bool decodeUint32(v8::Handle<v8::Value> toDecode, uint32& toDecodeTo, String& errMsg) { if (!toDecode->IsUint32()) { errMsg += " Could not decode as uint32."; return false; } toDecodeTo = toDecode->ToUint32()->Value(); return true; }
jobject wrapJSObject(JNIEnv *pEnv, v8::Handle<v8::Value> value) { v8::HandleScope handle_scope; if (value.IsEmpty() || value->IsNull() || value->IsUndefined()) return NULL; if (value->IsTrue()) return NewBoolean(pEnv, JNI_TRUE); if (value->IsFalse()) return NewBoolean(pEnv, JNI_FALSE); if (value->IsInt32()) return NewInt(pEnv, value->Int32Value()); if (value->IsUint32()) return NewLong(pEnv, value->IntegerValue()); if (value->IsString()) return NewString(pEnv, v8::Handle<v8::String>::Cast(value)); if (value->IsDate()) return NewDate(pEnv, v8::Handle<v8::Date>::Cast(value)); if (value->IsNumber()) return NewDouble(pEnv, value->NumberValue()); // return wrap(value->ToObject()); return NULL; }
uint64_t toUInt64(v8::Handle<v8::Value> value, IntegerConversionConfiguration configuration, ExceptionState& exceptionState) { // Fast case. The value is a 32-bit unsigned integer. if (value->IsUint32()) return value->Uint32Value(); // Fast case. The value is a 32-bit integer. if (value->IsInt32()) { int32_t result = value->Int32Value(); if (result >= 0) return result; if (configuration == EnforceRange) { exceptionState.throwTypeError("Value is outside the 'unsigned long long' value range."); return 0; } return result; } // Can the value be converted to a number? V8TRYCATCH_EXCEPTION_RETURN(v8::Local<v8::Number>, numberObject, value->ToNumber(), exceptionState, 0); if (numberObject.IsEmpty()) { exceptionState.throwTypeError("Not convertible to a number value (of type 'unsigned long long'.)"); return 0; } double x = numberObject->Value(); if (configuration == EnforceRange) return enforceRange(x, 0, kJSMaxInteger, "unsigned long long", exceptionState); // Does the value convert to nan or to an infinity? if (std::isnan(x) || std::isinf(x)) return 0; // NaNs and +/-Infinity should be 0, otherwise modulo 2^64. unsigned long long integer; doubleToInteger(x, integer); return integer; }
uint32_t toUInt32(v8::Handle<v8::Value> value, IntegerConversionConfiguration configuration, ExceptionState& exceptionState) { // Fast case. The value is already a 32-bit unsigned integer. if (value->IsUint32()) return value->Uint32Value(); // Fast case. The value is a 32-bit signed integer - possibly positive? if (value->IsInt32()) { int32_t result = value->Int32Value(); if (result >= 0) return result; if (configuration == EnforceRange) { exceptionState.throwTypeError("Value is outside the 'unsigned long' value range."); return 0; } return result; } // Can the value be converted to a number? V8TRYCATCH_EXCEPTION_RETURN(v8::Local<v8::Number>, numberObject, value->ToNumber(), exceptionState, 0); if (numberObject.IsEmpty()) { exceptionState.throwTypeError("Not convertible to a number value (of type 'unsigned long'.)"); return 0; } if (configuration == EnforceRange) return enforceRange(numberObject->Value(), 0, kMaxUInt32, "unsigned long", exceptionState); // Does the value convert to nan or to an infinity? double numberValue = numberObject->Value(); if (std::isnan(numberValue) || std::isinf(numberValue)) return 0; if (configuration == Clamp) return clampTo<uint32_t>(numberObject->Value()); V8TRYCATCH_RETURN(uint32_t, result, numberObject->Uint32Value(), 0); return result; }
static Value v8ValueToValue(v8::Handle<v8::Value> v8Value) { v8::HandleScope scope; if (v8Value->IsArray()) { List<Value> value; const v8::Handle<v8::Array> v8Array = v8::Handle<v8::Array>::Cast(v8Value); const uint32_t size = v8Array->Length(); for (uint32_t i = 0; i < size; ++i) { if (v8Array->Has(i)) value.append(v8ValueToValue(v8Array->Get(i))); else value.append(Value()); } return Value(value); } else if (v8Value->IsObject()) { Map<String, Value> value; const v8::Handle<v8::Object> v8Object = v8Value->ToObject(); const v8::Handle<v8::Array> props = v8Object->GetPropertyNames(); const uint32_t size = props->Length(); for (uint32_t i = 0; i < size; ++i) { assert(props->Has(i)); const v8::Handle<v8::Value> name = props->Get(i); value[String(*v8::String::Utf8Value(name))] = v8ValueToValue(v8Object->Get(name)); } return Value(value); } else if (v8Value->IsBoolean()) { return Value(v8Value->BooleanValue()); } else if (v8Value->IsInt32() || v8Value->IsUint32()) { return Value(v8Value->Int32Value()); } else if (v8Value->IsNumber()) { return Value(v8Value->NumberValue()); } else if (v8Value->IsString()) { return Value(String(*v8::String::Utf8Value(v8Value))); } else { error() << "Unexpected v8 value type in JSONParser"; } // undefined or null? return Value(); }
