void WindowManager::removeView( boost::intrusive_ptr< IView > _view ) { DockWidgetByViewCollectionIterator iterator = m_dockWidgetByViewCollection.find( _view ); if ( iterator != m_dockWidgetByViewCollection.end() ) { _view->getViewWidget()->setParent( NULL ); m_mainWindow->removeDockWidget( iterator->second ); _view->viewWasClosed(); m_dockWidgetByViewCollection.erase( _view ); } CentralViewsCollectionIterator centralViewiterator = m_centralViewsCollection.find( _view ); if ( centralViewiterator != m_centralViewsCollection.end() ) { _view->getViewWidget()->setParent( NULL ); m_centralWidget->removeTab( m_centralWidget->indexOf( _view->getViewWidget() ) ); _view->viewWasClosed(); m_centralViewsCollection.erase( _view ); } } // WindowManager::removeView
void tSolution3::Execute(boost::intrusive_ptr<tShipCommand> shipCommand){ int a=0;// 123 boost::intrusive_ptr<tObj> conPoint; boost::intrusive_ptr<tObj> stationPoint; if (!shipCommand->_command) return; int cmd=shipCommand->GetCommandId(); switch(cmd){ case 3: /* conPoint=_base->starInterface->GetConnectPoint(); //123 (*sIter)->_ship->New_Target(tar); shipCommand->SetTarget(conPoint); shipCommand->_command=boost::intrusive_ptr<tICommand5> (new tICommand5);//cPatrul;//next command //shipCommand->SetCommand( shipCommand->m_refCounter+=tSolution3::m_refCounter-1;//???check!!!! break; case 5: */ shipCommand->_ship->obj->SetMinSpeed(0.5f); stationPoint=_base->starInterface->GetNearStation(); shipCommand->SetTarget(stationPoint); shipCommand->_command=boost::intrusive_ptr<tICommand4> (new tICommand4);//cReturn;//next command shipCommand->m_refCounter+=tSolution3::m_refCounter-1;//???check!!!! break; default: //shipCommand->_command=0; break; } }
/** * Stores a message before it has been enqueued * (enqueueing automatically stores the message so this is * only required if storage is required prior to that * point). */ void MessageStorePlugin::stage(const boost::intrusive_ptr<broker::PersistableMessage>& msg) { if (msg->getPersistenceId() == 0 && !msg->isContentReleased()) { provider->second->stage(msg); } }
void WindowManager::addView( boost::intrusive_ptr< IView > _view , const ViewPosition::Enum _position ) { assert( m_dockWidgetByViewCollection.find( _view ) == m_dockWidgetByViewCollection.end() ); if ( _position == ViewPosition::Center ) { m_centralWidget->addTab( _view->getViewWidget(), _view->getViewTitle() ); m_centralViewsCollection.insert( _view ); } else { Qt::DockWidgetArea viewPossition( getQtViewPossition( _position ) ); QDockWidget* docWidget( new QDockWidget() ); docWidget->setWindowTitle( _view->getViewTitle() ); docWidget->setWidget( _view->getViewWidget() ); m_mainWindow->addDockWidget( viewPossition, docWidget ); m_dockWidgetByViewCollection.insert( std::make_pair( _view, docWidget ) ); } } // WindowManager::addView
template <> void BlobEncoder::encode(const boost::intrusive_ptr<qpid::broker::PersistableMessage> &item) { // NOTE! If this code changes, verify the recovery code in MessageRecordset SAFEARRAYBOUND bound[1] = {0, 0}; bound[0].cElements = item->encodedSize() + sizeof(uint32_t); blob = SafeArrayCreate(VT_UI1, 1, bound); if (S_OK != SafeArrayLock(blob)) { SafeArrayDestroy(blob); blob = 0; throw qpid::Exception("Error locking blob area for message"); } try { uint32_t headerSize = item->encodedHeaderSize(); qpid::framing::Buffer buff((char *)blob->pvData, bound[0].cElements); buff.putLong(headerSize); item->encode(buff); } catch(...) { SafeArrayUnlock(blob); SafeArrayDestroy(blob); blob = 0; throw; } this->vt = VT_ARRAY | VT_UI1; this->parray = blob; SafeArrayUnlock(blob); }
