示例#1
0
// TODO Can we add a feature to the language dialog to restrict the
// languages it offers? de en es fr it no pt
// 
static bool _getTranslationCode(FV_View * pView, std::string & langCode)
{
	XAP_Frame * pFrame = static_cast <XAP_Frame *>(pView->getParentData());
	UT_return_val_if_fail(pFrame,false);

	bool bRet = false;

	pFrame->raise();

	XAP_Dialog_Id id = XAP_DIALOG_ID_LANGUAGE;

	XAP_DialogFactory * pDialogFactory = static_cast<XAP_DialogFactory *>(pFrame->getDialogFactory());

	XAP_Dialog_Language * pDialog = static_cast<XAP_Dialog_Language *>(pDialogFactory->requestDialog(id));
	UT_return_val_if_fail(pDialog, false);

	std::string code;

	PP_PropertyVector props_in;
	if (pView->getCharFormat(props_in))
   	{
		code = PP_getAttribute("lang", props_in);
		if (code.size() >= 2)
	   	{
			code = code.substr(0, 2);
			code += '_';
		}

		pDialog->setLanguageProperty(PP_getAttribute("lang", props_in).c_str());
	}
	// run the dialog 
	pDialog->runModal(pFrame);

	// extract what they did 
	bool bOK = (pDialog->getAnswer() == XAP_Dialog_Language::a_OK);

	if (bOK)
   	{
		const gchar * s;
		if (pDialog->getChangedLangProperty(&s))
	   	{
			std::string changedLang = s;
			if (changedLang.size() >= 2)
		   	{
				changedLang = changedLang.substr(0, 2);
				code += changedLang;
				langCode = code;
				bRet = true;

				// Languages: de en es fr it no pt
				// English -> XXX
				if (langCode == "en_de")
					langCode = "English/German";
				else if (langCode == "en_es")
					langCode = "English/Spanish";
				else if (langCode == "en_fr")
					langCode = "English/French";
				else if (langCode == "en_it")
					langCode = "English/Italian";
				// This combo is not supported
				// else if (langCode == "en_no")
				// langCode = "English/Norwegian";
				else if (langCode == "en_pt")
					langCode = "English/Portuguese";

				// XXX -> English
				else if (langCode == "de_en")
					langCode = "German/English";
				else if (langCode == "es_en")
					langCode = "Spanish/English";
				else if (langCode == "fr_en")
					langCode = "French/English";
				else if (langCode == "it_en")
					langCode = "Italian/English";
				else if (langCode == "no_en")
					langCode = "Norwegian/English";
				else if (langCode == "pt_en")
					langCode = "Portuguese/English";
				else
					langCode = "English/German";
				// bRet = false;
			}
		}
	}

	pDialogFactory->releaseDialog(pDialog);

	return bRet;
}
static bool _getTranslationCode (FV_View * pView, UT_String & langCode)
{
  XAP_Frame * pFrame = static_cast<XAP_Frame *> (pView->getParentData());
  UT_return_val_if_fail(pFrame,false);
  
  bool bRet = false;

  pFrame->raise();
  
  XAP_Dialog_Id id = XAP_DIALOG_ID_LANGUAGE;
  
  XAP_DialogFactory * pDialogFactory
    = static_cast<XAP_DialogFactory *>(pFrame->getDialogFactory());

  XAP_Dialog_Language * pDialog
    = static_cast<XAP_Dialog_Language *>(pDialogFactory->requestDialog(id));
  UT_return_val_if_fail(pDialog,false);

  UT_String code ("en-US");
  
  const gchar ** props_in = NULL;
  if (pView->getCharFormat(&props_in))
    {
      const gchar * xml_code = UT_getAttribute("lang", props_in);
      if ( xml_code )
	{
	  code = xml_code ;
	  if ( code.size() >= 2 )
	    {
	      code = code.substr (0, 2);
	      code += '_';
	    }
	}
      
      pDialog->setLanguageProperty(UT_getAttribute("lang", props_in));
      FREEP(props_in);
    }
  
  // run the dialog  
  pDialog->runModal(pFrame);
  
  // extract what they did  
  bool bOK = (pDialog->getAnswer() == XAP_Dialog_Language::a_OK);
  
  if (bOK)
    {
      const gchar * s;
      if (pDialog->getChangedLangProperty(&s))
	{
	  UT_String changedLang = s;
	  if (changedLang.size() >= 2)
	    {
	      code += changedLang.substr(0, 2);
	      langCode = code;
	      bRet = true;
	    }
	}
    }

  pDialogFactory->releaseDialog(pDialog);

  return bRet;
}