bool CJavaFunction::CanConvert(jclass clazz, v8::Handle<v8::Value> value) { jni::V8Env env(m_pEnv); if (value->IsTrue() || value->IsFalse() || value->IsBoolean()) { return env.IsAssignableFrom(env.buildins.java.lang.Boolean, clazz); } else if (value->IsInt32() || value->IsUint32()) { return env.IsAssignableFrom(env.buildins.java.lang.Long, clazz) || env.IsAssignableFrom(env.buildins.java.lang.Integer, clazz) || env.IsAssignableFrom(env.buildins.java.lang.Short, clazz) || env.IsAssignableFrom(env.buildins.java.lang.Byte, clazz); } else if (value->IsNumber()) { return env.IsAssignableFrom(env.buildins.java.lang.Double, clazz) || env.IsAssignableFrom(env.buildins.java.lang.Float, clazz); } else if (value->IsString()) { return env.IsAssignableFrom(env.buildins.java.lang.String, clazz); } else if (value->IsDate()) { return env.IsAssignableFrom(env.buildins.java.util.Date, clazz); } else if (value->IsArray()) { return env.IsAssignableFrom(env.buildins.lu.flier.script.V8Array, clazz); } else if (value.IsEmpty() || value->IsNull() || value->IsUndefined() || value->IsObject()) { return true; } return false; }
uint32_t toUInt32(v8::Handle<v8::Value> value, bool& ok) { ok = true; // Fast case. The value is already a 32-bit unsigned integer. if (value->IsUint32()) return value->Uint32Value(); if (value->IsInt32()) { int32_t result = value->Int32Value(); if (result >= 0) return result; } // Can the value be converted to a number? v8::Local<v8::Number> numberObject = value->ToNumber(); if (numberObject.IsEmpty()) { ok = false; return 0; } // Does the value convert to nan or to an infinity? double numberValue = numberObject->Value(); if (isnan(numberValue) || isinf(numberValue)) { ok = false; return 0; } // Can the value be converted to a 32-bit unsigned integer? v8::Local<v8::Uint32> uintValue = value->ToUint32(); if (uintValue.IsEmpty()) { ok = false; return 0; } return uintValue->Value(); }
uint64_t toUInt64(v8::Handle<v8::Value> value, IntegerConversionConfiguration configuration, bool& ok) { ok = true; // Fast case. The value is a 32-bit unsigned integer. if (value->IsUint32()) return value->Uint32Value(); // Fast case. The value is a 32-bit integer. if (value->IsInt32()) { int32_t result = value->Int32Value(); if (result >= 0) return result; if (configuration == EnforceRange) { ok = false; return 0; } return result; } // Can the value be converted to a number? v8::Local<v8::Number> numberObject = value->ToNumber(); if (numberObject.IsEmpty()) { ok = false; return 0; } double x = numberObject->Value(); if (configuration == EnforceRange) return enforceRange(x, 0, kJSMaxInteger, ok); // NaNs and +/-Infinity should be 0, otherwise modulo 2^64. unsigned long long integer; doubleToInteger(x, integer); return integer; }
uint32_t toUInt32(v8::Handle<v8::Value> value, IntegerConversionConfiguration configuration, bool& ok) { ok = true; // Fast case. The value is already a 32-bit unsigned integer. if (value->IsUint32()) return value->Uint32Value(); // Fast case. The value is a 32-bit signed integer - possibly positive? if (value->IsInt32()) { int32_t result = value->Int32Value(); if (result >= 0) return result; if (configuration == EnforceRange) { ok = false; return 0; } return result; } // Can the value be converted to a number? v8::Local<v8::Number> numberObject = value->ToNumber(); if (numberObject.IsEmpty()) { ok = false; return 0; } if (configuration == EnforceRange) return enforceRange(numberObject->Value(), 0, kMaxUInt32, ok); // Does the value convert to nan or to an infinity? double numberValue = numberObject->Value(); if (std::isnan(numberValue) || std::isinf(numberValue)) return 0; return numberObject->Uint32Value(); }
