示例#1
0
void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player,
    std::wstring const& wsearchedname, uint32 listfrom, uint8 levelmin, uint8 levelmax, uint8 usable,
    uint32 inventoryType, uint32 itemClass, uint32 itemSubClass, uint32 quality,
    uint32& count, uint32& totalcount)
{
    int loc_idx = player->GetSession()->GetSessionDbLocaleIndex();
    int locdbc_idx = player->GetSession()->GetSessionDbcLocale();

    for (AuctionEntryMap::const_iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr)
    {
        AuctionEntry* Aentry = itr->second;
        Item* item = sAuctionMgr->GetAItem(Aentry->itemGUIDLow);
        if (!item)
            continue;

        ItemTemplate const* proto = item->GetTemplate();

        if (itemClass != 0xffffffff && proto->Class != itemClass)
            continue;

        if (itemSubClass != 0xffffffff && proto->SubClass != itemSubClass)
            continue;

        if (inventoryType != 0xffffffff && proto->InventoryType != inventoryType)
            continue;

        if (quality != 0xffffffff && proto->Quality != quality)
            continue;

        if (levelmin != 0x00 && (proto->RequiredLevel < levelmin || (levelmax != 0x00 && proto->RequiredLevel > levelmax)))
            continue;

        if (usable != 0x00 && player->CanUseItem(item) != EQUIP_ERR_OK)
            continue;

        // Allow search by suffix (ie: of the Monkey) or partial name (ie: Monkey)
        // No need to do any of this if no search term was entered
        if (!wsearchedname.empty())
        {
            std::string name = proto->Name1;
            if (name.empty())
                continue;

            // local name
            if (loc_idx >= 0)
                if (ItemLocale const* il = sObjectMgr->GetItemLocale(proto->ItemId))
                    ObjectMgr::GetLocaleString(il->Name, loc_idx, name);

            // DO NOT use GetItemEnchantMod(proto->RandomProperty) as it may return a result
            //  that matches the search but it may not equal item->GetItemRandomPropertyId()
            //  used in BuildAuctionInfo() which then causes wrong items to be listed
            int32 propRefID = item->GetItemRandomPropertyId();

            if (propRefID)
            {
                // Append the suffix to the name (ie: of the Monkey) if one exists
                // These are found in ItemRandomProperties.dbc, not ItemRandomSuffix.dbc
                //  even though the DBC names seem misleading
                const ItemRandomPropertiesEntry* itemRandProp = sItemRandomPropertiesStore.LookupEntry(propRefID);

                if (itemRandProp)
                {
                    char* const* temp = itemRandProp->nameSuffix;

                    // dbc local name
                    if (temp)
                    {
                        // Append the suffix (ie: of the Monkey) to the name using localization
                        // or default enUS if localization is invalid
                        name += ' ';
                        name += temp[locdbc_idx >= 0 ? locdbc_idx : LOCALE_enUS];
                    }
                }
            }

            // Perform the search (with or without suffix)
            if (!Utf8FitTo(name, wsearchedname))
                continue;
        }

        // Add the item if no search term or if entered search term was found
        if (count < 50 && totalcount >= listfrom)
        {
            ++count;
            Aentry->BuildAuctionInfo(data);
        }
        ++totalcount;
    }
}
示例#2
0
/*
** Sets the system wallpapar.
**
*/
void CSystem::SetWallpaper(const std::wstring& wallpaper, const std::wstring& style)
{
	if (!wallpaper.empty())
	{
		if (_waccess(wallpaper.c_str(), 0) == -1)
		{
			LogWithArgs(LOG_ERROR, L"!SetWallpaper: Unable to read file: %s", wallpaper.c_str());
			return;
		}

		Bitmap* bitmap = Bitmap::FromFile(wallpaper.c_str());
		if (bitmap && bitmap->GetLastStatus() == Ok)
		{
			std::wstring file = Rainmeter->GetSettingsPath();
			file += L"Wallpaper.bmp";

			const CLSID bmpClsid = { 0x557cf400, 0x1a04, 0x11d3, { 0x9a, 0x73, 0x0, 0x0, 0xf8, 0x1e, 0xf3, 0x2e } };
			if (bitmap->Save(file.c_str(), &bmpClsid) == Ok)
			{
				if (!style.empty())
				{
					HKEY hKey;
					if (RegOpenKeyEx(HKEY_CURRENT_USER, L"Control Panel\\Desktop", 0, KEY_SET_VALUE, &hKey) == ERROR_SUCCESS)
					{
						const WCHAR* wallStyle = NULL;
						const WCHAR* wallTile = L"0";

						const WCHAR* option = style.c_str();
						if (_wcsicmp(option, L"CENTER") == 0)
						{
							wallStyle = L"0";
						}
						else if (_wcsicmp(option, L"TILE") == 0)
						{
							wallStyle = L"0";
							wallTile = L"1";
						}
						else if (_wcsicmp(option, L"STRETCH") == 0)
						{
							wallStyle = L"2";
						}
						else if (GetOSPlatform() >= OSPLATFORM_7)
						{
							if (_wcsicmp(option, L"FIT") == 0)
							{
								wallStyle = L"6";
							}
							else if (_wcsicmp(option, L"FILL") == 0)
							{
								wallStyle = L"10";
							}
						}

						if (wallStyle)
						{
							RegSetValueEx(hKey, L"WallpaperStyle", 0, REG_SZ, (const BYTE*)wallStyle, sizeof(WCHAR) * 2);
							RegSetValueEx(hKey, L"TileWallpaper", 0, REG_SZ, (const BYTE*)wallTile, sizeof(WCHAR) * 2);
						}
						else
						{
							Log(LOG_ERROR, L"!SetWallpaper: Invalid style");
						}

