void VJSImage::_getHeight( XBOX::VJSParms_getProperty& ioParms, VJSPictureContainer* inPict) { VPicture* pic = inPict->GetPict(); if (pic == nil) { ioParms.ReturnNumber(0); } else { ioParms.ReturnNumber(pic->GetHeight()); } }
void VJSSession::_getLifeTime( XBOX::VJSParms_getProperty& ioParms, CUAGSession* inSession) { ioParms.ReturnNumber(inSession->GetLifeTime()); }