示例#1
0
bool UpdateSaleUIDate( const CEGUI::EventArgs& e )
{	
	CEGUI::WindowManager& mgr = GetWndMgr();
	CEGUI::Window* weimian = mgr.getWindow("Auction/SaleWnd/Text61");
	weimian->setText("");
	CEGUI::Window* gold = mgr.getWindow("Auction/SaleWnd/Text6");
	gold->setText("");
	//获取输入的出售数目
	CEGUI::Editbox* edb = WEditBox(mgr.getWindow("Auction/SaleWnd/saleNum"));
	if(!edb)
		return false;
	uint saleNum = CEGUI::PropertyHelper::stringToInt(edb->getText());
	if(saleNum==0)
		return false;
	//设置支付位面数
	weimian->setText(edb->getText());

	AHdata& ah = GetInst(AHdata);
	uint orderID = ah.GetCanSaleID();//获取要出售的订单ID
	uint price = ah.GetPriceByCanSaleID(orderID);//单价
	//计算价格
	uint subCust = saleNum * price;
	//设置需要支付金币
	gold->setText(CEGUI::PropertyHelper::intToString(subCust));
	return true;
}
示例#2
0
void HUDDemo::createScorePopup(const CEGUI::Vector2<float>& mousePos, int points)
{
    CEGUI::WindowManager& winMgr = CEGUI::WindowManager::getSingleton();

    CEGUI::Window* popupWindow = winMgr.createWindow("HUDDemo/PopupLabel");
    d_rootIngame->addChild(popupWindow);
    popupWindow->setPosition(CEGUI::UVector2(cegui_absdim(mousePos.d_x), cegui_absdim(mousePos.d_y)));
    popupWindow->setText(CEGUI::PropertyHelper<int>::toString(points));
    popupWindow->setRiseOnClickEnabled(false);
    popupWindow->subscribeEvent(AnimationInstance::EventAnimationEnded, Event::Subscriber(&HUDDemo::handleScorePopupAnimationEnded, this));
    popupWindow->setPixelAligned(false);
    popupWindow->setFont("DejaVuSans-14");

    popupWindow->setPosition(popupWindow->getPosition() + CEGUI::UVector2(cegui_reldim(0.03f), cegui_reldim(-0.02f)));

    if(points < 0)
        popupWindow->setProperty("NormalTextColour", "FF880000");
    else
    {
        popupWindow->setText( "+" + popupWindow->getText());
        popupWindow->setProperty("NormalTextColour", "FF006600");
    }

    CEGUI::EventArgs args;
    popupWindow->fireEvent("StartAnimation", args);
}
示例#3
0
void WidgetDemo::initialiseEventLights(CEGUI::Window* container)
{
    CEGUI::WindowManager &winMgr = CEGUI::WindowManager::getSingleton();

    CEGUI::Window* horizontalLayout = winMgr.createWindow("HorizontalLayoutContainer", "EventLightsContainer");
    horizontalLayout->setPosition(CEGUI::UVector2(cegui_reldim(0.085f), cegui_reldim(0.93f)));
    container->addChild(horizontalLayout);


    d_windowLightUpdatedEvent = winMgr.createWindow("SampleBrowserSkin/Light");
    horizontalLayout->addChild(d_windowLightUpdatedEvent);
    d_windowLightUpdatedEvent->setSize(CEGUI::USize(cegui_reldim(0.0f), cegui_reldim(0.04f)));
    d_windowLightUpdatedEvent->setAspectMode(CEGUI::AM_EXPAND);
    d_windowLightUpdatedEvent->setProperty("LightColour", "FF66FF66");

    CEGUI::Window* updateEventLabel = winMgr.createWindow("Vanilla/Label");
    horizontalLayout->addChild(updateEventLabel);
    updateEventLabel->setSize(CEGUI::USize(cegui_reldim(0.25f), cegui_reldim(0.04f)));
    updateEventLabel->setText("EventUpdated");
    updateEventLabel->setFont("DejaVuSans-12-NoScale");
    updateEventLabel->setProperty("HorzFormatting", "LeftAligned");

    d_windowLightMouseMoveEvent = winMgr.createWindow("SampleBrowserSkin/Light");
    horizontalLayout->addChild(d_windowLightMouseMoveEvent);
    d_windowLightMouseMoveEvent->setSize(CEGUI::USize(cegui_reldim(0.0f), cegui_reldim(0.04f)));
    d_windowLightMouseMoveEvent->setAspectMode(CEGUI::AM_EXPAND);
    d_windowLightMouseMoveEvent->setProperty("LightColour", "FF77BBFF");

    CEGUI::Window* mouseMoveEventLabel = winMgr.createWindow("Vanilla/Label");
    horizontalLayout->addChild(mouseMoveEventLabel);
    mouseMoveEventLabel->setSize(CEGUI::USize(cegui_reldim(0.25f), cegui_reldim(0.04f)));
    mouseMoveEventLabel->setText("EventMouseMove");
    mouseMoveEventLabel->setFont("DejaVuSans-12-NoScale");
    mouseMoveEventLabel->setProperty("HorzFormatting", "LeftAligned");
}
PauseState::PauseState()
{
    m_bQuit             = false;
    m_bQuestionActive   = false;
    m_FrameEvent        = Ogre::FrameEvent();
	
	// Create CEGUI interface!
	CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton();
	sheet = wmgr.createWindow("DefaultWindow", "PauseMenu/Sheet");

	CEGUI::Window *resume = wmgr.createWindow("TaharezLook/Button", "PauseMenu/ResumeButton");
	resume->setText("Resume");
	resume->setPosition( CEGUI::UVector2( CEGUI::UDim( 0.4, 0), CEGUI::UDim( 0.45, 0)));
	resume->setSize(CEGUI::UVector2(CEGUI::UDim(0.2, 0), CEGUI::UDim(0.04, 0)));
	resume->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber( &PauseState::onResume, this));

	CEGUI::Window *menu = wmgr.createWindow("TaharezLook/Button", "PauseMenu/MenuButton");
	menu->setText("Back To Menu");
	menu->setPosition( CEGUI::UVector2( CEGUI::UDim( 0.4, 0), CEGUI::UDim( 0.5, 0)));
	menu->setSize(CEGUI::UVector2(CEGUI::UDim(0.2, 0), CEGUI::UDim(0.04, 0)));
	menu->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber( &PauseState::onMenu, this));
	
	sheet->addChildWindow(resume);
	sheet->addChildWindow(menu);
}
示例#5
0
void WidgetDemo::initialiseWidgetInspector(CEGUI::Window* container)
{
    WindowManager& winMgr = WindowManager::getSingleton();

