void avtLabelPlot::CustomizeMapper(avtDataObjectInformation &doi) { // // Tell the renderer the variable that we care about. // renderer->SetVariable(varname); // // Tell the renderer whether to treat the label data as ASCII. // if (doi.GetAttributes().ValidVariable(varname)) { renderer->SetTreatAsASCII(doi.GetAttributes().GetTreatAsASCII(varname)); } else { // Could not get the information so set the flag to false. renderer->SetTreatAsASCII(false); } // Tell the renderer about the cell and node origin. renderer->SetCellOrigin(doi.GetAttributes().GetCellOrigin()); renderer->SetNodeOrigin(doi.GetAttributes().GetNodeOrigin()); // // Tell the renderer whether the data is 3D or not so it can make // some 2D optimizations. // renderer->Set3D(doi.GetAttributes().GetSpatialDimension() == 3); // // Set the dataset's extents into the renderer so we can create // 2D label bins in world space. // // These also returned values that might also work. // GetCumulativeCurrentSpatialExtents // GetSpatialExtents // GetAnySpatialExtents double e[6] = {0.,1.,0.,1.,0.,1.}; doi.GetAttributes().GetOriginalSpatialExtents()->CopyTo(e); renderer->SetExtents(e); bool ugl = atts.GetVarType() == LabelAttributes::LABEL_VT_MATERIAL || atts.GetVarType() == LabelAttributes::LABEL_VT_SUBSET; renderer->SetUseGlobalLabel(ugl); debug4 << "avtLabelPlot::CustomizeMapper: Labels = " << endl; std::vector<std::string> labels; doi.GetAttributes().GetLabels(labels); for(size_t i = 0; i < labels.size(); ++i) debug4 << "\tlabel["<<i<<"] = " << labels[i].c_str() << endl; debug4 << endl; }
void avtContourPlot::CustomizeMapper(avtDataObjectInformation &info) { std::vector<std::string> isoValues; info.GetAttributes().GetLabels(isoValues); if (!isoValues.empty()) { levelsLegend->SetLevels(isoValues); levelsLegend->SetColorBarVisibility(1); levelsLegend->SetMessage(NULL); } else { levelsLegend->SetColorBarVisibility(0); levelsLegend->SetMessage("Unable to compute levels"); } }