void yeseulCooperMessages::animateText(ofRectangle rec1, ofRectangle rec2) { ofRotate(315+rotation); ofSetColor(ofColor::fromHsb(7, 255, 100)); ofFill(); for (int n = 0; n < 3; n++) { font.drawStringAsShapes(text1, dimensions.width/2+margin-redMove*1.2, -rec1.getHeight()); font.drawStringAsShapes(text2, dimensions.width/2+margin-redMove*1.1, 0); font.drawStringAsShapes(text1, 0-dimensions.width/2-rec1.getWidth()-margin+redMove*1.6, rec1.getHeight()); font.drawStringAsShapes(text2, 0-dimensions.width/2-rec2.getWidth()-margin-50+redMove*1.4, rec2.getHeight()*2); } ofRotate(90); ofSetColor(ofColor::fromHsb(90, 255, 20)); ofFill(); for (int n = 0; n < 3; n++) { font.drawStringAsShapes(text1, dimensions.width/2+margin-greenMove, -rec1.getHeight()); font.drawStringAsShapes(text2, dimensions.width/2+margin-greenMove, 0); font.drawStringAsShapes(text1, 0-dimensions.width/2-rec1.getWidth()-margin+greenMove, rec1.getHeight()); font.drawStringAsShapes(text2, 0-dimensions.width/2-rec2.getWidth()-margin+greenMove, rec2.getHeight()*2); } ofRotate(90); ofSetColor(ofColor::fromHsb(200, 255, 20)); ofFill(); for (int n = 0; n < 3; n++) { font.drawStringAsShapes(text1, 0-dimensions.width/2-margin-rec1.getWidth()-150+purpleMove*1.7, rec1.getHeight()); font.drawStringAsShapes(text2, 0-dimensions.width/2-margin-rec2.getWidth()-150+purpleMove*1.5, rec2.getHeight()*2); font.drawStringAsShapes(text1, dimensions.width/2+margin-purpleMove-70, -rec1.getHeight()); font.drawStringAsShapes(text2, dimensions.width/2+margin-purpleMove*1.4, 0); // } }
//-------------------------------------------------------------- void center(const ofRectangle& rect, int angle) { if (angle % 2 == 0) { ofTranslate(ofGetWidth() * 0.5f - rect.getWidth() * 0.5f, ofGetHeight() * 0.5f - rect.getHeight() * 0.5f); } else { ofTranslate(ofGetWidth() * 0.5f - rect.getHeight() * 0.5f, ofGetHeight() * 0.5f - rect.getWidth() * 0.5f); } }
//---------- ofRectangle operator*(const ofRectangle & rectangle, const ofMatrix4x4 & transform) { auto topLeft = rectangle.getTopLeft(); auto scale = ofVec4f(rectangle.getWidth(), rectangle.getHeight(), 0.0f, 0.0f); // w = 0 so no translate topLeft = topLeft * transform; scale = scale * transform; return ofRectangle(topLeft.x, topLeft.y, scale.x, scale.y); }
void DrawGame::drawScaledStringByFont( string Txt, ofTrueTypeFont* pFont, ofRectangle Rect ) { // debug float sh = pFont->stringHeight(Txt); float sw = pFont->stringWidth(Txt); ofRectangle R0(0,0,sw,-sh); ofVec2f Trans = Rect.getCenter()-R0.getCenter(); float sx,sy; sx = Rect.getWidth()/R0.getWidth(); sy = -Rect.getHeight()/R0.getHeight(); ofMatrix4x4 Mat; Mat.translate(-R0.getCenter()); Mat.scale(sx,sy,1.0f); // Mat.translate(Rect.getCenter()/ofVec2f(sx,sy)); Mat.translate(Rect.getCenter()); ofMultMatrix(Mat); pFont->drawString(Txt,0,0); ofMatrix4x4 MatI; MatI = Mat.getInverse(); ofMultMatrix(MatI); }
OMX_ERRORTYPE ofxRPiCameraVideoGrabber::setSensorCrop(ofRectangle& rectangle) { sensorCropConfig.xLeft = ((uint32_t)rectangle.getLeft() << 16)/100; sensorCropConfig.xTop = ((uint32_t)rectangle.getTop() << 16)/100; sensorCropConfig.xWidth = ((uint32_t)rectangle.getWidth() << 16)/100; sensorCropConfig.xHeight = ((uint32_t)rectangle.getHeight() << 16)/100; OMX_ERRORTYPE error = OMX_SetConfig(camera, OMX_IndexConfigInputCropPercentages, &sensorCropConfig); OMX_TRACE(error); if(error != OMX_ErrorNone) { ofLogError(__func__) << omxErrorToString(error); if(error == OMX_ErrorBadParameter) { ofLogWarning(__func__) << "resetting cropRectangle to known good params (0, 0, 100, 100)"; cropRectangle.set(0, 0, 100, 100); return updateSensorCrop(); } } return error; }
