void Dilation::execute() { Image::pointer input = getInputData<Image>(); if(input->getDataType() != TYPE_UINT8) { throw Exception("Data type of image given to Dilation must be UINT8"); } Image::pointer output = getOutputData<Image>(); output->createFromImage(input); SceneGraph::setParentNode(output, input); output->fill(0); OpenCLDevice::pointer device = std::dynamic_pointer_cast<OpenCLDevice>(getMainDevice()); cl::CommandQueue queue = device->getCommandQueue(); cl::Program program = getOpenCLProgram(device); cl::Kernel dilateKernel(program, "dilate"); Vector3ui size = input->getSize(); OpenCLImageAccess::pointer access = input->getOpenCLImageAccess(ACCESS_READ, device); dilateKernel.setArg(0, *access->get3DImage()); dilateKernel.setArg(2, mSize/2); if(!device->isWritingTo3DTexturesSupported()) { OpenCLBufferAccess::pointer access2 = output->getOpenCLBufferAccess(ACCESS_READ_WRITE, device); dilateKernel.setArg(1, *access2->get()); queue.enqueueNDRangeKernel( dilateKernel, cl::NullRange, cl::NDRange(size.x(), size.y(), size.z()), cl::NullRange ); } else { OpenCLImageAccess::pointer access2 = output->getOpenCLImageAccess(ACCESS_READ_WRITE, device); dilateKernel.setArg(1, *access2->get3DImage()); queue.enqueueNDRangeKernel( dilateKernel, cl::NullRange, cl::NDRange(size.x(), size.y(), size.z()), cl::NullRange ); } }