示例#1
0
        pointwise_aggregates(const Matrix &A, const params &prm, unsigned min_aggregate)
            : count(0)
        {
            if (prm.block_size == 1) {
                plain_aggregates aggr(A, prm);

                remove_small_aggregates(A.nrows, 1, min_aggregate, aggr);

                count = aggr.count;
                strong_connection.swap(aggr.strong_connection);
                id.swap(aggr.id);
            } else {
                strong_connection.resize( nonzeros(A) );
                id.resize( rows(A) );

                Matrix Ap = pointwise_matrix(A, prm.block_size);

                plain_aggregates pw_aggr(Ap, prm);

                remove_small_aggregates(
                        Ap.nrows, prm.block_size, min_aggregate, pw_aggr);

                count = pw_aggr.count * prm.block_size;

#pragma omp parallel
                {
                    std::vector<ptrdiff_t> marker(Ap.nrows, -1);

#ifdef _OPENMP
                    int nt  = omp_get_num_threads();
                    int tid = omp_get_thread_num();

                    size_t chunk_size  = (Ap.nrows + nt - 1) / nt;
                    size_t chunk_start = tid * chunk_size;
                    size_t chunk_end   = std::min(Ap.nrows, chunk_start + chunk_size);
#else
                    size_t chunk_start = 0;
                    size_t chunk_end   = Ap.nrows;
#endif

                    for(size_t ip = chunk_start, ia = ip * prm.block_size; ip < chunk_end; ++ip) {
                        ptrdiff_t row_beg = Ap.ptr[ip];
                        ptrdiff_t row_end = row_beg;

                        for(unsigned k = 0; k < prm.block_size; ++k, ++ia) {
                            id[ia] = prm.block_size * pw_aggr.id[ip] + k;

                            for(ptrdiff_t ja = A.ptr[ia], ea = A.ptr[ia+1]; ja < ea; ++ja) {
                                ptrdiff_t cp = A.col[ja] / prm.block_size;

                                if (marker[cp] < row_beg) {
                                    marker[cp] = row_end;
                                    strong_connection[ja] = pw_aggr.strong_connection[row_end];
                                    ++row_end;
                                } else {
                                    strong_connection[ja] = pw_aggr.strong_connection[ marker[cp] ];
                                }
                            }
                        }
                    }
                }
            }
        }
void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source, 
	const std::string& MappingInformationType,
	const std::string& ReferenceInformationType,
	const char* dataElementName,
	const char* indexDataElementName,
	size_t vertex_count,
	const std::vector<unsigned int>& mapping_counts,
	const std::vector<unsigned int>& mapping_offsets,
	const std::vector<unsigned int>& mappings)
{
	std::vector<T> tempUV;
	ParseVectorDataArray(tempUV,GetRequiredElement(source,dataElementName));

	// handle permutations of Mapping and Reference type - it would be nice to
	// deal with this more elegantly and with less redundancy, but right
	// now it seems unavoidable.
	if (MappingInformationType == "ByVertice" && ReferenceInformationType == "Direct") {	
		data_out.resize(vertex_count);
		for (size_t i = 0, e = tempUV.size(); i < e; ++i) {

			const unsigned int istart = mapping_offsets[i], iend = istart + mapping_counts[i];
			for (unsigned int j = istart; j < iend; ++j) {
				data_out[mappings[j]] = tempUV[i];
			}
		}
	}
	else if (MappingInformationType == "ByVertice" && ReferenceInformationType == "IndexToDirect") {	
		data_out.resize(vertex_count);

		std::vector<int> uvIndices;
		ParseVectorDataArray(uvIndices,GetRequiredElement(source,indexDataElementName));

		for (size_t i = 0, e = uvIndices.size(); i < e; ++i) {

			const unsigned int istart = mapping_offsets[i], iend = istart + mapping_counts[i];
			for (unsigned int j = istart; j < iend; ++j) {
				if(static_cast<size_t>(uvIndices[i]) >= tempUV.size()) {
					DOMError("index out of range",&GetRequiredElement(source,indexDataElementName));
				}
				data_out[mappings[j]] = tempUV[uvIndices[i]];
			}
		}
	}
	else if (MappingInformationType == "ByPolygonVertex" && ReferenceInformationType == "Direct") {	
		if (tempUV.size() != vertex_count) {
			FBXImporter::LogError(Formatter::format("length of input data unexpected for ByPolygon mapping: ") 
				<< tempUV.size() << ", expected " << vertex_count
			);
			return;
		}

		data_out.swap(tempUV);
	}
	else if (MappingInformationType == "ByPolygonVertex" && ReferenceInformationType == "IndexToDirect") {	
		data_out.resize(vertex_count);

		std::vector<int> uvIndices;
		ParseVectorDataArray(uvIndices,GetRequiredElement(source,indexDataElementName));

		if (uvIndices.size() != vertex_count) {
			FBXImporter::LogError("length of input data unexpected for ByPolygonVertex mapping");
			return;
		}

		unsigned int next = 0;
		BOOST_FOREACH(int i, uvIndices) {
			if(static_cast<size_t>(i) >= tempUV.size()) {
				DOMError("index out of range",&GetRequiredElement(source,indexDataElementName));
			}

			data_out[next++] = tempUV[i];
		}
	}
示例#3
0
文件: Render.cpp 项目: 2asoft/0ad
void SimRender::InterpolatePointsRNS(std::vector<CVector2D>& points, bool closed, float offset, int segmentSamples /* = 4 */)
{
	PROFILE("InterpolatePointsRNS");
	ENSURE(segmentSamples > 0);

	std::vector<CVector2D> newPoints;

	// (This does some redundant computations for adjacent vertices,
	// but it's fairly fast (<1ms typically) so we don't worry about it yet)

	// TODO: Instead of doing a fixed number of line segments between each
	// control point, it should probably be somewhat adaptive to get a nicer
	// curve with fewer points

	size_t n = points.size();

	if (closed)
	{
		if (n < 1)
			return; // we need at least a single point to not crash
	}
	else
	{
		if (n < 2)
			return; // in non-closed mode, we need at least n=2 to not crash
	}

	size_t imax = closed ? n : n-1;
	newPoints.reserve(imax*segmentSamples);

	// these are primarily used inside the loop, but for open paths we need them outside the loop once to compute the last point
	CVector2D a0;
	CVector2D a1;
	CVector2D a2;
	CVector2D a3;

	for (size_t i = 0; i < imax; ++i)
	{
		// Get the relevant points for this spline segment; each step interpolates the segment between p1 and p2; p0 and p3 are the points
		// before p1 and after p2, respectively; they're needed to compute tangents and whatnot.
		CVector2D p0; // normally points[(i-1+n)%n], but it's a bit more complicated due to open/closed paths -- see below
		CVector2D p1 = points[i];
		CVector2D p2 = points[(i+1)%n];
		CVector2D p3; // normally points[(i+2)%n], but it's a bit more complicated due to open/closed paths -- see below

		if (!closed && (i == 0))
			// p0's point index is out of bounds, and we can't wrap around because we're in non-closed mode -- create an artificial point
			// that extends p1 -> p0 (i.e. the first segment's direction)
			p0 = points[0] + (points[0] - points[1]);
		else
			// standard wrap-around case
			p0 = points[(i-1+n)%n]; // careful; don't use (i-1)%n here, as the result is machine-dependent for negative operands (e.g. if i==0, the result could be either -1 or n-1)


		if (!closed && (i == n-2))
			// p3's point index is out of bounds; create an artificial point that extends p_(n-2) -> p_(n-1) (i.e. the last segment's direction)
			// (note that p2's index should not be out of bounds, because in non-closed mode imax is reduced by 1)
			p3 = points[n-1] + (points[n-1] - points[n-2]);
		else
			// standard wrap-around case
			p3 = points[(i+2)%n];


		// Do the RNS computation (based on GPG4 "Nonuniform Splines")
		float l1 = (p2 - p1).Length(); // length of spline segment (i)..(i+1)
		CVector2D s0 = (p1 - p0).Normalized(); // unit vector of spline segment (i-1)..(i)
		CVector2D s1 = (p2 - p1).Normalized(); // unit vector of spline segment (i)..(i+1)
		CVector2D s2 = (p3 - p2).Normalized(); // unit vector of spline segment (i+1)..(i+2)
		CVector2D v1 = (s0 + s1).Normalized() * l1; // spline velocity at i
		CVector2D v2 = (s1 + s2).Normalized() * l1; // spline velocity at i+1

		// Compute standard cubic spline parameters
		a0 = p1*2 + p2*-2 + v1 + v2;
		a1 = p1*-3 + p2*3 + v1*-2 + v2*-1;
		a2 = v1;
		a3 = p1;

		// Interpolate at regular points across the interval
		for (int sample = 0; sample < segmentSamples; sample++)
			newPoints.push_back(EvaluateSpline(sample/((float) segmentSamples), a0, a1, a2, a3, offset));