void hlct::LivesDisplay::draw(const ofRectangle& stageRect, const int& livesLeft, const float& scale){ float iconW = full.getWidth() * scale; float iconH = full.getHeight() * scale; float rectW = stageRect.getWidth(); float rectH = stageRect.getHeight(); float rectX = rectW - iconW * totalLives; float rectY = 0; ofPushMatrix(); ofPushStyle(); ofTranslate(stageRect.getTopRight()); ofTranslate(-iconW * this->totalLives, -iconH / 2); for (int i = 0; i < this->totalLives; i++){ ofPushMatrix(); ofTranslate(iconW * i, iconH/2); if (i < livesLeft) { ofSetColor(ofColor::white, 200); full.draw(0, 0, iconW, iconH); } else { ofSetColor(ofColor::white, 200); dead.draw(0, 0, iconW, iconH); } ofPopMatrix(); } ofPopStyle(); ofPopMatrix(); }
void hlct::Game::drawLoadingBar(const ofRectangle& rect, const float& width){ ofNoFill(); ofDrawRectangle(rect); ofFill(); ofDrawRectangle(rect.getTopLeft(), rect.getWidth()*width, rect.getHeight()); }
//---------------------------------------------------------- ofRectangle ofRectangle::scaleIntoMe(const ofRectangle& toBeScaled) const { ofRectangle result; // make sure we are dealing with non-zero rects, else divide by zero if(fabs(toBeScaled.getWidth()) < FLT_EPSILON || fabs(toBeScaled.getHeight()) < FLT_EPSILON) { ofLogWarning() << "ofRectangle: Source rectangle had 0 width or 0 height. Avoiding divide by zero."; return result; } // find the scaling factor, fabs for -w and/or -h float resultScale = MIN(fabs(width) / fabs(toBeScaled.getWidth()), fabs(height) / fabs(toBeScaled.getHeight())); // set the rect from cetner with scaled w/h result.setFromCenter(getCenter(), toBeScaled.getWidth() * resultScale, toBeScaled.getHeight() * resultScale); return result; }
void app::drawSkeleton_doEffect(Skeleton * s, ofRectangle boundingbox) { //Draw a single skeleton in the bounding box //All points in the skeleton are with a 0,0 point at the center //And a range of -1 to 1 on both the x and y axis //Need to know multiplier and constant float multiplierX = boundingbox.getWidth()/2.0; float constantX = boundingbox.x + (boundingbox.getWidth()/2.0); float multiplierY = -1.0 * boundingbox.getHeight()/2.0; //Negative since 0 is at top of window float constantY = boundingbox.y + (boundingbox.getHeight()/2.0); ofPoint m = ofPoint(multiplierX, multiplierY); ofPoint c = ofPoint(constantX, constantY); //Loop through each bone and draw them int num_bones = s->bones.size(); for(int i = 0; i < num_bones; ++i) { drawBone_doEffect(&(s->bones[i]),m,c,s); } //Do this level's effect as seperate function doSkeletonEffect(s); }
void LaserGroup::normalize(const ofRectangle& boundingBox) { for(auto laser: m_lasers) { ofPoint pos = laser->getPosition(); pos.x = (pos.x - boundingBox.getX()) / boundingBox.getWidth(); pos.y = (pos.y - boundingBox.getY()) / boundingBox.getHeight(); pos.y = 1 - pos.y; laser->setPosition(pos); //ofLogNotice() <<"LaserGroup::normalize -> id " << getId()<< ", channel = " << getChannel() << ", x = " << laser->getPosition().x << ", y = " << laser->getPosition().y << ", z = " << laser->getPosition().z ; } }
//-------------------------------------------------------------- bool ofApp::detectRectangleCollision( const ofRectangle& firstRectangle,const ofRectangle& secondRectangle){ //なぜかrectangle.x が不定のデータが入ってくることがあるため緊急的な措置 if ( firstRectangle.getWidth() > 0 && secondRectangle.getWidth() > 0 && firstRectangle.getHeight() > 0 && secondRectangle.getWidth() > 0) { if ( firstRectangle.getWidth() < 1000000 && secondRectangle.getWidth() < 1000000 && firstRectangle.getHeight() < 1000000 && secondRectangle.getWidth() < 1000000) { if ( ( secondRectangle.getPosition().x < firstRectangle.getPosition().x+ firstRectangle.getWidth() ) && ( firstRectangle.getPosition().x < secondRectangle.getPosition().x + secondRectangle.getWidth() )){ if ( ( secondRectangle.getPosition().y < firstRectangle.getPosition().y + firstRectangle.getHeight() ) && (firstRectangle.getPosition().y < secondRectangle.getPosition().y + secondRectangle.getHeight() ) ){ return true; } } } } return false; }