						RegCloseKey(hKey);
					}
				}

				SystemParametersInfo(SPI_SETDESKWALLPAPER, 0, (void*)file.c_str(), SPIF_UPDATEINIFILE);
			}
		}
	}
}
示例#3
0
文件: File.cpp 项目: ShockwaveNN/core
    const bool File::isValid(const std::wstring& filename) const
	{
		if (filename.empty())
			return true;
        return NSFile::CFileBinary::Exists(filename);
	}
示例#4
0
D3D12GSRender::D3D12GSRender()
	: GSRender()
	, m_d3d12_lib()
	, m_current_pso({})
{
	if (g_cfg.video.debug_output)
	{
		Microsoft::WRL::ComPtr<ID3D12Debug> debugInterface;
		wrapD3D12GetDebugInterface(IID_PPV_ARGS(&debugInterface));
		debugInterface->EnableDebugLayer();
	}

	Microsoft::WRL::ComPtr<IDXGIFactory4> dxgi_factory;
	CHECK_HRESULT(CreateDXGIFactory(IID_PPV_ARGS(&dxgi_factory)));

	// Create adapter
	ComPtr<IDXGIAdapter> adapter;
	const std::wstring adapter_name = std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>>().from_bytes(g_cfg.video.d3d12.adapter);

	for (UINT id = 0; dxgi_factory->EnumAdapters(id, adapter.ReleaseAndGetAddressOf()) != DXGI_ERROR_NOT_FOUND; id++)
	{
		DXGI_ADAPTER_DESC desc;
		adapter->GetDesc(&desc);

		// Adapter with specified name
		if (adapter_name == desc.Description)
		{
			break;
		}

		// Default adapter
		if (id == 1 && adapter_name.empty())
		{
			break;
		}
	}

	if (FAILED(wrapD3D12CreateDevice(adapter.Get(), D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(&m_device))))
	{
		LOG_ERROR(RSX, "Failed to initialize D3D device on adapter '%s', falling back to first available GPU", g_cfg.video.d3d12.adapter.get());

		//Try to create a device on the first available device
		if (FAILED(wrapD3D12CreateDevice(NULL, D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(&m_device))))
		{
			LOG_FATAL(RSX, "Unable to create D3D12 device. Your GPU(s) may not have D3D12 support.");
			return;
		}
	}

	g_d3d12_device = m_device.Get();

	// Queues
	D3D12_COMMAND_QUEUE_DESC graphic_queue_desc = { D3D12_COMMAND_LIST_TYPE_DIRECT };
	CHECK_HRESULT(m_device->CreateCommandQueue(&graphic_queue_desc, IID_PPV_ARGS(m_command_queue.GetAddressOf())));

	m_descriptor_stride_srv_cbv_uav = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV);
	m_descriptor_stride_dsv = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_DSV);
	m_descriptor_stride_rtv = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_RTV);
	m_descriptor_stride_samplers = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER);

	// Create swap chain and put them in a descriptor heap as rendertarget
	DXGI_SWAP_CHAIN_DESC swap_chain = {};
	swap_chain.BufferCount = 2;
	swap_chain.Windowed = true;
	swap_chain.OutputWindow = (HWND)m_frame->handle();
	swap_chain.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
	swap_chain.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
	swap_chain.SampleDesc.Count = 1;
	swap_chain.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
	swap_chain.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;

	CHECK_HRESULT(dxgi_factory->CreateSwapChain(m_command_queue.Get(), &swap_chain, (IDXGISwapChain**)m_swap_chain.GetAddressOf()));
	m_swap_chain->GetBuffer(0, IID_PPV_ARGS(&m_backbuffer[0]));
	m_swap_chain->GetBuffer(1, IID_PPV_ARGS(&m_backbuffer[1]));

	D3D12_DESCRIPTOR_HEAP_DESC render_target_descriptor_heap_desc = { D3D12_DESCRIPTOR_HEAP_TYPE_RTV, 1};
	D3D12_RENDER_TARGET_VIEW_DESC renter_target_view_desc = {};
	renter_target_view_desc.ViewDimension = D3D12_RTV_DIMENSION_TEXTURE2D;
	renter_target_view_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
	m_device->CreateDescriptorHeap(&render_target_descriptor_heap_desc, IID_PPV_ARGS(&m_backbuffer_descriptor_heap[0]));
	m_device->CreateRenderTargetView(m_backbuffer[0].Get(), &renter_target_view_desc, m_backbuffer_descriptor_heap[0]->GetCPUDescriptorHandleForHeapStart());
	m_device->CreateDescriptorHeap(&render_target_descriptor_heap_desc, IID_PPV_ARGS(&m_backbuffer_descriptor_heap[1]));
	m_device->CreateRenderTargetView(m_backbuffer[1].Get(), &renter_target_view_desc, m_backbuffer_descriptor_heap[1]->GetCPUDescriptorHandleForHeapStart());


	D3D12_DESCRIPTOR_HEAP_DESC current_texture_descriptors_desc = { D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV, 16 };
	CHECK_HRESULT(m_device->CreateDescriptorHeap(&current_texture_descriptors_desc, IID_PPV_ARGS(m_current_texture_descriptors.GetAddressOf())));
	D3D12_DESCRIPTOR_HEAP_DESC current_sampler_descriptors_desc = { D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER, 16 };
	CHECK_HRESULT(m_device->CreateDescriptorHeap(&current_sampler_descriptors_desc, IID_PPV_ARGS(m_current_sampler_descriptors.GetAddressOf())));