	}

	if (!closed)
		// if the path is open, we should take care to include the last control point
		// NOTE: we can't just do push_back(points[n-1]) here because that ignores the offset
		newPoints.push_back(EvaluateSpline(1.f, a0, a1, a2, a3, offset));

	points.swap(newPoints);
}
示例#4
0
// ////////////////////////////////////////////////////////////////////////////
bool InsContext::CheckContext(std::vector<std::string> &error_list) const
{
	typedef std::map<unsigned int, unsigned int>  DVMap;
	typedef DVMap::iterator                       DVMapIter;
	typedef DVMap::const_iterator                 DVMapIterC;
	typedef std::pair<unsigned int, unsigned int> DVMapPair;

	unsigned int ins_item_count   =
		static_cast<unsigned int>(ins_item_list_.size());
	unsigned int dict_value_count =
		static_cast<unsigned int>(dict_value_list_.size());

	unsigned int             count_1;
	DVMap                    dv_map;
	std::vector<std::string> tmp_error_list;

	for (count_1 = 0; count_1 < ins_item_count; ++count_1) {
		const InsItem     &this_item(ins_item_list_[count_1]);
		std::stringstream  item_text;
		item_text << "Error in instruction item index " << count_1 << ", fid " <<
			this_item.auxiliary_id_ << " ('" <<
			this_item.field_name_ << "') with parent index " <<
			this_item.parent_index_ << ": ";
		try {
			if (this_item.parent_index_ >= ins_item_count) {
				std::ostringstream o_str;
				o_str << "The parent index (" << this_item.parent_index_ <<
					") is not less than the number of instruction items (" <<
					ins_item_count << ").";
				tmp_error_list.push_back(item_text.str() + o_str.str());
			}
			if ((count_1 + this_item.element_count_) > ins_item_count) {
				std::ostringstream o_str;
				o_str << "The item index plus the element count (" << count_1 <<
					" + " << this_item.element_count_ << " = " <<
					(count_1 + this_item.element_count_) << ") is greater "
					"than number of instruction items (" << ins_item_count << ").";
				tmp_error_list.push_back(item_text.str() + o_str.str());
			}
			if (this_item.field_operator_ == FieldOperator_None) {
				if ((this_item.dict_value_index_) &&
					(this_item.data_type_ != DataType_Template)) {
					std::ostringstream o_str;
					o_str << "The field has an operator of 'None', but the "
						"dictionary value index is " <<
						this_item.dict_value_index_ << " (should be 0).";
					tmp_error_list.push_back(item_text.str() + o_str.str());
				}
				if ((this_item.dict_value_count_) &&
					(this_item.data_type_ != DataType_Template)) {
					std::ostringstream o_str;
					o_str << "The field has an operator of 'None', but the "
						"dictionary value count is " <<
						this_item.dict_value_count_ << " (should be 0).";
					tmp_error_list.push_back(item_text.str() + o_str.str());
				}
			}
			else {
				if (!this_item.dict_value_count_) {
					std::ostringstream o_str;
					o_str << "The field has an operator of '" <<
						this_item.field_operator_ << "', but the dictionary value "
						"count is 0.";
					tmp_error_list.push_back(item_text.str() + o_str.str());
				}
				else if ((this_item.dict_value_index_ +
					this_item.dict_value_count_) > dict_value_count) {
					std::ostringstream o_str;
					o_str << "The dictionary value index plus the dictionary value "
						"count (" << this_item.dict_value_index_ << " + " <<
						this_item.dict_value_count_ << " = " <<
						(this_item.dict_value_index_ + this_item.dict_value_count_) <<
						") is greater than number of dictionary values (" <<
						dict_value_count << ").";
					tmp_error_list.push_back(item_text.str() + o_str.str());
				}
			}
		}
		catch (const std::exception &except) {
			tmp_error_list.push_back(item_text.str() + except.what());
		}
	}

	error_list.swap(tmp_error_list);

	return(error_list.empty());
}
示例#5
0
bool smooth_curve(const BVH *bvh, const VectorXu &E2E, std::vector<CurvePoint> &curve, bool watertight) {
    const MatrixXu &F = *bvh->F();
    const MatrixXf &V = *bvh->V(), &N = *bvh->N();
    cout << endl;

    std::vector<CurvePoint> curve_new;
    std::vector<Float> weight;
    std::vector<uint32_t> path;

    cout << "Input: " << curve.size() << " vertices" << endl;

    for (int it=0;; ++it) {
        if (curve.size() < 2)
            return false;

        for (uint32_t it2=0; it2<curve.size(); ++it2) {
            curve_new.clear();
            curve_new.push_back(curve[0]);
            for (uint32_t i=1; i<curve.size()-1; ++i) {
                Vector3f p_new = 0.5f * (curve[i-1].p + curve[i+1].p);
                Vector3f n_new = (curve[i-1].n + curve[i+1].n).normalized();
                Float maxlength = (curve[i-1].p - curve[i+1].p).norm()*2;

                Ray ray1(p_new,  n_new, 0, maxlength);
                Ray ray2(p_new, -n_new, 0, maxlength);
                uint32_t idx1 = 0, idx2 = 0;
                Float t1 = 0, t2 = 0;
                Vector2f uv1, uv2;
                bool hit1 = bvh->rayIntersect(ray1, idx1, t1, &uv1);
                bool hit2 = bvh->rayIntersect(ray2, idx2, t2, &uv2);

                if (!hit1 && !hit2)
                    continue;

                CurvePoint pt;
                if (t1 < t2) {
                    pt.p = ray1(t1);
                    pt.f = idx1;
                    pt.n = ((1 - uv1.sum()) * N.col(F(0, idx1)) + uv1.x() * N.col(F(1, idx1)) + uv1.y() * N.col(F(2, idx1))).normalized();
                } else {
                    pt.p = ray2(t2);
                    pt.f = idx2;
                    pt.n = ((1 - uv2.sum()) * N.col(F(0, idx2)) + uv2.x() * N.col(F(1, idx2)) + uv2.y() * N.col(F(2, idx2))).normalized();
                }
                curve_new.push_back(pt);
            }
            curve_new.push_back(curve[curve.size()-1]);
            curve.swap(curve_new);
        }

        if (!watertight && it == 1)
            break;

        curve_new.clear();
        curve_new.push_back(curve[0]);
        for (uint32_t i=1; i<curve.size(); ++i) {
            if (!astar(F, E2E, V, curve[i-1].f, curve[i].f, path))
                return false;

            auto closest = [](const Vector3f &p0, const Vector3f &p1, const Vector3f &target) -> Vector3f {
                Vector3f d = (p1-p0).normalized();
                return p0 + d * std::min(std::max((target-p0).dot(d), 0.0f), (p0-p1).norm());
            };

            if (path.size() > 2) {
                uint32_t base = curve_new.size() - 1;
                for (uint32_t j=1; j<path.size()-1; ++j) {
                    uint32_t f = path[j];
                    Vector3f p0 = V.col(F(0, f)), p1 = V.col(F(1, f)), p2 = V.col(F(2, f));
                    CurvePoint pt2;
                    pt2.f = f;
                    pt2.n = (p1-p0).cross(p2-p0).normalized();
                    pt2.p = (p0+p1+p2) * (1.0f / 3.0f);
                    curve_new.push_back(pt2);
                }
                curve_new.push_back(curve[i]);

                for (uint32_t q=1; q<path.size()-1; ++q) {
                    for (uint32_t j=1; j<path.size()-1; ++j) {
                        Float bestDist1 = std::numeric_limits<Float>::infinity();
                        Float bestDist2 = std::numeric_limits<Float>::infinity();
                        Vector3f bestPt1 = Vector3f::Zero(), bestPt2 = Vector3f::Zero();
                        uint32_t f = path[j];
                        for (uint32_t k=0; k<3; ++k) {
                            Vector3f closest1 = closest(V.col(F(k, f)), V.col(F((k + 1) % 3, f)), curve_new[base+j-1].p);
                            Vector3f closest2 = closest(V.col(F(k, f)), V.col(F((k + 1) % 3, f)), curve_new[base+j+1].p);
                            Float dist1 = (closest1 - curve_new[base+j-1].p).norm();
                            Float dist2 = (closest2 - curve_new[base+j+1].p).norm();
                            if (dist1 < bestDist1) { bestDist1 = dist1; bestPt1 = closest1; }
                            if (dist2 < bestDist2) { bestDist2 = dist2; bestPt2 = closest2; }
                        }
                        curve_new[base+j].p = (bestPt1 + bestPt2) * 0.5f;
                    }
                }
            } else {
                curve_new.push_back(curve[i]);
            }
        }
        curve.swap(curve_new);

        curve_new.clear();
        curve_new.push_back(curve[0]);
        weight.clear();
        weight.push_back(1.0f);
        for (uint32_t i=0; i<curve.size(); ++i) {
            auto &cur = curve_new[curve_new.size()-1];
            auto &cur_weight = weight[weight.size()-1];
            if (cur.f == curve[i].f) {
                cur.p += curve[i].p;
                cur.n += curve[i].n;
                cur_weight += 1;
            } else {
                curve_new.push_back(curve[i]);
                weight.push_back(1.f);
            }
        }
        for (uint32_t i=0; i<curve_new.size(); ++i) {
            curve_new[i].p /= weight[i];
            curve_new[i].n.normalize();
        }
        curve_new[0] = curve[0];
        curve_new[curve_new.size()-1] = curve[curve.size()-1];
        if (curve_new.size() < 2 || curve_new[0].f == curve_new[curve_new.size()-1].f)
            return false;
        curve_new.swap(curve);

        if (it > 2)
            break;
    }
    cout << "Smoothed curve: " << curve.size() << " vertices" << endl;

    return true;
}
示例#6
0
/*static*/
void
AbstractTexture::resizeData(unsigned int width,
                            unsigned int height,
                            std::vector<unsigned char>&    data,
                            unsigned int newWidth,
                            unsigned int newHeight,
                            bool resizeSmoothly,
                            std::vector<unsigned char>&    newData)
{
#ifdef DEBUG_TEXTURE
    assert(data.size() == width * height * sizeof(int));
#endif // DEBUG_TEXTURE

    newData.clear();

    if (data.empty() || newWidth == 0 || newHeight == 0)
        return;

    if (newWidth == width && newHeight == height)
    {
        newData.swap(data);
        return;
    }

    const auto    size    = newWidth * newHeight * sizeof(int);
    const float    xFactor = ((float)width - 1.0f)/((float)newWidth - 1.0f);
    const float    yFactor = ((float)height - 1.0f)/((float)newHeight - 1.0f);

    newData.resize(size);

    uint    idx    = 0;
    float    y    = 0.0f;
    for (uint q = 0; q < newHeight; ++q)
    {
        uint        j    = (uint) floorf(y);
        const float dy    = y - (float)j;
        if (j >= height)
            j = height - 1;

        float        x    = 0.0f;
        for (uint p = 0; p < newWidth; ++p)
        {
            uint        i    = (uint)floorf(x);
            if (i >= width)
                i = width - 1;

            const uint ijTL    = (i + width * j) << 2;

            if (resizeSmoothly)
            {
                // bilinear interpolation

                const float dx    = x - (float)i;
                const float dxy = dx * dy;

