inline void populate_connected_component
(connectivity_database& connectivity, std::vector<polygon>& polygons, 
 std::vector<int> polygon_color, std::vector<std::set<int> >& graph, 
 std::size_t node_id, std::size_t polygon_id_offset, std::string& net, 
 std::vector<std::string>& net_ids, std::string net_prefix,
 std::string& layout_layer) {
  if(polygon_color[node_id] == 1)
    return;
  polygon_color[node_id] = 1;
  if(node_id < polygon_id_offset && net_ids[node_id] != net) {
    //merge nets in connectivity database
    //if one of the nets is internal net merge it into the other
    std::string net1 = net_ids[node_id];
    std::string net2 = net;
    if(net.compare(0, net_prefix.length(), net_prefix) == 0) {
      net = net1;
      std::swap(net1, net2);
    } else {
      net_ids[node_id] = net;
    }
    connectivity_database::iterator itr = connectivity.find(net1);
    if(itr != connectivity.end()) {
      for(layout_database::iterator itr2 = (*itr).second.begin();
          itr2 != (*itr).second.end(); ++itr2) {
        connectivity[net2][(*itr2).first].insert((*itr2).second);
      }
      connectivity.erase(itr);
    }
  }
  if(node_id >= polygon_id_offset)
    connectivity[net][layout_layer].insert(polygons[node_id - polygon_id_offset]);
  for(std::set<int>::iterator itr = graph[node_id].begin();
      itr != graph[node_id].end(); ++itr) {
    populate_connected_component(connectivity, polygons, polygon_color, graph, 
                                 *itr, polygon_id_offset, net, net_ids, net_prefix, layout_layer);
  }
}