DrawGame::GUIDataSlot::GUIDataSlot( ofParameter<float>& p, ofParameter<float>& pmax, string tag, string title, ofRectangle R, float TitleWdRatio, ofTrueTypeFont* font, float MaxValue, float BarEdgeWidth, ofColor CrTxt, ofColor CrBarEmpty, ofColor CrBarFill, ofColor CrBarEdge): dataSrc(&p), dataMaxSrc(&pmax), GUIBase(tag), pFont(font), Title(title), maxVal(MaxValue), titleWdRatio(TitleWdRatio), edgeWd(BarEdgeWidth), CrText(CrTxt), CrBG(CrBarEmpty), CrFill(CrBarFill), CrEdge(CrBarEdge) { if(Crs.size()==0) { ofColor defCrs[10] = { ofColor::yellow, ofColor::green, ofColor::darkGreen, ofColor::skyBlue, ofColor::cyan, ofColor::blue, ofColor::blueViolet, ofColor::violet, ofColor::chocolate, ofColor::black}; for(int i=0;i<10;i++) { Crs.push_back(defCrs[i]); } } Rect.setFromCenter(ofVec2f(0,0),R.getWidth(),R.getHeight()); ofNode::setPosition(R.getCenter()); }
//---------------------------------------------------------- void ofRectangle::scaleTo(const ofRectangle& targetRect, ofAspectRatioMode aspectRatioMode, ofAlignHorz modelHorzAnchor, ofAlignVert modelVertAnchor, ofAlignHorz thisHorzAnchor, ofAlignVert thisVertAnchor) { float tw = targetRect.getWidth(); // target width float th = targetRect.getHeight(); // target height float sw = getWidth(); // subject width float sh = getHeight(); // subject height if(aspectRatioMode == OF_ASPECT_RATIO_KEEP_BY_EXPANDING || aspectRatioMode == OF_ASPECT_RATIO_KEEP) { if(fabs(sw) >= FLT_EPSILON || fabs(sh) >= FLT_EPSILON) { float wRatio = fabs(tw) / fabs(sw); float hRatio = fabs(th) / fabs(sh); if(aspectRatioMode == OF_ASPECT_RATIO_KEEP_BY_EXPANDING) { scale(MAX(wRatio,hRatio)); } else if(aspectRatioMode == OF_ASPECT_RATIO_KEEP) { scale(MIN(wRatio,hRatio)); } } else { ofLogWarning("ofRectangle") << "scaleTo(): no scaling applied to avoid divide by zero, rectangle has 0 width and/or height: " << sw << "x" << sh; } } else if(aspectRatioMode == OF_ASPECT_RATIO_IGNORE) { width = tw; height = th; } else { ofLogWarning("ofRectangle") << "scaleTo(): unknown ofAspectRatioMode = " << aspectRatioMode << ", using OF_ASPECT_RATIO_IGNORE"; width = tw; height = th; } // now align if anchors are not ignored. alignTo(targetRect, modelHorzAnchor, modelVertAnchor, thisHorzAnchor, thisVertAnchor); }
//-------------------------------------------------------------- void Surface::drawDevicePointSurface(ofRectangle& rect) { ofPushStyle(); ofSetColor(255,255,255,255); ofDisableAlphaBlending(); vector<Device*>::iterator itDevices = m_listDevices.begin(); ofVec2f posSurface; Device* pDevice=0; for (;itDevices!=m_listDevices.end();++itDevices) { pDevice = *itDevices; posSurface.set(rect.getX()+pDevice->m_pointSurface.x*rect.getWidth(), rect.getY()+pDevice->m_pointSurface.y*rect.getHeight()); ofLine(posSurface.x,rect.getY(), posSurface.x, rect.getY()+rect.getHeight()); ofLine(rect.getX(),posSurface.y, rect.getX()+rect.getWidth(),posSurface.y); } ofPopStyle(); }