	ComPtr<ID3DBlob> root_signature_blob = get_shared_root_signature_blob();

	m_device->CreateRootSignature(0,
		root_signature_blob->GetBufferPointer(),
		root_signature_blob->GetBufferSize(),
		IID_PPV_ARGS(m_shared_root_signature.GetAddressOf()));

	m_per_frame_storage[0].init(m_device.Get());
	m_per_frame_storage[0].reset();
	m_per_frame_storage[1].init(m_device.Get());
	m_per_frame_storage[1].reset();

	m_output_scaling_pass.init(m_device.Get(), m_command_queue.Get());

	CHECK_HRESULT(
		m_device->CreateCommittedResource(
			&CD3DX12_HEAP_PROPERTIES(D3D12_HEAP_TYPE_DEFAULT),
			D3D12_HEAP_FLAG_NONE,
			&CD3DX12_RESOURCE_DESC::Tex2D(DXGI_FORMAT_R8G8B8A8_UNORM, 2, 2, 1, 1),
			D3D12_RESOURCE_STATE_GENERIC_READ,
			nullptr,
			IID_PPV_ARGS(&m_dummy_texture))
			);

	m_rtts.init(m_device.Get());
	m_readback_resources.init(m_device.Get(), 1024 * 1024 * 128, D3D12_HEAP_TYPE_READBACK, D3D12_RESOURCE_STATE_COPY_DEST);
	m_buffer_data.init(m_device.Get(), 1024 * 1024 * 896, D3D12_HEAP_TYPE_UPLOAD, D3D12_RESOURCE_STATE_GENERIC_READ);

	CHECK_HRESULT(
		m_device->CreateCommittedResource(
			&CD3DX12_HEAP_PROPERTIES(D3D12_HEAP_TYPE_DEFAULT),
			D3D12_HEAP_FLAG_NONE,
			&CD3DX12_RESOURCE_DESC::Buffer(1024 * 1024 * 16),
			D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER,
			nullptr,
			IID_PPV_ARGS(m_vertex_buffer_data.GetAddressOf())
			)
		);

	if (g_cfg.video.overlay)
		init_d2d_structures();
}
示例#5
0
void WorldSession::BuildListAuctionItems(std::vector<AuctionEntry*> const& auctions, WorldPacket& data, std::wstring const& wsearchedname, uint32 listfrom, uint32 levelmin,
        uint32 levelmax, uint32 usable, uint32 inventoryType, uint32 itemClass, uint32 itemSubClass, uint32 quality, uint32& count, uint32& totalcount, bool isFull)
{
    int loc_idx = _player->GetSession()->GetSessionDbLocaleIndex();

    for (std::vector<AuctionEntry*>::const_iterator itr = auctions.begin(); itr != auctions.end(); ++itr)
    {
        AuctionEntry* Aentry = *itr;
        if (!Aentry || Aentry->moneyDeliveryTime)
            continue;
        Item* item = sAuctionMgr.GetAItem(Aentry->itemGuidLow);
        if (!item)
            continue;

        if (isFull)
        {
            ++count;
            Aentry->BuildAuctionInfo(data);
        }
        else
        {
            ItemPrototype const* proto = item->GetProto();

            if (itemClass != 0xffffffff && proto->Class != itemClass)
                continue;

            if (itemSubClass != 0xffffffff && proto->SubClass != itemSubClass)
                continue;

            if (inventoryType != 0xffffffff && proto->InventoryType != inventoryType)
                continue;

            if (quality != 0xffffffff && proto->Quality < quality)
                continue;

            if (levelmin != 0x00 && (proto->RequiredLevel < levelmin || (levelmax != 0x00 && proto->RequiredLevel > levelmax)))
                continue;

            if (usable != 0x00)
            {
                if (_player->CanUseItem(item) != EQUIP_ERR_OK)
                    continue;

                if (proto->Class == ITEM_CLASS_RECIPE)
                {
                    if (SpellEntry const* spell = sSpellStore.LookupEntry(proto->Spells[0].SpellId))
                    {
                        if(SpellEffectEntry const* spellEffect = spell->GetSpellEffect(EFFECT_INDEX_0))
                        {
                            if (_player->HasSpell(spellEffect->EffectTriggerSpell))
                                continue;
                        }
                    }
                }
            }

            std::string name = proto->Name1;
            sObjectMgr.GetItemLocaleStrings(proto->ItemId, loc_idx, &name);

            if (!wsearchedname.empty() && !Utf8FitTo(name, wsearchedname))
                continue;

            if (count < 50 && totalcount >= listfrom)
            {
                ++count;
                Aentry->BuildAuctionInfo(data);
            }
        }

        ++totalcount;
    }
}
//--------------------------------------------------------------------------------------
// Name: HttpRequest::Open()
// Desc: Set up and kickstart an asynchronous HTTP request on a URL given specific headers
// Params:
//     verb                - HTTP verb as a wchar_t string
//     url                 - URI for the HTTP request
//     headers             - Array of HTTPHeaderInfo objects to include with the request
//     iHeaderCount        - How many headers are in the array
//     data                - Optional, Data payload for the request as void pointer
//--------------------------------------------------------------------------------------
HRESULT HttpRequest::Open(const std::wstring& verb, const std::wstring& url, const std::vector<HttpHeaderInfo>& headers, const uint8_t* data, const size_t datalength)
{
    if (verb.empty())
    {
        return E_INVALIDARG;
    }

    if (url.empty())
    {
        return E_INVALIDARG;
    }

    if (headers.size() == 0)
    {
        return E_INVALIDARG;
    }

    HRESULT hr = E_FAIL;