    //Add a tabcontrol serving as WidgetInspector, allowing to switch between events+widgets and the properties display
    TabControl* tabControl = static_cast<TabControl*>(winMgr.createWindow("TaharezLook/TabControl", "WidgetDemoWidgetInspector"));
    container->addChild(tabControl);
    tabControl->setSize(CEGUI::USize(cegui_reldim(0.55f), cegui_reldim(0.96f)));
    tabControl->setPosition(CEGUI::UVector2(cegui_reldim(0.02f), cegui_reldim(0.02f)));

    //Create the respective windows containing the displays
    CEGUI::Window* widgetMainInspectionContainer = winMgr.createWindow("DefaultWindow", "WidgetInspectionContainer");
    CEGUI::Window* widgetPropertiesInspectionContainer = winMgr.createWindow("DefaultWindow", "WidgetPropertiesInspectionContainer");


    //Add the pages to the tab control
    widgetMainInspectionContainer->setText("Widget Inspector");
    tabControl->addTab(widgetMainInspectionContainer);
    widgetPropertiesInspectionContainer->setText("Widget Properties");
    tabControl->addTab(widgetPropertiesInspectionContainer);

    //Create properties window
    initialiseWidgetPropertiesDisplayWindow(widgetPropertiesInspectionContainer);

    //Create the widget display windows
    initialiseWidgetDisplayWindow();
    widgetMainInspectionContainer->addChild(d_widgetDisplayWindow);

    initialiseWidgetsEventsLog();
    widgetMainInspectionContainer->addChild(d_widgetsEventsLog);

    initialiseEventLights(widgetMainInspectionContainer);
}
示例#6
0
//更新委托求购界面提示
bool UpdateAgentBuyUIDate(const CEGUI::EventArgs& e)
{
	CEGUI::WindowManager& mgr = GetWndMgr();
	CEGUI::Window* wnd = NULL;
	//求购数量
	CEGUI::Editbox* edb = WEditBox(mgr.getWindow("Auction/Tab/Agent/Buy/EditNum"));
	uint cnt = CEGUI::PropertyHelper::stringToInt(edb->getText());
	//求购单价
	edb = WEditBox(mgr.getWindow("Auction/Tab/Agent/Buy/EditPrice"));
	uint price = CEGUI::PropertyHelper::stringToInt(edb->getText());
	if(cnt == 0 || price == 0)//如何一个为0,直接返回
	{
		wnd = mgr.getWindow("Auction/Tab/Agent/Buy/subGold");
		wnd->setText("");//手续费
		wnd = mgr.getWindow("Auction/Tab/Agent/Buy/Text");//总共支付
		wnd->setText("");
		return false;
	}
	//设置委托购买位面总价提示
	 wnd = mgr.getWindow("Auction/Tab/Agent/Buy/subNum");
	uint sumPrice = price * cnt;
	wnd->setText(CEGUI::PropertyHelper::intToString(sumPrice));

	float extreCust = price * cnt * AGENT_EXTRACUST;//手续费
	wnd = mgr.getWindow("Auction/Tab/Agent/Buy/subGold");
	wnd->setText(CEGUI::PropertyHelper::intToString((int)extreCust));

	wnd = mgr.getWindow("Auction/Tab/Agent/Buy/Text");//总共支付
	wnd->setText(CEGUI::PropertyHelper::intToString((sumPrice + (int)extreCust)));
	return true;
}
void PlayState::createGUIInfo()
{
  CEGUI::Window* btnNext = CEGUI::WindowManager::getSingleton ().createWindow ("TaharezLook/Button", "HLF/NextButton");
  btnNext->setText ("NEXT");
  btnNext->setSize (CEGUI::USize (CEGUI::UDim (0.15, 0), CEGUI::UDim (0.05, 0)));
  btnNext->setPosition (CEGUI::UVector2 (CEGUI::UDim (0.01,0), CEGUI::UDim (0.01, 0)));
  btnNext->subscribeEvent (CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber (&PlayState::siguiente, this));
  CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->addChild(btnNext);
    
  CEGUI::Window* txtPuntos = CEGUI::WindowManager::getSingleton().createWindow ("TaharezLook/StaticText", "txtPuntos");
  std::stringstream s;
  s << "Puntos: " << _jugadores[_idJugador]->_puntuacion;
  txtPuntos->setText (s.str());
  txtPuntos->setSize (CEGUI::USize (CEGUI::UDim (0.15, 0), CEGUI::UDim (0.05, 0)));
  txtPuntos->setPosition (CEGUI::UVector2 (CEGUI::UDim (0.20,0), CEGUI::UDim (0.01, 0)));
  CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->addChild(txtPuntos);

  CEGUI::Window* txtMov = CEGUI::WindowManager::getSingleton().createWindow ("TaharezLook/StaticText", "txtMov");
  s.str("");;
  s << "Movimiento: [" << _jugadores[_idJugador]->_casillaTiro.x << "," << _jugadores[_idJugador]->_casillaTiro.y << "]";
  txtMov->setText (s.str());
  txtMov->setSize (CEGUI::USize (CEGUI::UDim (0.30, 0), CEGUI::UDim (0.05, 0)));
  txtMov->setPosition (CEGUI::UVector2 (CEGUI::UDim (0.39,0), CEGUI::UDim (0.01, 0)));
  CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->addChild(txtMov);
}
示例#8
0
//更新寄售UI提示
bool UpdateAgentSaleUIDate(const CEGUI::EventArgs& e)
{
	CEGUI::WindowManager& mgr = GetWndMgr();
	CEGUI::Window* wnd = NULL;
	CEGUI::Editbox* edb = WEditBox(mgr.getWindow("Auction/Tab/Agent/sale/EditNum"));//寄售数量
	uint cnt = CEGUI::PropertyHelper::stringToInt(edb->getText());

	edb = WEditBox(mgr.getWindow("Auction/Tab/Agent/sale/EditPrice"));//寄售单价
	uint price = CEGUI::PropertyHelper::stringToInt(edb->getText());

	if(cnt == 0 || price == 0)//任意一个为0,则直接返回,不更新UI
	{
		//设置支付手续费提示
		wnd = mgr.getWindow("Auction/Tab/Agent/sale/subGold");
		wnd->setText("");
		return false;
	}
	//设置支付位面提示
	wnd = mgr.getWindow("Auction/Tab/Agent/sale/subNum");
	wnd->setText(CEGUI::PropertyHelper::intToString(cnt * ORDER_PER_NUM));
	//设置支付手续费提示
	wnd = mgr.getWindow("Auction/Tab/Agent/sale/subGold");
	float extraCust = cnt * price * AGENT_EXTRACUST ;
	wnd->setText(CEGUI::PropertyHelper::intToString((int)extraCust));
	return true;
}
bool OnPlayerShopShowGoodsInfo(const CEGUI::EventArgs& e)
{
	CEGUI::Window* wnd = WEArgs(e).window;
	if(!wnd) return false;

