bool Plane::InitAverage(const MiscLib::Vector< Vec3f > &samples) { if(samples.size() < 1) return false; m_normal = Vec3f(0, 0, 0); m_pos = Vec3f(0, 0, 0); size_t c = samples.size() / 2; MiscLib::Vector< GfxTL::Vector3Df > normals(c); for(intptr_t i = 0; i < c; ++i) normals[i] = GfxTL::Vector3Df(samples[i + c]); GfxTL::Vector3Df meanNormal; GfxTL::MeanOfNormals(normals.begin(), normals.end(), &meanNormal); m_normal = Vec3f(meanNormal.Data()); GfxTL::Vector3Df mean; GfxTL::Mean(samples.begin(), samples.begin() + c, &mean); m_pos = Vec3f(mean.Data()); m_dist = m_pos.dot(m_normal); return true; }
void ConePrimitiveShape::BitmapExtent(float epsilon, GfxTL::AABox< GfxTL::Vector2Df > *bbox, MiscLib::Vector< std::pair< float, float > > *params, size_t *uextent, size_t *vextent) { *uextent = std::ceil((bbox->Max()[0] - bbox->Min()[0]) / epsilon); // no wrappig along u direction *vextent = std::ceil((bbox->Max()[1] - bbox->Min()[1]) / epsilon) + 1; // add one for wrapping if((*vextent) * (*uextent) > 1e6 && m_cone.Angle() < float(M_PI / 4)) { // try to reparameterize // try to find cut in the outer regions MiscLib::Vector< float > angularParams;//(params->size()); angularParams.reserve(params->size()); float outer = 3.f * std::max(abs(bbox->Min()[0]), abs(bbox->Max()[0])) / 4.f; for(size_t i = 0; i < params->size(); ++i) if((*params)[i].first > outer) angularParams.push_back(((*params)[i].second / m_cone.RadiusAtLength((*params)[i].first)) + float(M_PI)); std::sort(angularParams.begin(), angularParams.end()); // try to find a large gap float maxGap = 0; float lower, upper; for(size_t i = 1; i < angularParams.size(); ++i) { float gap = angularParams[i] - angularParams[i - 1]; if(gap > maxGap) { maxGap = gap; lower = angularParams[i - 1]; upper = angularParams[i]; } } // reparameterize with new angular cut float newCut = (lower + upper) / 2.f; m_cone.RotateAngularDirection(newCut); bbox->Min()[1] = std::numeric_limits< float >::infinity(); bbox->Max()[1] = -std::numeric_limits< float >::infinity(); for(size_t i = 0; i < params->size(); ++i) { float r = m_cone.RadiusAtLength((*params)[i].first); (*params)[i].second = ((*params)[i].second / r) + float(M_PI) - newCut; if((*params)[i].second < 0) (*params)[i].second = 2 * float(M_PI) + (*params)[i].second; (*params)[i].second = ((*params)[i].second - float(M_PI)) * r; if((*params)[i].second < bbox->Min()[1]) bbox->Min()[1] = (*params)[i].second; if((*params)[i].second > bbox->Max()[1]) bbox->Max()[1] = (*params)[i].second; } *vextent = std::floor((bbox->Max()[1] - bbox->Min()[1]) / epsilon) + 1; } }
void qRansacSD::doAction() { assert(m_app); if (!m_app) return; const ccHObject::Container& selectedEntities = m_app->getSelectedEntities(); size_t selNum = selectedEntities.size(); if (selNum!=1) { m_app->dispToConsole("Select only one cloud!",ccMainAppInterface::ERR_CONSOLE_MESSAGE); return; } ccHObject* ent = selectedEntities[0]; assert(ent); if (!ent || !ent->isA(CC_POINT_CLOUD)) { m_app->dispToConsole("Select a real point cloud!",ccMainAppInterface::ERR_CONSOLE_MESSAGE); return; } ccPointCloud* pc = static_cast<ccPointCloud*>(ent); //input cloud size_t count = (size_t)pc->size(); bool hasNorms = pc->hasNormals(); PointCoordinateType bbMin[3],bbMax[3]; pc->getBoundingBox(bbMin,bbMax); //Convert CC point cloud to RANSAC_SD type PointCloud