void SVGDocumentExtensions::serviceAnimations(double monotonicAnimationStartTime)
{
    WillBeHeapVector<RefPtrWillBeMember<SVGSVGElement> > timeContainers;
    timeContainers.appendRange(m_timeContainers.begin(), m_timeContainers.end());
    WillBeHeapVector<RefPtrWillBeMember<SVGSVGElement> >::iterator end = timeContainers.end();
    for (WillBeHeapVector<RefPtrWillBeMember<SVGSVGElement> >::iterator itr = timeContainers.begin(); itr != end; ++itr)
        (*itr)->timeContainer()->serviceAnimations(monotonicAnimationStartTime);
}
void SVGUseElement::invalidateDependentShadowTrees()
{
    // Recursively invalidate dependent <use> shadow trees
    const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement>>& rawInstances = instancesForElement();
    WillBeHeapVector<RefPtrWillBeMember<SVGElement>> instances;
    instances.appendRange(rawInstances.begin(), rawInstances.end());
    for (auto& instance : instances) {
        if (RefPtrWillBeRawPtr<SVGUseElement> element = instance->correspondingUseElement()) {
            ASSERT(element->inDocument());
            element->invalidateShadowTree();
        }
    }
}
void SVGDocumentExtensions::startAnimations()
{
    // FIXME: Eventually every "Time Container" will need a way to latch on to some global timer
    // starting animations for a document will do this "latching"
    // FIXME: We hold a ref pointers to prevent a shadow tree from getting removed out from underneath us.
    // In the future we should refactor the use-element to avoid this. See https://webkit.org/b/53704
    WillBeHeapVector<RefPtrWillBeMember<SVGSVGElement> > timeContainers;
    timeContainers.appendRange(m_timeContainers.begin(), m_timeContainers.end());
    WillBeHeapVector<RefPtrWillBeMember<SVGSVGElement> >::iterator end = timeContainers.end();
    for (WillBeHeapVector<RefPtrWillBeMember<SVGSVGElement> >::iterator itr = timeContainers.begin(); itr != end; ++itr) {
        SMILTimeContainer* timeContainer = (*itr)->timeContainer();
        if (!timeContainer->isStarted())
            timeContainer->begin();
    }
}
void SVGDocumentExtensions::dispatchSVGLoadEventToOutermostSVGElements()
{
    WillBeHeapVector<RefPtrWillBeMember<SVGSVGElement> > timeContainers;
    timeContainers.appendRange(m_timeContainers.begin(), m_timeContainers.end());

    WillBeHeapVector<RefPtrWillBeMember<SVGSVGElement> >::iterator end = timeContainers.end();
    for (WillBeHeapVector<RefPtrWillBeMember<SVGSVGElement> >::iterator it = timeContainers.begin(); it != end; ++it) {
        SVGSVGElement* outerSVG = it->get();
        if (!outerSVG->isOutermostSVGSVGElement())
            continue;

        // don't dispatch the load event document is not wellformed (for XML/standalone svg)
        if (outerSVG->document().wellFormed() || !outerSVG->document().isSVGDocument())
            outerSVG->sendSVGLoadEventIfPossible();
    }
}