	CGoods* goods = static_cast<CGoods*>(wnd->getUserData());
	if (!goods) return false;

	CEGUI::DefaultWindow* iconWnd = WDefaultWindow(GetWndMgr().getWindow("PlayerShop/backgrond/GoodsInfo/Icon"));
	CEGUI::Window* nameWnd = GetWndMgr().getWindow("PlayerShop/backgrond/GoodsInfo/Name");
	CEGUI::Window* oneGroupNumWnd = GetWndMgr().getWindow("PlayerShop/backgrond/GoodsInfo/OneGroupNum");
	CEGUI::Window* priceWnd = GetWndMgr().getWindow("PlayerShop/backgrond/GoodsInfo/Price");
	CEGUI::Window* averagePriceWnd = GetWndMgr().getWindow("PlayerShop/backgrond/GoodsInfo/AveragePrice");
	if (!iconWnd || !nameWnd || !oneGroupNumWnd || !priceWnd || !averagePriceWnd)
		return false;

	char tempText[256];
	char strImageFilePath[128] = "";
	char strImageFileName[128] = "";

	PlayerShop::tagGoodsItem* pGoodsItem = GetPlayerShop().FindtagGoods(goods);
	if (pGoodsItem!=NULL)
	{
		// 物品名字
		DWORD dwNameSize = (DWORD)strlen(pGoodsItem->strGoodsName.c_str());
		if (dwNameSize>20)
		{
			_snprintf(tempText,21,"%s", pGoodsItem->strGoodsName.c_str());
			sprintf((tempText+20),"...");
		}else
			sprintf(tempText,"%s", pGoodsItem->strGoodsName.c_str());
		nameWnd->setText(ToCEGUIString(tempText));

		// 物品图片
		const char *strIconPath = GetGame()->GetPicList()->GetPicFilePathName(CPicList::PT_GOODS_ICON, pGoodsItem->goodsIconId);
		GetFilePath(strIconPath,strImageFilePath);
		GetFileName(strIconPath,strImageFileName);
		CEGUI::String strImagesetName = "GoodIcon/";
		strImagesetName += strImageFileName;
		SetBackGroundImage(iconWnd,strImagesetName.c_str(),strImageFilePath,strImageFileName);

		// 物品单组个数
		sprintf(tempText,"%d",pGoodsItem->oneGroupNum);
		oneGroupNumWnd->setText(ToCEGUIString(tempText));

		// 物品售价
		sprintf(tempText,"%d", pGoodsItem->price);
		priceWnd->setText(ToCEGUIString(tempText));

		// 物品单个均价
		char strGoodsPrice[64] = "",strNumLen[64] = "";
		sprintf(strNumLen,"%d",pGoodsItem->price/pGoodsItem->oneGroupNum);
		float fPrice = static_cast<float>(pGoodsItem->price)/static_cast<float>(pGoodsItem->oneGroupNum);
		sprintf(strGoodsPrice,"%*.2f",(int)strlen(strNumLen)+2,fPrice);
		averagePriceWnd->setText(ToCEGUIString(strGoodsPrice));
	}

	return true;
}
示例#10
0
MenuState::MenuState()
{
    m_bQuit         = false;
    m_FrameEvent    = Ogre::FrameEvent();
	
	// Create CEGUI interface!
	CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton();
	sheet = wmgr.createWindow( "DefaultWindow", "MainMenu/Sheet");

	CEGUI::ImagesetManager::getSingleton().createFromImageFile("BG", "mainMenuBackground.png");
	CEGUI::Window* menuBackground = wmgr.createWindow("TaharezLook/StaticImage", "MainMenu/BG");
	menuBackground->setProperty( "Image", "set:BG image:full_image");
	menuBackground->setSize(CEGUI::UVector2(CEGUI::UDim(0.0, 1440.0), CEGUI::UDim(0.0, 900.0)));
	menuBackground->setPosition( CEGUI::UVector2( CEGUI::UDim( 0.0, 0.0), CEGUI::UDim( 0.0, 0.0)));
	menuBackground->setProperty( "FrameEnabled", "False");

	CEGUI::ImagesetManager::getSingleton().createFromImageFile("Loading", "loading.png");
	loading = wmgr.createWindow("TaharezLook/StaticImage", "MainMenu/Loading");
	loading->setProperty( "Image", "set:Loading image:full_image");
	loading->setSize(CEGUI::UVector2(CEGUI::UDim(0.0, 512.0), CEGUI::UDim(0.0, 128.0)));
	loading->setPosition( CEGUI::UVector2( CEGUI::UDim( 0.5, -256.0), CEGUI::UDim( 0.5, -64.0)));
	loading->setProperty( "FrameEnabled", "False");
	loading->setProperty( "BackgroundEnabled", "False");

	CEGUI::ImagesetManager::getSingleton().createFromImageFile("NeuroPulseLogo", "neuroPulseLogo_1.png");
	CEGUI::Window* neuroPulseLogo = wmgr.createWindow("TaharezLook/StaticImage", "MainMenu/Logo");
	neuroPulseLogo->setProperty( "Image", "set:NeuroPulseLogo image:full_image");
	neuroPulseLogo->setPosition( CEGUI::UVector2( CEGUI::UDim( 0.5, -275.0), CEGUI::UDim( 0.1, 0)));
	neuroPulseLogo->setSize(CEGUI::UVector2(CEGUI::UDim(0.0, 550.0), CEGUI::UDim(0.0, 200.0)));
	neuroPulseLogo->setProperty( "FrameEnabled", "False");
	neuroPulseLogo->setProperty( "BackgroundEnabled", "False");

	CEGUI::Window *play = wmgr.createWindow("TaharezLook/Button", "MainMenu/PlayButton");
	play->setText("Play");
	play->setPosition( CEGUI::UVector2( CEGUI::UDim( 0.4, 0), CEGUI::UDim( 0.45, 0)));
	play->setSize(CEGUI::UVector2(CEGUI::UDim(0.2, 0), CEGUI::UDim(0.04, 0)));
	play->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber( &MenuState::onPlay, this));

	CEGUI::Window *options = wmgr.createWindow("TaharezLook/Button", "MainMenu/OptionsButton");
	options->setText("Options");
	options->setPosition( CEGUI::UVector2( CEGUI::UDim( 0.4, 0), CEGUI::UDim( 0.5, 0)));
	options->setSize(CEGUI::UVector2(CEGUI::UDim(0.2, 0), CEGUI::UDim(0.04, 0)));
	options->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber( &MenuState::onOptions, this));