//typename boost::enable_if<typename intrusive_traits<T>::user_allocator>::type void intrusive_make_valid_unique(boost::intrusive_ptr<T> & p) { if (!p) p.reset(construct<typename intrusive_traits<T>::user_allocator,T>()); else if (!p->unique()) p.reset(intrusive_clone(*p)); }
static as_object* getInterface() { GNASH_REPORT_FUNCTION; static boost::intrusive_ptr<as_object> o; if (o == NULL) { o = new as_object(); } return o.get(); }
void drawScene() { program_->create(); program_->bind(); applyCamera(); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); game_->getRenderService()->draw(); glDisable(GL_BLEND); program_->unbind(); }
// Called in connection thread to insert an updated shadow connection. void Cluster::addShadowConnection(const boost::intrusive_ptr<Connection>& c) { QPID_LOG(debug, *this << " new shadow connection " << c->getId()); // Safe to use connections here because we're pre-catchup, stalled // and discarding, so deliveredFrame is not processing any // connection events. assert(discarding); pair<ConnectionMap::iterator, bool> ib = connections.insert(ConnectionMap::value_type(c->getId(), c)); // Like this to avoid tripping up unused variable warning when NDEBUG set if (!ib.second) assert(ib.second); }
// static StatusWith<std::unique_ptr<CanonicalQuery>> CanonicalQuery::canonicalize( OperationContext* opCtx, std::unique_ptr<QueryRequest> qr, const boost::intrusive_ptr<ExpressionContext>& expCtx, const ExtensionsCallback& extensionsCallback, MatchExpressionParser::AllowedFeatureSet allowedFeatures) { auto qrStatus = qr->validate(); if (!qrStatus.isOK()) { return qrStatus; } std::unique_ptr<CollatorInterface> collator; if (!qr->getCollation().isEmpty()) { auto statusWithCollator = CollatorFactoryInterface::get(opCtx->getServiceContext()) ->makeFromBSON(qr->getCollation()); if (!statusWithCollator.isOK()) { return statusWithCollator.getStatus(); } collator = std::move(statusWithCollator.getValue()); } // Make MatchExpression. boost::intrusive_ptr<ExpressionContext> newExpCtx; if (!expCtx.get()) { newExpCtx.reset(new ExpressionContext(opCtx, collator.get())); } else { newExpCtx = expCtx; invariant(CollatorInterface::collatorsMatch(collator.get(), expCtx->getCollator())); } StatusWithMatchExpression statusWithMatcher = MatchExpressionParser::parse( qr->getFilter(), newExpCtx, extensionsCallback, allowedFeatures); if (!statusWithMatcher.isOK()) { return statusWithMatcher.getStatus(); } std::unique_ptr<MatchExpression> me = std::move(statusWithMatcher.getValue()); // Make the CQ we'll hopefully return. std::unique_ptr<CanonicalQuery> cq(new CanonicalQuery()); Status initStatus = cq->init(opCtx, std::move(qr), parsingCanProduceNoopMatchNodes(extensionsCallback, allowedFeatures), std::move(me), std::move(collator)); if (!initStatus.isOK()) { return initStatus; } return std::move(cq); }
void drawSceneToTarget() { if (!targetTexture_ || targetTexture_->getWidth() != 2 * window_->getWidth() || targetTexture_->getHeight() != 2 * window_->getHeight()) { targetTexture_ = window_->getContext()->createTexture(); targetTexture_->setSize(2 * window_->getWidth(), 2 * window_->getHeight()); targetTexture_->setMinFilter(GL_LINEAR); targetTexture_->setMagFilter(GL_LINEAR); targetFrameBuffer_ = window_->getContext()->createFrameBuffer(); targetFrameBuffer_->setColorAttachment(targetTexture_); } targetFrameBuffer_->create(); glViewport(0, 0, window_->getWidth() * 2, window_->getHeight() * 2); glBindFramebuffer(GL_FRAMEBUFFER, targetFrameBuffer_->getName()); glClearColor(0.0, 0.0, 0.0, 0.0); glClear(GL_COLOR_BUFFER_BIT); drawScene(); glBindFramebuffer(GL_FRAMEBUFFER, 0); glViewport(0, 0, window_->getWidth(), window_->getHeight()); }