    // Open a connection for an HTTP GET request.
    // NOTE: This is where the IXMLHTTPRequest2 object gets given a
    // pointer to the IXMLHTTPRequest2Callback object.
    hr = m_pXHR->Open(verb.c_str(),         // HTTP method
        url.c_str(),          // URL string as wchar*
        m_pXHRCallback.Get(), // callback object from a ComPtr<>
        NULL,                 // username
        NULL,                 // password
        NULL,                 // proxy username
        NULL);               // proxy password
    if (FAILED(hr))
    {
        return hr;
    }

    //Add code to not have Durango OS add authorization header
    hr = m_pXHR->SetRequestHeader(L"xbl-authz-optout-10", L"1\r\n");
    if (FAILED(hr))
    {
        return hr;
    }

    //
    // Add the provided headers to the request from the caller, if one is
    // a required header for the signature, add it to the SigningHeaders
    // string following the standard header format "Header: value\r\n" to
    // be used with the token and signature retrieval API
    //
    for (INT i = 0; i < headers.size(); i++)
    {
        std::wstring wstrHeaderName = headers[i].wstrHeaderName;
        std::wstring wstrHeaderValue = headers[i].wstrHeaderValue;
        hr = m_pXHR->SetRequestHeader(wstrHeaderName.c_str(), wstrHeaderValue.c_str());
        if (FAILED(hr))
        {
            m_pXHR->Abort();
            return hr;
        }
    }

    if (data != nullptr && datalength != 0)
    {
        // Create and open a new runtime class
        m_requestStream = Make<RequestStream>();
        m_requestStream->Open(reinterpret_cast<const char*>(data), datalength);

        hr = m_pXHR->Send(m_requestStream.Get(),        // body message as an ISequentialStream*
            m_requestStream->Size());    // count of bytes in the stream.
    }
    else
    {
        hr = m_pXHR->Send(NULL, 0);
    }

    if (FAILED(hr))
    {
        m_pXHR->Abort();
        return hr;
    }

    return hr;
}
示例#7
0
bool CRealTextParser::ParseRealText(std::wstring p_szFile)
{
    std::vector<int> vStartTimecodes;
    std::vector<int> vEndTimecodes;
    bool bPrevEndTimeMissing = false;
    std::list<Tag> listTags;
    std::list<Tag> listPreviousOpenTags;

    while (!p_szFile.empty()) {
        if (p_szFile.at(0) == '<') {
            Tag oTag;
            if (!ExtractTag(p_szFile, oTag)) {
                return false;
            }

            if (oTag.m_bComment) {
                continue;
            }

            if (oTag.m_szName == L"time") {
                int iStartTimecode = GetTimecode(oTag.m_mapAttributes[L"begin"]);
                int iEndTimecode = GetTimecode(oTag.m_mapAttributes[L"end"]);

                //FilterReduntantTags(listTags);
                std::wstring szLine = RenderTags(listTags);

                if (bPrevEndTimeMissing) {
                    std::pair<int, int> pairTimecodes(vStartTimecodes.back(), iStartTimecode);

                    // Fix issues where the next time code isn't valid end time code for the previous subtitle
                    if (pairTimecodes.first >= pairTimecodes.second) {
                        pairTimecodes.second = pairTimecodes.first + m_iDefaultSubtitleDurationInMillisecs;
                    }

                    if (!szLine.empty()) {
                        m_RealText.m_mapLines[pairTimecodes] = szLine;
                    }

                    bPrevEndTimeMissing = false;
                } else if (!vStartTimecodes.empty() && !vEndTimecodes.empty()) {
                    std::pair<int, int> pairTimecodes(vStartTimecodes.back(), vEndTimecodes.back());

                    if (!szLine.empty()) {
                        m_RealText.m_mapLines[pairTimecodes] = szLine;
                    }

                }

                vStartTimecodes.push_back(iStartTimecode);
                if (iEndTimecode <= 0) {
                    bPrevEndTimeMissing = true;
                } else {
                    vEndTimecodes.push_back(iEndTimecode);
                }
            } else if (oTag.m_szName == L"b" || oTag.m_szName == L"i" || oTag.m_szName == L"font") {
                if (oTag.m_bOpen) {
                    listPreviousOpenTags.push_back(oTag);
                }

                if (oTag.m_bClose) {
                    PopTag(listPreviousOpenTags, oTag.m_szName);
                }

                listTags.push_back(oTag);
            } else if (oTag.m_szName == L"clear") {
                listTags.clear();

                // set existing tags
                listTags.insert(listTags.end(), listPreviousOpenTags.begin(), listPreviousOpenTags.end());
            } else if (oTag.m_szName == L"window") {
                if (oTag.m_bOpen) {
                    m_RealText.m_WindowTag = oTag;
                }