cloud; { try { cloud.reserve(count); } catch(...) { m_app->dispToConsole("Not enough memory!",ccMainAppInterface::ERR_CONSOLE_MESSAGE); return; } //default point & normal Point Pt; Pt.normal[0] = 0.0; Pt.normal[1] = 0.0; Pt.normal[2] = 0.0; for (unsigned i=0; i<(unsigned)count; ++i) { const CCVector3* P = pc->getPoint(i); Pt.pos[0] = P->x; Pt.pos[1] = P->y; Pt.pos[2] = P->z; if (hasNorms) { const PointCoordinateType* N = pc->getPointNormal(i); Pt.normal[0] = N[0]; Pt.normal[1] = N[1]; Pt.normal[2] = N[2]; } cloud.push_back(Pt); } //manually set bounding box! Vec3f cbbMin,cbbMax; cbbMin[0] = bbMin[0]; cbbMin[1] = bbMin[1]; cbbMin[2] = bbMin[2]; cbbMax[0] = bbMax[0]; cbbMax[1] = bbMax[1]; cbbMax[2] = bbMax[2]; cloud.setBBox(cbbMin,cbbMax); } //cloud scale (useful for setting several parameters const float scale = cloud.getScale(); //init dialog with default values ccRansacSDDlg rsdDlg(m_app->getMainWindow()); rsdDlg.epsilonDoubleSpinBox->setValue(.01f * scale); // set distance threshold to .01f of bounding box width // NOTE: Internally the distance threshold is taken as 3 * ransacOptions.m_epsilon!!! rsdDlg.bitmapEpsilonDoubleSpinBox->setValue(.02f * scale); // set bitmap resolution to .02f of bounding box width // NOTE: This threshold is NOT multiplied internally! rsdDlg.supportPointsSpinBox->setValue(s_supportPoints); rsdDlg.normThreshDoubleSpinBox->setValue(s_normThresh); rsdDlg.probaDoubleSpinBox->setValue(s_proba); rsdDlg.planeCheckBox->setChecked(s_primEnabled[0]); rsdDlg.sphereCheckBox->setChecked(s_primEnabled[1]); rsdDlg.cylinderCheckBox->setChecked(s_primEnabled[2]); rsdDlg.coneCheckBox->setChecked(s_primEnabled[3]); rsdDlg.torusCheckBox->setChecked(s_primEnabled[4]); if (!rsdDlg.exec()) return; //for parameters persistence { s_supportPoints = rsdDlg.supportPointsSpinBox->value(); s_normThresh = rsdDlg.normThreshDoubleSpinBox->value(); s_proba = rsdDlg.probaDoubleSpinBox->value(); //consistency check { unsigned char primCount = 0; for (unsigned char k=0; k<5; ++k) primCount += (unsigned)s_primEnabled[k]; if (primCount==0) { m_app->dispToConsole("No primitive type selected!",ccMainAppInterface::ERR_CONSOLE_MESSAGE); return; } } s_primEnabled[0] = rsdDlg.planeCheckBox->isChecked(); s_primEnabled[1] = rsdDlg.sphereCheckBox->isChecked(); s_primEnabled[2] = rsdDlg.cylinderCheckBox->isChecked(); s_primEnabled[3] = rsdDlg.coneCheckBox->isChecked(); s_primEnabled[4] = rsdDlg.torusCheckBox->isChecked(); } //import parameters from dialog RansacShapeDetector::Options ransacOptions; { ransacOptions.m_epsilon = rsdDlg.epsilonDoubleSpinBox->value(); ransacOptions.m_bitmapEpsilon = rsdDlg.bitmapEpsilonDoubleSpinBox->value(); ransacOptions.m_normalThresh = rsdDlg.normThreshDoubleSpinBox->value(); ransacOptions.m_minSupport = rsdDlg.supportPointsSpinBox->value(); ransacOptions.m_probability = rsdDlg.probaDoubleSpinBox->value(); } //progress dialog ccProgressDialog progressCb(false,m_app->getMainWindow()); progressCb.setRange(0,0); if (!hasNorms) { progressCb.setInfo("Computing normals (please wait)"); progressCb.start(); QApplication::processEvents(); cloud.calcNormals(.01f * scale); if (pc->reserveTheNormsTable()) { for (size_t i=0; i<count; ++i) { CCVector3 N(cloud[i].normal); N.normalize(); pc->addNorm(N.u); } pc->showNormals(true); //currently selected entities appearance may have