	CEGUI::Window *quit = wmgr.createWindow("TaharezLook/Button", "MainMenu/QuitButton");
	quit->setText("Quit");
	quit->setPosition( CEGUI::UVector2( CEGUI::UDim( 0.4, 0), CEGUI::UDim( 0.55, 0)));
	quit->setSize(CEGUI::UVector2(CEGUI::UDim(0.2, 0), CEGUI::UDim(0.04, 0)));
	quit->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber( &MenuState::onQuit, this));
	
	sheet->addChildWindow(menuBackground);
	sheet->addChildWindow(neuroPulseLogo);
	sheet->addChildWindow(play);
	sheet->addChildWindow(options);
	sheet->addChildWindow(quit);
}
bool OnPlayerShopUpdateMoneyInfo(const CEGUI::EventArgs& e)
{
	// 目前个人商店只支持金币一种货币类型@todo
	CEGUI::Window* wnd = WEArgs(e).window;
	if(!wnd) return false;

	CPlayer* pPlayer = GetGame()->GetMainPlayer();
	if (!pPlayer) return false;

	CEGUI::Window* tradeGoldsWnd = wnd->getChildRecursive("PlayerShop/backgrond/SumUp/TradeGolds");
	CEGUI::Window* haveGoldsWnd = wnd->getChildRecursive("PlayerShop/backgrond/SumUp/HaveGolds");
	if (!tradeGoldsWnd || !haveGoldsWnd) return false;

	int curShopState = GetPlayerShop().GetCurShopState();
	ulonglong tradeGolds = GetPlayerShop().GetTradeGold();

	char str[256];
	if(curShopState==PlayerShop::SET_SHOP || curShopState==PlayerShop::OPEN_SHOP)
	{
		// 获得金币
		if (tradeGolds>=2000000000)
		{
			wsprintf(str,"+ %d",2000000000);
		}else
			wsprintf(str,"+ %d",tradeGolds);
		tradeGoldsWnd->setText(ToCEGUIString(str));

		// 持有金币
		if (pPlayer->GetMoney()>=2000000000)
		{
			wsprintf(str,"%d",2000000000);
		}else
			wsprintf(str,"%d",pPlayer->GetMoney());
		haveGoldsWnd->setText(ToCEGUIString(str));
	}
	else if(curShopState==PlayerShop::SHOPPING_SHOP)
	{
		// 花费金币
		if (tradeGolds>=2000000000)
		{
			wsprintf(str,"- %d",2000000000);
		}else
			wsprintf(str,"- %d",tradeGolds);
		tradeGoldsWnd->setText(ToCEGUIString(str));

		// 持有金币
		if (pPlayer->GetMoney()>=2000000000)
		{
			wsprintf(str,"%d",2000000000);
		}else
			wsprintf(str,"%d",pPlayer->GetMoney());
		haveGoldsWnd->setText(ToCEGUIString(str));
	}
	return true;
}
示例#12
0
bool
IntroState::info(const CEGUI::EventArgs &e)
{
  CEGUI::Window* sheet=CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow();
  _credits=false;
  _options=false;
  _info=true;

  //Sheet Creditos
  Window* sheetBG =  WindowManager::getSingleton().createWindow("TaharezLook/StaticImage","background_info");
  sheetBG->setPosition( UVector2(cegui_reldim(0),cegui_reldim(0)));
  sheetBG->setSize( USize(cegui_reldim(1),cegui_reldim(1)));
  sheetBG->setProperty("Image","BackgroundImageControls");
  sheetBG->setProperty("FrameEnabled","False");
  sheetBG->setProperty("BackgroundEnabled", "False");

  CEGUI::Window* backButton = CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Button","back");
  backButton->setText("[font='DickVanDyke'] Back ");
  backButton->setSize(CEGUI::USize(CEGUI::UDim(0.23,0),CEGUI::UDim(0.07,0)));
  backButton->setXPosition(UDim(0.66f, 0.0f));
  backButton->setYPosition(UDim(0.85f, 0.0f));
  backButton->subscribeEvent(CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber(&IntroState::back,this));
  
  sheetBG->addChild(backButton);
  sheet->addChild(sheetBG);
  return true;
}
示例#13
0
void WidgetDemo::initialiseSkinCombobox(CEGUI::Window* container)
{
    WindowManager& winMgr = WindowManager::getSingleton();

    CEGUI::Window* skinSelectionComboboxLabel = winMgr.createWindow("Vanilla/Label", "SkinSelectionComboboxLabel");
    skinSelectionComboboxLabel->setText("Select a Skin and a Widget");
    skinSelectionComboboxLabel->setPosition(CEGUI::UVector2(cegui_reldim(0.65f), cegui_reldim(0.12f)));
    skinSelectionComboboxLabel->setSize(CEGUI::USize(cegui_reldim(0.24f), cegui_reldim(0.07f)));

    d_skinSelectionCombobox = static_cast<CEGUI::Combobox*>(winMgr.createWindow("Vanilla/Combobox", "SkinSelectionCombobox"));
    d_skinSelectionCombobox->setPosition(CEGUI::UVector2(cegui_reldim(0.65f), cegui_reldim(0.2f)));
    d_skinSelectionCombobox->setSize(CEGUI::USize(cegui_reldim(0.24f), cegui_reldim(0.3f)));
    d_skinSelectionCombobox->setReadOnly(true);
    d_skinSelectionCombobox->setSortingEnabled(false);

    d_skinSelectionCombobox->subscribeEvent(CEGUI::Combobox::EventListSelectionAccepted, Event::Subscriber(&WidgetDemo::handleSkinSelectionAccepted, this));

    std::map<CEGUI::String, WidgetListType>::iterator iter = d_skinListItemsMap.begin();
    while(iter != d_skinListItemsMap.end())
    {
        d_skinSelectionCombobox->addItem(new MyListItem(iter->first));

        ++iter;
    }

    container->addChild(d_skinSelectionCombobox);
    container->addChild(skinSelectionComboboxLabel);
}
示例#14
0
void PlayState::createGUI ()
{
  _renderer = &CEGUI::OgreRenderer::bootstrapSystem();
  CEGUI::Scheme::setDefaultResourceGroup ("Schemes");
  CEGUI::ImageManager::setImagesetDefaultResourceGroup ("Imagesets");
  CEGUI::Font::setDefaultResourceGroup ("Fonts");
  CEGUI::WindowManager::setDefaultResourceGroup ("Layouts");
  CEGUI::WidgetLookManager::setDefaultResourceGroup ("LookNFeel");

  CEGUI::SchemeManager::getSingleton ().createFromFile ("TaharezLook.scheme");
    
