bool ModelBackgroundLoader::poll(const TimeFrame& timeFrame) { #if OGRE_THREAD_SUPPORT if (mState == LS_UNINITIALIZED) { //Start to load the meshes for (SubModelDefinitionsStore::const_iterator I_subModels = mModel.getDefinition()->getSubModelDefinitions().begin(); I_subModels != mModel.getDefinition()->getSubModelDefinitions().end(); ++I_subModels) { Ogre::MeshPtr meshPtr = static_cast<Ogre::MeshPtr> (Ogre::MeshManager::getSingleton().getByName((*I_subModels)->getMeshName())); if (meshPtr.isNull() || !meshPtr->isPrepared()) { try { Ogre::BackgroundProcessTicket ticket = Ogre::ResourceBackgroundQueue::getSingleton().prepare(Ogre::MeshManager::getSingleton().getResourceType(), (*I_subModels)->getMeshName(), Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, false, 0, 0, createListener()); if (ticket) { addTicket(ticket); } } catch (const std::exception& ex) { S_LOG_FAILURE("Could not load the mesh " << (*I_subModels)->getMeshName() << " when loading model " << mModel.getName() << "." << ex); continue; } } } mState = LS_MESH_PREPARING; return poll(timeFrame); } else if (mState == LS_MESH_PREPARING) { if (areAllTicketsProcessed()) { mState = LS_MESH_PREPARED; return poll(timeFrame); } } else if (mState == LS_MESH_PREPARED) { for (SubModelDefinitionsStore::const_iterator I_subModels = mModel.getDefinition()->getSubModelDefinitions().begin(); I_subModels != mModel.getDefinition()->getSubModelDefinitions().end(); ++I_subModels) { Ogre::MeshPtr meshPtr = static_cast<Ogre::MeshPtr> (Ogre::MeshManager::getSingleton().getByName((*I_subModels)->getMeshName())); if (!meshPtr.isNull()) { if (!meshPtr->isLoaded()) { #if OGRE_THREAD_SUPPORT == 1 Ogre::BackgroundProcessTicket ticket = Ogre::ResourceBackgroundQueue::getSingleton().load(Ogre::MeshManager::getSingleton().getResourceType(), meshPtr->getName(), Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, false, 0, 0, createListener()); if (ticket) { // meshPtr->setBackgroundLoaded(true); addTicket(ticket); } #else if (!timeFrame.isTimeLeft()) { return false; } try { meshPtr->load(); } catch (const std::exception& ex) { S_LOG_FAILURE("Could not load the mesh " << meshPtr->getName() << " when loading model " << mModel.getName() << "." << ex); continue; } #endif } } } mState = LS_MESH_LOADING; return poll(timeFrame); } else if (mState == LS_MESH_LOADING) { if (areAllTicketsProcessed()) { mState = LS_MESH_LOADED; return poll(timeFrame); } } else if (mState == LS_MESH_LOADED) { for (SubModelDefinitionsStore::const_iterator I_subModels = mModel.getDefinition()->getSubModelDefinitions().begin(); I_subModels != mModel.getDefinition()->getSubModelDefinitions().end(); ++I_subModels) { Ogre::MeshPtr meshPtr = static_cast<Ogre::MeshPtr> (Ogre::MeshManager::getSingleton().getByName((*I_subModels)->getMeshName())); if (!meshPtr.isNull()) { if (meshPtr->isLoaded()) { Ogre::Mesh::SubMeshIterator subMeshI = meshPtr->getSubMeshIterator(); while (subMeshI.hasMoreElements()) { Ogre::SubMesh* submesh(subMeshI.getNext()); Ogre::MaterialPtr materialPtr = static_cast<Ogre::MaterialPtr> (Ogre::MaterialManager::getSingleton().getByName(submesh->getMaterialName())); if (materialPtr.isNull() || !materialPtr->isPrepared()) { // S_LOG_VERBOSE("Preparing material " << materialPtr->getName()); Ogre::BackgroundProcessTicket ticket = Ogre::ResourceBackgroundQueue::getSingleton().prepare(Ogre::MaterialManager::getSingleton().getResourceType(),submesh->getMaterialName(), Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, false, 0, 0, createListener()); if (ticket) { addTicket(ticket); } } } } } for (PartDefinitionsStore::const_iterator I_parts = (*I_subModels)->getPartDefinitions().begin(); I_parts != (*I_subModels)->getPartDefinitions().end(); ++I_parts) { if ((*I_parts)->getSubEntityDefinitions().size() > 0) { for (SubEntityDefinitionsStore::const_iterator I_subEntities = (*I_parts)->getSubEntityDefinitions().begin(); I_subEntities != (*I_parts)->getSubEntityDefinitions().end(); ++I_subEntities) { const std::string& materialName = (*I_subEntities)->getMaterialName(); if (materialName != "") { Ogre::MaterialPtr materialPtr = static_cast<Ogre::MaterialPtr> (Ogre::MaterialManager::getSingleton().getByName(materialName)); if (materialPtr.isNull() || !materialPtr->isPrepared()) { // S_LOG_VERBOSE("Preparing material " << materialName); Ogre::BackgroundProcessTicket ticket = Ogre::ResourceBackgroundQueue::getSingleton().prepare(Ogre::MaterialManager::getSingleton().getResourceType(), materialName, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, false, 