changed! pc->prepareDisplayForRefresh_recursive(); } else { m_app->dispToConsole("Not enough memory to compute normals!",ccMainAppInterface::ERR_CONSOLE_MESSAGE); return; } } // set which primitives are to be detected by adding the respective constructors RansacShapeDetector detector(ransacOptions); // the detector object if (rsdDlg.planeCheckBox->isChecked()) detector.Add(new PlanePrimitiveShapeConstructor()); if (rsdDlg.sphereCheckBox->isChecked()) detector.Add(new SpherePrimitiveShapeConstructor()); if (rsdDlg.cylinderCheckBox->isChecked()) detector.Add(new CylinderPrimitiveShapeConstructor()); if (rsdDlg.coneCheckBox->isChecked()) detector.Add(new ConePrimitiveShapeConstructor()); if (rsdDlg.torusCheckBox->isChecked()) detector.Add(new TorusPrimitiveShapeConstructor()); size_t remaining = count; typedef std::pair< MiscLib::RefCountPtr< PrimitiveShape >, size_t > DetectedShape; MiscLib::Vector< DetectedShape > shapes; // stores the detected shapes // run detection // returns number of unassigned points // the array shapes is filled with pointers to the detected shapes // the second element per shapes gives the number of points assigned to that primitive (the support) // the points belonging to the first shape (shapes[0]) have been sorted to the end of pc, // i.e. into the range [ pc.size() - shapes[0].second, pc.size() ) // the points of shape i are found in the range // [ pc.size() - \sum_{j=0..i} shapes[j].second, pc.size() - \sum_{j=0..i-1} shapes[j].second ) { progressCb.setInfo("Operation in progress"); progressCb.setMethodTitle("Ransac Shape Detection"); progressCb.start(); //run in a separate thread s_detector = &detector; s_shapes = &shapes; s_cloud = &cloud; QFuture<void> future = QtConcurrent::run(doDetection); unsigned progress = 0; while (!future.isFinished()) { #if defined(_WIN32) || defined(WIN32) ::Sleep(500); #else sleep(500); #endif progressCb.update(++progress); //Qtconcurrent::run can't be canceled! /*if (progressCb.isCancelRequested()) { future.cancel(); future.waitForFinished(); s_remainingPoints = count; break; } //*/ } remaining = s_remainingPoints; progressCb.stop(); QApplication::processEvents(); } //else //{ // remaining = detector.Detect(cloud, 0, cloud.size(), &shapes); //} #ifdef _DEBUG FILE* fp = fopen("RANS_SD_trace.txt","wt"); fprintf(fp,"[Options]\n"); fprintf(fp,"epsilon=%f\n",ransacOptions.m_epsilon); fprintf(fp,"bitmap epsilon=%f\n",ransacOptions.m_bitmapEpsilon); fprintf(fp,"normal thresh=%f\n",ransacOptions.m_normalThresh); fprintf(fp,"min support=%i\n",ransacOptions.m_minSupport); fprintf(fp,"probability=%f\n",ransacOptions.m_probability); fprintf(fp,"\n[Statistics]\n"); fprintf(fp,"input points=%i\n",count); fprintf(fp,"segmented=%i\n",count-remaining); fprintf(fp,"remaining=%i\n",remaining); if (shapes.size()>0) { fprintf(fp,"\n[Shapes]\n"); for (unsigned i=0; i<shapes.size(); ++i) { PrimitiveShape* shape = shapes[i].first; unsigned shapePointsCount = shapes[i].second; std::string desc; shape->Description(&desc); fprintf(fp,"#%i - %s - %i points\n",i+1,desc.c_str(),shapePointsCount); } } fclose(fp); #endif if (remaining == count) { m_app->dispToConsole("Segmentation failed...",ccMainAppInterface::ERR_CONSOLE_MESSAGE); return; } if (shapes.size() > 0) { ccHObject* group = 0; for (MiscLib::Vector<DetectedShape>::const_iterator it = shapes.begin(); it != shapes.end(); ++it) { const PrimitiveShape* shape = it->first; size_t shapePointsCount = it->second; //too many points?! if (shapePointsCount > count) { m_app->dispToConsole("Inconsistent result!",ccMainAppInterface::ERR_CONSOLE_MESSAGE); break; } std::string desc; shape->Description(&desc); //new cloud for sub-part ccPointCloud* pcShape = new ccPointCloud(desc.c_str()); //we fill cloud with sub-part points if (!pcShape->reserve((unsigned)shapePointsCount)) { m_app->dispToConsole("Not enough memory!",ccMainAppInterface::ERR_CONSOLE_MESSAGE); delete pcShape; break; } bool saveNormals = pcShape->reserveTheNormsTable(); for (size_t j=0; j<shapePointsCount; ++j) { pcShape->addPoint(CCVector3(cloud[count-1-j].pos)); if (saveNormals) pcShape->addNorm(cloud[count-1-j].normal); } //random color unsigned char col[3]= { (unsigned char)(255.0*(float)rand()/(float)RAND_MAX), (unsigned char)(255.0*(float)rand()/(float)RAND_MAX), 0 }; col[2]=255-(col[1]+col[2])/2; pcShape->setRGBColor(col); pcShape->showColors(true); pcShape->showNormals(saveNormals); pcShape->setVisible(true); //convert detected primitive into a CC primitive type ccGenericPrimitive* prim = 0; switch(shape->Identifier()) { case 0: //plane { const PlanePrimitiveShape* plane = static_cast<const PlanePrimitiveShape*>(shape); Vec3f G = plane->Internal().getPosition(); Vec3f N = plane->Internal().getNormal(); Vec3f X = plane->getXDim(); Vec3f Y = plane->getYDim(); //we look for real plane extents float minX,maxX,minY,maxY; for (size_t j=0; j<shapePointsCount; ++j) { std::pair<float,float> param; plane->Parameters(cloud[count-1-j].pos,¶m); if (j!=0) { if (minX<param.first) minX=param.first; else if (maxX>param.first) maxX=param.first; if (minY<param.second) minY=param.second; else if (maxY>param.second) maxY=param.second; } else { minX=maxX=param.first; minY=maxY=param.second; } } //we recenter plane (as it is not always the case!) float dX = maxX-minX; float dY = maxY-minY; G += X * (minX+dX*0.5); G += Y * (minY+dY*0.5); //we build matrix from these vecctors ccGLMatrix glMat(CCVector3(X.getValue()), CCVector3(Y.getValue()), CCVector3(N.getValue()), CCVector3(G.getValue())); //plane primitive prim = new ccPlane(dX,dY,&glMat); } break; case 1: //sphere { const SpherePrimitiveShape* sphere = static_cast<const SpherePrimitiveShape*>(shape); float radius = sphere->Internal().Radius(); Vec3f CC = sphere->Internal().Center(); pcShape->setName(QString("Sphere (r=%1)").arg(radius,0,'f')); //we build matrix from these vecctors ccGLMatrix glMat; glMat.setTranslation(CCVector3(CC.getValue())); //sphere primitive prim = new ccSphere(radius,&glMat); prim->setEnabled(false); } break; case 2: //cylinder { const CylinderPrimitiveShape* cyl = static_cast<const CylinderPrimitiveShape*>(shape); Vec3f G = cyl->Internal().AxisPosition(); Vec3f N = cyl->Internal().AxisDirection(); Vec3f X = cyl->Internal().AngularDirection(); Vec3f Y = N.cross(X); float r = cyl->Internal().Radius(); float hMin = cyl->MinHeight(); float hMax = cyl->MaxHeight(); float h = hMax-hMin; G += N * (hMin+h*0.5); pcShape->setName(QString("Cylinder (r=%1/h=%2)").arg(r,0,'f').arg(h,0,'f')); //we build matrix from these vecctors ccGLMatrix glMat(CCVector3(X.getValue()), CCVector3(Y.getValue()), CCVector3(N.getValue()), CCVector3(G.getValue())); //cylinder primitive prim = new ccCylinder(r,h,&glMat); prim->setEnabled(false); } break; case 3: //cone { const ConePrimitiveShape* cone = static_cast<const ConePrimitiveShape*>(shape); Vec3f CC = cone->Internal().Center(); Vec3f CA = cone->Internal().AxisDirection(); float alpha = cone->Internal().Angle(); //compute max height CCVector3 maxP(CC.getValue()); float maxHeight = 0; for (size_t j=0; j<shapePointsCount; ++j) { float h = cone->Internal().Height(cloud[count-1-j].pos); if (h>maxHeight) { maxHeight=h; maxP = CCVector3(cloud[count-1-j].pos); } } pcShape->setName(QString("Cone (alpha=%1/h=%2)").arg(alpha,0,'f').arg(maxHeight,0,'f')); float radius = tan(alpha)*maxHeight; CCVector3 Z = CCVector3(CA.getValue()); CCVector3 C = CCVector3(CC.getValue()); //cone apex //construct remaining of base Z.normalize(); CCVector3 X = maxP - (C + maxHeight * Z); X.normalize(); CCVector3 Y = Z * X; //we build matrix from these vecctors ccGLMatrix glMat(X,Y,Z,C+(maxHeight*0.5)*Z); //cone primitive prim = new ccCone(0,radius,maxHeight,0,0,&glMat); prim->setEnabled(false); } break; case 4: //torus { const TorusPrimitiveShape* torus = static_cast<const TorusPrimitiveShape*>(shape); if (torus->Internal().IsAppleShaped()) { m_app->dispToConsole("[qRansacSD] Apple-shaped torus are not handled by CloudCompare!",ccMainAppInterface::WRN_CONSOLE_MESSAGE); } else { Vec3f CC = torus->Internal().Center(); Vec3f CA = torus->Internal().AxisDirection(); float minRadius = torus->Internal().MinorRadius(); float maxRadius = torus->Internal().MajorRadius(); pcShape->setName(QString("Torus (r=%1/R=%2)").arg(minRadius,0,'f').arg(maxRadius,0,'f')); CCVector3 Z = CCVector3(CA.getValue()); CCVector3 C = CCVector3(CC.getValue()); //construct remaining of base CCVector3 X = Z.orthogonal(); CCVector3 Y = Z * X; //we build matrix from these vecctors ccGLMatrix glMat(X,Y,Z,C); //torus primitive prim = new ccTorus(maxRadius-minRadius,maxRadius+minRadius,M_PI*2.0,false,0,&glMat); prim->setEnabled(false); } } break; } //is there a primitive to add to part cloud? if (prim) { prim->applyGLTransformation_recursive(); pcShape->addChild(prim); prim->setDisplay(pcShape->getDisplay()); prim->setColor(col); prim->showColors(true); prim->setVisible(true); } if (!group) { group = new ccHObject(QString("Ransac Detected Shapes (%1)").arg(ent->getName())); m_app->addToDB(group,true,0,false); } group->addChild(pcShape); m_app->addToDB(pcShape,true,0,false); count -= shapePointsCount; QApplication::processEvents(); } if (group) { assert(group->getChildrenNumber()!=0); //we hide input cloud pc->setEnabled(false); m_app->dispToConsole("[qRansacSD] Input cloud has been automtically hidden!",ccMainAppInterface::WRN_CONSOLE_MESSAGE); //we add new group to DB/display group->setVisible(true); group->setDisplay_recursive(pc->getDisplay()); group->prepareDisplayForRefresh_recursive(); m_app->refreshAll(); } } }
