void OnStart( const std::string& RootPath )
{
    g_FrameBuffer = ( unsigned char* )malloc( ImageWidth * ImageHeight * 4 );
    memset( g_FrameBuffer, 0xFF, ImageWidth * ImageHeight * 4 );

    g_FS = new FileSystem();
    g_FS->Mount( "." );
#if defined(ANDROID)
    g_FS->Mount( RootPath );
    g_FS->AddAliasMountPoint( RootPath, "assets" );
#endif
    g_Audio.Start( iThread::Priority_Normal );
    g_Sound.Start( iThread::Priority_Normal );
}
示例#2
0
void OnStart( const std::string& RootPath )
{
    g_FrameBuffer = ( unsigned char* )malloc( ImageWidth * ImageHeight * 4 );
    memset( g_FrameBuffer, 0x00, ImageWidth * ImageHeight * 4 );

    g_FS = new FileSystem();
    g_FS->Mount( "." );
#if defined(ANDROID)
    g_FS->Mount( RootPath );
    g_FS->AddAliasMountPoint( RootPath, "assets" );
#endif

    g_Flow = new clFlowUI( new clFlowFlinger(), 10 );

    XScale = 25.0f;
    YScale = 5.5f;
    XOfs =
        YOfs = 80.0f;
}