop.");
        return UsdUISceneGraphPrimAPI();
    }

    // Set the listop at the current edit target and return the API prim
    primSpec->SetInfo(UsdTokens->apiSchemas, VtValue(*result));
    return UsdUISceneGraphPrimAPI(prim);
}
示例#18
0
    AlembicChaser(
            UsdStagePtr stage,
            const UsdMayaChaserRegistry::FactoryContext::DagToUsdMap& dagToUsd,
            const std::map<std::string, std::string>& attrPrefixes,
            const std::map<std::string, std::string>& primvarPrefixes)
    : _stage(stage)
    , _dagToUsd(dagToUsd)
    {
        for (const auto& p: dagToUsd) {
            const MDagPath& dag = p.first;
            const SdfPath& usdPrimPath = p.second;

            UsdPrim usdPrim = stage->GetPrimAtPath(usdPrimPath);
            if (!dag.isValid() || !usdPrim) {
                continue;
            }

            _primEntries.push_back(_PrimEntry(dag, usdPrim));
            _GatherPrefixedAttrs(attrPrefixes, primvarPrefixes, dag,
                    &(_primEntries.back().attrs));
        }
    }
/// Finds the existing SkelRoot which is shared by all \p paths.
/// If no SkelRoot is found, and \p config is "auto", then attempts to
/// find a common ancestor of \p paths which can be converted to SkelRoot.
/// \p outMadeSkelRoot must be non-null; it will be set to indicate whether
/// any auto-typename change actually occurred (true) or whether there was
/// already a SkelRoot, so no renaming was necessary (false).
/// If an existing, common SkelRoot cannot be found for all paths, and if
/// it's not possible to create one, returns an empty SdfPath.
static SdfPath
_VerifyOrMakeSkelRoot(const UsdStagePtr& stage,
                      const SdfPath& path,
                      const TfToken& config)
{
    if (config != UsdMayaJobExportArgsTokens->auto_ &&
        config != UsdMayaJobExportArgsTokens->explicit_) {
        return SdfPath();
    }

    // Only try to auto-rename to SkelRoot if we're not already a
    // descendant of one. Otherwise, verify that the user tagged it in a sane
    // way.

    if (UsdSkelRoot root = UsdSkelRoot::Find(stage->GetPrimAtPath(path))) {

        // Verify that the SkelRoot isn't nested in another SkelRoot.
        // This is necessary because UsdSkel doesn't handle nested skel roots
        // very well currently; this restriction may be loosened in the future.
        if (UsdSkelRoot root2 = UsdSkelRoot::Find(root.GetPrim().GetParent())) {
            TF_RUNTIME_ERROR("The SkelRoot <%s> is nested inside another "
                    "SkelRoot <%s>. This might cause unexpected behavior.",
                    root.GetPath().GetText(), root2.GetPath().GetText());
            return SdfPath();
        }
        else {
            return root.GetPath();
        }
    } else if(config == UsdMayaJobExportArgsTokens->auto_) {
        // If auto-generating the SkelRoot, find the rootmost
        // UsdGeomXform and turn it into a SkelRoot.
        // XXX: It might be good to also consider model hierarchy here, and not
        // go past our ancestor component when trying to generate the SkelRoot.
        // (Example: in a scene with /World, /World/Char_1, /World/Char_2, we
        // might want SkelRoots to stop at Char_1 and Char_2.) Unfortunately,
        // the current structure precludes us from accessing model hierarchy
        // here.
        if (UsdPrim root = _FindRootmostXformOrSkelRoot(stage, path)) {
            UsdSkelRoot::Define(stage, root.GetPath());
            return root.GetPath();
        }
        else {
            if (path.IsRootPrimPath()) {
                // This is the most common problem when we can't obtain a
                // SkelRoot.
                // Show a nice error with useful information about root prims.
                TF_RUNTIME_ERROR("The prim <%s> is a root prim, so it has no "
                        "ancestors that can be converted to a SkelRoot. (USD "
                        "requires that skinned meshes and skeletons be "
                        "encapsulated under a SkelRoot.) Try grouping this "
                        "prim under a parent group.",
                        path.GetText());
            }
            else {
                // Show generic error as a last resort if we don't know exactly
                // what went wrong.
                TF_RUNTIME_ERROR("Could not find an ancestor of the prim <%s> "
                        "that can be converted to a SkelRoot. (USD requires "
                        "that skinned meshes and skeletons be encapsulated "
                        "under a SkelRoot.)",
                        path.GetText());
            }
            return SdfPath();
        }
    }
    return SdfPath();
}