bool operator!=(av::gua::BoundingBox const& rhs) const { return *m_guaBoundingBox != *rhs.getGuaBoundingBox(); }
bool intersects(av::gua::Frustum const& frustum, av::gua::BoundingBox const& bbox) { return frustum.getGuaFrustum()->intersects(*bbox.getGuaBoundingBox()); }