                const uint ijTR    = i < width - 1                        ? ijTL + 4                        : ijTL;
                const uint ijBL = j < height - 1                        ? ijTL + (width << 2)            : ijTL;
                const uint ijBR = (i < width - 1) && (j < height - 1)    ? ijTL + ((width + 1) << 2)    : ijTL;

                const float    wTL    = 1.0f - dx - dy + dxy;
                const float wTR = dx - dxy;
                const float wBL = dy - dxy;
                const float wBR = dxy;

                for (uint k = 0; k < 4; ++k)
                {
                    const float color = wTL * data[ijTL + k] +
                        wTR * data[ijTR + k] +
                        wBL * data[ijBL + k] +
                        wBR * data[ijBR + k];

                    newData[idx + k] = (unsigned char)floorf(color);
                }
            }
            else
            {
                // nearest pixel color

                for (uint k = 0; k < 4; ++k)
                    newData[idx + k] = data[ijTL + k];
            }

            idx    += 4;
            x    += xFactor;
        }
        y += yFactor;
    }

#ifdef DEBUG_TEXTURE
    assert(newData.size() == newWidth * newHeight * sizeof(int));
#endif // DEBUG_TEXTURE
}
示例#7
0
        pointwise_aggregates(const Matrix &A, const params &prm, unsigned min_aggregate)
            : count(0)
        {
            typedef typename backend::value_type<Matrix>::type value_type;
            typedef typename math::scalar_of<value_type>::type scalar_type;
            if (prm.block_size == 1) {
                plain_aggregates aggr(A, prm);

                remove_small_aggregates(A.nrows, 1, min_aggregate, aggr);

                count = aggr.count;
                strong_connection.swap(aggr.strong_connection);
                id.swap(aggr.id);
            } else {
                strong_connection.resize( nonzeros(A) );
                id.resize( rows(A) );

                auto ap = backend::pointwise_matrix(A, prm.block_size);
                backend::crs<scalar_type> &Ap = *ap;

                plain_aggregates pw_aggr(Ap, prm);

                remove_small_aggregates(
                        Ap.nrows, prm.block_size, min_aggregate, pw_aggr);

                count = pw_aggr.count * prm.block_size;

#pragma omp parallel
                {
                    std::vector<ptrdiff_t> j(prm.block_size);
                    std::vector<ptrdiff_t> e(prm.block_size);

#pragma omp for
                    for(ptrdiff_t ip = 0; ip < static_cast<ptrdiff_t>(Ap.nrows); ++ip) {
                        ptrdiff_t ia = ip * prm.block_size;

                        for(unsigned k = 0; k < prm.block_size; ++k, ++ia) {
                            id[ia] = prm.block_size * pw_aggr.id[ip] + k;

                            j[k] = A.ptr[ia];
                            e[k] = A.ptr[ia+1];
                        }

                        for(ptrdiff_t jp = Ap.ptr[ip], ep = Ap.ptr[ip+1]; jp < ep; ++jp) {
                            ptrdiff_t cp = Ap.col[jp];
                            bool      sp = (cp == ip) || pw_aggr.strong_connection[jp];

                            ptrdiff_t col_end = (cp + 1) * prm.block_size;

                            for(unsigned k = 0; k < prm.block_size; ++k) {
                                ptrdiff_t beg = j[k];
                                ptrdiff_t end = e[k];

                                while(beg < end && A.col[beg] < col_end) {
                                    strong_connection[beg] = sp && A.col[beg] != (ia + k);
                                    ++beg;
                                }

                                j[k] = beg;
                            }
                        }
                    }
                }
            }
        }
示例#8
0
DWORD WINAPI SearchWorkThreadMgrProc(LPVOID lpParm)
{
	CQuickSearchDlg * lpDlg = (CQuickSearchDlg *)lpParm;
	if (lpDlg == NULL)
	{
		lpDlg->NotifyStatusMsg(_T("线程的非法引用!请退出程序,然后重试。"));
		return ERROR_INVALID_PARAMETER;
	}
	if (!EnablePrivilege(SE_DEBUG_NAME, TRUE))
	{
		lpDlg->NotifyStatusMsg(_T("提权失败!"));
		return ERROR_ACCESS_DENIED;
	}
	for (int i = 0; lpDlg->GetSafeHwnd() == NULL && i < 10; i++)
		Sleep(100);

	lpDlg->NotifyStatusMsg(_T("就绪..."));
	while (TRUE)
	{
		TCHAR szMsg[nMSG_SIZE] = { 0 };
		ULONG nFoundedCont = 0;

		WaitForSingleObject(g_hSearchEvent, INFINITE);
		if (WaitForSingleObject(g_hQuitEvent, 50) == WAIT_OBJECT_0)
		{
			// 执行搜索之前检测有无退出信号
			break;
		}

		lpDlg->InitList();
		SEARCH_PROGRRESS_INFO spi[26] = { 0 };
		for (short i = 0; i < 26; i++)
		{
			spi[i].m_nFoundCount = 0;
			spi[i].m_nViewCount = 0;
			spi[i].m_lpDlg = lpDlg;
			spi[i].m_Update = update;
			ParseSearchObject(lpDlg->GetSearchString().GetBuffer(), spi[i].m_vecSearchStrings);
			lpDlg->GetSearchString().ReleaseBuffer();
		}

		g_nTotalFound = 0;			// 已经找到的数量
		g_nTotalView = 0;			// 已经查找了的数量
		CString strSearchStartPath(lpDlg->GetSearchLocation());
		short nSearchThreadIndex = 0;
		HANDLE hSearchThread[26] = { 0 };
		DWORD dwSeachThreadId[26] = { 0 };
		if (strSearchStartPath == _T("0"))
		{
			TCHAR szAllDriverLetters[100] = { 0 };
			DWORD len = GetLogicalDriveStrings(sizeof(szAllDriverLetters) / sizeof(TCHAR), szAllDriverLetters);
			for (TCHAR * lpszCurrentDriverLetter = szAllDriverLetters; *lpszCurrentDriverLetter; lpszCurrentDriverLetter += _tcslen(lpszCurrentDriverLetter) + 1)
			{
				// 创建搜索线程
				Sleep(nSearchThreadIndex * 1000);
				StringCchPrintf(spi[nSearchThreadIndex].m_szStartLocation, MAX_PATH - 1, _T("%C:"), lpszCurrentDriverLetter[0]);
				spi[nSearchThreadIndex].m_bFastMode = lpDlg->GetFastMode();
				hSearchThread[nSearchThreadIndex] = CreateThread(
					NULL,         // 使用默认的安全描述符
					0,            // 使用默认的栈大小
					(LPTHREAD_START_ROUTINE)SearchThreadProc,
					(LPVOID)(spi + nSearchThreadIndex),
					CREATE_SUSPENDED,						// 先挂起
					dwSeachThreadId + nSearchThreadIndex);	// 取得线程ID
				if (hSearchThread[nSearchThreadIndex])
				{
					if (spi[nSearchThreadIndex].m_bFastMode)
						if (!SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_TIME_CRITICAL))
							if (!SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_HIGHEST))
								if (!SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_ABOVE_NORMAL))
									if (!SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_HIGHEST))
										SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_NORMAL);
					ResumeThread(hSearchThread[nSearchThreadIndex]);
					SetThreadPriorityBoost(hSearchThread[nSearchThreadIndex], !spi[nSearchThreadIndex].m_bFastMode);	// 系统动态调整线程优先级选项
					nSearchThreadIndex++;
				}
			}
			WaitForMultipleObjects(nSearchThreadIndex, hSearchThread, TRUE, INFINITE);
			for (short i = 0; i < nSearchThreadIndex; i++)
			{
				if (hSearchThread[i])
					CloseHandle(hSearchThread[i]);
			}
		}
		else
		{
			// 创建搜索线程
			DWORD ThreadID = 0;
			StringCchPrintf(spi[0].m_szStartLocation, MAX_PATH - 1, _T("%s"), strSearchStartPath);
			spi[0].m_bFastMode = lpDlg->GetFastMode();
			hSearchThread[0] = CreateThread(
				NULL,         // 使用默认的安全描述符
				0,            // 使用默认的栈大小
				(LPTHREAD_START_ROUTINE)SearchThreadProc,
				(LPVOID)&spi[0],
				CREATE_SUSPENDED,						// 先挂起
				&ThreadID);	// 取得线程ID
			if (hSearchThread)
			{
				if (spi[0].m_bFastMode)
					if (!SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_TIME_CRITICAL))
						if (!SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_HIGHEST))
							if (!SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_ABOVE_NORMAL))
								if (!SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_HIGHEST))
									SetThreadPriority(hSearchThread[nSearchThreadIndex], THREAD_PRIORITY_NORMAL);
				ResumeThread(hSearchThread[nSearchThreadIndex]);
				SetThreadPriorityBoost(hSearchThread[nSearchThreadIndex], !spi[nSearchThreadIndex].m_bFastMode);	// 系统动态调整线程优先级选项

				WaitForSingleObject(hSearchThread[nSearchThreadIndex], INFINITE);
				CloseHandle(hSearchThread[nSearchThreadIndex]);
				nSearchThreadIndex++;
			}
		}
		if (g_vecCurrentFindData.size())
		{
			lpDlg->InitList();
			lpDlg->NotifyStatusMsg(_T("正在更新搜索结果列表,请稍候..."));
			lpDlg->UpdateList(g_vecCurrentFindData);
			ULONG nViewCount = 0, nFoundCount = 0;
			for (short i = 0; i < nSearchThreadIndex; i++)
			{
				nViewCount += spi[i].m_nViewCount;
				nFoundCount += spi[i].m_nFoundCount;
			}
			StringCchPrintf(szMsg, nMSG_SIZE - 1, _T("搜索完成,在%d个项目中共找到了%d个对象。"), nViewCount, nFoundCount);
			lpDlg->NotifyStatusMsg(szMsg);
		}
		else
		{
			lpDlg->NotifyStatusMsg(_T("未找到!"));
		}

