static
void BuildFolderPath (const XBOX::VFilePath& inBaseFolder, const XBOX::VString& inPath, XBOX::VFilePath& outPath)
{
	if (inPath.IsEmpty())
	{
		outPath.FromFilePath (inBaseFolder);
	}
	else
	{
		XBOX::VString	pathString (inPath);
		
		if ((pathString[0] == CHAR_SOLIDUS) // POSIX Path ?
#if VERSIONWIN
			|| ((pathString.GetLength() > 2) && (pathString[1] == CHAR_COLON) && (pathString[2] == CHAR_SOLIDUS)) // POSIX path like c:/blahblah/
#endif
		)
		{
			if (!pathString.IsEmpty() && (pathString[pathString.GetLength()-1] != CHAR_SOLIDUS))
				pathString.AppendUniChar (CHAR_SOLIDUS);
			
			outPath.FromFullPath (pathString, XBOX::FPS_POSIX);
		}
		else if ((pathString[0] != CHAR_FULL_STOP) && (pathString.FindUniChar (XBOX::FOLDER_SEPARATOR) > 0))
		{
			if (!pathString.IsEmpty() && (pathString[pathString.GetLength()-1] != XBOX::FOLDER_SEPARATOR))
				pathString.AppendUniChar (XBOX::FOLDER_SEPARATOR);
			
			outPath.FromFullPath (pathString, XBOX::FPS_SYSTEM);
		}
		else
		{
			XBOX::VFilePath baseFolder (inBaseFolder);
			
			if ((pathString[0] == CHAR_FULL_STOP) && (pathString[1] == CHAR_SOLIDUS))
				pathString.Remove (1, 2);
			
			while ((pathString[0] == CHAR_FULL_STOP) && (pathString[1] == CHAR_FULL_STOP) && (pathString[2] == CHAR_SOLIDUS))
			{
				pathString.Remove (1, 3);
				baseFolder = baseFolder.ToParent();
			}
			
			pathString.ExchangeAll (CHAR_SOLIDUS, XBOX::FOLDER_SEPARATOR);
			
			if (!pathString.IsEmpty() && (pathString[pathString.GetLength()-1] != XBOX::FOLDER_SEPARATOR))
				pathString.AppendUniChar (XBOX::FOLDER_SEPARATOR);
			
			outPath.FromRelativePath (baseFolder, pathString);
		}
	}
}
void VHTTPServerLog::_GetLogFilePath (XBOX::VFilePath& outFilepath)
{
	XBOX::VFilePath logFolderPath (fSettings.GetLogPath());

	if (logFolderPath.IsValid() && logFolderPath.IsFolder())
	{
		XBOX::VFolder folder (fSettings.GetLogPath());

		if (!folder.Exists())
			folder.CreateRecursive();
	}

	outFilepath.FromFilePath (fSettings.GetLogPath());
	outFilepath.SetFileName (fSettings.GetLogFileName());
}