void drawTargetToScreen() { glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0.0, double(window_->getWidth() * 2), 0.0, double(window_->getHeight() * 2), -1.0, 1.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, targetTexture_->getName()); glColor3ub(255, 255, 255); glBegin(GL_QUADS); { glTexCoord2i(0, 0); glVertex2i(0, 0); glTexCoord2i(1, 0); glVertex2i(window_->getWidth() * 2, 0); glTexCoord2i(1, 1); glVertex2i(window_->getWidth() * 2, window_->getHeight() * 2); glTexCoord2i(0, 1); glVertex2i(0, window_->getHeight() * 2); } glEnd(); glBindTexture(GL_TEXTURE_2D, 0); glDisable(GL_TEXTURE_2D); }
peer_connection_handle::peer_connection_handle(boost::intrusive_ptr<peer_connection> pc, aux::session_impl* pses) : m_pses(pses) { if (pc) { m_np = pc->get_network_point(); } }
/** * Round trips the pipeline through serialization by calling serialize(), then Pipeline::parse(). * fasserts if it fails to parse after being serialized. */ boost::intrusive_ptr<Pipeline> reparsePipeline( const boost::intrusive_ptr<Pipeline>& pipeline, const AggregationRequest& request, const boost::intrusive_ptr<ExpressionContext>& expCtx) { auto serialized = pipeline->serialize(); // Convert vector<Value> to vector<BSONObj>. std::vector<BSONObj> parseableSerialization; parseableSerialization.reserve(serialized.size()); for (auto&& serializedStage : serialized) { invariant(serializedStage.getType() == BSONType::Object); parseableSerialization.push_back(serializedStage.getDocument().toBson()); } auto reparsedPipeline = Pipeline::parse(parseableSerialization, expCtx); if (!reparsedPipeline.isOK()) { error() << "Aggregation command did not round trip through parsing and serialization " "correctly. Input pipeline: " << Value(request.getPipeline()).toString() << ", serialized pipeline: " << Value(serialized).toString(); fassertFailedWithStatusNoTrace(40175, reparsedPipeline.getStatus()); } reparsedPipeline.getValue()->injectExpressionContext(expCtx); reparsedPipeline.getValue()->optimizePipeline(); return reparsedPipeline.getValue(); }
find_data_observer( boost::intrusive_ptr<find_data> const& algorithm , node_id self) : observer(algorithm->allocator()) , m_algorithm(algorithm) , m_self(self) {}
// non prioritized means that, if there's a line for bandwidth, // others will cut in front of the non-prioritized peers. // this is used by web seeds int bandwidth_manager::request_bandwidth(boost::intrusive_ptr<bandwidth_socket> const& peer , int blk, int priority , bandwidth_channel* chan1 , bandwidth_channel* chan2 , bandwidth_channel* chan3 , bandwidth_channel* chan4 , bandwidth_channel* chan5 ) { INVARIANT_CHECK; if (m_abort) return 0; TORRENT_ASSERT(blk > 0); TORRENT_ASSERT(priority > 0); TORRENT_ASSERT(!is_queued(peer.get())); bw_request bwr(peer, blk, priority); int i = 0; if (chan1 && chan1->throttle() > 0) bwr.channel[i++] = chan1; if (chan2 && chan2->throttle() > 0) bwr.channel[i++] = chan2; if (chan3 && chan3->throttle() > 0) bwr.channel[i++] = chan3; if (chan4 && chan4->throttle() > 0) bwr.channel[i++] = chan4; if (chan5 && chan5->throttle() > 0) bwr.channel[i++] = chan5; if (i == 0) { // the connection is not rate limited by any of its // bandwidth channels, or it doesn't belong to any // channels. There's no point in adding it to // the queue, just satisfy the request immediately return blk; } m_queued_bytes += blk; m_queue.push_back(bwr); return 0; }