                // Ignore close
            } else if (oTag.m_szName == L"center") {
                m_RealText.m_bCenter = true;
            } else if (oTag.m_szName == L"required") {
                // Ignore
            } else if (oTag.m_szName.empty()) {
                // Ignore
            } else {
                // assume formating tag (handled later)
                listTags.push_back(oTag);
            }
        } else {
            Tag oTextTag;
            if (!ExtractTextTag(p_szFile, oTextTag)) {
                return false;
            }

            listTags.push_back(oTextTag);
        }
    }

    // Handle final line
    //FilterReduntantTags(listTags);
    std::wstring szLine = RenderTags(listTags);

    if (bPrevEndTimeMissing) {
        std::pair<int, int> pairTimecodes(vStartTimecodes.back(), vStartTimecodes.back() + m_iDefaultSubtitleDurationInMillisecs);

        if (!szLine.empty()) {
            m_RealText.m_mapLines[pairTimecodes] = szLine;
        }

        bPrevEndTimeMissing = false;
    } else if (!vStartTimecodes.empty() && !vEndTimecodes.empty()) {
        std::pair<int, int> pairTimecodes(vStartTimecodes.back(), vEndTimecodes.back());

        if (!szLine.empty()) {
            m_RealText.m_mapLines[pairTimecodes] = szLine;
        }

    }

    return true;
}
示例#8
0
std::wstring EncryptPassword(bool bEncrypt, const std::wstring& passwordIn)
{
   if(passwordIn.empty())
      return L"";

   if(!bEncrypt && PASSWORD_ENCRYPTED_ESCAPE != passwordIn[0] && PASSWORD_ENCRYPTED_ESCAPE != passwordIn[1])
      return passwordIn;

	std::vector<wchar_t> vMessItUpArray;
	vMessItUpArray.push_back(2);
	vMessItUpArray.push_back(5);
	vMessItUpArray.push_back(7);
	vMessItUpArray.push_back(9);
	vMessItUpArray.push_back(3);
	vMessItUpArray.push_back(16);
	vMessItUpArray.push_back(14);
	vMessItUpArray.push_back(8);
	vMessItUpArray.push_back(9);
	vMessItUpArray.push_back(12);

	std::vector<wchar_t>::iterator it = vMessItUpArray.begin();

	if(bEncrypt)
   {
      std::ostrstream passwordOut;
      passwordOut << PASSWORD_ENCRYPTED_ESCAPE << PASSWORD_ENCRYPTED_ESCAPE << std::hex;
      passwordOut.fill('0');
      passwordOut.width(2);

      for(int i = 0; i < (int)passwordIn.size(); i++)
	   {
		   if(it == vMessItUpArray.end())
			   it = vMessItUpArray.begin();

			wchar_t bOut = passwordIn[i] - *it;
         passwordOut << bOut;

		   it++;
	   }
      passwordOut << std::ends;
      return _bstr_t(passwordOut.str()).copy();
   }
   else
   {
      std::wstring passwordOut;
      passwordOut.resize(passwordIn.size() / 2 - 1);

      for(int i = 0; i < (int)passwordOut.size(); i++)
	   {
		   if(it == vMessItUpArray.end())
			   it = vMessItUpArray.begin();

         wchar_t bOut = towupper(passwordIn[(i+1)*2]) - '0';
         if(9 < bOut) bOut -= 7;
         passwordOut[i] = bOut * 0x10;

         bOut = towupper(passwordIn[(i+1)*2+1]) - '0';
         if(9 < bOut) bOut -= 7;
         passwordOut[i] += bOut + *it;

         it++;
      }
      return passwordOut;
   }
}
void
HOSTFXR_UTILITY::GetHostFxrParameters(
    const fs::path     &processPath,
    const fs::path     &applicationPhysicalPath,
    const std::wstring &applicationArguments,
    fs::path           &hostFxrDllPath,
    fs::path           &dotnetExePath,
    std::vector<std::wstring> &arguments
)
{
    LOG_INFOF(L"Resolving hostfxr parameters for application: '%ls' arguments: '%ls' path: '%ls'",
        processPath.c_str(),
        applicationArguments.c_str(),
        applicationPhysicalPath.c_str());
    arguments = std::vector<std::wstring>();

    fs::path expandedProcessPath = Environment::ExpandEnvironmentVariables(processPath);
    const auto expandedApplicationArguments = Environment::ExpandEnvironmentVariables(applicationArguments);

    LOG_INFOF(L"Known dotnet.exe location: '%ls'", dotnetExePath.c_str());

    if (!expandedProcessPath.has_extension())
    {
        // The only executable extension inprocess supports
        expandedProcessPath.replace_extension(".exe");
    }
    else if (!ends_with(expandedProcessPath, L".exe", true))
    {
        throw InvalidOperationException(format(L"Process path '%s' doesn't have '.exe' extension.", expandedProcessPath.c_str()));
    }

    // Check if the absolute path is to dotnet or not.
    if (IsDotnetExecutable(expandedProcessPath))
    {
        LOG_INFOF(L"Process path '%ls' is dotnet, treating application as portable", expandedProcessPath.c_str());

        if (applicationArguments.empty())
        {
            throw InvalidOperationException(L"Application arguments are empty.");
        }

        if (dotnetExePath.empty())
        {
            dotnetExePath = GetAbsolutePathToDotnet(applicationPhysicalPath, expandedProcessPath);
        }

        hostFxrDllPath = GetAbsolutePathToHostFxr(dotnetExePath);

        arguments.push_back(dotnetExePath);
        AppendArguments(
            expandedApplicationArguments,
            applicationPhysicalPath,
            arguments,
            true);
    }
    else
    {
        LOG_INFOF(L"Process path '%ls' is not dotnet, treating application as standalone or portable with bootstrapper", expandedProcessPath.c_str());

        auto executablePath = expandedProcessPath;

        if (executablePath.is_relative())
        {
            executablePath = applicationPhysicalPath / expandedProcessPath;
        }