		// 搜索完了,重置状态
		g_vecCurrentFindData.clear();
		std::vector<FIND_DATA> vecCurrentFindDataTemp;
		g_vecCurrentFindData.swap(vecCurrentFindDataTemp);
		g_hBrokenEvent ? ResetEvent(g_hBrokenEvent) : 0;
		g_hSearchEvent ? ResetEvent(g_hSearchEvent) : 0;

		if (WaitForSingleObject(g_hQuitEvent, 50) == WAIT_OBJECT_0)
		{
			// 搜索任务完成之后检测有无退出信号
			OutputDebugString(_T("Quiting..."));
			break;
		}
	}

	return 0;
}
bool CExporter::buildMeshLod(std::vector<ExportVertex>& exportVertices, std::vector< std::vector<grp::LodIndices> >& buffers)
{
	std::vector<LodGenerator*> generators(buffers.size());
	for (size_t i = 0; i < buffers.size(); ++i)
	{
		generators[i] = new LodGenerator(exportVertices, buffers[i]);
		generators[i]->calculate(m_options.lodMaxError, m_options.lodLevelScale);
	}

	//所有顶点按塌陷顺序重新排序
	std::map<int, int> vertexMap;
	int newIndex = 0;
	//以误差从大到小的顺序填充所有mesh buffer的所有lod级别用到的顶点
	std::vector<int> lastLevel(buffers.size());
	for (size_t i = 0; i < buffers.size(); ++i)
	{
		assert(buffers[i].size() > 0);
		lastLevel[i] = buffers[i].size() - 1;
	}
	while (true)
	{
		int maxErrorBuffer = -1;
		float maxError = -1.0f;
		for (size_t i = 0; i < lastLevel.size(); ++i)
		{
			if (lastLevel[i] < 0)
			{
				continue;
			}
			//这里有点费解,但又懒得解释
			if (lastLevel[i] == buffers[i].size() - 1)
			{
				maxErrorBuffer = i;
				maxError = FLT_MAX;
			}
			else if (buffers[i][lastLevel[i] + 1].maxError > maxError)
			{
				maxErrorBuffer = i;
				maxError = buffers[i][lastLevel[i] + 1].maxError;
			}
		}
		if (maxErrorBuffer < 0)
		{
			break;
		}
		//填充顶点
		grp::LodIndices& lodIndices = buffers[maxErrorBuffer][lastLevel[maxErrorBuffer]];
		for (size_t i = 0; i < lodIndices.indices.size(); ++i)
		{
			int index = lodIndices.indices[i];
			if (vertexMap.find(index) == vertexMap.end())
			{
				vertexMap.insert(std::make_pair(index, newIndex));
				++newIndex;
			}
		}
		--lastLevel[maxErrorBuffer];
	}
	//顶点重新排序
	std::vector<ExportVertex> sorted(vertexMap.size());
	for (std::map<int, int>::iterator iterMap = vertexMap.begin();
		iterMap != vertexMap.end();
		++iterMap)
	{
		assert(iterMap->second < sorted.size());
		sorted[iterMap->second] = exportVertices[iterMap->first];
	}
	//整理index buffer
	for (size_t bufferIndex = 0; bufferIndex < buffers.size(); ++bufferIndex)
	{
		std::vector<grp::LodIndices>& buffer = buffers[bufferIndex];
		for (size_t levelIndex = 0; levelIndex < buffer.size(); ++levelIndex)
		{
			grp::LodIndices& lodIndice = buffer[levelIndex];
			lodIndice.maxIndex = 0;
			for (size_t indexIndex = 0; indexIndex < lodIndice.indices.size(); ++indexIndex)
			{
				grp::Index32& index = lodIndice.indices[indexIndex];
				assert(vertexMap.find(index) != vertexMap.end());
				index = vertexMap[index];
				if (index > lodIndice.maxIndex)
				{
					lodIndice.maxIndex = index;
				}
			}

		}
	}
	//整理冗余关系
	for (size_t vertexIndex = 0; vertexIndex < sorted.size(); ++vertexIndex)
	{
		ExportVertex& vertex = sorted[vertexIndex];
		std::map<int, int>::iterator found = vertexMap.find(vertex.copyPos);
		if (found != vertexMap.end())
		{
			vertex.copyPos = found->second;
		}
		found = vertexMap.find(vertex.copyNormal);
		if (found != vertexMap.end())
		{
			vertex.copyNormal = found->second;
		}
	}
	//纠正冗余关系,保证copyPos和copyNormal总是小于顶点下标
	for (size_t vertexIndex = 0; vertexIndex < sorted.size(); ++vertexIndex)
	{
		ExportVertex& vertex = sorted[vertexIndex];
		if (vertex.copyPos >= 0)
		{
			changeCopyPos(sorted, vertexIndex, vertex.copyPos);
		}
		if (vertex.copyNormal >= 0)
		{
			changeCopyNormal(sorted, vertexIndex, vertex.copyNormal);
		}
	}
	exportVertices.swap(sorted);

	return true;
}
示例#10
0
void PreviewGenerator::GetClsidsFromExt(CString ext, std::vector<CLSID> &retVal)
{
	std::vector<CLSID> res;
	DWORD size = 1024;
	TCHAR buff[1024];
	LPCWSTR extra = L"{8895B1C6-B41F-4C1C-A562-0D564250836F}";
	CString cs = L"";
	cs.Format(L".%s", ext);
	HRESULT hr = AssocQueryString(ASSOCF_VERIFY, ASSOCSTR_SHELLEXTENSION, cs, extra, buff, &size);
	if (hr == S_OK)
	{
		CLSID cls;
		CLSIDFromString(buff, &cls);
		res.push_back(cls);
	}
	extra = L"{BB2E617C-0920-11d1-9A0B-00C04FC2D6C1}";
	hr = AssocQueryString(ASSOCF_VERIFY, ASSOCSTR_SHELLEXTENSION, cs, extra, buff, &size);
	if (hr == S_OK)
	{
		CLSID cls;
		CLSIDFromString(buff, &cls);
		std::vector<CLSID>::iterator it = find(res.begin(), res.end(), cls);
		if (it == res.end())
			res.push_back(cls);
	}
	extra = L"{e357fccd-a995-4576-b01f-234630154e96}";
	hr = AssocQueryString(ASSOCF_VERIFY, ASSOCSTR_SHELLEXTENSION, cs, extra, buff, &size);
	if (hr == S_OK)
	{
		CLSID cls;
		CLSIDFromString(buff, &cls);
		std::vector<CLSID>::iterator it = find(res.begin(), res.end(), cls);
		if (it == res.end())
			res.push_back(cls);
	}
	//extra = L"{534A1E02-D58F-44f0-B58B-36CBED287C7C}";
	//CLSID cls;
	//CLSIDFromString(extra, &cls);
	//res.push_back(cls);
	//hr = AssocQueryString(ASSOCF_VERIFY, ASSOCSTR_SHELLEXTENSION, cs, extra, buff, &size);
	//if (hr == S_OK)
	//{
	//	std::vector<CString>::iterator it = find(res.begin(), res.end(), buff);
	//	if (it == res.end())
	//		res.push_back(buff);
	//}
	
	PERCEIVED     ptype;
	PERCEIVEDFLAG pflag;
	PWSTR         ppszType;
	cs = L"";
	WCHAR wcData[MAX_PATH];
	LONG cData = sizeof(wcData);
	cs.Format(L".%s", ext);
	hr = RegQueryValue(HKEY_CLASSES_ROOT, cs, wcData, &cData);
	if (hr == S_OK)
	{
		cs.Format(L"%s\\shellex\\{8895b1c6-b41f-4c1c-a562-0d564250836f}", wcData);
		cData = sizeof(wcData);
		hr = RegQueryValue(HKEY_CLASSES_ROOT, cs, wcData, &cData);
		if (hr == S_OK)
		{
			CLSID cls;
			CLSIDFromString(wcData, &cls);
			res.push_back(cls);
		}
	}

	cs.Format(L".%s", ext);
	hr = AssocGetPerceivedType(cs, &ptype, &pflag, &ppszType);
	if (hr == S_OK)
	{
		cs.Format(L"SystemFileAssociations\\%s\\ShellEx\\{e357fccd-a995-4576-b01f-234630154e96}", ppszType);
		hr = RegQueryValue(HKEY_CLASSES_ROOT, cs, wcData, &cData);
		if (hr == S_OK)
		{
			CLSID cls;
			CLSIDFromString(buff, &cls);
			std::vector<CLSID>::iterator it = find(res.begin(), res.end(), cls);
			if (it == res.end())
				res.push_back(cls);
		}

		cs.Format(L"SystemFileAssociations\\%s\\ShellEx\\{BB2E617C-0920-11d1-9A0B-00C04FC2D6C1}", ppszType);
		hr = RegQueryValue(HKEY_CLASSES_ROOT, cs, wcData, &cData);
		if (hr == S_OK)
		{
			CLSID cls;
			CLSIDFromString(buff, &cls);
			std::vector<CLSID>::iterator it = find(res.begin(), res.end(), cls);
			if (it == res.end())
				res.push_back(cls);
		}
		cs.Format(L"SystemFileAssociations\\%s\\ShellEx\\ContextMenuHandlers\\ShellVideoSlideshow", ppszType);
		hr = RegQueryValue(HKEY_CLASSES_ROOT, cs, wcData, &cData);
		if (hr == S_OK)
		{
			CLSID cls;
			CLSIDFromString(buff, &cls);
			std::vector<CLSID>::iterator it = find(res.begin(), res.end(), cls);
			if (it == res.end())
				res.push_back(cls);
		}
	}

	retVal.swap(res);
}
示例#11
0
 void set_killmask(std::vector<int> killmask_in)
 {
   killmask.swap(killmask_in);
   dedisp_error error = dedisp_set_killmask(plan,&killmask[0]);
   ErrorChecker::check_dedisp_error(error,"set_killmask");
 }
示例#12
0
	void iter_swap(std::vector<aItem>::iterator a, std::vector<aItem>::iterator b) {
		a->swap(*b);
	};
template <class T> void swap(std::vector<T>& x, std::vector<T>& y)
{
    x.swap(y);
}
示例#14
0
static void LoadFileStateData(const std::string& filename, std::vector<u8>& ret_data)
{
	Flush();
	File::IOFile f(filename, "rb");
	if (!f)
	{
		Core::DisplayMessage("State not found", 2000);
		return;
	}

