示例#1
0
CodeEditorComponent::ColourScheme CtrlrMIDIBufferTokeniser::getDefaultColourScheme ()
{
	struct Type
    {
        const char* name;
        uint32 colour;
    };

    const Type types[] =
    {
        { "RawData",    0xff0e0e0e },
        { "Name",       0xFF237D23 },
        { "Data",       0xFF949494 },
        { "Suffix",     0xFF0028A4 },
        { "SysexToken", 0xff0000ff },
        { "Prefix",     0xFFA4A400 },
		{ "Mismatch",   0xFFFF0000 }
    };

    CodeEditorComponent::ColourScheme cs;

    for (unsigned int i = 0; i < sizeof (types) / sizeof (types[0]); ++i)  // (NB: numElementsInArray doesn't work here in GCC4.2)
        cs.set (types[i].name, Colour (types[i].colour));

    return cs;
}
示例#2
0
CodeEditorComponent::ColourScheme LuaTokeniser::getDefaultColourScheme()
{
    static const CodeEditorComponent::ColourScheme::TokenType types[] =
    {
        { "Error",          Colour (0xffcc0000) },
        { "Comment",        Colour (0xff3c3c3c) },
        { "Keyword",        Colour (0xff0000cc) },
        { "Operator",       Colour (0xff225500) },
        { "Identifier",     Colour (0xff000000) },
        { "Integer",        Colour (0xff880000) },
        { "Float",          Colour (0xff885500) },
        { "String",         Colour (0xff990099) },
        { "Bracket",        Colour (0xff000055) },
        { "Punctuation",    Colour (0xff004400) }
    };

    CodeEditorComponent::ColourScheme cs;

    for (unsigned int i = 0; i < sizeof (types) / sizeof (types[0]); ++i)  // (NB: numElementsInArray doesn't work here in GCC4.2)
        cs.set (types[i].name, types[i].colour);

    return cs;
}
CodeEditorComponent::ColourScheme LuaTokeniser::getDefaultColourScheme()
{
    static const CodeEditorComponent::ColourScheme::TokenType types[] =
    {
        { "Error",          Colour (0xffcc0000) },
        { "Comment",        Colour (0xff3c3c3c) },
        { "Keyword",        Colour (0xff0000cc) },
        { "Operator",       Colour (0xff225500) },
        { "Identifier",     Colour (0xff000000) },
        { "Integer",        Colour (0xff880000) },
        { "Float",          Colour (0xff885500) },
        { "String",         Colour (0xff990099) },
        { "Bracket",        Colour (0xff000055) },
        { "Punctuation",    Colour (0xff004400) }
    };

    CodeEditorComponent::ColourScheme cs;

    for (auto& t : types)
        cs.set (t.name, Colour (t.colour));

    return cs;
}