        //
        // The processPath is a path to the application executable
        // like: C:\test\MyApp.Exe or MyApp.Exe
        // Check if the file exists, and if it does, get the parameters for a standalone application
        //
        if (is_regular_file(executablePath))
        {
            auto applicationDllPath = executablePath;
            applicationDllPath.replace_extension(".dll");

            LOG_INFOF(L"Checking application.dll at '%ls'", applicationDllPath.c_str());
            if (!is_regular_file(applicationDllPath))
            {
                throw InvalidOperationException(format(L"Application .dll was not found at %s", applicationDllPath.c_str()));
            }

            hostFxrDllPath = executablePath.parent_path() / "hostfxr.dll";
            LOG_INFOF(L"Checking hostfxr.dll at '%ls'", hostFxrDllPath.c_str());
            if (is_regular_file(hostFxrDllPath))
            {
                LOG_INFOF(L"hostfxr.dll found app local at '%ls', treating application as standalone", hostFxrDllPath.c_str());
                // For standalone apps we need .exe to be argv[0], dll would be discovered next to it
                arguments.push_back(executablePath);
            }
            else
            {
                LOG_INFOF(L"hostfxr.dll found app local at '%ls', treating application as portable with launcher", hostFxrDllPath.c_str());

                // passing "dotnet" here because we don't know where dotnet.exe should come from
                // so trying all fallbacks is appropriate
                if (dotnetExePath.empty())
                {
                    dotnetExePath = GetAbsolutePathToDotnet(applicationPhysicalPath, L"dotnet");
                }
                hostFxrDllPath = GetAbsolutePathToHostFxr(dotnetExePath);

                // For portable with launcher apps we need dotnet.exe to be argv[0] and .dll be argv[1]
                arguments.push_back(dotnetExePath);
                arguments.push_back(applicationDllPath);
            }

            AppendArguments(
                expandedApplicationArguments,
                applicationPhysicalPath,
                arguments);
        }
        else
        {
            //
            // If the processPath file does not exist and it doesn't include dotnet.exe or dotnet
            // then it is an invalid argument.
            //
            throw InvalidOperationException(format(L"Executable was not found at '%s'", executablePath.c_str()));
        }
    }
}
示例#10
0
void
HOSTFXR_UTILITY::AppendArguments(
    const std::wstring &applicationArguments,
    const fs::path     &applicationPhysicalPath,
    std::vector<std::wstring> &arguments,
    bool expandDllPaths
)
{
    if (applicationArguments.empty())
    {
        return;
    }

    // don't throw while trying to expand arguments
    std::error_code ec;

    // Try to treat entire arguments section as a single path
    if (expandDllPaths)
    {
        fs::path argumentAsPath = applicationArguments;
        if (is_regular_file(argumentAsPath, ec))
        {
            LOG_INFOF(L"Treating '%ls' as a single path argument", applicationArguments.c_str());
            arguments.push_back(argumentAsPath);
            return;
        }

        if (argumentAsPath.is_relative())
        {
            argumentAsPath = applicationPhysicalPath / argumentAsPath;
            if (is_regular_file(argumentAsPath, ec))
            {
                LOG_INFOF(L"Converted argument '%ls' to '%ls'", applicationArguments.c_str(), argumentAsPath.c_str());
                arguments.push_back(argumentAsPath);
                return;
            }
        }
    }

    int argc = 0;
    auto pwzArgs = std::unique_ptr<LPWSTR[], LocalFreeDeleter>(CommandLineToArgvW(applicationArguments.c_str(), &argc));
    if (!pwzArgs)
    {
        throw InvalidOperationException(format(L"Unable parse command line arguments '%s'", applicationArguments.c_str()));
    }

    for (int intArgsProcessed = 0; intArgsProcessed < argc; intArgsProcessed++)
    {
        std::wstring argument = pwzArgs[intArgsProcessed];

        // Try expanding arguments ending in .dll to a full paths
        if (expandDllPaths && ends_with(argument, L".dll", true))
        {
            fs::path argumentAsPath = argument;
            if (argumentAsPath.is_relative())
            {
                argumentAsPath = applicationPhysicalPath / argumentAsPath;
                if (is_regular_file(argumentAsPath, ec))
                {
                    LOG_INFOF(L"Converted argument '%ls' to '%ls'", argument.c_str(), argumentAsPath.c_str());
                    argument = argumentAsPath;
                }
            }
        }

        arguments.push_back(argument);
    }
}
示例#11
0
bool CLocalPath::SetPath(std::wstring const& path, std::wstring* file)
{
	// This function ensures that the path is in canonical form on success.
	if (path.empty()) {
		m_path.clear();
		return false;
	}

#ifdef FZ_WINDOWS
	if (path == L"\\") {
		m_path.get() = path;
		if (file) {
			file->clear();
		}
		return true;
	}
#endif

	std::deque<wchar_t*> segments; // List to store the beginnings of segments

	wchar_t const* in = path.c_str();

	{
		std::wstring & path_out = m_path.get();
		path_out.resize(path.size() + 1);
		wchar_t * const start = &(path_out[0]);
		wchar_t * out = start;