  CEGUI::System::getSingleton ().getDefaultGUIContext ().setDefaultFont ("DejaVuSans-12");
  CEGUI::System::getSingleton ().getDefaultGUIContext ().getMouseCursor ().setDefaultImage ("TaharezLook/MouseArrow");
  
  //PARCHEO RATÓN CEGUI: para que al inicio se encuentre en la misma posicion que el raton de OIS
  // Move CEGUI mouse to (0,0)                                        
  CEGUI::Vector2f mousePos = CEGUI::System::getSingleton().getDefaultGUIContext().getMouseCursor().getPosition();
  CEGUI::System::getSingleton().getDefaultGUIContext().injectMouseMove(-mousePos.d_x,-mousePos.d_y);
 
  //Sheet
  CEGUI::Window* sheet = CEGUI::WindowManager::getSingleton ().createWindow ("DefaultWindow","HLF/Sheet");

  //Quit button
  CEGUI::Window* quitButton = CEGUI::WindowManager::getSingleton ().createWindow ("TaharezLook/Button", "HLF/QuitButton");
  quitButton->setText ("Quit");
  quitButton->setSize (CEGUI::USize (CEGUI::UDim (0.15, 0), CEGUI::UDim (0.05, 0)));
  quitButton->setPosition (CEGUI::UVector2 (CEGUI::UDim (0.84, 0), CEGUI::UDim (0.01, 0)));
  quitButton->subscribeEvent (CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber (&PlayState::quit, this));

  //Attaching buttons
  sheet->addChild (quitButton);
  CEGUI::System::getSingleton().getDefaultGUIContext ().setRootWindow (sheet);
}
bool OnPlayerShopBuyNumChange(const CEGUI::EventArgs& e)
{
	CEGUI::Window* wnd = WEArgs(e).window;
	if(!wnd) return false;

	CEGUI::String buyNum = wnd->getText();
	char str[32] = "";

	CEGUI::Window* goodsWnd = wnd->getParent();
	if (goodsWnd)
	{	
		CGoods* goods = static_cast<CGoods*>(goodsWnd->getUserData());
		if (!goods) return false;

		PlayerShop::tagGoodsItem* pGoodsItem = GetPlayerShop().FindtagGoods(goods);
		if (pGoodsItem!=NULL)
		{
			ulong num = atoi(buyNum.c_str());

			if (num>=pGoodsItem->groupNum)
			{
				sprintf(str,"%d",pGoodsItem->groupNum);
			}
			else if (num<=0)
			{
				sprintf(str,"%d",0);
			}
				sprintf(str,"%d",num);
			wnd->setText(ToCEGUIString(str));
			pGoodsItem->readyTradeNum = num;	
		}
	}
	return true;
}
示例#16
0
//-------------------------------------------------------------------------------------
void TutorialApplication::createScene(void)
{
    mRenderer = &CEGUI::OgreRenderer::bootstrapSystem();

	CEGUI::ImageManager::setImagesetDefaultResourceGroup("Imagesets");
	CEGUI::Font::setDefaultResourceGroup("Fonts");
	CEGUI::Scheme::setDefaultResourceGroup("Schemes");
	CEGUI::WidgetLookManager::setDefaultResourceGroup("LookNFeel");
	CEGUI::WindowManager::setDefaultResourceGroup("Layouts");

	CEGUI::SchemeManager::getSingleton().createFromFile("TaharezLook.scheme");
	CEGUI::System::getSingleton().getDefaultGUIContext().getMouseCursor().setDefaultImage("TaharezLook/MouseArrow");

	CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton();
	CEGUI::Window *sheet = wmgr.createWindow("DefaultWindow", "Main");
	
	CEGUI::System::getSingleton().getDefaultGUIContext().setRootWindow(sheet);

	CEGUI::Window *quit = wmgr.createWindow("TaharezLook/Button", "QuitButton");

	quit->setText("Quit");
	quit->setSize(CEGUI::USize(CEGUI::UDim(0.15, 0), CEGUI::UDim(0.05, 0)));
	quit->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&TutorialApplication::quit, this));

	sheet->addChild(quit);
}
示例#17
0
void PromptBox::SetLabel(const CEGUI::String& text)
{
	OC_CEGUI_TRY;
	{
		CEGUI::Window* messageText = mPromptBox->getChild(mPromptBox->getName() + "/MessageText");
		CEGUI::Window* editbox = mPromptBox->getChild(mPromptBox->getName() + "/Editbox");
		const float32 offset = 10;
		float32 buttonHeight = mPromptBox->getChild(mPromptBox->getName() + "/ButtonOK")->getPixelSize().d_height;
		float32 editboxHeight = editbox->getPixelSize().d_height;
	
		messageText->setText(text);
		float32 textWidth = StringConverter::FromString<float32>(messageText->getProperty("HorzExtent").c_str());
		float32 textHeight = StringConverter::FromString<float32>(messageText->getProperty("VertExtent").c_str());

		editbox->subscribeEvent(CEGUI::Editbox::EventKeyDown, CEGUI::Event::Subscriber(&PromptBox::OnEditboxKeyDown, this));

		messageText->setArea(CEGUI::UDim(0,offset), CEGUI::UDim(0,0), CEGUI::UDim(1, -2.0f*offset), CEGUI::UDim(1, -buttonHeight-editboxHeight - offset));
		mPromptBox->setWidth(CEGUI::UDim(0, textWidth + 2.0f*offset + INNER_FRAME_OFFSET));
		mPromptBox->setHeight(CEGUI::UDim(0, textHeight + buttonHeight + editboxHeight + offset + INNER_FRAME_OFFSET));
		mPromptBox->setXPosition(CEGUI::UDim(0.5f, -0.5f*mPromptBox->getPixelSize().d_width));
		mPromptBox->setYPosition(CEGUI::UDim(0.5f, -0.5f*mPromptBox->getPixelSize().d_height));

		EnsureWindowIsWideEnough();
	}
	OC_CEGUI_CATCH;
}
示例#18
0
void
EndState::enter ()
{
  _root = Ogre::Root::getSingletonPtr();
  _sceneMgr = _root->getSceneManager("SceneManager");
  _camera = _sceneMgr->getCamera("IntroCamera");
  _viewport = _root->getAutoCreatedWindow()->getViewport(0);
  _pSoundFXManager = SoundFXManager::getSingletonPtr();
  _simpleEffect = _pSoundFXManager->load("gameover.ogg");
  _simpleEffect->play();
  _exitGame = _save = false;

  _rec = new Record();
    //CEGUI
  CEGUI::System::getSingleton().getDefaultGUIContext().getMouseCursor().show();
  _sheet = CEGUI::WindowManager::getSingleton().createWindow("DefaultWindow","Menu");

