bool CMusicInfoTagLoaderDatabase::Load(const CStdString& strFileName, CMusicInfoTag& tag, EmbeddedArt *art) { tag.SetLoaded(false); CMusicDatabase database; database.Open(); XFILE::MUSICDATABASEDIRECTORY::CQueryParams param; XFILE::MUSICDATABASEDIRECTORY::CDirectoryNode::GetDatabaseInfo(strFileName,param); CSong song; if (database.GetSong(param.GetSongId(),song)) tag.SetSong(song); database.Close(); return tag.Loaded(); }
bool CMusicInfoLoader::LoadItemLookup(CFileItem* pItem) { if (m_pProgressCallback && !pItem->m_bIsFolder) m_pProgressCallback->SetProgressAdvance(); if (pItem->m_bIsFolder || pItem->IsPlayList() || pItem->IsNFO() || pItem->IsInternetStream()) return false; if (!pItem->HasMusicInfoTag() || !pItem->GetMusicInfoTag()->Loaded()) { // first check the cached item CFileItemPtr mapItem = (*m_mapFileItems)[pItem->GetPath()]; if (mapItem && mapItem->m_dateTime==pItem->m_dateTime && mapItem->HasMusicInfoTag() && mapItem->GetMusicInfoTag()->Loaded()) { // Query map if we previously cached the file on HD *pItem->GetMusicInfoTag() = *mapItem->GetMusicInfoTag(); if (mapItem->HasArt("thumb")) pItem->SetArt("thumb", mapItem->GetArt("thumb")); } else { std::string strPath = URIUtils::GetDirectory(pItem->GetPath()); URIUtils::AddSlashAtEnd(strPath); if (strPath!=m_strPrevPath) { // The item is from another directory as the last one, // query the database for the new directory... m_musicDatabase.GetSongsByPath(strPath, m_songsMap); m_databaseHits++; } MAPSONGS::iterator it = m_songsMap.find(pItem->GetPath()); if (it != m_songsMap.end()) { // Have we loaded this item from database before pItem->GetMusicInfoTag()->SetSong(it->second); pItem->GetMusicInfoTag()->SetCueSheet(m_musicDatabase.LoadCuesheet(it->second.strFileName)); if (!it->second.strThumb.empty()) pItem->SetArt("thumb", it->second.strThumb); } else if (pItem->IsMusicDb()) { // a music db item that doesn't have tag loaded - grab details from the database XFILE::MUSICDATABASEDIRECTORY::CQueryParams param; XFILE::MUSICDATABASEDIRECTORY::CDirectoryNode::GetDatabaseInfo(pItem->GetPath(),param); CSong song; if (m_musicDatabase.GetSong(param.GetSongId(), song)) { pItem->GetMusicInfoTag()->SetSong(song); if (!song.strThumb.empty()) pItem->SetArt("thumb", song.strThumb); } } else if (CServiceBroker::GetSettings().GetBool(CSettings::SETTING_MUSICFILES_USETAGS) || pItem->IsCDDA()) { // Nothing found, load tag from file, // always try to load cddb info // get correct tag parser std::unique_ptr<IMusicInfoTagLoader> pLoader (CMusicInfoTagLoaderFactory::CreateLoader(*pItem)); if (NULL != pLoader.get()) // get tag pLoader->Load(pItem->GetPath(), *pItem->GetMusicInfoTag()); m_tagReads++; } m_strPrevPath = strPath; } } return true; }
bool CMusicInfoLoader::LoadItem(CFileItem* pItem) { if (m_pProgressCallback && !pItem->m_bIsFolder) m_pProgressCallback->SetProgressAdvance(); if (pItem->m_bIsFolder || pItem->IsPlayList() || pItem->IsNFO() || pItem->IsInternetStream()) return false; if (pItem->HasMusicInfoTag() && pItem->GetMusicInfoTag()->Loaded()) return true; // first check the cached item CFileItemPtr mapItem = (*m_mapFileItems)[pItem->GetPath()]; if (mapItem && mapItem->m_dateTime==pItem->m_dateTime && mapItem->HasMusicInfoTag() && mapItem->GetMusicInfoTag()->Loaded()) { // Query map if we previously cached the file on HD *pItem->GetMusicInfoTag() = *mapItem->GetMusicInfoTag(); pItem->SetArt("thumb", mapItem->GetArt("thumb")); return true; } CStdString strPath; URIUtils::GetDirectory(pItem->GetPath(), strPath); URIUtils::AddSlashAtEnd(strPath); if (strPath!=m_strPrevPath) { // The item is from another directory as the last one, // query the database for the new directory... m_musicDatabase.GetSongsByPath(strPath, m_songsMap); m_databaseHits++; } CSong *song=NULL; if ((song=m_songsMap.Find(pItem->GetPath()))!