void FullColorBrushTool::onActivate()
{
	if (!m_notifier)
		m_notifier = new FullColorBrushToolNotifier(this);

	TTool::Application *app = getApplication();

	if (app->getCurrentObject()->isSpline()) {
		m_currentColor = TPixel32::Red;
		return;
	}

	int styleIndex = app->getCurrentLevelStyleIndex();
	TPalette *plt = app->getCurrentPalette()->getPalette();
	if (plt) {
		int style = app->getCurrentLevelStyleIndex();
		TColorStyle *colorStyle = plt->getStyle(style);
		m_currentColor = colorStyle->getMainColor();
	}

	if (m_firstTime) {
		m_firstTime = false;
		m_thickness.setValue(TIntPairProperty::Value(FullcolorBrushMinSize, FullcolorBrushMaxSize));
		m_pressure.setValue(FullcolorPressureSensibility ? 1 : 0);
		m_opacity.setValue(TDoublePairProperty::Value(FullcolorMinOpacity, FullcolorMaxOpacity));
		m_hardness.setValue(FullcolorBrushHardness);
	}

	m_brushPad = ToolUtils::getBrushPad(m_thickness.getValue().second, m_hardness.getValue() * 0.01);
	setWorkAndBackupImages();
}
示例#2
0
bool SkeletonTool::doesApply() const
{
	TTool::Application *app = TTool::getApplication();
	TXsheet *xsh = app->getCurrentXsheet()->getXsheet();
	assert(xsh);
	TStageObjectId objId = app->getCurrentObject()->getObjectId();
	if (objId.isColumn()) {
		TXshColumn *column = xsh->getColumn(objId.getIndex());
		if (column && column->getSoundColumn())
			return false;
	}
	return true;
}
示例#3
0
void SkeletonTool::onActivate()
{
	TTool::Application *app = TTool::getApplication();
	if (m_firstTime) {
		m_globalKeyframes.setValue(SkeletonGlobalKeyFrame ? 1 : 0);
		m_mode.setValue(BUILD_SKELETON);
		// m_ikEnabled.setValue(SkeletonInverseKinematics ? 1 : 0);
		m_firstTime = false;
	}
	TStageObjectId objId = app->getCurrentObject()->getObjectId();
	if (objId == TStageObjectId::NoneId) {
		int index = app->getCurrentColumn()->getColumnIndex();
		objId = TStageObjectId::ColumnId(index);
	}
	//  app->editStageObject(objId);
}
示例#4
0
TAffine TTool::getCurrentObjectParentMatrix2() const {
  TTool::Application *app = m_application;
  TFrameHandle *fh        = app->getCurrentFrame();
  if (fh->isEditingLevel()) return TAffine();
  int frame               = fh->getFrame();
  TXsheet *xsh            = app->getCurrentXsheet()->getXsheet();
  TStageObjectId id       = app->getCurrentObject()->getObjectId();
  double objZ             = xsh->getZ(id, frame);
  TStageObjectId parentId = xsh->getStageObjectParent(id);
  if (parentId == TStageObjectId::NoneId) return TAffine();
  id                   = parentId;
  TAffine objPlacement = xsh->getPlacement(id, frame);

  TStageObjectId cameraId = xsh->getStageObjectTree()->getCurrentCameraId();
  TStageObject *camera    = xsh->getStageObject(cameraId);
  TAffine cameraPlacement = camera->getPlacement(frame);
  double cameraZ          = camera->getZ(frame);

  TAffine placement;
  TStageObject::perspective(placement, cameraPlacement, cameraZ, objPlacement,
                            objZ, 0);
  return placement;
}
示例#5
0
void SkeletonTool::draw()
{
	// parent object reference system
	//glColor3d(1,0,0);
	//tglDrawRect(0,0,100,100);

	if (m_label != "")
		ToolUtils::drawBalloon(m_labelPos, m_label, TPixel32::Red, TPoint(20, -20), false);

	bool ikEnabled = m_mode.getValue() == INVERSE_KINEMATICS;
	assert(glGetError() == GL_NO_ERROR);

	// l'xsheet, oggetto (e relativo placement), frame corrente
	TTool::Application *app = TTool::getApplication();
	TXsheet *xsh = getXsheet();
	assert(xsh);
	TStageObjectId objId = app->getCurrentObject()->getObjectId();
	// se l'oggetto corrente non e' una colonna non disegno nulla
	if (!objId.isColumn())
		return;

	TStageObject *pegbar = xsh->getStageObject(objId);
	int col = objId.getIndex();

	int frame = app->getCurrentFrame()->getFrame();
	if (m_currentFrame != frame)
		m_temporaryPinnedColumns.clear();

	TAffine aff = getMatrix();
	// puo' suggere che il placement degeneri (es.: c'e' uno h-scale = 0%)
	if (fabs(aff.det()) < 0.00001)
		return;

	// m_unit = getPixelSize() * sqrt(fabs(aff.det()));

	if (!ikEnabled)
		drawLevelBoundingBox(frame, col);

	glPushMatrix();
	tglMultMatrix(aff.inv());

	// camera stand reference system
	//glColor3d(0,1,0);
	//tglDrawRect(0,0,100,100);

	bool changingParent = dynamic_cast<ParentChangeTool *>(m_dragTool) != 0;

	// !changingParent &&
	if (m_mode.getValue() == BUILD_SKELETON && !xsh->getStageObjectParent(objId).isColumn()) {
		if (!changingParent)
			drawHooks();
	}

	Skeleton skeleton;
	buildSkeleton(skeleton, col);

	glEnable(GL_BLEND);
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
	drawSkeleton(skeleton, frame);
	glDisable(GL_BLEND);

	TXshCell cell = xsh->getCell(frame, objId.getIndex());
	Skeleton::Bone *rootBone = skeleton.getRootBone();
	for (int i = 0; i < skeleton.getBoneCount(); i++) {
		Skeleton::Bone *bone = skeleton.getBone(i);
		TStageObjectId currentId = bone->getStageObject()->getId();
		bool isCurrent = (currentId == objId);
		TPointD pos = bone->getCenter();
		if (isCurrent && m_mode.getValue() != BUILD_SKELETON) {
			drawDrawingBrowser(cell, pos);
		}

		bool isActiveChain = bone->isSelected();

		glColor3d(0, 1, 0);
		if (ikEnabled) {
			drawIKJoint(bone);
		} else {
			TPointD pos = bone->getCenter();
			if (isCurrent && m_mode.getValue() == ANIMATE) {
				drawMainGadget(pos);
			}
		}
	}
	m_currentFrame = frame;

	if (m_dragTool)
		m_dragTool->draw();
	glPopMatrix();
}