void CompositeViewer::reprojectPointerData(osgGA::GUIEventAdapter& source_event, osgGA::GUIEventAdapter& dest_event) { osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(dest_event.getGraphicsContext()); if (!gw) return; float x = dest_event.getX(); float y = dest_event.getY(); bool invert_y = dest_event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS; if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y; dest_event.addPointerData(new osgGA::PointerData(gw, x, 0, gw->getTraits()->width, y, 0, gw->getTraits()->height)); osg::Camera* camera = (source_event.getNumPointerData()>=2) ? dynamic_cast<osg::Camera*>(source_event.getPointerData(1)->object.get()) : 0; osg::Viewport* viewport = camera ? camera->getViewport() : 0; if (!viewport) return; dest_event.addPointerData(new osgGA::PointerData(camera, (x-viewport->x())/viewport->width()*2.0f-1.0f, -1.0, 1.0, (y-viewport->y())/viewport->height()*2.0f-1.0f, -1.0, 1.0)); osgViewer::View* view = dynamic_cast<osgViewer::View*>(camera->getView()); osg::Camera* view_masterCamera = view ? view->getCamera() : 0; // if camera isn't the master it must be a slave and could need reprojecting. if (view && camera!=view_masterCamera) { generateSlavePointerData(camera, dest_event); } }
void CompositeViewer::generatePointerData(osgGA::GUIEventAdapter& event) { osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(event.getGraphicsContext()); if (!gw) return; float x = event.getX(); float y = event.getY(); bool invert_y = event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS; if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y; event.addPointerData(new osgGA::PointerData(gw, x, 0, gw->getTraits()->width, y, 0, gw->getTraits()->height)); event.setMouseYOrientationAndUpdateCoords(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS); typedef std::vector<osg::Camera*> CameraVector; CameraVector activeCameras; osg::GraphicsContext::Cameras& cameras = gw->getCameras(); for(osg::GraphicsContext::Cameras::iterator citr = cameras.begin(); citr != cameras.end(); ++citr) { osg::Camera* camera = *citr; if (camera->getAllowEventFocus() && camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER) { osg::Viewport* viewport = camera ? camera->getViewport() : 0; if (viewport && x >= viewport->x() && y >= viewport->y() && x <= (viewport->x()+viewport->width()) && y <= (viewport->y()+viewport->height()) ) { activeCameras.push_back(camera); } } } std::sort(activeCameras.begin(), activeCameras.end(), osg::CameraRenderOrderSortOp()); osg::Camera* camera = activeCameras.empty() ? 0 : activeCameras.back(); if (camera) { osg::Viewport* viewport = camera ? camera->getViewport() : 0; event.addPointerData(new osgGA::PointerData(camera, (x-viewport->x())/viewport->width()*2.0f-1.0f, -1.0, 1.0, (y-viewport->y())/viewport->height()*2.0f-1.0f, -1.0, 1.0)); osgViewer::View* view = dynamic_cast<osgViewer::View*>(camera->getView()); osg::Camera* view_masterCamera = view ? view->getCamera() : 0; // if camera isn't the master it must be a slave and could need reprojecting. if (view && camera!=view_masterCamera) { generateSlavePointerData(camera, event); } } }