=NULL) { // Have we loaded this item from database before pItem->GetMusicInfoTag()->SetSong(*song); pItem->SetArt("thumb", song->strThumb); } else if (pItem->IsMusicDb()) { // a music db item that doesn't have tag loaded - grab details from the database XFILE::MUSICDATABASEDIRECTORY::CQueryParams param; XFILE::MUSICDATABASEDIRECTORY::CDirectoryNode::GetDatabaseInfo(pItem->GetPath(),param); CSong song; if (m_musicDatabase.GetSongById(param.GetSongId(), song)) { pItem->GetMusicInfoTag()->SetSong(song); pItem->SetArt("thumb", song.strThumb); } } else if (g_guiSettings.GetBool("musicfiles.usetags") || pItem->IsCDDA()) { // Nothing found, load tag from file, // always try to load cddb info // get correct tag parser auto_ptr<IMusicInfoTagLoader> pLoader (CMusicInfoTagLoaderFactory::CreateLoader(pItem->GetPath())); if (NULL != pLoader.get()) // get tag pLoader->Load(pItem->GetPath(), *pItem->GetMusicInfoTag()); m_tagReads++; } m_strPrevPath = strPath; return true; }
bool CMusicInfoLoader::LoadItemLookup(CFileItem* pItem) { if (m_pProgressCallback && !pItem->m_bIsFolder) m_pProgressCallback->SetProgressAdvance(); if ((pItem->m_bIsFolder && !pItem->IsAudio()) || pItem->IsPlayList() || pItem->IsNFO() || pItem->IsInternetStream()) return false; if (!pItem->HasMusicInfoTag() || !pItem->GetMusicInfoTag()->Loaded()) { // first check the cached item CFileItemPtr mapItem = (*m_mapFileItems)[pItem->GetPath()]; if (mapItem && mapItem->m_dateTime==pItem->m_dateTime && mapItem->HasMusicInfoTag() && mapItem->GetMusicInfoTag()->Loaded()) { // Query map if we previously cached the file on HD *pItem->GetMusicInfoTag() = *mapItem->GetMusicInfoTag(); if (mapItem->HasArt("thumb")) pItem->SetArt("thumb", mapItem->GetArt("thumb")); } else { std::string strPath = URIUtils::GetDirectory(pItem->GetPath()); URIUtils::AddSlashAtEnd(strPath); if (strPath!=m_strPrevPath) { // The item is from another directory as the last one, // query the database for the new directory... m_musicDatabase.GetSongsByPath(strPath, m_songsMap); m_databaseHits++; } /* Note for songs from embedded or separate cuesheets strFileName is not unique, so only the first song from such a file gets added to the song map. Any such songs from a cuesheet can be identified by having a non-zero offset value. When the item we are looking up has a cue document or is a music file with a cuesheet embedded in the tags, it needs to have the cuesheet fully processed replacing that item with items for every track etc. This is done elsewhere, as changes to the list of items is not possible from here. This method only loads the item with the song from the database when it maps to a single song. */ MAPSONGS::iterator it = m_songsMap.find(pItem->GetPath()); if (it != m_songsMap.end() && !pItem->HasCueDocument() && it->second.iStartOffset == 0 && it->second.iEndOffset == 0) { // Have we loaded this item from database before (and it is not a cuesheet nor has an embedded cue sheet) pItem->GetMusicInfoTag()->SetSong(it->second); if (!it->second.strThumb.empty()) pItem->SetArt("thumb", it->second.strThumb); } else if (pItem->IsMusicDb()) { // a music db item that doesn't have tag loaded - grab details from the database XFILE::MUSICDATABASEDIRECTORY::CQueryParams param; XFILE::MUSICDATABASEDIRECTORY::CDirectoryNode::GetDatabaseInfo(pItem->GetPath(),param); CSong song; if (m_musicDatabase.GetSong(param.GetSongId(), song)) { pItem->GetMusicInfoTag()->SetSong(song); if (!song.strThumb.empty()) pItem->SetArt("thumb", song.strThumb); } } else if (CServiceBroker::GetSettingsComponent()->GetSettings()->GetBool(CSettings::SETTING_MUSICFILES_USETAGS) || pItem->IsCDDA()) { // Nothing found, load tag from file, // always try to load cddb info // get correct tag parser std::unique_ptr<IMusicInfoTagLoader> pLoader (CMusicInfoTagLoaderFactory::CreateLoader(*pItem)); if (NULL != pLoader.get()) // get tag pLoader->Load(pItem->GetPath(), *pItem->GetMusicInfoTag()); m_tagReads++; } m_strPrevPath = strPath; } } return true; }