  //Config Window
  CEGUI::Window* configWin = CEGUI::WindowManager::getSingleton().loadLayoutFromFile("end.layout");
  CEGUI::Window* mark = configWin->getChild("MarkValue");
  mark->setText(Ogre::StringConverter::toString(_score));
  _nick = configWin->getChild("Nick");
  _nick->subscribeEvent(CEGUI::Window::EventMouseButtonDown,
			CEGUI::Event::Subscriber(&EndState::clear, this));
  CEGUI::Window* menuButton = configWin->getChild("MenuButton");
  menuButton->subscribeEvent(CEGUI::PushButton::EventClicked,
  CEGUI::Event::Subscriber(&EndState::save, this));
  CEGUI::Window* exitButton = configWin->getChild("ExitButton");
  exitButton->subscribeEvent(CEGUI::PushButton::EventClicked,
  CEGUI::Event::Subscriber(&EndState::quit, this));

  //Attaching buttons
  _sheet->addChild(configWin);
  CEGUI::System::getSingleton().getDefaultGUIContext().setRootWindow(_sheet);
}
void InitPetStrenthenWnd(CEGUI::Window* mainPage, long type)
{
	if (!mainPage || (type<PET_QUALITYUP_ID || type>PET_FFUP_ID))
		return;

	char tempText[256];

	for (int i = PET_QUALITYUP_ID; i <= PET_FFUP_ID; i+=PET_QUALITYUP_ID)
	{
		sprintf(tempText, "PetStrengthen/%d", i);
		CEGUI::Window* strenthenWnd = mainPage->getChildRecursive(tempText);
		if (strenthenWnd)
		{
			strenthenWnd->setVisible(false);
		}
	}

	sprintf(tempText, "PetStrengthen/%d", type);
	CEGUI::Window* strenthenWnd = mainPage->getChildRecursive(tempText);
	if (strenthenWnd)
	{
		strenthenWnd->setVisible(true);
	}

	CEGUI::Window* explainTextWnd = mainPage->getChildRecursive("PetStrengthen/ExplainText");
	if (explainTextWnd)
	{
		explainTextWnd->setText(GetInst(PetSetup).GetExplainTextByID(type).c_str());
	}
}
示例#20
0
void PlayState::createGUIDefensaHumano()
{

  if (_jugadores[0]->_num_portaviones < _jugadores[0]->NUM_MAX_PORTAVIONES)
  {          
      CEGUI::Window* btnPortaviones = CEGUI::WindowManager::getSingleton ().createWindow ("TaharezLook/Button", "HLF/Portaviones");
      btnPortaviones->setText ("Portaviones");
      btnPortaviones->setSize (CEGUI::USize (CEGUI::UDim (0.15, 0), CEGUI::UDim (0.05, 0)));
      btnPortaviones->setPosition (CEGUI::UVector2 (CEGUI::UDim (0.01, 0), CEGUI::UDim (0.01, 0)));
      btnPortaviones->subscribeEvent (CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber (&PlayState::colocaPortaviones, this));
      CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->addChild(btnPortaviones);

  }
  
  if (_jugadores[0]->_num_acorazados < _jugadores[0]->NUM_MAX_ACORAZADOS)
  {
      CEGUI::Window* btnAcorazado = CEGUI::WindowManager::getSingleton ().createWindow ("TaharezLook/Button", "HLF/Acorazado");
      btnAcorazado->setText ("Acorazado");
      btnAcorazado->setSize (CEGUI::USize (CEGUI::UDim (0.15, 0), CEGUI::UDim (0.05, 0)));
      btnAcorazado->setPosition (CEGUI::UVector2 (CEGUI::UDim (0.20, 0), CEGUI::UDim (0.01, 0)));
      btnAcorazado->subscribeEvent (CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber (&PlayState::colocaAcorazado, this));
      CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->addChild(btnAcorazado);
  }

  if (_jugadores[0]->_num_lanchas < _jugadores[0]->NUM_MAX_LANCHAS)
  {
      CEGUI::Window* btnLancha = CEGUI::WindowManager::getSingleton ().createWindow ("TaharezLook/Button", "HLF/Lancha");
      btnLancha->setText ("Lancha");
      btnLancha->setSize (CEGUI::USize (CEGUI::UDim (0.15, 0), CEGUI::UDim (0.05, 0)));
      btnLancha->setPosition (CEGUI::UVector2 (CEGUI::UDim (0.39, 0), CEGUI::UDim (0.01, 0)));
      btnLancha->subscribeEvent (CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber (&PlayState::colocaLancha, this));
      CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->addChild(btnLancha);
  }
  
  if ( _jugadores[0]->_num_acorazados + _jugadores[0]->_num_lanchas + _jugadores[0]->_num_portaviones  == 
       _jugadores[0]->NUM_MAX_ACORAZADOS + _jugadores[0]->NUM_MAX_LANCHAS + _jugadores[0]->NUM_MAX_PORTAVIONES)
  {
       addSceneAtaque();
       createGUINext(); 
       createGUIInfo();
       _turnoEnCurso = true;
       _estado = jugando;
  }
  
  
  
}
示例#21
0
void DrawBase::DrawBlueprint(Logic::SendBlueToGui *evnt){
	
	CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton();
	CEGUI::Window *res;
	Ogre::String name;
	Ogre::String text;
	int x=0,y=0,i=0;
	std::vector<Logic::BuildingBlueprint *>::iterator the_iterator;
	the_iterator = evnt->allBlue.begin();
	
	if(wmgr.isWindowPresent( "Blueprint/sheet")){
		mBlueSheet= wmgr.getWindow( "Blueprint/sheet");
		ClearFromAllChild(mBlueSheet);
		mBlueSheet->addChildWindow(mBlueSheetClose); 