void CompositeViewer::generateSlavePointerData(osg::Camera* camera, osgGA::GUIEventAdapter& event) { osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(event.getGraphicsContext()); if (!gw) return; // What type of Camera is it? // 1) Master Camera : do nothin extra // 2) Slave Camera, Relative RF, Same scene graph as master : transform coords into Master Camera and add to PointerData list // 3) Slave Camera, Relative RF, Different scene graph from master : do nothing extra? // 4) Slave Camera, Absolute RF, Same scene graph as master : do nothing extra? // 5) Slave Camera, Absolute RF, Different scene graph : do nothing extra? // 6) Slave Camera, Absolute RF, Different scene graph but a distortion correction subgraph depending upon RTT Camera (slave or master) // : project ray into RTT Camera's clip space, and RTT Camera's is Relative RF and sharing same scene graph as master then transform coords. // if camera isn't the master it must be a slave and could need reprojecting. osgViewer::View* view = dynamic_cast<osgViewer::View*>(camera->getView()); if (!view) return; osg::Camera* view_masterCamera = view->getCamera(); if (camera!=view_masterCamera) { float x = event.getX(); float y = event.getY(); bool invert_y = event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS; if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y; double master_min_x = -1.0; double master_max_x = 1.0; double master_min_y = -1.0; double master_max_y = 1.0; osg::Matrix masterCameraVPW = view_masterCamera->getViewMatrix() * view_masterCamera->getProjectionMatrix(); if (view_masterCamera->getViewport()) { osg::Viewport* viewport = view_masterCamera->getViewport(); master_min_x = viewport->x(); master_min_y = viewport->y(); master_max_x = viewport->x()+viewport->width(); master_max_y = viewport->y()+viewport->height(); masterCameraVPW *= viewport->computeWindowMatrix(); } // slave Camera tahnks to sharing the same View osg::View::Slave* slave = view ? view->findSlaveForCamera(camera) : 0; if (slave) { if (camera->getReferenceFrame()==osg::Camera::RELATIVE_RF && slave->_useMastersSceneData) { osg::Viewport* viewport = camera->getViewport(); osg::Matrix localCameraVPW = camera->getViewMatrix() * camera->getProjectionMatrix(); if (viewport) localCameraVPW *= viewport->computeWindowMatrix(); osg::Matrix matrix( osg::Matrix::inverse(localCameraVPW) * masterCameraVPW ); osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix; //OSG_NOTICE<<" pointer event new_coord.x()="<<new_coord.x()<<" new_coord.y()="<<new_coord.y()<<std::endl; event.addPointerData(new osgGA::PointerData(view_masterCamera, new_coord.x(), master_min_x, master_max_x, new_coord.y(), master_min_y, master_max_y)); } else if (!slave->_useMastersSceneData) { // Are their any RTT Camera's that this Camera depends upon for textures? osg::ref_ptr<osgUtil::LineSegmentIntersector> ray = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::WINDOW, x,y); osgUtil::IntersectionVisitor iv(ray.get()); camera->accept(iv); if (ray->containsIntersections()) { osg::Vec3 tc; osg::Texture* texture = ray->getFirstIntersection().getTextureLookUp(tc); if (texture) { // look up Texture in RTT Camera's. for(unsigned int i=0; i<view->getNumSlaves(); ++i) { osg::Camera* slave_camera = view->getSlave(i)._camera.get(); if (slave_camera) { osg::Camera::BufferAttachmentMap::const_iterator ba_itr = slave_camera->getBufferAttachmentMap().find(osg::Camera::COLOR_BUFFER); if (ba_itr != slave_camera->getBufferAttachmentMap().end()) { if (ba_itr->second._texture == texture) { osg::TextureRectangle* tr = dynamic_cast<osg::TextureRectangle*>(ba_itr->second._texture.get()); osg::TextureCubeMap* tcm = dynamic_cast<osg::TextureCubeMap*>(ba_itr->second._texture.get()); if (tr) { event.addPointerData(new osgGA::PointerData(slave_camera, tc.x(), 0.0f, static_cast<float>(tr->getTextureWidth()), tc.y(), 0.0f, static_cast<float>(tr->getTextureHeight()))); } else if (tcm) { OSG_NOTICE<<" Slave has matched texture cubemap"<<ba_itr->second._texture.get()<<", "<<ba_itr->second._face<<std::endl; } else { event.addPointerData(new osgGA::PointerData(slave_camera, tc.x(), 0.0f, 1.0f, tc.y(), 0.0f, 1.0f)); } } } } } } } } } } }