static int V8ToVPack(BuilderContext& context, v8::Handle<v8::Value> const parameter, std::string const& attributeName, bool inObject) { if (parameter->IsNull() || parameter->IsUndefined()) { AddValue(context, attributeName, inObject, VPackValue(VPackValueType::Null)); return TRI_ERROR_NO_ERROR; } if (parameter->IsBoolean()) { AddValue(context, attributeName, inObject, VPackValue(parameter->ToBoolean()->Value())); return TRI_ERROR_NO_ERROR; } if (parameter->IsNumber()) { if (parameter->IsInt32()) { AddValue(context, attributeName, inObject, VPackValue(parameter->ToInt32()->Value())); return TRI_ERROR_NO_ERROR; } if (parameter->IsUint32()) { AddValue(context, attributeName, inObject, VPackValue(parameter->ToUint32()->Value())); return TRI_ERROR_NO_ERROR; } AddValue(context, attributeName, inObject, VPackValue(parameter->ToNumber()->Value())); return TRI_ERROR_NO_ERROR; } if (parameter->IsString()) { v8::String::Utf8Value str(parameter->ToString()); if (*str == nullptr) { return TRI_ERROR_OUT_OF_MEMORY; } AddValuePair(context, attributeName, inObject, VPackValuePair(*str, str.length(), VPackValueType::String)); return TRI_ERROR_NO_ERROR; } if (parameter->IsArray()) { v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(parameter); AddValue(context, attributeName, inObject, VPackValue(VPackValueType::Array)); uint32_t const n = array->Length(); for (uint32_t i = 0; i < n; ++i) { v8::Handle<v8::Value> value = array->Get(i); if (value->IsUndefined()) { // ignore array values which are undefined continue; } if (++context.level > MaxLevels) { // too much recursion return TRI_ERROR_BAD_PARAMETER; } int res = V8ToVPack<performAllChecks>(context, value, NoAttribute, false); --context.level; if (res != TRI_ERROR_NO_ERROR) { return res; } } if (!context.keepTopLevelOpen || context.level > 0) { context.builder.close(); } return TRI_ERROR_NO_ERROR; } if (parameter->IsObject()) { if (performAllChecks) { if (parameter->IsBooleanObject()) { AddValue(context, attributeName, inObject, VPackValue(v8::Handle<v8::BooleanObject>::Cast(parameter) ->BooleanValue())); return TRI_ERROR_NO_ERROR; } if (parameter->IsNumberObject()) { AddValue(context, attributeName, inObject, VPackValue(v8::Handle<v8::NumberObject>::Cast(parameter) ->NumberValue())); return TRI_ERROR_NO_ERROR; } if (parameter->IsStringObject()) { v8::String::Utf8Value str(parameter->ToString()); if (*str == nullptr) { return TRI_ERROR_OUT_OF_MEMORY; } AddValuePair(context, attributeName, inObject, VPackValuePair(*str, str.length(), VPackValueType::String)); return TRI_ERROR_NO_ERROR; } if (parameter->IsRegExp() || parameter->IsFunction() || parameter->IsExternal()) { return TRI_ERROR_BAD_PARAMETER; } } v8::Handle<v8::Object> o = parameter->ToObject(); if (performAllChecks) { // first check if the object has a "toJSON" function if (o->Has(context.toJsonKey)) { // call it if yes v8::Handle<v8::Value> func = o->Get(context.toJsonKey); if (func->IsFunction()) { v8::Handle<v8::Function> toJson = v8::Handle<v8::Function>::Cast(func); v8::Handle<v8::Value> args; v8::Handle<v8::Value> converted = toJson->Call(o, 0, &args); if (!converted.IsEmpty()) { // return whatever toJSON returned v8::String::Utf8Value str(converted->ToString()); if (*str == nullptr) { return TRI_ERROR_OUT_OF_MEMORY; } // this passes ownership for the utf8 string to the JSON object AddValuePair(context, attributeName, inObject, VPackValuePair(*str, str.length(), VPackValueType::String)); return TRI_ERROR_NO_ERROR; } } // fall-through intentional } } v8::Handle<v8::Array> names = o->GetOwnPropertyNames(); uint32_t const n = names->Length(); AddValue(context, attributeName, inObject, VPackValue(VPackValueType::Object)); for (uint32_t i = 0; i < n; ++i) { // process attribute name v8::Handle<v8::Value> key = names->Get(i); v8::String::Utf8Value str(key); if (*str == nullptr) { return TRI_ERROR_OUT_OF_MEMORY; } v8::Handle<v8::Value> value = o->Get(key); if (value->IsUndefined()) { // ignore object values which are undefined continue; } if (++context.level > MaxLevels) { // too much recursion return TRI_ERROR_BAD_PARAMETER; } int res = V8ToVPack<performAllChecks>(context, value, *str, true); --context.level; if (res != TRI_ERROR_NO_ERROR) { return res; } } if (!context.keepTopLevelOpen || context.level > 0) { context.builder.close(); } return TRI_ERROR_NO_ERROR; } return TRI_ERROR_BAD_PARAMETER; }