	StateHeader header;
	f.ReadArray(&header, 1);

	if (memcmp(SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID().c_str(), header.gameID, 6))
	{
		Core::DisplayMessage(StringFromFormat("State belongs to a different game (ID %.*s)",
			6, header.gameID), 2000);
		return;
	}

	std::vector<u8> buffer;

	if (header.size != 0) // non-zero size means the state is compressed
	{
		Core::DisplayMessage("Decompressing State...", 500);

		buffer.resize(header.size);

		lzo_uint i = 0;
		while (true)
		{
			lzo_uint32 cur_len = 0;  // number of bytes to read
			lzo_uint new_len = 0;  // number of bytes to write

			if (!f.ReadArray(&cur_len, 1))
				break;

			f.ReadBytes(out, cur_len);
			const int res = lzo1x_decompress(out, cur_len, &buffer[i], &new_len, nullptr);
			if (res != LZO_E_OK)
			{
				// This doesn't seem to happen anymore.
				PanicAlertT("Internal LZO Error - decompression failed (%d) (%li, %li) \n"
					"Try loading the state again", res, i, new_len);
				return;
			}

			i += new_len;
		}
	}
	else // uncompressed
	{
		const size_t size = (size_t)(f.GetSize() - sizeof(StateHeader));
		buffer.resize(size);

		if (!f.ReadBytes(&buffer[0], size))
		{
			PanicAlert("wtf? reading bytes: %i", (int)size);
			return;
		}
	}

	// all good
	ret_data.swap(buffer);
}
示例#15
0
  void sort() {
    sort_arg_t *thread_data;

    //          struct timeval t1, t2;
    //          gettimeofday(&t1, nullptr);

    if (thread_count == 1) {
      std::sort(data->begin(), data->end());
    }
    // divide input data on threads for sorting
    else {
      pthread_t *threads = new pthread_t[thread_count];
      thread_data = new sort_arg_t[thread_count];

      size_t begin = 0;
      size_t per_thread = data->size() / thread_count;
      size_t remainder = data->size() - per_thread * thread_count;

      for (int i = 0; i < thread_count; i++) {
        size_t size = per_thread + (i < remainder ? 1 : 0);
        thread_data[i].data = data;
        thread_data[i].begin = begin;
        thread_data[i].end = begin + size;
        begin += size;
      }

      for (int i = 0; i < thread_count; i++) {
        pthread_create(&threads[i], nullptr, thunk<ParallelSort, &ParallelSort::sort_thread>, new std::pair<void *, void *>(this, &thread_data[i]));
      }

      for (int i = 0; i < thread_count; i++) {
        pthread_join(threads[i], nullptr);
      }

      delete threads;
    }

    //          gettimeofday(&t2, nullptr);
    //          printf("%f,", t2.tv_sec + (double)t2.tv_usec / 1000000 - t1.tv_sec - (double)t1.tv_usec / 1000000);
    //          gettimeofday(&t1, nullptr);

    if (thread_count == 1) {

    }
    // uses a single 2-way merge to merge the two sorted parts
    else if (thread_count == 2) {
      merge_arg_t a, b;
      a.data = thread_data[0].data;
      a.begin = thread_data[0].begin;
      a.end = thread_data[0].end;
      a.delete_data_when_done = false;

      b.data = thread_data[1].data;
      b.begin = thread_data[1].begin;
      b.end = thread_data[1].end;
      b.delete_data_when_done = false;

      std::vector<T> *out = ParallelSort::merge_sorted(a, b);
      data->swap(*out);
      delete out;
    }

    // uses a single n-way merge to merge the sorted parts.
    // this is about 2x slower than the solution below
    //          else {
    //                  std::vector<T> *out = new std::vector<T>();
    //                  merge_data_t d;
    //
    //                  std::priority_queue<merge_data_t> heap;
    //
    //                  for (int i = 0; i < thread_count; i++) {
    //                          d.pos = thread_data[i].begin;
    //                          d.value = (*(thread_data[i].data))[d.pos];
    //                          d.slice = i;
    //                          heap.push(d);
    //                  }
    //
    //                  while (heap.size() > 0) {
    //                          d = heap.top();
    //                          heap.pop();
    //
    //                          out->push_back(d.value);
    //
    //                          d.pos++;
    //                          if (d.pos < thread_data[d.slice].end) {
    //                                  d.value = (*(thread_data[d.slice].data))[d.pos];
    //                                  heap.push(d);
    //                          }
    //                  }
    //                  data->swap(*out);
    //                  delete out;
    //          }

    // uses threaded 2-way merges to merge pairs of sorted parts until
    // only one big sorted part is left
    else {
      pthread_mutex_init(&parts_mutex, nullptr);
      pthread_mutex_init(&parts_exist_mutex, nullptr);

      size_t merge_thread_count = thread_count / 2;

      if (merge_thread_count < 2) {
        merge_thread_count = 2;
      }

      remaining_parts = 0;

      for (int i = 0; i < thread_count; i++) {
        merge_arg_t a;
        a.data = thread_data[i].data;
        a.begin = thread_data[i].begin;
        a.end = thread_data[i].end;
        a.delete_data_when_done = false;
        pending_parts.push(a);
        remaining_parts++;
      }

      pthread_mutex_lock(&parts_exist_mutex);

      pthread_t *threads = new pthread_t[merge_thread_count];

      for (int i = 0; i < merge_thread_count; i++) {
        pthread_create(&threads[i], nullptr, thunk<ParallelSort, &ParallelSort::merge_thread>, new std::pair<void *, void *>(this, NULL));
      }

      for (int i = 0; i < merge_thread_count; i++) {
        pthread_join(threads[i], nullptr);
      }

      delete threads;
      pthread_mutex_destroy(&parts_mutex);
      pthread_mutex_destroy(&parts_exist_mutex);

      merge_arg_t res = pending_parts.front();
      data->swap(*res.data);
      delete res.data;
    }

    //          gettimeofday(&t2, nullptr);
    //          printf("%f\n", t2.tv_sec + (double)t2.tv_usec / 1000000 - t1.tv_sec - (double)t1.tv_usec / 1000000);

    if (thread_count > 1) {
      delete thread_data;
    }
  }
示例#16
0
			unique_connections(my_type&& My_){Connections.swap(My_.Connections);}
示例#17
0
			operators_found(operators_found &&other) : operators_found() {
				quotes.swap(other.quotes);
				negative.swap(other.negative);
			}
示例#18
0
			const my_type& operator=(my_type&& My_){
				hmLib_assert(Connections.size() == 0, inquiry_exception, "Connections already have a connection");
				Connections.swap(My_.Connections);
				return *this;
			}
 void swap(rmq_support_sparse_table& rm) {
     std::swap(m_k, rm.m_k);
     m_table.swap(rm.m_table);
 }
示例#20
0
void
Observers::getReapedSlaves(std::vector<int>& d)
{
    IceUtil::Mutex::Lock sync(_reapedMutex);
    d.swap(_reaped);
}
inline void yet_another_watershed( const volume_ptr<ID>& seg_ptr,
                                   const region_graph_ptr<ID,F> rg_ptr,
                                   std::vector<std::size_t>& counts,
                                   const L& lowl)
{
    F low = static_cast<F>(lowl);

    std::vector<std::size_t> new_counts({0});
    std::vector<ID>          remaps(counts.size());

    zi::disjoint_sets<ID>    sets(counts.size());
    std::vector<F>           maxs(counts.size());


    region_graph<ID,F>& rg  = *rg_ptr;

    ID next_id = 1;
    ID merged = 0;


    for ( auto& it: rg )
    {
        if ( std::get<0>(it) <= low )
        {
            break;
        }

        ID s1 = std::get<1>(it);
        ID s2 = std::get<2>(it);

        F f = std::get<0>(it);

        if ( s1 && s2 )
        {
            if ( (remaps[s1] == 0) || (remaps[s2] == 0) )
            {
                if ( remaps[s1] == 0 )
                {
                    std::swap(s1,s2);
                }

                if ( remaps[s1] == 0 )
                {
                    maxs[next_id] = f;
                    remaps[s1] = remaps[s2] = next_id;
                    new_counts.push_back(counts[s1]+counts[s2]);
                    ++next_id;
                }
                else
                {
                    ID actual = sets.find_set(remaps[s1]);
                    remaps[s2] = remaps[s1];
                    new_counts[actual] += counts[s2];
                }
            }
            else
            {
                ID a1 = sets.find_set(remaps[s1]);
                ID a2 = sets.find_set(remaps[s2]);

                if ( 0 && a1 != a2 && ((maxs[a1]==f)||(maxs[a2]==f)) )
                {
                    ++merged;
                    new_counts[a1] += new_counts[a2];
                    new_counts[a2] = 0;
                    maxs[a1] = std::max(maxs[a1],maxs[a2]);
                    maxs[a2] = 0;
                    ID a = sets.join(a1,a2);
                    std::swap(new_counts[a], new_counts[a1]);
                    std::swap(maxs[a], maxs[a1]);
                }
            }
        }
    }

    next_id -= merged;

    std::vector<ID> remaps2(counts.size());

    next_id = 1;

    for ( ID id = 0; id < counts.size(); ++id )
    {
        ID s = sets.find_set(remaps[id]);
        if ( s && (remaps2[s]==0) )
        {
            remaps2[s] = next_id;
            new_counts[next_id] = new_counts[s];
            ++next_id;
        }
    }

    new_counts.resize(next_id);

    std::ptrdiff_t xdim = seg_ptr->shape()[0];
    std::ptrdiff_t ydim = seg_ptr->shape()[1];
    std::ptrdiff_t zdim = seg_ptr->shape()[2];

    std::ptrdiff_t total = xdim * ydim * zdim;

