void PhysicsSystemImpl::destroy() { m_cooking->release(); m_physics->release(); m_foundation->release(); LUMIX_DELETE(m_allocator, m_physx_allocator); LUMIX_DELETE(m_allocator, m_error_callback); }
void PhysicsSystemImpl::destroy() { m_controller_manager->release(); m_cooking->release(); m_physics->release(); m_foundation->release(); m_allocator.deleteObject(m_physx_allocator); m_allocator.deleteObject(m_error_callback); }