void QV8Worker::serialize(QByteArray &data, v8::Handle<v8::Value> v, QV8Engine *engine) { if (v.IsEmpty()) { } else if (v->IsUndefined()) { push(data, valueheader(WorkerUndefined)); } else if (v->IsNull()) { push(data, valueheader(WorkerNull)); } else if (v->IsTrue()) { push(data, valueheader(WorkerTrue)); } else if (v->IsFalse()) { push(data, valueheader(WorkerFalse)); } else if (v->IsString()) { v8::Handle<v8::String> string = v->ToString(); int length = string->Length() + 1; if (length > 0xFFFFFF) { push(data, valueheader(WorkerUndefined)); return; } int utf16size = ALIGN(length * sizeof(uint16_t)); reserve(data, utf16size + sizeof(quint32)); push(data, valueheader(WorkerString, length)); int offset = data.size(); data.resize(data.size() + utf16size); char *buffer = data.data() + offset; string->Write((uint16_t*)buffer); } else if (v->IsFunction()) { // XXX TODO: Implement passing function objects between the main and // worker scripts push(data, valueheader(WorkerUndefined)); } else if (v->IsArray()) { v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(v); uint32_t length = array->Length(); if (length > 0xFFFFFF) { push(data, valueheader(WorkerUndefined)); return; } reserve(data, sizeof(quint32) + length * sizeof(quint32)); push(data, valueheader(WorkerArray, length)); for (uint32_t ii = 0; ii < length; ++ii) serialize(data, array->Get(ii), engine); } else if (v->IsInt32()) { reserve(data, 2 * sizeof(quint32)); push(data, valueheader(WorkerInt32)); push(data, (quint32)v->Int32Value()); } else if (v->IsUint32()) { reserve(data, 2 * sizeof(quint32)); push(data, valueheader(WorkerUint32)); push(data, v->Uint32Value()); } else if (v->IsNumber()) { reserve(data, sizeof(quint32) + sizeof(double)); push(data, valueheader(WorkerNumber)); push(data, v->NumberValue()); } else if (v->IsDate()) { reserve(data, sizeof(quint32) + sizeof(double)); push(data, valueheader(WorkerDate)); push(data, v8::Handle<v8::Date>::Cast(v)->NumberValue()); } else if (v->IsRegExp()) { v8::Handle<v8::RegExp> regexp = v8::Handle<v8::RegExp>::Cast(v); quint32 flags = regexp->GetFlags(); v8::Local<v8::String> source = regexp->GetSource(); int length = source->Length() + 1; if (length > 0xFFFFFF) { push(data, valueheader(WorkerUndefined)); return; } int utf16size = ALIGN(length * sizeof(uint16_t)); reserve(data, sizeof(quint32) + utf16size); push(data, valueheader(WorkerRegexp, flags)); push(data, (quint32)length); int offset = data.size(); data.resize(data.size() + utf16size); char *buffer = data.data() + offset; source->Write((uint16_t*)buffer); } else if (v->IsObject() && !v->ToObject()->GetExternalResource()) { v8::Handle<v8::Object> object = v->ToObject(); v8::Local<v8::Array> properties = engine->getOwnPropertyNames(object); quint32 length = properties->Length(); if (length > 0xFFFFFF) { push(data, valueheader(WorkerUndefined)); return; } push(data, valueheader(WorkerObject, length)); v8::TryCatch tc; for (quint32 ii = 0; ii < length; ++ii) { v8::Local<v8::String> str = properties->Get(ii)->ToString(); serialize(data, str, engine); v8::Local<v8::Value> val = object->Get(str); if (tc.HasCaught()) { serialize(data, v8::Undefined(), engine); tc.Reset(); } else { serialize(data, val, engine); } } } else if (engine->isQObject(v)) { // XXX TODO: Generalize passing objects between the main thread and worker scripts so // that others can trivially plug in their elements. QDeclarativeListModel *lm = qobject_cast<QDeclarativeListModel *>(engine->toQObject(v)); if (lm && lm->agent()) { QDeclarativeListModelWorkerAgent *agent = lm->agent(); agent->addref(); push(data, valueheader(WorkerListModel)); push(data, (void *)agent); return; } // No other QObject's are allowed to be sent push(data, valueheader(WorkerUndefined)); } else { push(data, valueheader(WorkerUndefined)); } }