void DECFile::load(Common::SeekableSubReadStreamEndian &dec, const Common::String &fileName) { dec.skip(2); // Unused int16 backdropCount = dec.readUint16(); int16 layerCount = dec.readUint16(); // Sanity checks if (backdropCount > 1) warning("DECFile::load(): More than one backdrop (%d) in file \"%s\"", backdropCount, fileName.c_str()); if (layerCount < 1) warning("DECFile::load(): Less than one layer (%d) in file \"%s\"", layerCount, fileName.c_str()); // Load the backdrop if (backdropCount > 0) { loadBackdrop(dec); // We only support one backdrop, skip the rest dec.skip((backdropCount - 1) * (13 + (_hasPadding ? 1 : 0))); } // Load the layers _layers.reserve(MAX(0, layerCount - 1)); for (int i = 0; i < layerCount - 1; i++) _layers.push_back(loadLayer(dec)); // Load the backdrop parts if (backdropCount > 0) loadParts(dec); }
void Frame::readPaletteInfo(Common::SeekableSubReadStreamEndian &stream) { _palette->firstColor = stream.readByte(); _palette->lastColor = stream.readByte(); _palette->flags = stream.readByte(); _palette->speed = stream.readByte(); _palette->frameCount = stream.readUint16(); stream.skip(8); //unknown }
void DECFile::loadPart(Part &part, Common::SeekableSubReadStreamEndian &dec) { part.layer = dec.readByte() - 1; part.part = dec.readByte(); dec.skip(1); // Unknown part.x = dec.readUint16(); part.y = dec.readUint16(); part.transp = dec.readByte() != 0; }
void DECFile::loadParts(Common::SeekableSubReadStreamEndian &dec) { dec.skip(13); // Name if (_hasPadding) dec.skip(1); dec.skip(13); // File? if (_hasPadding) dec.skip(1); uint16 partCount = dec.readUint16(); _parts.resize(partCount); for (PartArray::iterator p = _parts.begin(); p != _parts.end(); ++p) loadPart(*p, dec); }
CondScript Database::loadCondScript(Common::SeekableSubReadStreamEndian &s) { CondScript script; script.condition = s.readUint16(); if(!script.condition) return script; // WORKAROUND: Original data bug in MATO 32765 // The script data for node MATO 32765 is missing its first two bytes // of data, resulting in incorrect opcodes being read // Original disassembly: // init 0 > c[v565 != 0] // op 115, ifVarInRange ( ) // op 45, inventoryAddBack ( ) // op 53, varSetValue ( vSunspotColor 4090 ) // op 53, varSetValue ( vSunspotRadius 40 ) // op 33, waterEffectSetWave ( 100 80 ) // op 32, waterEffectSetAttenuation ( 359 ) // op 31, waterEffectSetSpeed ( 15 ) // Fixed disassembly // init 0 > c[v1 != 0] // op 53, varSetValue ( vSunspotIntensity 45 ) // op 53, varSetValue ( vSunspotColor 4090 ) // op 53, varSetValue ( vSunspotRadius 40 ) // op 33, waterEffectSetWave ( 100 80 ) // op 32, waterEffectSetAttenuation ( 359 ) // op 31, waterEffectSetSpeed ( 15 ) if (script.condition == 565) { script.condition = 1; s.seek(-2, SEEK_CUR); } // END WORKAROUND script.script = loadOpcodes(s); return script; }
void LBGraphics::setPalette(uint16 id) { // Old Living Books games use the old CTBL-style palette format while newer // games use the better tPAL format which can store partial palettes. if (_vm->isPreMohawk()) { Common::SeekableSubReadStreamEndian *ctblStream = _vm->wrapStreamEndian(ID_CTBL, id); uint16 colorCount = ctblStream->readUint16(); byte *palette = new byte[colorCount * 3]; for (uint16 i = 0; i < colorCount; i++) { palette[i * 3 + 0] = ctblStream->readByte(); palette[i * 3 + 1] = ctblStream->readByte(); palette[i * 3 + 2] = ctblStream->readByte(); ctblStream->readByte(); } delete ctblStream; _vm->_system->getPaletteManager()->setPalette(palette, 0, colorCount); delete[] palette; } else { GraphicsManager::setPalette(id); } }
void Frame::readSprite(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size) { uint16 spritePosition = (offset - 32) / 16; uint16 spriteStart = spritePosition * 16 + 32; uint16 fieldPosition = offset - spriteStart; uint16 finishPosition = fieldPosition + size; Sprite &sprite = *_sprites[spritePosition]; while (fieldPosition < finishPosition) { switch (fieldPosition) { case kSpritePositionUnk1: /*byte x1 = */ stream.readByte(); fieldPosition++; break; case kSpritePositionEnabled: sprite._enabled = (stream.readByte() != 0); fieldPosition++; break; case kSpritePositionUnk2: /*byte x2 = */ stream.readUint16(); fieldPosition += 2; break; case kSpritePositionFlags: sprite._flags = stream.readUint16(); sprite._ink = static_cast<InkType>(sprite._flags & 0x3f); if (sprite._flags & 0x40) sprite._trails = 1; else sprite._trails = 0; fieldPosition += 2; break; case kSpritePositionCastId: sprite._castId = stream.readUint16(); fieldPosition += 2; break; case kSpritePositionY: sprite._startPoint.y = stream.readUint16(); fieldPosition += 2; break; case kSpritePositionX: sprite._startPoint.x = stream.readUint16(); fieldPosition += 2; break; case kSpritePositionWidth: sprite._width = stream.readUint16(); fieldPosition += 2; break; case kSpritePositionHeight: sprite._height = stream.readUint16(); fieldPosition += 2; break; default: //end cycle, go to next sprite channel readSprite(stream, spriteStart + 16, finishPosition - fieldPosition); fieldPosition = finishPosition; break; } } }
void Frame::readMainChannels(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size) { uint16 finishPosition = offset + size; while (offset < finishPosition) { switch(offset) { case kScriptIdPosition: _actionId = stream.readByte(); offset++; break; case kSoundType1Position: _soundType1 = stream.readByte(); offset++; break; case kTransFlagsPosition: { uint8 transFlags = stream.readByte(); if (transFlags & 0x80) _transArea = 1; else _transArea = 0; _transDuration = transFlags & 0x7f; offset++; } break; case kTransChunkSizePosition: _transChunkSize = stream.readByte(); offset++; break; case kTempoPosition: _tempo = stream.readByte(); offset++; break; case kTransTypePosition: _transType = static_cast<TransitionType>(stream.readByte()); offset++; break; case kSound1Position: _sound1 = stream.readUint16(); offset+=2; break; case kSkipFrameFlagsPosition: _skipFrameFlag = stream.readByte(); offset++; break; case kBlendPosition: _blend = stream.readByte(); offset++; break; case kSound2Position: _sound2 = stream.readUint16(); offset += 2; break; case kSound2TypePosition: _soundType2 = stream.readByte(); offset += 1; break; case kPaletePosition: if (stream.readUint16()) readPaletteInfo(stream); offset += 16; break; default: offset++; stream.readByte(); debugC(kDebugLoading, "Frame::readMainChannels: Field Position %d, Finish Position %d", offset, finishPosition); break; } } }
Stxt::Stxt(Common::SeekableSubReadStreamEndian &textStream) { // TODO: Side effects on textStream make this a little hard to understand in context? uint32 unk1 = textStream.readUint32(); uint32 strLen = textStream.readUint32(); uint32 dataLen = textStream.readUint32(); Common::String text; for (uint32 i = 0; i < strLen; i++) { byte ch = textStream.readByte(); if (ch == 0x0d) { ch = '\n'; } text += ch; } debugC(3, kDebugText, "Stxt init: unk1: %d strLen: %d dataLen: %d textlen: %u", unk1, strLen, dataLen, text.size()); if (strLen < 200) debugC(3, kDebugText, "text: '%s'", text.c_str()); uint16 formattingCount = textStream.readUint16(); uint32 prevPos = 0; while (formattingCount) { uint32 formatStartOffset = textStream.readUint32(); uint16 unk1f = textStream.readUint16(); uint16 unk2f = textStream.readUint16(); _fontId = textStream.readUint16(); _textSlant = textStream.readByte(); byte unk3f = textStream.readByte(); _fontSize = textStream.readUint16(); _palinfo1 = textStream.readUint16(); _palinfo2 = textStream.readUint16(); _palinfo3 = textStream.readUint16(); debugC(3, kDebugText, "Stxt init: formattingCount: %u, formatStartOffset: %d, unk1: %d unk2: %d, fontId: %d, textSlant: %d", formattingCount, formatStartOffset, unk1f, unk2f, _fontId, _textSlant); debugC(3, kDebugText, " unk3: %d, fontSize: %d, p0: %x p1: %x p2: %x", unk3f, _fontSize, _palinfo1, _palinfo2, _palinfo3); assert(prevPos <= formatStartOffset); // If this is triggered, we have to implement sorting while (prevPos != formatStartOffset) { char f = text.firstChar(); _ftext += text.firstChar(); text.deleteChar(0); if (f == '\001') // Insert two \001s as a replacement _ftext += '\001'; prevPos++; debugCN(4, kDebugText, "%c", f); } debugCN(4, kDebugText, "*"); _ftext += Common::String::format("\001\015%c%c%c%c%c%c%c%c%c%c%c%c", (_fontId >> 8) & 0xff, _fontId & 0xff, _textSlant & 0xff, unk3f & 0xff, (_fontSize >> 8) & 0xff, _fontSize & 0xff, (_palinfo1 >> 8) & 0xff, _palinfo1 & 0xff, (_palinfo2 >> 8) & 0xff, _palinfo2 & 0xff, (_palinfo3 >> 8) & 0xff, _palinfo3 & 0xff); formattingCount--; } debugC(4, kDebugText, "%s", text.c_str()); _ftext += text; }