inline virtual To eval() { cached_number = Converter::do_conv(from_expr->eval()); // Here we may be returning a reference to the cached value instead of by-value. return cached_number; }
int seekLowerBound(fstring key, llong* id, valvec<byte>* retKey) override { assert(key.size() == sizeof(Int)); if (key.size() != sizeof(Int)) { THROW_STD(invalid_argument, "key.size must be sizeof(Int)=%d", int(sizeof(Int))); } auto owner = static_cast<const SeqNumIndex*>(m_index.get()); Int keyId = unaligned_load<Int>(key.udata()); if (keyId <= owner->m_min) { m_curr = 0; return -1; } else if (keyId > owner->m_min + owner->m_cnt) { m_curr = owner->m_cnt; *id = owner->m_cnt - 1; Int forwardMax = owner->m_min + owner->m_cnt - 1; retKey->assign((const byte*)&forwardMax, sizeof(Int)); return 1; } else { keyId -= owner->m_min; m_curr = keyId; *id = keyId; retKey->assign(key.udata(), key.size()); return 0; } }
bool increment(llong* id, valvec<byte>* key) override { auto owner = static_cast<const SeqNumIndex*>(m_index.get()); if (nark_likely(m_curr < owner->m_cnt)) { getIndexKey(id, key, owner, --m_curr); return true; } return false; }
void launcher_class_init(as_object &obj) { // GNASH_REPORT_FUNCTION; // This is going to be the global "class"/"function" static boost::intrusive_ptr<builtin_function> cl; if (cl == NULL) { Global_as* gl = getGlobal(global); as_object* proto = getInterface(); cl = gl->createClass(&launcher_ctor, proto); // // replicate all interface to class, to be able to access // // all methods as static functions attachInterface(cl.get()); } obj.init_member("Launcher", cl.get()); }
void DtxWorkRecord::recover(std::auto_ptr<TPCTransactionContext> _txn, boost::intrusive_ptr<DtxBuffer> ops) { add(ops); txn = _txn; ops->markEnded(); completed = true; prepared = true; }
void enqueue(TransactionContext* tx, const boost::intrusive_ptr<PersistableMessage>& pmsg, const PersistableQueue& queue) { ostringstream o; string data = getContent(pmsg); o << "<enqueue " << queue.getName() << " " << data; if (tx) o << " tx=" << getId(*tx); o << ">"; log(o.str()); // Dump the message if there is a dump file. if (dump.get()) { *dump << "Message(" << data.size() << "): " << data << endl; } string logPrefix = "TestStore "+name+": "; Action action(data); bool doComplete = true; if (action.index && action.executeIn(name)) { switch (action.index) { case Action::THROW: throw Exception(logPrefix + data); break; case Action::DELAY: { if (action.args.empty()) { QPID_LOG(error, logPrefix << "async-id needs argument: " << data); break; } asyncIds[action.args[0]] = pmsg; QPID_LOG(debug, logPrefix << "delayed completion " << action.args[0]); doComplete = false; break; } case Action::COMPLETE: { if (action.args.empty()) { QPID_LOG(error, logPrefix << "complete-id needs argument: " << data); break; } AsyncIds::iterator i = asyncIds.find(action.args[0]); if (i != asyncIds.end()) { i->second->enqueueComplete(); QPID_LOG(debug, logPrefix << "completed " << action.args[0]); asyncIds.erase(i); } else { QPID_LOG(info, logPrefix << "not found for completion " << action.args[0]); } break; } default: QPID_LOG(error, logPrefix << "unknown action: " << data); } } if (doComplete) pmsg->enqueueComplete(); }
