void BookWindow::open (MWWorld::Ptr book) { mBook = book; clearPages(); mCurrentPage = 0; MWBase::Environment::get().getSoundManager()->playSound ("book open", 1.0, 1.0); MWWorld::LiveCellRef<ESM::Book> *ref = mBook.get<ESM::Book>(); BookTextParser parser; std::vector<std::string> results = parser.split(ref->mBase->mText, mLeftPage->getSize().width, mLeftPage->getSize().height); int i=0; for (std::vector<std::string>::iterator it=results.begin(); it!=results.end(); ++it) { MyGUI::Widget* parent; if (i%2 == 0) parent = mLeftPage; else parent = mRightPage; MyGUI::Widget* pageWidget = parent->createWidgetReal<MyGUI::Widget>("", MyGUI::FloatCoord(0.0,0.0,1.0,1.0), MyGUI::Align::Default, "BookPage" + boost::lexical_cast<std::string>(i)); pageWidget->setNeedMouseFocus(false); parser.parsePage(*it, pageWidget, mLeftPage->getSize().width); mPages.push_back(pageWidget); ++i; } updatePages(); setTakeButtonShow(true); }
void ItemView::update() { while (mScrollView->getChildCount()) MyGUI::Gui::getInstance().destroyWidget(mScrollView->getChildAt(0)); if (!mModel) return; mModel->update(); MyGUI::Widget* dragArea = mScrollView->createWidget<MyGUI::Widget>("",0,0,mScrollView->getWidth(),mScrollView->getHeight(), MyGUI::Align::Stretch); dragArea->setNeedMouseFocus(true); dragArea->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedBackground); dragArea->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheel); for (ItemModel::ModelIndex i=0; i<static_cast<int>(mModel->getItemCount()); ++i) { const ItemStack& item = mModel->getItem(i); ItemWidget* itemWidget = dragArea->createWidget<ItemWidget>("MW_ItemIcon", MyGUI::IntCoord(0, 0, 42, 42), MyGUI::Align::Default); itemWidget->setUserString("ToolTipType", "ItemModelIndex"); itemWidget->setUserData(std::make_pair(i, mModel)); ItemWidget::ItemState state = ItemWidget::None; if (item.mType == ItemStack::Type_Barter) state = ItemWidget::Barter; if (item.mType == ItemStack::Type_Equipped) state = ItemWidget::Equip; itemWidget->setItem(item.mBase, state); itemWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedItem); itemWidget->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheel); // text widget that shows item count // TODO: move to ItemWidget MyGUI::TextBox* text = itemWidget->createWidget<MyGUI::TextBox>("SandBrightText", MyGUI::IntCoord(5, 19, 32, 18), MyGUI::Align::Default, std::string("Label")); text->setTextAlign(MyGUI::Align::Right); text->setNeedMouseFocus(false); text->setTextShadow(true); text->setTextShadowColour(MyGUI::Colour(0,0,0)); text->setCaption(getCountString(item.mCount)); } layoutWidgets(); }
void ItemView::update() { while (mScrollView->getChildCount()) MyGUI::Gui::getInstance().destroyWidget(mScrollView->getChildAt(0)); if (!mModel) return; mModel->update(); MyGUI::Widget* dragArea = mScrollView->createWidget<MyGUI::Widget>("",0,0,mScrollView->getWidth(),mScrollView->getHeight(), MyGUI::Align::Stretch); dragArea->setNeedMouseFocus(true); dragArea->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedBackground); dragArea->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheelMoved); for (ItemModel::ModelIndex i=0; i<static_cast<int>(mModel->getItemCount()); ++i) { const ItemStack& item = mModel->getItem(i); ItemWidget* itemWidget = dragArea->createWidget<ItemWidget>("MW_ItemIcon", MyGUI::IntCoord(0, 0, 42, 42), MyGUI::Align::Default); itemWidget->setUserString("ToolTipType", "ItemModelIndex"); itemWidget->setUserData(std::make_pair(i, mModel)); ItemWidget::ItemState state = ItemWidget::None; if (item.mType == ItemStack::Type_Barter) state = ItemWidget::Barter; if (item.mType == ItemStack::Type_Equipped) state = ItemWidget::Equip; itemWidget->setItem(item.mBase, state); itemWidget->setCount(item.mCount); itemWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedItem); itemWidget->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheelMoved); } layoutWidgets(); }
void ItemView::update() { while (mScrollView->getChildCount()) MyGUI::Gui::getInstance().destroyWidget(mScrollView->getChildAt(0)); if (!mModel) return; int x = 0; int y = 0; int maxHeight = mScrollView->getSize().height - 58; mModel->update(); MyGUI::Widget* dragArea = mScrollView->createWidget<MyGUI::Widget>("",0,0,mScrollView->getWidth(),mScrollView->getHeight(), MyGUI::Align::Stretch); dragArea->setNeedMouseFocus(true); dragArea->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedBackground); dragArea->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheel); for (ItemModel::ModelIndex i=0; i<static_cast<int>(mModel->getItemCount()); ++i) { const ItemStack& item = mModel->getItem(i); /// \todo performance improvement: don't create/destroy all the widgets everytime the container window changes size, only reposition them ItemWidget* itemWidget = dragArea->createWidget<ItemWidget>("MW_ItemIcon", MyGUI::IntCoord(x, y, 42, 42), MyGUI::Align::Default); itemWidget->setUserString("ToolTipType", "ItemModelIndex"); itemWidget->setUserData(std::make_pair(i, mModel)); ItemWidget::ItemState state = ItemWidget::None; if (item.mType == ItemStack::Type_Barter) state = ItemWidget::Barter; if (item.mType == ItemStack::Type_Equipped) state = ItemWidget::Equip; itemWidget->setItem(item.mBase, state); itemWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedItem); itemWidget->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheel); // text widget that shows item count // TODO: move to ItemWidget MyGUI::TextBox* text = itemWidget->createWidget<MyGUI::TextBox>("SandBrightText", MyGUI::IntCoord(5, 19, 32, 18), MyGUI::Align::Default, std::string("Label")); text->setTextAlign(MyGUI::Align::Right); text->setNeedMouseFocus(false); text->setTextShadow(true); text->setTextShadowColour(MyGUI::Colour(0,0,0)); text->setCaption(getCountString(item.mCount)); y += 42; if (y > maxHeight) { x += 42; y = 0; } } x += 42; MyGUI::IntSize size = MyGUI::IntSize(std::max(mScrollView->getSize().width, x), mScrollView->getSize().height); // Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden mScrollView->setVisibleVScroll(false); mScrollView->setVisibleHScroll(false); mScrollView->setCanvasSize(size); mScrollView->setVisibleVScroll(true); mScrollView->setVisibleHScroll(true); dragArea->setSize(size); }