void hlct::Game::setup(const ofRectangle& rect){ this->resize(rect); setupInfoScreens(rect); background.setup(rect, imgPack.background->getPixels()); helmets.clear(); state = GAME_STATE_TITLE; ofRectangle stageRect(rect.getTopLeft(), rect.getWidth(), rect.getHeight()); gameStartTimer.setDuration(HLCT_USER_POSE_DURATION); gameStartTimer.setCurve(LINEAR); gameTimer.setRepeatType(PLAY_ONCE); gameTimer.setRepeatTimes(0); gameTimer.setCurve(LINEAR); gameEndTimer.setDuration(HLCT_GAME_END_TO_TITLE_DURATION); gameEndTimer.setCurve(LINEAR); livesDisplay.setup(imgPack, HLCT_LIVES); params.setName("Game"); ofParameterGroup stageParams; stageParams.setName("Stage"); stageParams.add(bDebug.set("Debug Mode", false)); stageParams.add(stagePos.set("Top Left", ofVec2f(HLCT_CLAMP_STAGE, 40), ofVec2f::zero(), ofGetWindowRect().getBottomRight())); stageParams.add(stageWidth.set("Width", ofGetWidth() - HLCT_CLAMP_STAGE * 2, ofGetWidth()/2, ofGetWidth()*2)); stageParams.add(stageHeight.set("Height", ofGetHeight() - 200, ofGetHeight()/2, ofGetHeight()*2)); stageParams.add(dropX.set("Drop Left", 0, 0, ofGetWidth()/2)); stageParams.add(dropWidth.set("Drop Width", 0, 0, ofGetWidth())); stageParams.add(loadingBarOffsetBottom.set("Loadingbar Offset", 120, -500, 500)); ofParameterGroup alignParams; alignParams.setName("Scaling and Alignment"); alignParams.add(scaleHero.set("Hero Scale", .5f, HLCT_HERO_SCALE_MIN, HLCT_HERO_SCALE_MAX)); alignParams.add(scaleBait.set("Dropping Scale", .3f, HLCT_BAIT_SCALE_MIN, HLCT_BAIT_SCALE_MAX)); alignParams.add(scaleBaitWin.set("Win Scale", .3f, HLCT_BAIT_SCALE_MIN, HLCT_BAIT_SCALE_MAX)); alignParams.add(offsetBaitWin.set("Win Offset", 70, HLCT_BAIT_WIN_OFFSET_MIN, HLCT_BAIT_WIN_OFFSET_MAX)); alignParams.add(diffBaitWin.set("Win Diff", .05f, HLCT_BAIT_WIN_DIFF_MIN, HLCT_BAIT_WIN_DIFF_MAX)); alignParams.add(scaleLive.set("Live Scale", .75f, HLCT_LIVE_SCALE_MIN, HLCT_LIVE_SCALE_MAX)); ofParameterGroup gameParams; gameParams.setName("Game Settings"); gameParams.add(bStart.set("New", false)); gameParams.add(endTime.set("Duration", 50, HLCT_MIN_DURATION, HLCT_MAX_DURATION)); gameParams.add(currentTimeStr.set("Curent Time", "0")); gameParams.add(bPaused.set("Paused", false)); params.add(stageParams); params.add(alignParams); params.add(gameParams); params.add(score.set("Score", 0, 0, HLCT_MAX_CATCH)); params.add(bUserExists.set("User Exists", false)); params.add(bUserPosing.set("User Posing", false)); useOsc.set("Use Osc", true); bAddHelmet.set("Add Helmet", false); helmetSection.set("Helmet Section", 0, 0, HLCT_HELMET_SECTION_COUNT); scaleHero.addListener(this, &Game::handleScaleHero); scaleBait.addListener(this, &Game::handleScaleBait); scaleBaitWin.addListener(this, &Game::handleScaleBaitWin); bUserExists.addListener(this, &Game::handleUserExists); bUserPosing.addListener(this, &Game::handlePosing); bStart.addListener(this, &Game::handleGameStart); bAddHelmet.addListener(this, &Game::handleAddHelmet); receiver.setup(HLCT_OSC_PORT); }
//-------------------------------------------------------------- void Surface::drawDevicePointSurface(ofRectangle& rect) { ofPushStyle(); ofSetColor(255,255,255,255); ofEnableAlphaBlending(); vector<Device*>::iterator itDevices = m_listDevices.begin(); ofVec2f posSurface; Device* pDevice=0; for (;itDevices!=m_listDevices.end();++itDevices) { pDevice = *itDevices; posSurface.set(rect.getX()+pDevice->m_pointSurface.x*rect.getWidth(), rect.getY()+pDevice->m_pointSurface.y*rect.getHeight()); if (GLOBALS->mp_deviceManager->getDeviceCurrent() == pDevice) { ofSetColor(255,255,255,255); } else ofSetColor(255,255,254,100); ofLine(posSurface.x,posSurface.y-40, posSurface.x, posSurface.y+40); ofLine(posSurface.x-40,posSurface.y, posSurface.x+40,posSurface.y); ofDrawBitmapString(pDevice->m_id, posSurface.x+4, posSurface.y-4); } ofPopStyle(); }