void OnSuccess(NickServ::IdentifyRequest *) override { if (!source.GetUser() || source.GetUser()->nick != nick || !target) return; User *u = source.GetUser(); NickServ::Nick *na = NickServ::FindNick(nick); /* If the nick is already registered, drop it. */ if (na) { EventManager::Get()->Dispatch(&Event::ChangeCoreDisplay::OnChangeCoreDisplay, na->GetAccount(), u->nick); delete na; } na = Serialize::New<NickServ::Nick *>(); na->SetNick(nick); na->SetAccount(target->GetAccount()); na->SetLastUsermask(u->GetIdent() + "@" + u->GetDisplayedHost()); na->SetLastRealname(u->realname); na->SetLastSeen(Anope::CurTime); na->SetTimeRegistered(Anope::CurTime); u->Login(target->GetAccount()); EventManager::Get()->Dispatch(&Event::NickGroup::OnNickGroup, u, target); Log(LOG_COMMAND, source, cmd) << "to make " << nick << " join group of " << target->GetNick() << " (" << target->GetAccount()->GetDisplay() << ") (email: " << (!target->GetAccount()->GetEmail().empty() ? target->GetAccount()->GetEmail() : "none") << ")"; source.Reply(_("You are now in the group of \002{0}\002."), target->GetNick()); u->lastnickreg = Anope::CurTime; }
void User::UpdateHost() { if (this->host.empty()) return; //XXX event NickServ::Nick *na = NickServ::FindNick(this->nick); on_access = false; if (na) on_access = na->GetAccount()->IsOnAccess(this); if (na && (this->IsIdentified(true) || this->IsRecognized())) { Anope::string last_usermask = this->GetIdent() + "@" + this->GetDisplayedHost(); Anope::string last_realhost = this->GetIdent() + "@" + this->host; na->SetLastUsermask(last_usermask); na->SetLastRealhost(last_realhost); } }