#ifdef FZ_WINDOWS

		if (*in == '\\') {
			// possibly UNC
			in++;
			if (*in++ != '\\') {
				path_out.clear();
				return false;
			}

			if (*in == '?') {
				// Could be \\?\c:\foo\bar
				// or \\?\UNC\server\share
				// or something else we do not support.
				if (*(++in) != '\\') {
					path_out.clear();
					return false;
				}
				in++;
				if (((*in >= 'a' && *in <= 'z') || (*in >= 'A' || *in <= 'Z')) && *(in+1) == ':') {
					// It's \\?\c:\foo\bar
					goto parse_regular;
				}
				wchar_t const* in_end = in + path.size();
				if (in_end - in < 5 || fz::stricmp(std::wstring(in, in_end), L"UNC\\")) {
					path_out.clear();
					return false;
				}
				in += 4;

				// It's \\?\UNC\server\share
				//              ^we are here
			}

			*out++ = '\\';
			*out++ = '\\';

			// UNC path
			while (*in) {
				if (*in == '/' || *in == '\\')
					break;
				*out++ = *in++;
			}
			*out++ = path_separator;

			if (out - start <= 3) {
				// not a valid UNC path
				path_out.clear();
				return false;
			}

			segments.push_back(out);
		}
		else if ((*in >= 'a' && *in <= 'z') || (*in >= 'A' || *in <= 'Z')) {
parse_regular:
			// Regular path
			*out++ = *in++;

			if (*in++ != ':') {
				path_out.clear();
				return false;
			}
			*out++ = ':';
			if (*in != '/' && *in != '\\' && *in) {
				path_out.clear();
				return false;
			}
			*out++ = path_separator;
			segments.push_back(out);
		}
		else {
			path_out.clear();
			return false;
		}
#else
		if (*in++ != '/') {
			// SetPath only accepts absolute paths
			path_out.clear();
			return false;
		}

		*out++ = '/';
		segments.push_back(out);
#endif

		enum _last
		{
			separator,
			dot,
			dotdot,
			segment
		};
		_last last = separator;

		while (*in) {
			if (*in == '/'
	#ifdef FZ_WINDOWS
				|| *in == '\\'
	#endif
				)
			{
				in++;
				if (last == separator) {
					// /foo//bar is equal to /foo/bar
					continue;
				}
				else if (last == dot) {
					// /foo/./bar is equal to /foo/bar
					last = separator;
					out = segments.back();
					continue;
				}
				else if (last == dotdot) {
					last = separator;

					// Go two segments back if possible
					if (segments.size() > 1) {
						segments.pop_back();
					}
					out = segments.back();
					continue;
				}

				// Ordinary segment just ended.
				*out++ = path_separator;
				segments.push_back(out);
				last = separator;
				continue;
			}
			else if (*in == '.') {
				if (last == separator) {
					last = dot;
				}
				else if (last == dot) {
					last = dotdot;
				}
				else if (last == dotdot) {
					last = segment;
				}
			}
			else {
				last = segment;
			}

			*out++ = *in++;
		}
		if (last == dot) {
			out = segments.back();
		}
		else if (last == dotdot) {
			if (segments.size() > 1) {
				segments.pop_back();
			}
			out = segments.back();
		}
		else if (last == segment) {
			if (file) {
				*file = std::wstring(segments.back(), out);
				out = segments.back();
			}
			else {
				*out++ = path_separator;
			}
		}

		path_out.resize(out - start);
	}

	return true;
}
示例#12
0
    bool ServiceController::installService( const std::wstring& serviceName, const std::wstring& displayName, const std::wstring& serviceDesc, const std::wstring& serviceUser, const std::wstring& servicePassword, const std::string dbpath, int argc, char* argv[] ) {
        assert(argc >= 1);

        stringstream commandLine;

        char exePath[1024];
        GetModuleFileNameA( NULL, exePath, sizeof exePath );
        commandLine << '"' << exePath << "\" ";

        for ( int i = 1; i < argc; i++ ) {
            std::string arg( argv[ i ] );
            // replace install command to indicate process is being started as a service
            if ( arg == "--install" || arg == "--reinstall" ) {
                arg = "--service";
            }
            else if ( arg == "--dbpath" && i + 1 < argc ) {
                commandLine << arg << "  \"" << dbpath << "\"  ";
                i++;
                continue;
            }
            else if ( arg == "--logpath" && i + 1 < argc ) {
                commandLine << arg << "  \"" << argv[i+1] << "\"  ";
                i++;
                continue;
            }
            else if ( arg == "-f" && i + 1 < argc ) {
                commandLine << arg << "  \"" << argv[i+1] << "\"  ";
                i++;
                continue;
            }
            else if ( arg == "--config" && i + 1 < argc ) {
                commandLine << arg << "  \"" << argv[i+1] << "\"  ";
                i++;
                continue;
            }
            else if ( arg == "--pidfilepath" && i + 1 < argc ) {
                commandLine << arg << "  \"" << argv[i+1] << "\"  ";
                i++;
                continue;
            }
            else if ( arg == "--repairpath" && i + 1 < argc ) {
                commandLine << arg << "  \"" << argv[i+1] << "\"  ";
                i++;
                continue;
            }
            else if ( arg == "--keyfile" && i + 1 < argc ) {
                commandLine << arg << "  \"" << argv[i+1] << "\"  ";
                i++;
                continue;
            }
            else if ( arg.length() > 9 && arg.substr(0, 9) == "--service" ) {
                // Strip off --service(Name|User|Password) arguments
                i++;
                continue;
            }
            commandLine << arg << "  ";
        }

        SC_HANDLE schSCManager = ::OpenSCManager( NULL, NULL, SC_MANAGER_ALL_ACCESS );
        if ( schSCManager == NULL ) {
            DWORD err = ::GetLastError();
            cerr << "Error connecting to the Service Control Manager: " << GetWinErrMsg(err) << endl;
            return false;
        }