    ID* seg_raw = seg_ptr->data();

    for ( std::ptrdiff_t idx = 0; idx < total; ++idx )
    {
        seg_raw[idx] = remaps2[remaps[seg_raw[idx]]];
    }

    region_graph<ID,F> new_rg;

    for ( auto& it: rg )
    {
        ID s1 = remaps2[remaps[std::get<1>(it)]];
        ID s2 = remaps2[remaps[std::get<2>(it)]];

        if ( s1 != s2 && s1 && s2 )
        {
            auto mm = std::minmax(s1,s2);
            new_rg.emplace_back(std::get<0>(it), mm.first, mm.second);
        }
    }

    rg.swap(new_rg);

    counts.swap(new_counts);

    std::cout << "New count: " << counts.size() << std::endl;

    std::cout << "Done with updating the region graph, size: "
              << rg.size() << std::endl;
}
 /*! Set the imaginary part of the input signal. This part can be 
   of zero size. */
 void SetImSig(std::vector<double> &temp){temp.swap(imSig_);};
示例#23
0
void test_swap_member_vector()
{
	auto l_vec = getSourceVector();
	TEST_CODE(g_target_vector.swap(l_vec), 1);
}
 /*! Set the real part of the input signal. */
 void SetReSig(std::vector<double> &temp){temp.swap(reSig_);}; 
示例#25
0
		void swap(TreeItem& rhs) noexcept
		{
			strName.swap(rhs.strName);
			Last.swap(rhs.Last);
			std::swap(Depth, rhs.Depth);
		}
示例#26
0
// ////////////////////////////////////////////////////////////////////////////
//	CODE NOTE: To be moved into ProcessId.cpp
unsigned int ProcessNameToProcessId(const std::string &process_name,
	std::vector<ProcessId> &process_id_list, unsigned int max_count)
{
#ifdef _Windows
	unsigned int               pid_count           = 0;
	unsigned int               pid_count_allocated = 8192;
	boost::shared_array<DWORD> pid_list(new DWORD[pid_count_allocated]);

	do {
		DWORD current_size = pid_count_allocated * sizeof(DWORD);
		DWORD needed_size  = 0;
		if (!::EnumProcesses(pid_list.get(), current_size, &needed_size))
			ThrowSystemError("Call to EnumProcesses() failed");
		//	We assume that if the number of bytes used is less than the number
		//	allocated that we've received the entire list of process ids.
		//	Otherwise, we re-allocate and re-try the operation.
		if (needed_size < current_size) {
			pid_count = needed_size / sizeof(DWORD);
			break;
		}
		pid_count_allocated *= 2;
		pid_list.reset(new DWORD[pid_count_allocated]);
	} while (pid_count_allocated);

	std::vector<ProcessId> tmp_process_id_list;
	unsigned int           done_count = 0;
	unsigned int           count_1;

	for (count_1 = 0; count_1 < pid_count; ++count_1) {
		HANDLE process_handle;
		if ((process_handle = ::OpenProcess(PROCESS_SET_INFORMATION |
			PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE,
			pid_list[count_1])) != NULL) {
			//	First module is main EXE, so only need an array of one...
			HMODULE module_handle;
			DWORD   needed_size;
			if (::EnumProcessModules(process_handle, &module_handle,
				sizeof(module_handle), &needed_size) != 0) {
				char module_name[(MaxPathNameLength * 2) + 1];
				if (::GetModuleBaseName(process_handle, module_handle, module_name,
					sizeof(module_name) - 1) != 0) {
					if (!stricmp(process_name.c_str(), module_name)) {
						try {
							tmp_process_id_list.push_back(pid_list[count_1]);
							++done_count;
						}
						catch (...) {
							::CloseHandle(process_handle);
							throw;
						}
					}
				}
			}
			::CloseHandle(process_handle);
			if (max_count && (done_count >= max_count))
				break;
		}
	}

	if (!tmp_process_id_list.size())
		ThrowException("Function 'ProcessNameToProcessId()' was unable to "
			"locate a process named '" + process_name + "'.");

	process_id_list.swap(tmp_process_id_list);

	return(static_cast<unsigned int>(process_id_list.size()));
#else
	ThrowException("Function 'ProcessNameToProcessId()' not yet supported "
		"under this operating system.");

	return(0);
#endif // #ifdef _Windows
}
示例#27
0
 void get_sorted(std::vector<T>& v) const {
   std::vector<T> vec(data_);
   std::sort(vec.begin(), vec.end(), comp_);
   v.swap(vec);
 }
示例#28
0
		void swap(ModesExts& other)
		{
			modelist.swap(other.modelist);
			extlist.swap(other.extlist);
		}
示例#29
0
文件: match.cpp 项目: GEO-IASS/SIFT
void match::domatch(std::vector<SamePoint>& resultData)
{
	const int nBlockSize = 512;
	int scale = 1;
	int nx1, ny1, nx2, ny2, nband1, nband2;
	uchar *pBuf = NULL;
	m_pImage->Open(_bstr_t(m_szPathNameL), modeRead);
	m_pImage->GetCols(&nx1);
	m_pImage->GetRows(&ny1);
	m_pImage->GetBandNum(&nband1);
	m_pImage->Close();
	m_pImage->Open(_bstr_t(m_szPathNameR), modeRead);
	m_pImage->GetCols(&nx2);
	m_pImage->GetRows(&ny2);
	m_pImage->GetBandNum(&nband2);
	m_pImage->Close();
	int mincr = /*max(max(max(nx1, ny1), nx2),ny2)*/(nx1+nx2+ny1+ny2)/4;
	while(mincr/scale >1024)
	{
		scale *= 2;
	}
	int nxsize1 = nx1/scale;
	int nysize1 = ny1/scale;
	int nxsize2 = nx2/scale;
	int nysize2 = ny2/scale;

	m_pImage->Open(_bstr_t(m_szPathNameL), modeRead);
	pBuf = new uchar[nxsize1*nysize1*nband1];
	m_pImage->ReadImg(0, 0, nx1, ny1, pBuf, nxsize1, nysize1, nband1, 0, 0, nxsize1, nysize1, -1, 0);
	m_pImage->Close();
	m_pImage->CreateImg(_bstr_t("templ.tif"), modeCreate, nxsize1, nysize1, Pixel_Byte, nband1, BIL, 0, 0, 1);
	m_pImage->WriteImg(0, 0, nxsize1, nysize1, pBuf, nxsize1, nysize1, nband1, 0, 0, nxsize1, nysize1, -1, 0);
	m_pImage->Close();
	delete [] pBuf;
	

	m_pImage->Open(_bstr_t(m_szPathNameR), modeRead);
	pBuf = new uchar[nxsize2*nysize2*nband2];
	m_pImage->ReadImg(0, 0, nx2, ny2, pBuf, nxsize2, nysize2, nband2, 0, 0, nxsize2, nysize2, -1, 0);
	m_pImage->Close();
	m_pImage->CreateImg(_bstr_t("tempr.tif"), modeCreate, nxsize2, nysize2, Pixel_Byte, nband2, BIL, 0, 0, 1);
	m_pImage->WriteImg(0, 0, nxsize2, nysize2, pBuf, nxsize2, nysize2, nband2, 0, 0, nxsize2, nysize2, -1, 0);
	m_pImage->Close();
	delete []pBuf;
	pBuf = NULL;

	sl.fetchFeatures("templ.tif");
	sr.fetchFeatures("tempr.tif");

	/*sl.fetchFeatures(m_szPathNameL);
	sr.fetchFeatures(m_szPathNameR);*/

	Keypoint** nbrs;
	kd_node* kd_root;
	int nsize = sl.m_listKeyPoint.size();
	int nsize2 = sr.m_listKeyPoint.size();
	Keypoint* feat1 = (Keypoint*)malloc(nsize*sizeof(Keypoint));
	std::list<Keypoint>::iterator temIte = sl.m_listKeyPoint.begin();
	int i = 0;
	while(temIte != sl.m_listKeyPoint.end())
	{
		feat1[i] = *temIte;
		++i;
		++temIte;
	}
	sl.m_listKeyPoint.clear();
	Keypoint* feat2 = (Keypoint*)malloc(nsize2*sizeof(Keypoint));
	temIte = sr.m_listKeyPoint.begin();
	i = 0;
	while(temIte != sr.m_listKeyPoint.end())
	{
		feat2[i] = *temIte;
		++i;
		++temIte;
	}
	sr.m_listKeyPoint.clear();

	kd_root = kdtree_build(feat2, nsize2);
	int k = 0;
	double d0, d1;
	Keypoint* feat;
	int matchnum = 0;

	std::vector<SamePoint> sp;
	for (i = 0; i < nsize; ++i)
	{
		feat = feat1+i;
		k = kdtree_bbf_knn(kd_root, feat, 2, &nbrs, KDTREE_BBF_MAX_NN_CHKS);
		if (k == 2)
		{
			d0 = descr_dist_sq(feat, nbrs[0]);
			d1 = descr_dist_sq(feat, nbrs[1]);
			if (d0 < d1*NN_SQ_DIST_RATIO_THR)
			{
				sp.push_back(SamePoint(feat->dx, feat->dy, nbrs[0]->dx, nbrs[0]->dy));
				++matchnum;
			}
		}
		free(nbrs);
	}
	kdtree_release(kd_root);

	free(feat1);
	free(feat2);
	feat1 = NULL;
	feat2 = NULL;


	std::vector<double> matParameters;
	MatParamEstimator mpEstimator(5);
	int numForEstimate = 3;

	mpEstimator.leastSquaresEstimate(sp, matParameters);

	double usedData = Ransac<SamePoint, double>::compute(matParameters, &mpEstimator, sp, numForEstimate, resultData);
	sp.swap(std::vector<SamePoint>());
	resultData.swap(std::vector<SamePoint>());
	
