/// default value load routine bool scrValDefLoad(INTERP_VAL *psVal, WzConfig &ini) { DROID *psCDroid; SDWORD index, members; UDWORD id; LEVEL_DATASET *psLevel; DROID_GROUP *psGroup = NULL; switch ((unsigned)psVal->type) // Unsigned cast to suppress compiler warnings due to enum abuse. { case ST_INTMESSAGE: if (ini.contains("data")) { psVal->v.oval = (void*)getViewData(ini.value("data").toString().toAscii().constData()); } else { psVal->v.oval = NULL; } break; case ST_BASEOBJECT: case ST_DROID: case ST_STRUCTURE: case ST_FEATURE: if (ini.contains("data")) { psVal->v.oval = (void*)getBaseObjFromId(ini.value("data").toInt()); } else { psVal->v.oval = NULL; } break; case ST_BASESTATS: case ST_COMPONENT: break; case ST_STRUCTURESTAT: index = 0; if (ini.contains("data")) { index = getStructStatFromName(ini.value("data").toString().toAscii().constData()); if (index == -1) { debug( LOG_FATAL, "Could not find stat"); index = 0; } } psVal->v.ival = index; break; case ST_FEATURESTAT: index = 0; if (ini.contains("data")) { index = getFeatureStatFromName(ini.value("data").toString().toAscii().constData()); if (index == -1) { debug( LOG_FATAL, "Could not find stat"); index = 0; } } psVal->v.ival = index; break; case ST_BODY: index = getCompFromResName(COMP_BODY, ini.value("data").toString().toAscii().constData()); if (index == -1) { debug(LOG_FATAL, "Could not find body component"); index = 0; } psVal->v.ival = index; break; case ST_PROPULSION: index = getCompFromResName(COMP_PROPULSION, ini.value("data").toString().toAscii().constData()); if (index == -1) { debug(LOG_FATAL, "Could not find propulsion component"); index = 0; } psVal->v.ival = index; break; case ST_ECM: index = getCompFromResName(COMP_ECM, ini.value("data").toString().toAscii().constData()); if (index == -1) { debug(LOG_FATAL, "Could not find ECM component"); index = 0; } psVal->v.ival = index; break; case ST_SENSOR: index = getCompFromResName(COMP_SENSOR, ini.value("data").toString().toAscii().constData()); if (index == -1) { debug(LOG_FATAL, "Could not find sensor component"); index = 0; } psVal->v.ival = index; break; case ST_CONSTRUCT: index = getCompFromResName(COMP_CONSTRUCT, ini.value("data").toString().toAscii().constData()); if (index == -1) { debug(LOG_FATAL, "Could not find constructor component"); index = 0; } psVal->v.ival = index; break; case ST_WEAPON: index = getCompFromResName(COMP_WEAPON, ini.value("data").toString().toAscii().constData()); if (index == -1) { debug(LOG_FATAL, "Could not find weapon"); index = 0; } psVal->v.ival = index; break; case ST_REPAIR: index = getCompFromResName(COMP_REPAIRUNIT, ini.value("data").toString().toAscii().constData()); if (index == -1) { debug(LOG_FATAL, "Could not find repair component"); index = 0; } psVal->v.ival = index; break; case ST_BRAIN: index = getCompFromResName(COMP_BRAIN, ini.value("data").toString().toAscii().constData()); if (index == -1) { debug(LOG_FATAL, "Could not find repair brain"); index = 0; } psVal->v.ival = index; break; case ST_TEMPLATE: psVal->v.oval = NULL; if (ini.contains("data")) { // FIXME: Ugh. Find a better way to show full template info psVal->v.oval = (void*)IdToTemplate(ini.value("data").toInt(), ANYPLAYER); if ((DROID_TEMPLATE*)(psVal->v.oval) == NULL) { debug(LOG_FATAL, "Could not find template %d", ini.value("data").toInt()); } } break; case ST_TEXTSTRING: psVal->v.sval = NULL; if (ini.contains("data")) { psVal->v.sval = strdup(ini.value("data").toString().toAscii().constData()); } break; case ST_LEVEL: psVal->v.sval = NULL; if (ini.contains("data")) { psLevel = levFindDataSet(ini.value("data").toString().toAscii().constData()); if (psLevel == NULL) { debug(LOG_FATAL, "Could not find level dataset"); } psVal->v.sval = psLevel->pName; } break; case ST_RESEARCH: psVal->v.oval = NULL; if (ini.contains("data")) { QString research = ini.value("data").toString(); if (!research.isEmpty()) { psVal->v.oval = (void*)getResearch(research.toUtf8().constData()); ASSERT_OR_RETURN(false, psVal->v.oval, "Could not find research %s", research.toUtf8().constData()); } } break; case ST_GROUP: if (psVal->v.oval == NULL) { DROID_GROUP *tmp = grpCreate(); tmp->add(NULL); psVal->v.oval = tmp; } psGroup = (DROID_GROUP *)(psVal->v.oval); members = ini.value("members", 0).toInt(); if (psGroup && members > 0) { QStringList droids = ini.value("data").toStringList(); // load the retreat data psGroup->sRunData.sPos = ini.vector2i("runpos"); psGroup->sRunData.forceLevel = ini.value("forceLevel").toInt(); psGroup->sRunData.leadership = ini.value("leadership").toInt(); psGroup->sRunData.healthLevel = ini.value("healthLevel").toInt(); // load the droids while (members > 0) { id = droids.takeLast().toInt(); psCDroid = (DROID *)getBaseObjFromId(id); if (!psCDroid) { debug(LOG_ERROR, "Could not find object id %d", id); } else { ((DROID_GROUP*)(psVal->v.oval))->add(psCDroid); } members--; } } break; case ST_SOUND: // find audio id // don't use sound if it's disabled if (audio_Disabled()) { psVal->v.ival = NO_SOUND; break; } index = audio_GetTrackID(ini.value("data").toString().toAscii().constData()); if (index == SAMPLE_NOT_FOUND) { // find empty id and set track vals QString soundname = ini.value("data").toString(); index = audio_SetTrackVals(soundname.toAscii().constData(), false, 100, 1800); if (!index) // this is a NON fatal error. { // We can't find filename of the sound for some reason. debug(LOG_ERROR, "Sound ID not available %s not found", soundname.toAscii().constData()); break; } } psVal->v.ival = index; break; case ST_STRUCTUREID: case ST_DROIDID: default: // just set the contents directly psVal->v.ival = ini.value("data").toInt(); break; } return true; }