bool RansacShapeDetector::FindBestCandidate(CandidatesType &candidates, const MiscLib::Vector< ImmediateOctreeType * > &octrees, const PointCloud &pc, ScoreVisitorT &scoreVisitor, size_t currentSize, size_t drawnCandidates, size_t numInvalid, size_t minSize, float numLevels, float *maxForgottenCandidate, float *candidateFailProb) const { if(!candidates.size()) return false; size_t maxImproveSubsetDuringMaxSearch = octrees.size(); // sort by expected value std::sort(candidates.begin(), candidates.end()); // check if max is smaller than forgotten candidate if(candidates.size() && candidates.back().ExpectedValue() < *maxForgottenCandidate) { // drawn candidates is wrong! // need to correct the value drawnCandidates = std::max(candidates.size(), (size_t)1); *maxForgottenCandidate = 0; } MiscLib::Vector< Candidate * > candHeap; for(size_t i = candidates.size() - 1; i != -1; --i) { if(CandidateFailureProbability( candidates[i].ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels) > m_options.m_probability) break; candHeap.push_back(&candidates[i]); } if(!candHeap.size()) { return false; } std::make_heap(candHeap.begin(), candHeap.end(), CandidateHeapPred()); MiscLib::Vector< Candidate * > beatenCands; Candidate *trial = candHeap.front(); std::pop_heap(candHeap.begin(), candHeap.end(), CandidateHeapPred()); candHeap.pop_back(); float bestCandidateFailureProbability; while(candHeap.size()) { if(trial->IsEquivalent(*candHeap.front(), pc, m_options.m_epsilon, m_options.m_normalThresh)) { std::pop_heap(candHeap.begin(), candHeap.end(), CandidateHeapPred()); candHeap.pop_back(); continue; } bool isEquivalent = false; for(size_t j = 0; j < beatenCands.size(); ++j) { if(beatenCands[j]->IsEquivalent(*candHeap.front(), pc, m_options.m_epsilon, m_options.m_normalThresh)) { isEquivalent = true; break; } } if(isEquivalent) { std::pop_heap(candHeap.begin(), candHeap.end(), CandidateHeapPred()); candHeap.pop_back(); continue; } bestCandidateFailureProbability = CandidateFailureProbability( trial->ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); while((bestCandidateFailureProbability <= m_options.m_probability) && (*trial >= *candHeap.front()) && (trial->UpperBound() >= minSize) && trial->ImproveBounds(octrees, pc, scoreVisitor, currentSize, m_options.m_bitmapEpsilon, octrees.size())) { bestCandidateFailureProbability = CandidateFailureProbability( trial->ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); } if(bestCandidateFailureProbability <= m_options.m_probability && trial->UpperBound() >= minSize && trial->ComputedSubsets() >= octrees.size() && *trial >= *candHeap.front()) break; if(bestCandidateFailureProbability <= m_options.m_probability && trial->UpperBound() >= minSize) { candHeap.push_back(trial); std::push_heap(candHeap.begin(), candHeap.end(), CandidateHeapPred()); } else if((int)trial->ComputedSubsets() > std::max(2, ((int)octrees.size()) - 2)) beatenCands.push_back(trial); //nextCandidate trial = candHeap.front(); std::pop_heap(candHeap.begin(), candHeap.end(), CandidateHeapPred()); candHeap.pop_back(); } bestCandidateFailureProbability = CandidateFailureProbability( trial->ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); while(bestCandidateFailureProbability <= m_options.m_probability && trial->UpperBound() >= minSize && trial->ImproveBounds(octrees, pc, scoreVisitor, currentSize, m_options.m_bitmapEpsilon, octrees.size())) { bestCandidateFailureProbability = CandidateFailureProbability( trial->ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); } if((bestCandidateFailureProbability > m_options.m_probability || trial->UpperBound() < minSize) && (!m_autoAcceptSize || trial->UpperBound() < m_autoAcceptSize)) { return false; } std::sort(candidates.begin(), candidates.end()); size_t bestCandidate = candidates.size() - 1; bestCandidateFailureProbability = CandidateFailureProbability( candidates.back().ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); for(size_t i = bestCandidate - 1; i != -1; --i) { float iFailProb = CandidateFailureProbability(candidates[i].ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); if(iFailProb > m_options.m_probability || candidates[i].UpperBound() < minSize || candidates[i].UpperBound() < candidates[bestCandidate].LowerBound()) break; // check if this is an identical candidate if(candidates[bestCandidate].IsEquivalent(candidates[i], pc, m_options.m_epsilon, m_options.m_normalThresh)) { continue; } bool isEquivalent = false; for(size_t j = 0; j < beatenCands.size(); ++j) { if(beatenCands[j]->IsEquivalent(candidates[i], pc, m_options.m_epsilon, m_options.m_normalThresh)) { isEquivalent = true; break; } } if(isEquivalent) { continue; } do { if(candidates[i].UpperBound() > candidates[bestCandidate].UpperBound() && candidates[i].LowerBound() < candidates[bestCandidate].LowerBound()) { bool dontBreak = candidates[i].ImproveBounds(octrees, pc, scoreVisitor, currentSize, m_options.m_bitmapEpsilon, maxImproveSubsetDuringMaxSearch); iFailProb = CandidateFailureProbability(candidates[i].ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); if(!dontBreak) break; } else if(candidates[bestCandidate].UpperBound() > candidates[i].UpperBound() && candidates[bestCandidate].LowerBound() < candidates[i].LowerBound()) { bool dontBreak = candidates[bestCandidate].ImproveBounds(octrees, pc, scoreVisitor, currentSize, m_options.m_bitmapEpsilon, maxImproveSubsetDuringMaxSearch); bestCandidateFailureProbability = CandidateFailureProbability( candidates[bestCandidate].ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); if(!dontBreak) break; } else { bool dontBreak = candidates[bestCandidate].ImproveBounds(octrees, pc, scoreVisitor, currentSize, m_options.m_bitmapEpsilon, maxImproveSubsetDuringMaxSearch); dontBreak = candidates[i].ImproveBounds(octrees, pc, scoreVisitor, currentSize, m_options.m_bitmapEpsilon, maxImproveSubsetDuringMaxSearch) || dontBreak; iFailProb = CandidateFailureProbability(candidates[i].ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); bestCandidateFailureProbability = CandidateFailureProbability( candidates[bestCandidate].ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); if(!dontBreak) break; } } while(bestCandidateFailureProbability <= m_options.m_probability && iFailProb <= m_options.m_probability && candidates[i].UpperBound() >= minSize && candidates[bestCandidate].UpperBound() >= minSize && candidates[i].UpperBound() > candidates[bestCandidate].LowerBound() && candidates[i].LowerBound() < candidates[bestCandidate].UpperBound() ); if(( candidates[i] > candidates[bestCandidate] || bestCandidateFailureProbability > m_options.m_probability || candidates[bestCandidate].UpperBound() < minSize) && (iFailProb <= m_options.m_probability && candidates[i].UpperBound() >= minSize)) { while(iFailProb <= m_options.m_probability && candidates[i].UpperBound() >= minSize && candidates[i] > candidates[bestCandidate] && candidates[i].ImproveBounds(octrees, pc, scoreVisitor, currentSize, m_options.m_bitmapEpsilon, octrees.size())) { iFailProb = CandidateFailureProbability(candidates[i].ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); } if(candidates[i] > candidates[bestCandidate]) { beatenCands.push_back(&candidates[bestCandidate]); bestCandidate = i; bestCandidateFailureProbability = iFailProb; } else beatenCands.push_back(&candidates[i]); } else beatenCands.push_back(&candidates[i]); if(bestCandidateFailureProbability > m_options.m_probability || candidates[bestCandidate].UpperBound() < minSize) break; } // end for while(candidates[bestCandidate].ImproveBounds(octrees, pc, scoreVisitor, currentSize, m_options.m_bitmapEpsilon, octrees.size())); bestCandidateFailureProbability = CandidateFailureProbability( candidates[bestCandidate].ExpectedValue(), currentSize - numInvalid, drawnCandidates, numLevels); if((bestCandidateFailureProbability <= m_options.m_probability && candidates[bestCandidate].UpperBound() >= minSize) || (m_autoAcceptSize && candidates[bestCandidate].UpperBound() >= m_autoAcceptSize)) { std::swap(candidates.back(), candidates[bestCandidate]); *candidateFailProb = bestCandidateFailureProbability; return true; } std::sort(candidates.begin(), candidates.end()/*, std::greater< Candidate >()*/); return false; }
bool Cylinder::InitAverage(const MiscLib::Vector< Vec3f > &samples) { if(samples.size() < 4) return false; // estimate axis from covariance of normal vectors MiscLib::Vector< GfxTL::Vector3Df > normals; size_t c = samples.size() / 2; for(size_t i = c; i < samples.size(); ++i) { normals.push_back(GfxTL::Vector3Df(samples[i])); normals.push_back(GfxTL::Vector3Df(-samples[i])); } GfxTL::MatrixXX< 3, 3, float > cov, eigenVectors; GfxTL::Vector3Df eigenValues; GfxTL::CovarianceMatrix(GfxTL::Vector3Df(0, 0, 0), normals.begin(), normals.end(), &cov); GfxTL::Jacobi(cov, &eigenValues, &eigenVectors); // find the minimal eigenvalue and corresponding vector float minEigVal = eigenValues[0]; unsigned int minEigIdx = 0; for(unsigned int i = 1; i < 3; ++i) if(eigenValues[i] < minEigVal) { minEigVal = eigenValues[i]; minEigIdx = i; } m_axisDir = Vec3f(eigenVectors[minEigIdx]); // get a point on the axis from all pairs m_axisPos = Vec3f(0, 0, 0); m_radius = 0; size_t pointCount = 0; size_t pairCount = 0; for(size_t i = 0; i < c - 1; ++i) for(size_t j = i + 1; j < c; ++j) { // project first normal into plane float l = m_axisDir.dot(samples[i + c]); Vec3f xdir = samples[i + c] - l * m_axisDir; xdir.normalize(); Vec3f ydir = m_axisDir.cross(xdir); ydir.normalize(); // xdir is the x axis in the plane (y = 0) samples[i] is the origin float lineBnx = ydir.dot(samples[j + c]); if(abs(lineBnx) < .05f) continue; float lineBny = -xdir.dot(samples[j + c]); // origin of lineB Vec3f originB = samples[j] - samples[i]; float lineBOx = xdir.dot(originB); float lineBOy = ydir.dot(originB); float lineBd = lineBnx * lineBOx + lineBny * lineBOy; // lineB in the plane complete // point of intersection is y = 0 and x = lineBd / lineBnx float radius = lineBd / lineBnx; m_axisPos += samples[i] + radius * xdir; m_radius += abs(radius); m_radius += std::sqrt((radius - lineBOx) * (radius - lineBOx) + lineBOy * lineBOy); ++pointCount; } if(!pointCount) return false; m_axisPos /= pointCount; m_radius /= pointCount * 2; if(m_radius > 1e6) return false; // find point on axis closest to origin float lambda = m_axisDir.dot(-m_axisPos); m_axisPos = m_axisPos + lambda * m_axisDir; m_hcs.FromNormal(m_axisDir); m_angularRotatedRadians = 0; return true; }