示例#1
0
bool 
UsdGeomCollectionAPI::AppendTarget(
    const SdfPath &target, 
    const VtIntArray &faceIndices /* =VtIntArray() */,
    const UsdTimeCode &time /* =UsdTimeCode::Default() */) const
{
    if (target.IsEmpty()) {
        TF_CODING_ERROR("Cannot add empty target to collection '%s' on "
            "prim <%s>.", _name.GetText(), GetPath().GetText());
        return false;
    }

    bool hasFaceCountsAtTime = true;
    if (time != UsdTimeCode::Default()) {
        UsdAttribute targetFaceCountsAttr = GetTargetFaceCountsAttr();
        double lower=0., upper=0.;
        bool hasTimeSamples=false;
        if (targetFaceCountsAttr.GetBracketingTimeSamples(time.GetValue(),
            &lower, &upper, &hasTimeSamples)) 
        {
            hasFaceCountsAtTime = (lower==upper && lower==time.GetValue());
        }
    }

    VtIntArray targetFaceCounts, targetFaceIndices;
    if (hasFaceCountsAtTime) {
        GetTargetFaceCounts(&targetFaceCounts, time);
        GetTargetFaceIndices(&targetFaceIndices, time);
    }

    SdfPathVector targets;
    GetTargets(&targets);

    // If there are no existing face restrictions and no face-restriction is 
    // specified on the current target, simly add the target and return.
    if (targetFaceCounts.empty() && targetFaceIndices.empty() &&
        faceIndices.empty()) 
    {
        // We can simply add the target here to the relationship here since 
        // there are no companion non-list-edited integer arrays.
        return CreateTargetsRel().AppendTarget(target);
    }

    if (targetFaceCounts.empty() && !targetFaceIndices.empty()) {
        TF_CODING_ERROR("targetFaceCounts is empty, but targetFaceIndices "
            "is not, for the collection '%s' belonging to prim <%s>.",
            _name.GetText(), GetPath().GetText());
        return false;
    }

    if (targetFaceCounts.empty() && !faceIndices.empty()) {
        for (size_t i = 0 ; i < targets.size(); i++)
            targetFaceCounts.push_back(0);
    }

    targetFaceCounts.push_back(faceIndices.size()); 
    targetFaceIndices.reserve(targetFaceIndices.size() + faceIndices.size());
    TF_FOR_ALL(it, faceIndices) {
        targetFaceIndices.push_back(*it);
    }
示例#2
0
bool
UsdGeomPointInstancer::ComputeInstanceTransformsAtTime(
    VtArray<GfMatrix4d>* xforms,
    const UsdTimeCode time,
    const UsdTimeCode baseTime,
    const ProtoXformInclusion doProtoXforms,
    const MaskApplication applyMask) const
{
    // XXX: Need to add handling of velocities/angularVelocities and baseTime.
    (void)baseTime;

    if (!xforms) {
        TF_WARN("%s -- null container passed to ComputeInstanceTransformsAtTime()",
                GetPrim().GetPath().GetText());
        return false;
    }

    VtIntArray protoIndices;
    if (!GetProtoIndicesAttr().Get(&protoIndices, time)) {
        TF_WARN("%s -- no prototype indices",
                GetPrim().GetPath().GetText());
        return false;
    }

    if (protoIndices.empty()) {
        xforms->clear();
        return true;
    }

    VtVec3fArray positions;
    if (!GetPositionsAttr().Get(&positions, time)) {
        TF_WARN("%s -- no positions",
                GetPrim().GetPath().GetText());
        return false;
    }

    if (positions.size() != protoIndices.size()) {
        TF_WARN("%s -- positions.size() [%zu] != protoIndices.size() [%zu]",
                GetPrim().GetPath().GetText(),
                positions.size(),
                protoIndices.size());
        return false;
    }

    VtVec3fArray scales;
    GetScalesAttr().Get(&scales, time);
    if (!scales.empty() && scales.size() != protoIndices.size()) {
        TF_WARN("%s -- scales.size() [%zu] != protoIndices.size() [%zu]",
                GetPrim().GetPath().GetText(),
                scales.size(),
                protoIndices.size());
        return false;
    }

    VtQuathArray orientations;
    GetOrientationsAttr().Get(&orientations, time);
    if (!orientations.empty() && orientations.size() != protoIndices.size()) {
        TF_WARN("%s -- orientations.size() [%zu] != protoIndices.size() [%zu]",
                GetPrim().GetPath().GetText(),
                orientations.size(),
                protoIndices.size());
        return false;
    }

    // If we're going to include the prototype transforms, verify that we have
    // prototypes and that all of the protoIndices are in bounds.
    SdfPathVector protoPaths;
    if (doProtoXforms == IncludeProtoXform) {
        const UsdRelationship prototypes = GetPrototypesRel();
        if (!prototypes.GetTargets(&protoPaths) || protoPaths.empty()) {
            TF_WARN("%s -- no prototypes",
                    GetPrim().GetPath().GetText());
            return false;
        }

        TF_FOR_ALL(iter, protoIndices) {
            const int protoIndex = *iter;
            if (protoIndex < 0 || static_cast<size_t>(protoIndex) >= protoPaths.size()) {
                TF_WARN("%s -- invalid prototype index: %d. Should be in [0, %zu)",
                        GetPrim().GetPath().GetText(),
                        protoIndex,
                        protoPaths.size());
                return false;
            }
        }
    }

    // Compute the mask only if applyMask says we should, otherwise we leave
    // mask empty so that its application below is a no-op.
    std::vector<bool> mask;
    if (applyMask == ApplyMask) {
        mask = ComputeMaskAtTime(time);
        if (!mask.empty() && mask.size() != protoIndices.size()) {
            TF_WARN("%s -- mask.size() [%zu] != protoIndices.size() [%zu]",
                    GetPrim().GetPath().GetText(),
                    mask.size(),
                    protoIndices.size());
            return false;
        }
    }

    UsdStageWeakPtr stage = GetPrim().GetStage();
    UsdGeomXformCache xformCache(time);

    xforms->assign(protoIndices.size(), GfMatrix4d(1.0));
    for (size_t instanceId = 0; instanceId < protoIndices.size(); ++instanceId) {
        if (!mask.empty() && !mask[instanceId]) {
            continue;
        }

        GfTransform instanceTransform;

        if (!scales.empty()) {
            instanceTransform.SetScale(scales[instanceId]);
        }

        if (!orientations.empty()) {
            instanceTransform.SetRotation(GfRotation(orientations[instanceId]));
        }

        instanceTransform.SetTranslation(positions[instanceId]);

        GfMatrix4d protoXform(1.0);
        if (doProtoXforms == IncludeProtoXform) {
            const int protoIndex = protoIndices[instanceId];
            const SdfPath& protoPath = protoPaths[protoIndex];
            const UsdPrim& protoPrim = stage->GetPrimAtPath(protoPath);
            if (protoPrim) {
                // Get the prototype's local transformation.
                bool resetsXformStack;
                protoXform = xformCache.GetLocalTransformation(protoPrim,
                                                               &resetsXformStack);
            }
        }

        (*xforms)[instanceId] = protoXform * instanceTransform.GetMatrix();
    }

    return ApplyMaskToArray(mask, xforms);
}