/*! _zhematrix*zhematrix operator */ inline _zgematrix operator*(const _zhematrix& matA, const zhematrix& matB) { #ifdef CPPL_VERBOSE std::cerr << "# [MARK] operator*(const _zhematrix&, const zhematrix&)" << std::endl; #endif//CPPL_VERBOSE #ifdef CPPL_DEBUG if(matA.N!=matB.N){ std::cerr << "[ERROR] operator*(_zhematrix&, zhematrix&)" << std::endl << "These two matrises can not make a product." << std::endl << "Your input was (" << matA.N << "x" << matA.N << ") * (" << matB.N << "x" << matB.N << ")." << std::endl; exit(1); } #endif//CPPL_DEBUG matB.complete(); zgematrix newmat( matA.N, matB.N ); zhemm_( 'L', 'L', matA.N, matB.N, std::complex<double>(1.0,0.0), matA.Array, matA.N, matB.Array, matB.N, std::complex<double>(0.0,0.0), newmat.array, newmat.m ); matA.destroy(); return _(newmat); }
/*! comple*zhematrix operator */ inline _zgematrix operator*(const comple& d, const zhematrix& mat) {VERBOSE_REPORT; mat.complete(); zgematrix newmat(mat.n, mat.n); for(long i=0; i<mat.n*mat.n; i++){ newmat.array[i] =d*mat.array[i]; } return _(newmat); }
/*! zhematrix*std::complex<double> operator */ inline _zgematrix operator*(const zhematrix& mat, const std::complex<double>& d) { #ifdef CPPL_VERBOSE std::cerr << "# [MARK] operator*(const zhematrix&, const std::complex<double>&)" << std::endl; #endif//CPPL_VERBOSE mat.complete(); zgematrix newmat(mat.N, mat.N); for(long i=0; i<mat.N*mat.N; i++){ newmat.array[i] =mat.Array[i]*d; } return _(newmat); }
/*! _zhematrix*zhematrix operator */ inline _zgematrix operator*(const _zhematrix& matA, const zhematrix& matB) {VERBOSE_REPORT; #ifdef CPPL_DEBUG if(matA.n!=matB.n){ ERROR_REPORT; std::cerr << "These two matrises can not make a product." << std::endl << "Your input was (" << matA.n << "x" << matA.n << ") * (" << matB.n << "x" << matB.n << ")." << std::endl; exit(1); } #endif//CPPL_DEBUG matB.complete(); zgematrix newmat( matA.n, matB.n ); zhemm_( 'l', 'l', matA.n, matB.n, comple(1.0,0.0), matA.array, matA.n, matB.array, matB.n, comple(0.0,0.0), newmat.array, newmat.m ); matA.destroy(); return _(newmat); }