void tcontainer_::init_grid( const boost::intrusive_ptr<tbuilder_grid>& grid_builder) { log_scope2(log_gui_general, LOG_SCOPE_HEADER); assert(initial_grid().get_rows() == 0 && initial_grid().get_cols() == 0); grid_builder->build(&initial_grid()); }
inline void save(Archive& ar, boost::intrusive_ptr<T> const& t, unsigned int const) { // The most common cause of trapping here would be serializing // something like intrusive_ptr<int>. This occurs because int // is never tracked by default. Wrap int in a trackable type BOOST_STATIC_ASSERT((tracking_level<T>::value != track_never)); T const* ptr = t.get(); ar << ptr; }
/** * Appends content to a previously staged message */ void MessageStorePlugin::appendContent (const boost::intrusive_ptr<const broker::PersistableMessage>& msg, const std::string& data) { if (msg->getPersistenceId()) provider->second->appendContent(msg, data); else THROW_STORE_EXCEPTION("Cannot append content. Message not known to store!"); }
void tStorage::AddObj(boost::intrusive_ptr<tObj> obj) { tSendData tmp; tmp.pos=obj->GetPos(); tmp.dir=obj->tz; tmp.up=obj->ty; //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! // tmp.uin=obj->uin; // tmp.radius=obj->radius; // physObj.push_back(tmp); }
DocumentSourceLookUp::DocumentSourceLookUp(NamespaceString fromNs, std::string as, std::string localField, std::string foreignField, const boost::intrusive_ptr<ExpressionContext>& pExpCtx) : DocumentSourceNeedsMongod(pExpCtx), _fromNs(std::move(fromNs)), _as(std::move(as)), _localField(std::move(localField)), _foreignField(foreignField), _foreignFieldFieldName(std::move(foreignField)) { const auto& resolvedNamespace = pExpCtx->getResolvedNamespace(_fromNs); _fromExpCtx = pExpCtx->copyWith(resolvedNamespace.ns); _fromPipeline = resolvedNamespace.pipeline; // We append an additional BSONObj to '_fromPipeline' as a placeholder for the $match stage // we'll eventually construct from the input document. _fromPipeline.reserve(_fromPipeline.size() + 1); _fromPipeline.push_back(BSONObj()); }
inline void load(Archive& ar, boost::intrusive_ptr<T>& t, const unsigned int) { // The most common cause of trapping here would be serializing // something like intrusive_ptr<int>. This occurs because int // is never tracked by default. Wrap int in a trackable type BOOST_STATIC_ASSERT((tracking_level<T>::value != track_never)); T* ptr; ar >> ptr; t.reset(ptr); }
/** * Loads (a section) of content data for the specified * message (previously stored through a call to stage or * enqueue) into data. The offset refers to the content * only (i.e. an offset of 0 implies that the start of the * content should be loaded, not the headers or related * meta-data). */ void MessageStorePlugin::loadContent(const broker::PersistableQueue& queue, const boost::intrusive_ptr<const broker::PersistableMessage>& msg, std::string& data, uint64_t offset, uint32_t length) { if (msg->getPersistenceId()) provider->second->loadContent(queue, msg, data, offset, length); else THROW_STORE_EXCEPTION("Cannot load content. Message not known to store!"); }
bool LLFloaterBuyLandUI::checkTransaction() { if (!mResponder) { return false; } if (!mResponder->is_finished()) { return false; } if (mResponder->result_code() != CURLE_OK || mResponder->http_status() < 200 || mResponder->http_status() >= 400) { tellUserError(mResponder->reason(), mResponder->getURL()); } else { switch (mTransactionType) { case TransactionPreflight: finishWebSiteInfo(); break; case TransactionBuy: finishWebSitePrep(); break; default: ; } } // We're done with this data. mResponder = NULL; return true; }