void Mouse::PullEvent(cinder::app::MouseEvent event) { left.isPull = event.isLeft() ? true : false; right.isPull = event.isRight() ? true : false; left.isPress = false; right.isPress = false; }
void Mouse::PushEvent(cinder::app::MouseEvent event) { left.isPush = event.isLeftDown(); left.isPress = event.isLeft(); right.isPush = event.isRightDown(); right.isPress = event.isRight(); }