	}else{

		mBlueSheet= wmgr.createWindow("TaharezLook/StaticImage", "Blueprint/sheet");
		mBlueSheet->setSize(CEGUI::UVector2(CEGUI::UDim(0.5, 0), CEGUI::UDim(0.5, 0)));
		mBlueSheet->setPosition(CEGUI::UVector2(CEGUI::UDim(0.5,0), CEGUI::UDim(0, 0)));
		mBlueSheetClose= wmgr.createWindow("TaharezLook/Button",   "Blueprint/close");
		mBlueSheetClose->setPosition(CEGUI::UVector2(CEGUI::UDim(0,0), CEGUI::UDim(0, 0)));
		mBlueSheetClose->setSize(CEGUI::UVector2(CEGUI::UDim(0.3, 0), CEGUI::UDim(0.1, 0)));
		mBlueSheetClose->setText("Close");
		mBlueSheetClose->subscribeEvent(CEGUI::PushButton::EventClicked,
			CEGUI::Event::Subscriber(&BaseDraw::Close,(BaseDraw*) this));
		mBlueSheet->addChildWindow(mBlueSheetClose); 
	}
	while (the_iterator !=  evnt->allBlue.end()) {
		name= "Blueprint/BlueNum"+Logic::LogicStd::IntToString(i++);
		if(wmgr.isWindowPresent(name)){
			res= wmgr.getWindow(name);
			res->setUserData((*the_iterator));
			mBlueSheet->addChildWindow(res);
		}else{
			res= wmgr.createWindow("TaharezLook/Button", name);
			res->setPosition(CEGUI::UVector2(CEGUI::UDim(0.5*x,0), CEGUI::UDim(0.2*y+0.1, 0)));
			res->setSize(CEGUI::UVector2(CEGUI::UDim(0.5, 0), CEGUI::UDim(0.2, 0)));
			res->setUserData((*the_iterator));

			mBlueSheet->addChildWindow(res);
			res->subscribeEvent(CEGUI::PushButton::EventClicked,
				CEGUI::Event::Subscriber(&DrawBase::BuildOrder, this));


		}
		text=(*the_iterator)->mName;
		text+="_"+Logic::LogicStd::IntToString((*the_iterator)->mCost);
		res->setText(text);
		if(++x>=2){
			x=0;
			y++;
		}
		++the_iterator;
	}
	mMainWindow->addChildWindow(mBlueSheet);


}
示例#22
0
//更新三个付费券的UI数据
bool OnShopCityUpdateMoneyEdboxes(const CEGUI::EventArgs& e)
{
    ShopCityMsgMgr& mgr = GetInst(ShopCityMsgMgr);
    CEGUI::Window* pgWnd = WEArgs(e).window;
    CEGUI::Window* temp = pgWnd->getChildRecursive(SHOPCITY_XINGZUAN_EDBOX_NAME);
    if(temp)
    {
        temp->setText(CEGUI::PropertyHelper::intToString(mgr.GetPlayerXinZuan()));
    }
    temp = pgWnd->getChildRecursive(SHOPCITY_WEIMIAN_EDBOX_NAME);
    if(temp)
        temp->setText(CEGUI::PropertyHelper::intToString(mgr.GetPlayerWeiMian()));
    temp = pgWnd->getChildRecursive(SHOPCITY_DIANJUAN_EDBOX_NAME);
    if(temp)
        temp->setText(CEGUI::PropertyHelper::intToString(mgr.GetPlayerDianQuan()));
    return true;
}
示例#23
0
bool OnClearMoneyEdboxes(const CEGUI::EventArgs& e)
{
    CEGUI::Window* pageWnd = WEArgs(e).window;
    //星钻
    CEGUI::Window* temp = pageWnd->getChildRecursive(SHOPCITY_XINGZUAN_EDBOX_NAME);
    if(temp)
        temp->setText("");
    //点券
    temp = pageWnd->getChildRecursive(SHOPCITY_DIANJUAN_EDBOX_NAME);
    if(temp)
        temp->setText("");
    //位面
    temp = pageWnd->getChildRecursive(SHOPCITY_WEIMIAN_EDBOX_NAME);
    if(temp)
        temp->setText("");
    return true;
}
bool CharacterSelectState::onCharacterSelButton(const CEGUI::EventArgs &args)
{
  const CEGUI::MouseEventArgs& we = static_cast<const CEGUI::MouseEventArgs&>(args);
  character = we.window->getName();
  CEGUI::Window* w = CEGUI::WindowManager::getSingleton().getWindow("Character");
  w->setText(character);

  return true;
}
示例#25
0
void GUISystem::PromptBox::SetText( const CEGUI::String& text )
{
	OC_CEGUI_TRY;
	{
		CEGUI::Window* editbox = mPromptBox->getChild(mPromptBox->getName() + "/Editbox");
		editbox->setText(text);
	}
	OC_CEGUI_CATCH;
}
示例#26
0
void GUISystem::FolderSelector::Show(const CEGUI::String& windowTitle, bool showEditbox, const CEGUI::String& editboxLabel)
{
    bool success = false;
    OC_CEGUI_TRY;
    {
        CEGUI::Window* root = gGUIMgr.GetGUISheet();

        mWindow = gGUIMgr.LoadSystemLayout("FolderSelector.layout", root->getName() + "/");
        mWindow->setAlwaysOnTop(true);
        mWindow->setModalState(true);
        root->addChildWindow(mWindow);

        CEGUI::Window* frame = mWindow->getChild(root->getName() + "/FolderSelector/Frame");
        frame->setText(windowTitle);

        mButtonOK = frame->getChild(root->getName() + "/FolderSelector/ButtonOK");
        mButtonCancel = frame->getChild(root->getName() + "/FolderSelector/ButtonCancel");
        mPathBox = frame->getChild(root->getName() + "/FolderSelector/PathBox");
        mFolderList = static_cast<CEGUI::Listbox*>(frame->getChild(root->getName() + "/FolderSelector/FolderList"));
        mFolderList->setWantsMultiClickEvents(true);
        mEditbox = frame->getChild(root->getName() + "/FolderSelector/Editbox");
        mEditbox->subscribeEvent(CEGUI::Editbox::EventKeyDown,
                                 CEGUI::Event::Subscriber(&GUISystem::FolderSelector::OnEditboxKeyDown, this));
        mButtonOK->subscribeEvent(CEGUI::PushButton::EventClicked,
                                  CEGUI::Event::Subscriber(&GUISystem::FolderSelector::OnButtonClicked, this));
        mButtonCancel->subscribeEvent(CEGUI::PushButton::EventClicked,
                                      CEGUI::Event::Subscriber(&GUISystem::FolderSelector::OnButtonClicked, this));
        mFolderList->subscribeEvent(CEGUI::Listbox::EventMouseDoubleClick,
                                    CEGUI::Event::Subscriber(&GUISystem::FolderSelector::OnFolderListDoubleClicked, this));

        CEGUI::Window* buttonCreateDirectory = frame->getChild(root->getName() + "/FolderSelector/ButtonCreateDirectory");
        buttonCreateDirectory->subscribeEvent(CEGUI::PushButton::EventClicked,
                                              CEGUI::Event::Subscriber(&GUISystem::FolderSelector::OnCreateDirectoryClicked, this));

        if (!showEditbox)
        {
            mEditbox->hide();
            frame->getChild(root->getName() + "/FolderSelector/EditboxLabel")->hide();
        }
        else
        {
            frame->getChild(root->getName() + "/FolderSelector/EditboxLabel")->setText(editboxLabel);
            mEditbox->activate();
        }