        // Make sure servise doesn't already exist.
        // TODO: Check to see if service is in "Deleting" status, suggest the user close down Services MMC snap-ins.
        SC_HANDLE schService = ::OpenService( schSCManager, serviceName.c_str(), SERVICE_ALL_ACCESS );
        if ( schService != NULL ) {
            cerr << "There is already a service named " << toUtf8String(serviceName) << ". Aborting" << endl;
            ::CloseServiceHandle( schService );
            ::CloseServiceHandle( schSCManager );
            return false;
        }
        std::basic_ostringstream< TCHAR > commandLineWide;
        commandLineWide << commandLine.str().c_str();

        cerr << "Creating service " << toUtf8String(serviceName) << "." << endl;

        // create new service
        schService = ::CreateService( schSCManager, serviceName.c_str(), displayName.c_str(),
                                      SERVICE_ALL_ACCESS, SERVICE_WIN32_OWN_PROCESS,
                                      SERVICE_AUTO_START, SERVICE_ERROR_NORMAL,
                                      commandLineWide.str().c_str(), NULL, NULL, L"\0\0", NULL, NULL );
        if ( schService == NULL ) {
            DWORD err = ::GetLastError();
            cerr << "Error creating service: " << GetWinErrMsg(err) << endl;
            ::CloseServiceHandle( schSCManager );
            return false;
        }

        cerr << "Service creation successful." << endl;
        cerr << "Service can be started from the command line via 'net start \"" << toUtf8String(serviceName) << "\"'." << endl;

        bool serviceInstalled;

        // TODO: If neccessary grant user "Login as a Service" permission.
        if ( !serviceUser.empty() ) {
            std::wstring actualServiceUser;
            if ( serviceUser.find(L"\\") == string::npos ) {
                actualServiceUser = L".\\" + serviceUser;
            }
            else {
                actualServiceUser = serviceUser;
            }

            cerr << "Setting service login credentials. User: "******"Setting service login failed. Service has 'LocalService' permissions." << endl;
            }
        }

        // set the service description
        SERVICE_DESCRIPTION serviceDescription;
        serviceDescription.lpDescription = (LPTSTR)serviceDesc.c_str();
        serviceInstalled = ::ChangeServiceConfig2( schService, SERVICE_CONFIG_DESCRIPTION, &serviceDescription );

#if 1
        if ( ! serviceInstalled ) {
#else
        // This code sets the mongod service to auto-restart, forever.
        // This might be a fine thing to do except that when mongod or Windows has a crash, the mongo.lock
        // file is still around, so any attempt at a restart will immediately fail.  With auto-restart, we
        // go into a loop, crashing and restarting, crashing and restarting, until someone comes in and
        // disables the service or deletes the mongod.lock file.
        //
        // I'm leaving the old code here for now in case we solve this and are able to turn SC_ACTION_RESTART
        // back on.
        //
        if ( serviceInstalled ) {
            SC_ACTION aActions[ 3 ] = { { SC_ACTION_RESTART, 0 }, { SC_ACTION_RESTART, 0 }, { SC_ACTION_RESTART, 0 } };

            SERVICE_FAILURE_ACTIONS serviceFailure;
            ZeroMemory( &serviceFailure, sizeof( SERVICE_FAILURE_ACTIONS ) );
            serviceFailure.cActions = 3;
            serviceFailure.lpsaActions = aActions;

            // set service recovery options
            serviceInstalled = ::ChangeServiceConfig2( schService, SERVICE_CONFIG_FAILURE_ACTIONS, &serviceFailure );

        }
        else {
#endif
            cerr << "Could not set service description. Check the event log for more details." << endl;
        }

        ::CloseServiceHandle( schService );
        ::CloseServiceHandle( schSCManager );

        return serviceInstalled;
    }

    bool ServiceController::removeService( const std::wstring& serviceName ) {
        SC_HANDLE schSCManager = ::OpenSCManager( NULL, NULL, SC_MANAGER_ALL_ACCESS );
        if ( schSCManager == NULL ) {
            DWORD err = ::GetLastError();
            cerr << "Error connecting to the Service Control Manager: " << GetWinErrMsg(err) << endl;
            return false;
        }

        SC_HANDLE schService = ::OpenService( schSCManager, serviceName.c_str(), SERVICE_ALL_ACCESS );
        if ( schService == NULL ) {
            cerr << "Could not find a service named " << toUtf8String(serviceName) << " to uninstall." << endl;
            ::CloseServiceHandle( schSCManager );
            return false;
        }

        SERVICE_STATUS serviceStatus;

        // stop service if its running
        if ( ::ControlService( schService, SERVICE_CONTROL_STOP, &serviceStatus ) ) {
            cerr << "Service " << toUtf8String(serviceName) << " is currently running. Stopping service." << endl;
            while ( ::QueryServiceStatus( schService, &serviceStatus ) ) {
                if ( serviceStatus.dwCurrentState == SERVICE_STOP_PENDING ) {
                    Sleep( 1000 );
                }
                else { break; }
            }
            cerr << "Service stopped." << endl;
        }

        cerr << "Deleting service " << toUtf8String(serviceName) << "." << endl;
        bool serviceRemoved = ::DeleteService( schService );

        ::CloseServiceHandle( schService );
        ::CloseServiceHandle( schSCManager );

        if (serviceRemoved) {
            cerr << "Service deleted successfully." << endl;
        }
        else {
            cerr << "Failed to delete service." << endl;
        }

        return serviceRemoved;
    }