	Pt lLeftTop(0, 0);
	Pt lRightBottom(nx1, ny1);
	double a = matParameters[0];
	double b = matParameters[1];
	double c = matParameters[2]*scale;
	double d = matParameters[3];
	double e = matParameters[4];
	double f = matParameters[5]*scale;

	std::list<Block> listDataBlock;
	for (int y = 0; y < ny1;)
	{
		if (y+nBlockSize < ny1)
		{
			for (int x = 0; x < nx1;)
			{
				if (x+nBlockSize < nx1)
				{
					Rec rect(a*x+b*y+c, a*(x+nBlockSize)+b*y+c, d*x+e*y+f, d*x+e*(y+nBlockSize)+f);
					if (rect.Intersects(Rec(0, nx2, 0, ny2)))
					{
						listDataBlock.push_back(Block(NULL, x, y, nBlockSize, nBlockSize));
					}
					x += nBlockSize;
				}
				else
				{
					Rec rect(a*x+b*y+c, a*nx1+b*y+c, d*x+e*y+f, d*x+e*(y+nBlockSize)+f);
					if (rect.Intersects(Rec(0, nx2, 0, ny2)))
					{
						listDataBlock.push_back(Block(NULL, x, y, nx1-x, nBlockSize));
					}
					x = nx1;
				}
			}
			y += nBlockSize;
		}
		else
		{
			for (int x = 0; x < nx1;)
			{
				if (x+nBlockSize < nx1)
				{
					Rec rect(a*x+b*y+c, a*(x+nBlockSize)+b*y+c, d*x+e*y+f, d*x+e*ny1+f);
					if (rect.Intersects(Rec(0, nx2, 0, ny2)))
					{
						listDataBlock.push_back(Block(NULL, x, y, nBlockSize, ny1-y));
					}
					x += nBlockSize;
				}
				else
				{
					Rec rect(a*x+b*y+c, a*nx1+b*y+c, d*x+e*y+f, d*x+e*ny1+f);
					if (rect.Intersects(Rec(0, nx2, 0, ny2)))
					{
						listDataBlock.push_back(Block(NULL, x, y, nx1-x, ny1-y));
					}
					x = nx1;
				}
			}
			y = ny1;
		}
	}
	int nBlockNumx = (nx2+nBlockSize-1)/nBlockSize;
	int nBlockNumy = (ny2+nBlockSize-1)/nBlockSize;
	int nBlockNum = nBlockNumx*nBlockNumy;
	std::vector<RBTree> vecKDTree(nBlockNum);
	std::list<Block>::iterator blockIte = listDataBlock.begin();
	m_pImage->Open(_bstr_t(m_szPathNameL), modeRead);
	m_pImage2->Open(_bstr_t(m_szPathNameR), modeRead);
	int countblock = 0;

	std::list<SamePoint> listSP;
	std::vector<Keypoint> feature;
	std::vector<Keypoint> feature2;
	while(blockIte != listDataBlock.end())
	{
		pBuf = new uchar[blockIte->nXSize*blockIte->nYSize*nband1];
		m_pImage->ReadImg(blockIte->nXOrigin, blockIte->nYOrigin, 
			blockIte->nXOrigin+blockIte->nXSize, blockIte->nYOrigin+blockIte->nYSize, pBuf,
			blockIte->nXSize, blockIte->nYSize, nband1, 0, 0,
			blockIte->nXSize, blockIte->nYSize, -1, 0);
		pixel_t* p = new pixel_t[blockIte->nXSize*blockIte->nYSize];
		for (int y = 0; y < blockIte->nYSize; ++y)
		{
			for (int x = 0, m = 0; x < blockIte->nXSize*nband1; x += nband1, ++m)
			{
				double sum = 0;
				for (int n = 0; n < nband1; ++n)
				{
					sum += pBuf[y*blockIte->nXSize*nband1+x+n];
				}
				p[y*blockIte->nXSize+m] = sum/(nband1*225.0);
			}
		}
		delete []pBuf;
		pBuf = NULL;
		sift(p, feature, blockIte->nXSize, blockIte->nYSize);
		p = NULL;
		std::vector<Keypoint>::iterator feaIte = feature.begin();
		int count = 0;
		while(feaIte != feature.end())
		{
			std::cout<<countblock<<"/"<<listDataBlock.size()<<":"<<count<<"/"<<feature.size()<<":"<<listSP.size()<<std::endl;
			++count;
			feaIte->dx += blockIte->nXOrigin;
			feaIte->dy += blockIte->nYOrigin;
			int calx = int(feaIte->dx*a+feaIte->dy*b+c);
			int caly = int(feaIte->dx*d+feaIte->dy*e+f);
			int idx = calx/nBlockSize;
			int idy = caly/nBlockSize;
			if (idx >= nBlockNumx || idy >= nBlockNumy)
			{
				++feaIte;
				continue;
			}
			int nBlockIndex = idy*nBlockNumx+idx;
			if (vecKDTree[nBlockIndex].num != 0 && vecKDTree[nBlockIndex].num < 50)
			{
				++feaIte;
				continue;
			}
			if (vecKDTree[nBlockIndex].node == NULL)
			{
				int xo = idx*nBlockSize;
				int yo = idy*nBlockSize;
				int xsize = nBlockSize;
				int ysize = nBlockSize;
				if (idx == nBlockNumx-1)
				{
					xsize = nx2%nBlockSize;
					if (xsize == 0)
					{
						xsize = nBlockSize;
					}
				}
				if (idy == nBlockNumy-1)
				{
					ysize = ny2%nBlockSize;
					if (ysize == 0)
					{
						ysize = nBlockSize;
					}
				}
				pBuf = new uchar[xsize*ysize*nband2];
				m_pImage2->ReadImg(xo, yo, xo+xsize, yo+ysize, pBuf, xsize, ysize, nband2, 0, 0, xsize, ysize, -1, 0);
				p = new pixel_t[xsize*ysize];
				for(int y = 0; y < ysize; ++y)
				{
					for (int x = 0, m = 0; x < xsize*nband2; x += nband2, ++m)
					{
						double sum = 0;
						for (int n = 0; n < nband2; ++n)
						{
							sum += pBuf[y*xsize*nband2+x+n];
						}
						p[y*xsize+m] = sum/(nband2*255.0);
					}
				}
				delete []pBuf;
				pBuf = NULL;
				sift(p, feature2, xsize, ysize);
				p = NULL;
				int nf2 = feature2.size();
				vecKDTree[nBlockIndex].num = nf2;
				if (nf2 < 50)
				{
					++feaIte;
					continue;
				}
				feat2 = (Keypoint*)malloc(nf2*sizeof(Keypoint));
				std::vector<Keypoint>::iterator kIte2 = feature2.begin();
				i = 0;
				while(kIte2 != feature2.end())
				{
					kIte2->dx += xo;
					kIte2->dy += yo;
					feat2[i] = *kIte2;
					++i;
					++kIte2;
				}
				feature2.swap(std::vector<Keypoint>());
				kd_root = kdtree_build(feat2, nf2);
				vecKDTree[nBlockIndex].node = kd_root;
				vecKDTree[nBlockIndex].feature = feat2;
			}
			k = kdtree_bbf_knn(vecKDTree[nBlockIndex].node, &(*feaIte), 2, &nbrs, KDTREE_BBF_MAX_NN_CHKS);
			if (k == 2)
			{
				d0 = descr_dist_sq(&(*feaIte), nbrs[0]);
				d1 = descr_dist_sq(&(*feaIte), nbrs[1]);
				if (d0 < d1*NN_SQ_DIST_RATIO_THR)
				{
					listSP.push_back(SamePoint(feaIte->dx, feaIte->dy, nbrs[0]->dx, nbrs[0]->dy));
				}
			}
			free(nbrs);
			++feaIte;
		}
		feature.swap(std::vector<Keypoint>());
		std::vector<RBTree>::iterator kdIte = vecKDTree.begin();
		while(kdIte != vecKDTree.end())
		{
			if (kdIte->node != NULL)
			{
				free(kdIte->node);
				kdIte->node = NULL;
				free(kdIte->feature);
				kdIte->feature = NULL;
			}
			++kdIte;
		}
		++countblock;
		++blockIte;
	}
	m_pImage->Close();
	m_pImage2->Close();
	std::vector<SamePoint> vecsp(std::make_move_iterator(std::begin(listSP)), std::make_move_iterator(std::end(listSP)));
	listSP.clear();
	sp.swap(vecsp);

	mpEstimator.leastSquaresEstimate(sp, matParameters);

	if (sp.size() < 500)
	{
		usedData = Ransac<SamePoint, double>::compute(matParameters, &mpEstimator, sp, numForEstimate, resultData);
	}
	else
	{
		usedData = Ransac<SamePoint, double>::compute(matParameters, &mpEstimator, sp, numForEstimate, 0.5, 0.8, resultData);
	}
	std::cout<<usedData<<":"<<resultData.size()<<std::endl;
	sp.swap(std::vector<SamePoint>());
	resultData.swap(std::vector<SamePoint>());


	a = matParameters[0];
	b = matParameters[1];
	c = matParameters[2];
	d = matParameters[3];
	e = matParameters[4];
	f = matParameters[5];


	//mosaic
	Pt calrLeftTop;
	Pt calrRightBottom;
	calrLeftTop.x = lLeftTop.x*a+lLeftTop.y*b+c;
	calrLeftTop.y = lLeftTop.x*d+lLeftTop.y*e+f;
	calrRightBottom.x = lRightBottom.x*a+lRightBottom.y*b+c;
	calrRightBottom.y = lRightBottom.x*d+lRightBottom.y*e+f;
	Rec calRight(calrLeftTop.x, calrRightBottom.x, calrLeftTop.y, calrRightBottom.y);
	calRight.extend();
	
	Rec Right(0, nx2, 0, ny2);
	Rec resultRec = Right.Union(calRight);

	Rec resultRectR = calRight.Intersected(Right);
	resultRectR.extend();

	Pt callLeftTop;
	Pt callRightBottom;
	callLeftTop.y = (d/a*resultRectR.left-resultRectR.top+f-c*d/a)/(b*d/a-e);
	callLeftTop.x = (resultRectR.left-b*callLeftTop.y-c)/a;
	callRightBottom.y = (d/a*resultRectR.right-resultRectR.bottom+f-c*d/a)/(b*d/a-e);
	callRightBottom.x = (resultRectR.right-b*callRightBottom.y-c)/a;
	Rec resultRectL(callLeftTop.x, callRightBottom.x, callLeftTop.y, callRightBottom.y);
	resultRectL.extend();

