示例#1
0
//---------------------------------------------------------------------------------------------------------------------
QPointF VSplinePath::CutSplinePath(qreal length, qint32 &p1, qint32 &p2, QPointF &spl1p2, QPointF &spl1p3,
                                   QPointF &spl2p2, QPointF &spl2p3) const
{
    if (Count() < 2)
    {
        throw VException(tr("Can't cut spline path with one point"));
    }

    //Always need return two spline paths, so we must correct wrong length.
    qreal fullLength = GetLength();
    if (length < fullLength * 0.02)
    {
        length = fullLength * 0.02;
    }
    else if ( length > fullLength * 0.98)
    {
        length = fullLength * 0.98;
    }

    fullLength = 0;
    for (qint32 i = 1; i <= Count(); ++i)
    {
        VSpline spl = VSpline(path.at(i-1).P(), path.at(i).P(), path.at(i-1).Angle2(), path.at(i).Angle1(),
                              path.at(i-1).KAsm2(), path.at(i).KAsm1(), kCurve);
        fullLength += spl.GetLength();
        if (fullLength > length)
        {
            p1 = i-1;
            p2 = i;
            return spl.CutSpline(length - (fullLength - spl.GetLength()), spl1p2, spl1p3, spl2p2, spl2p3);
        }
    }
    return QPointF();
}
示例#2
0
/**
 * @brief Create help create tool.
 * @param _id tool id, 0 if tool doesn't exist yet.
 * @param p1 id first spline point.
 * @param p4 id last spline point.
 * @param kAsm1 coefficient of length first control line.
 * @param kAsm2 coefficient of length second control line.
 * @param angle1 angle from first point to first control point.
 * @param angle2 angle from second point to second control point.
 * @param kCurve coefficient of curvature spline.
 * @param scene pointer to scene.
 * @param doc dom document container.
 * @param data container with variables.
 * @param parse parser file mode.
 * @param typeCreation way we create this tool.
 */
void VToolSpline::Create(const quint32 _id, const quint32 &p1, const quint32 &p4, const qreal &kAsm1,
                         const qreal kAsm2, const qreal &angle1, const qreal &angle2, const qreal &kCurve,
                         VMainGraphicsScene *scene, VPattern *doc, VContainer *data,
                         const Document &parse, const Source &typeCreation)
{
    VPointF point1 = *data->GeometricObject<const VPointF *>(p1);
    VPointF point4 = *data->GeometricObject<const VPointF *>(p4);
    VSpline *spline = new VSpline(point1, point4, angle1, angle2, kAsm1, kAsm2, kCurve);
    quint32 id = _id;
    if (typeCreation == Source::FromGui)
    {
        id = data->AddGObject(spline);
        data->AddLengthSpline(spline->name(), qApp->fromPixel(spline->GetLength()));
    }
    else
    {
        data->UpdateGObject(id, spline);
        data->AddLengthSpline(spline->name(), qApp->fromPixel(spline->GetLength()));
        if (parse != Document::FullParse)
        {
            doc->UpdateToolData(id, data);
        }
    }
    VDrawTool::AddRecord(id, Tool::SplineTool, doc);
    if (parse == Document::FullParse)
    {
        VToolSpline *spl = new VToolSpline(doc, data, id, typeCreation);
        scene->addItem(spl);
        connect(spl, &VToolSpline::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem);
        connect(scene, &VMainGraphicsScene::NewFactor, spl, &VToolSpline::SetFactor);
        connect(scene, &VMainGraphicsScene::DisableItem, spl, &VToolSpline::Disable);
        doc->AddTool(id, spl);
        doc->IncrementReferens(p1);
        doc->IncrementReferens(p4);
    }
}