void VulkanExampleBase::loadMesh(
	std::string filename,
	vkMeshLoader::MeshBuffer * meshBuffer,
	std::vector<vkMeshLoader::VertexLayout> vertexLayout,
	float scale)
{
	VulkanMeshLoader *mesh = new VulkanMeshLoader();

#if defined(__ANDROID__)
	mesh->assetManager = androidApp->activity->assetManager;
#endif

	mesh->LoadMesh(filename);
	assert(mesh->m_Entries.size() > 0);

	mesh->createVulkanBuffers(
		device,
		deviceMemoryProperties,
		meshBuffer,
		vertexLayout,
		scale);

	meshBuffer->dim = mesh->dim.size;

	delete(mesh);
}