	
	
	m_pImage->CreateImg(_bstr_t("result.tif"), modeCreate, (int)resultRec.Width(), (int)resultRec.Height(), Pixel_Byte, nband1, BIL, 0, 0, 1);
	IImage* pImage = NULL;
	IImage* pImage2 = NULL;
	::CoCreateInstance(CLSID_ImageDriver, NULL, CLSCTX_ALL, IID_IImage, (void**)&pImage);
	::CoCreateInstance(CLSID_ImageDriver, NULL, CLSCTX_ALL, IID_IImage, (void**)&pImage2);
	pImage->Open(_bstr_t(m_szPathNameR), modeRead);
	pBuf = new uchar[nx2*nBlockSize*nband2];
	for (int i = 0; i < ny2;)
	{
		if (i + nBlockSize < ny2)
		{
			pImage->ReadImg(0, i, nx2, i+nBlockSize, pBuf, nx2, nBlockSize, nband2, 0, 0, nx2, nBlockSize, -1, 0);
			m_pImage->WriteImg(int(0-resultRec.left), int(i-resultRec.top), int(nx2-resultRec.left), int(i+nBlockSize-resultRec.top), pBuf, nx2, nBlockSize, nband2, 0, 0, nx2, nBlockSize, -1, 0);
			i += nBlockSize;
		}
		else
		{
			pImage->ReadImg(0, i, nx2, ny2, pBuf, nx2, nBlockSize, nband2, 0, 0, nx2, ny2-i, -1, 0);
			m_pImage->WriteImg(int(0-resultRec.left), int(i-resultRec.top), int(nx2-resultRec.left), int(ny2-resultRec.top), pBuf, nx2, nBlockSize, nband2, 0, 0, nx2, ny2-i, -1, 0);
			i = ny2;
		}
	}
	pImage->Close();
	delete []pBuf;
	pImage->Open(_bstr_t(m_szPathNameL), modeRead);
	pBuf = new uchar[nx1*nBlockSize*nband1];
	for (int i = 0; i < calRight.Height();)
	{
		if (i+nBlockSize < calRight.Height())
		{
			pImage->ReadImg(0, i, nx1, i+nBlockSize, pBuf, nx1, nBlockSize, nband1, 0, 0, nx1, nBlockSize, -1, 0);
			m_pImage->WriteImg(int(calRight.left-resultRec.left), int(calRight.top+i-resultRec.top), int(calRight.right-resultRec.left), int(calRight.top+i+nBlockSize-resultRec.top), pBuf, nx1, nBlockSize, nband1, 0, 0, nx1, nBlockSize, -1, 0);
			i += nBlockSize;
		}
		else
		{
			pImage->ReadImg(0, i, nx1, ny1, pBuf, nx1, nBlockSize, nband1, 0, 0, nx1, ny1-i, -1, 0);
			m_pImage->WriteImg(int(calRight.left-resultRec.left), int(calRight.top+i-resultRec.top), int(calRight.right-resultRec.left), int(calRight.bottom-resultRec.top), pBuf, nx1, nBlockSize, nband1, 0, 0, nx1, ny1-i, -1, 0);
			i = (int)calRight.Height();
		}
	}
	pImage->Close();
	delete []pBuf;
	pBuf = NULL;
	m_pImage->Close();
	
	pImage->Open(_bstr_t(m_szPathNameL), modeRead);
	pImage2->Open(_bstr_t(m_szPathNameR), modeRead);
	m_pImage->Open(_bstr_t("result.tif"), modeReadWrite);
	pBuf = new uchar[nband1*(int)resultRectR.Width()*(int)resultRectR.Height()];
	m_pImage->ReadImg(int(resultRectR.left-resultRec.left), int(resultRectR.top-resultRec.top), 
		int(resultRectR.right-resultRec.left), int(resultRectR.bottom-resultRec.top), pBuf, (int)resultRectR.Width(),
		(int)resultRectR.Height(), nband1, 0, 0, (int)resultRectR.Width(), (int)resultRectR.Height(), -1, 0);
	uchar* pBufl = new uchar[nband1*(int)resultRectL.Width()*(int)resultRectL.Height()];
	pImage->ReadImg((int)resultRectL.left, (int)resultRectL.top, (int)resultRectL.right, (int)resultRectL.bottom,
		pBufl, (int)resultRectL.Width(), (int) resultRectL.Height(), nband1, 0, 0, (int)resultRectL.Width(), 
		(int)resultRectL.Height(), -1, 0);
	uchar* pBufr = new uchar[nband2*(int)resultRectR.Width()*(int)resultRectR.Height()];
	pImage2->ReadImg((int)resultRectR.left, (int)resultRectR.top, (int)resultRectR.right, (int)resultRectR.bottom, 
		pBufr, (int)resultRectR.Width(), (int)resultRectR.Height(), nband2, 0, 0, (int)resultRectR.Width(), 
		(int)resultRectR.Height(), -1, 0);
	
	double lx, ly;
	for (int y = 0; y < (int)resultRectR.Height(); ++y)
	{
		for (int x = 0; x < (int)resultRectR.Width()*nband1; x += nband1)
		{
			ly = (d/a*(x+resultRectR.left)-(y+resultRectR.top)+f-c*d/a)/(b*d/a-e);
			lx = ((x+resultRectR.left)-b*ly-c)/a;
			if (ly < resultRectL.top || lx < resultRectL.left)
			{
				continue;
			}
			if (pBufl[(int)(ly-resultRectL.top)*(int)resultRectL.Width()*nband1+(int)(lx-resultRectL.left)] < 20
				&& pBufl[(int)(ly-resultRectL.top)*(int)resultRectL.Width()*nband1+(int)(lx-resultRectL.left)+1] < 20
				&& pBufl[(int)(ly-resultRectL.top)*(int)resultRectL.Width()*nband1+(int)(lx-resultRectL.left)+2] < 20)
			{
				for (int n = 0; n < nband2; ++n)
				{
					pBuf[y*(int)resultRectR.Width()*nband1+x+n] = pBufr[y*(int)resultRectR.Width()*nband2+x+n];
				}
			}
			else if (pBufr[y*(int)resultRectR.Width()*nband1+x] < 20
				&& pBufr[y*(int)resultRectR.Width()*nband1+x+1]<20
				&& pBufr[y*(int)resultRectR.Width()*nband1+x+2]<20)
			{
				for (int n = 0; n < nband1; ++n)
				{
					pBuf[y*(int)resultRectR.Width()*nband1+x+n] = 
						pBufl[(int)(ly-resultRectL.top)*(int)resultRectL.Width()*nband1+(int)(lx-resultRectL.left)+n];
				}
			}
			else
			{
				for (int n = 0; n < nband1; ++n)
				{
					pBuf[y*(int)resultRectR.Width()*nband1+x+n] = 
						(pBufl[(int)(ly-resultRectL.top)*(int)resultRectL.Width()*nband1+(int)(lx-resultRectL.left)+n]
					+ pBufr[y*(int)resultRectR.Width()*nband2+x+n])/2;
				}
			}
		}
	}
	delete []pBufl;
	pBufl = NULL;
	delete []pBufr;
	pBufr = NULL;

	m_pImage->WriteImg(int(resultRectR.left-resultRec.left), int(resultRectR.top-resultRec.top), 
		int(resultRectR.right-resultRec.left), int(resultRectR.bottom-resultRec.top), pBuf, (int)resultRectR.Width(),
		(int)resultRectR.Height(), nband1, 0, 0, (int)resultRectR.Width(), (int)resultRectR.Height(), -1, 0);

	delete []pBuf;
	pBuf = NULL;
	m_pImage->Close();
}
template <typename PointT> void
pcl::ProgressiveMorphologicalFilter<PointT>::extract (std::vector<int>& ground)
{
  bool segmentation_is_possible = initCompute ();
  if (!segmentation_is_possible)
  {
    deinitCompute ();
    return;
  }

  // Compute the series of window sizes and height thresholds
  std::vector<float> height_thresholds;
  std::vector<float> window_sizes;
  int iteration = 0;
  float window_size = 0.0f;
  float height_threshold = 0.0f;

  while (window_size < max_window_size_)
  {
    // Determine the initial window size.
    if (exponential_)
      window_size = cell_size_ * (2.0f * std::pow (base_, iteration) + 1.0f);
    else
      window_size = cell_size_ * (2.0f * (iteration+1) * base_ + 1.0f);

    // Calculate the height threshold to be used in the next iteration.
    if (iteration == 0)
      height_threshold = initial_distance_;
    else
      height_threshold = slope_ * (window_size - window_sizes[iteration-1]) * cell_size_ + initial_distance_;

    // Enforce max distance on height threshold
    if (height_threshold > max_distance_)
      height_threshold = max_distance_;

    window_sizes.push_back (window_size);
    height_thresholds.push_back (height_threshold);

    iteration++;
  }

  // Ground indices are initially limited to those points in the input cloud we
  // wish to process
  ground = *indices_;

  // Progressively filter ground returns using morphological open
  for (int i = 0; i < window_sizes.size (); ++i)
  {
    PCL_DEBUG ("      Iteration %d (height threshold = %f, window size = %f)...",
               i, height_thresholds[i], window_sizes[i]);

    // Limit filtering to those points currently considered ground returns
    typename pcl::PointCloud<PointT>::Ptr cloud (new pcl::PointCloud<PointT>);
    pcl::copyPointCloud<PointT> (*input_, ground, *cloud);

    // Create new cloud to hold the filtered results. Apply the morphological
    // opening operation at the current window size.
    typename pcl::PointCloud<PointT>::Ptr cloud_f (new pcl::PointCloud<PointT>);
    pcl::applyMorphologicalOperator<PointT> (cloud, window_sizes[i], MORPH_OPEN, *cloud_f);

    // Find indices of the points whose difference between the source and
    // filtered point clouds is less than the current height threshold.
    std::vector<int> pt_indices;
    for (boost::int32_t p_idx = 0; p_idx < ground.size (); ++p_idx)
    {
      float diff = cloud->points[p_idx].z - cloud_f->points[p_idx].z;
      if (diff < height_thresholds[i])
        pt_indices.push_back (ground[p_idx]);
    }

    // Ground is now limited to pt_indices
    ground.swap (pt_indices);

    PCL_DEBUG ("ground now has %d points\n", ground.size ());
  }

  deinitCompute ();
}