        UpdateFolderList();
        success = true;
    }
    OC_CEGUI_CATCH;

    if (!success)
    {
        ocError << "Cannot show FolderSelector.";
        delete this;
    }
}
示例#27
0
void PlayState::createGUINext()
{

  CEGUI::Window* btnNext = CEGUI::WindowManager::getSingleton ().createWindow ("TaharezLook/Button", "HLF/NextButton");
  btnNext->setText ("NEXT");
  btnNext->setSize (CEGUI::USize (CEGUI::UDim (0.15, 0), CEGUI::UDim (0.05, 0)));
  btnNext->setPosition (CEGUI::UVector2 (CEGUI::UDim (0.01,0), CEGUI::UDim (0.01, 0)));
  btnNext->subscribeEvent (CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber (&PlayState::siguiente, this));
  CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->addChild(btnNext);
}
示例#28
0
void
MenuState::createGUI()
{
  //Limpiar interfaz del estado anterior-------------------
  CEGUI::Window* sheet=CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow();

  //-------------------------------------------------------
  CEGUI::Window* sheetBG =  CEGUI::WindowManager::getSingleton().createWindow("TaharezLook/StaticImage","backgroundMenu");
  sheetBG->setPosition(CEGUI::UVector2(cegui_reldim(0),cegui_reldim(0)));
  sheetBG->setSize( CEGUI::USize(cegui_reldim(1),cegui_reldim(1)));
  sheetBG->setProperty("Image","BackgroundImageMenu");
  sheetBG->setProperty("FrameEnabled","False");
  sheetBG->setProperty("BackgroundEnabled", "False");


  CEGUI::ListboxTextItem* itm;


  CEGUI::Listbox* editBox = static_cast<CEGUI::Listbox*> (CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Listbox","listbox"));
  editBox->setSize(CEGUI::USize(CEGUI::UDim(0.6,0),CEGUI::UDim(0.6,0)));
  editBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0.20, 0),CEGUI::UDim(0.10, 0)));

  const CEGUI::Image* sel_img = &CEGUI::ImageManager::getSingleton().get("TaharezLook/MultiListSelectionBrush");
  
  std::vector<string> files = listDir("./data/Levels/*"); // ./Para directorio actual ./Carpeta/* para otra carpeta
  for(unsigned int i=0;i<files.size();i++){
    string aux=files[i];
    if(Ogre::StringUtil::endsWith(aux,".txt")){
      cout << "================ File: " << aux <<"================"<< endl;
      _recorridos.push_back(aux);
      string file=Ogre::StringUtil::split(aux,"/")[3];
      cout<<"File: " << file << endl;
      file=Ogre::StringUtil::replaceAll(file,".txt","");
      cout<<"File: " << file << endl;
      itm = new CEGUI::ListboxTextItem(file,0);
      itm->setFont("DickVanDyke-28");
      itm->setTextColours(CEGUI::Colour(0.0,0.8,0.5));
      itm->setSelectionBrushImage(sel_img);
      editBox->addItem(itm);
    }
    
  }
  //---------------------------------------------------

  CEGUI::Window* playButton = CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Button","playButton");
  playButton->setText("[font='DickVanDyke'] Start");
  playButton->setSize(CEGUI::USize(CEGUI::UDim(0.25,0),CEGUI::UDim(0.07,0)));
  playButton->setPosition(CEGUI::UVector2(CEGUI::UDim(0.4,0),CEGUI::UDim(0.8,0)));
  playButton->subscribeEvent(CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber(&MenuState::playB,this));

  sheetBG->addChild(playButton);
  sheetBG->addChild(editBox);
  sheet->addChild(sheetBG);

}
示例#29
0
 bool OgreCmdWindow::entryKeyDownHandler(const CEGUI::EventArgs& e)
 {
     std::stringstream ss;
     if(((const CEGUI::KeyEventArgs&)e).scancode == 28)
     {
         CEGUI::Window * wnd = ((const CEGUI::KeyEventArgs&)e).window;
         ((OgreCmdWindow*)wnd->getUserData())->readString(wnd->getText().c_str());
         wnd->setText("");
     }
     return true;
 }
示例#30
0
void MenuState::createScene() {
  CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton();
  CEGUI::Window *window = wmgr.createWindow("DefaultWindow", "CEGUI/MenuWindow");

  // title logo
  CEGUI::Window *si = CEGUI::WindowManager::getSingleton().createWindow("TaharezLook/StaticImage", "TitlePng");
  si->setSize(CEGUI::UVector2(CEGUI::UDim(0.8, 0), CEGUI::UDim(0.25, 0)));
  si->setPosition(CEGUI::UVector2(CEGUI::UDim(0.1, 0), CEGUI::UDim(0.05, 0)));
  si->setProperty("Image","set:Title image:full_image");
  si->setProperty("FrameEnabled", "False");
  si->setProperty("BackgroundEnabled", "False");
  window->addChildWindow(si);

  // new game button
  CEGUI::Window *new_game = wmgr.createWindow("TaharezLook/Button", "CEGUI/NewGameButton");
  new_game->setText("Start Game");
  new_game->setSize(CEGUI::UVector2(CEGUI::UDim(0.5, 0), CEGUI::UDim(0.15, 0)));
  new_game->setPosition(CEGUI::UVector2(CEGUI::UDim(0.25, 0), CEGUI::UDim(0.34, 0)));
  window->addChildWindow(new_game);

  // how to play button
  CEGUI::Window *instructions = wmgr.createWindow("TaharezLook/Button", "CEGUI/InstructionsButton");
  instructions->setText("How to Play");
  instructions->setSize(CEGUI::UVector2(CEGUI::UDim(0.5, 0), CEGUI::UDim(0.15, 0)));
  instructions->setPosition(CEGUI::UVector2(CEGUI::UDim(0.25, 0), CEGUI::UDim(0.53, 0)));
  window->addChildWindow(instructions);

  // quit button
  CEGUI::Window *quit = wmgr.createWindow("TaharezLook/Button", "CEGUI/QuitButton");
  quit->setText("Exit Game");
  quit->setSize(CEGUI::UVector2(CEGUI::UDim(0.5, 0), CEGUI::UDim(0.15, 0)));
  quit->setPosition(CEGUI::UVector2(CEGUI::UDim(0.25, 0), CEGUI::UDim(0.72, 0)));
  window->addChildWindow(quit);

  CEGUI::System::getSingleton().setGUISheet(window);

  // event calls
  new_game->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&MenuState::start, this));
  instructions->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&MenuState::instruction, this));
  quit->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&MenuState::quit, this));
}