0, 0, createListener()); if (ticket) { addTicket(ticket); } } } } } } } mState = LS_MATERIAL_PREPARING; return poll(timeFrame); } else if (mState == LS_MATERIAL_PREPARING) { if (areAllTicketsProcessed()) { mState = LS_MATERIAL_PREPARED; return poll(timeFrame); } } else if (mState == LS_MATERIAL_PREPARED) { for (SubModelDefinitionsStore::const_iterator I_subModels = mModel.getDefinition()->getSubModelDefinitions().begin(); I_subModels != mModel.getDefinition()->getSubModelDefinitions().end(); ++I_subModels) { Ogre::MeshPtr meshPtr = static_cast<Ogre::MeshPtr> (Ogre::MeshManager::getSingleton().getByName((*I_subModels)->getMeshName())); Ogre::Mesh::SubMeshIterator subMeshI = meshPtr->getSubMeshIterator(); while (subMeshI.hasMoreElements()) { Ogre::SubMesh* submesh(subMeshI.getNext()); Ogre::MaterialPtr materialPtr = static_cast<Ogre::MaterialPtr> (Ogre::MaterialManager::getSingleton().getByName(submesh->getMaterialName())); if (!materialPtr.isNull() && !materialPtr->isLoaded()) { #if OGRE_THREAD_SUPPORT == 1 Ogre::BackgroundProcessTicket ticket = Ogre::ResourceBackgroundQueue::getSingleton().load(Ogre::MaterialManager::getSingleton().getResourceType(), materialPtr->getName(), Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, false, 0, 0, createListener()); if (ticket) { // materialPtr->setBackgroundLoaded(true); addTicket(ticket); } #else Ogre::Material::TechniqueIterator techIter = materialPtr->getSupportedTechniqueIterator(); while (techIter.hasMoreElements()) { Ogre::Technique* tech = techIter.getNext(); Ogre::Technique::PassIterator passIter = tech->getPassIterator(); while (passIter.hasMoreElements()) { Ogre::Pass* pass = passIter.getNext(); Ogre::Pass::TextureUnitStateIterator tusIter = pass->getTextureUnitStateIterator(); while (tusIter.hasMoreElements()) { Ogre::TextureUnitState* tus = tusIter.getNext(); unsigned int frames = tus->getNumFrames(); for (unsigned int i = 0; i < frames; ++i) { if (!timeFrame.isTimeLeft()) { return false; } //This will automatically load the texture. // S_LOG_VERBOSE("Loading texture " << tus->getTextureName()); Ogre::TexturePtr texturePtr = tus->_getTexturePtr(i); } } } } if (!timeFrame.isTimeLeft()) { return false; } // S_LOG_VERBOSE("Loading material " << materialPtr->getName()); materialPtr->load(); #endif } } for (PartDefinitionsStore::const_iterator I_parts = (*I_subModels)->getPartDefinitions().begin(); I_parts != (*I_subModels)->getPartDefinitions().end(); ++I_parts) { if ((*I_parts)->getSubEntityDefinitions().size() > 0) { for (SubEntityDefinitionsStore::const_iterator I_subEntities = (*I_parts)->getSubEntityDefinitions().begin(); I_subEntities != (*I_parts)->getSubEntityDefinitions().end(); ++I_subEntities) { const std::string& materialName = (*I_subEntities)->getMaterialName(); if (materialName != "") { Ogre::MaterialPtr materialPtr = static_cast<Ogre::MaterialPtr> (Ogre::MaterialManager::getSingleton().getByName(materialName)); if (!materialPtr.isNull() && !materialPtr->isLoaded()) { #if OGRE_THREAD_SUPPORT == 1 Ogre::BackgroundProcessTicket ticket = Ogre::ResourceBackgroundQueue::getSingleton().load(Ogre::MaterialManager::getSingleton().getResourceType(), materialPtr->getName(), Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, false, 0, 0, createListener()); if (ticket) { addTicket(ticket); } #else Ogre::Material::TechniqueIterator techIter = materialPtr->getSupportedTechniqueIterator(); while (techIter.hasMoreElements()) { Ogre::Technique* tech = techIter.getNext(); Ogre::Technique::PassIterator passIter = tech->getPassIterator(); while (passIter.hasMoreElements()) { Ogre::Pass* pass = passIter.getNext(); Ogre::Pass::TextureUnitStateIterator tusIter = pass->getTextureUnitStateIterator(); while (tusIter.hasMoreElements()) { Ogre::TextureUnitState* tus = tusIter.getNext(); unsigned int frames = tus->getNumFrames(); for (unsigned int i = 0; i < frames; ++i) { if (!timeFrame.isTimeLeft()) { return false; } //This will automatically load the texture. // S_LOG_VERBOSE("Loading texture " << tus->getTextureName()); Ogre::TexturePtr texturePtr = tus->_getTexturePtr(i); } } } } if (!timeFrame.isTimeLeft()) { return false; } // S_LOG_VERBOSE("Loading material " << materialPtr->getName()); materialPtr->load(); #endif } } } } } } mState = LS_MATERIAL_LOADING; return poll(timeFrame); } else if (mState == LS_MATERIAL_LOADING) { if (areAllTicketsProcessed()) { mState = LS_DONE; return true; } } else { return true; } return false; #else //If there's no threading support, just return here. return true; #endif }