void TextureAtlasHandler::LoadAtlasFromFile(const String& Name, const String& Group) { /// @todo Update after we have refactored the resource system if needed. Resource::DataStreamPtr AtlasStream = Resource::ResourceManager::GetSingletonPtr()->OpenAssetStream(Name,Group); AtlasStream->SetStreamPosition(0); XML::Document AtlasDoc; AtlasDoc.Load( *AtlasStream.Get() ); XML::Node RootNode = AtlasDoc.GetChild("Atlases"); if( !RootNode.Empty() ) { for( XML::NodeIterator AtlasIt = RootNode.begin() ; AtlasIt != RootNode.end() ; ++AtlasIt ) { // Parse the Atlas TextureAtlas* NewAtlas = new TextureAtlas( (*AtlasIt) ); // Verify we don't already have one of the same name AtlasIterator AtIt = this->Atlases.find( NewAtlas->GetName() ); if( AtIt != Atlases.end() ) { MEZZ_EXCEPTION(ExceptionBase::II_DUPLICATE_IDENTITY_EXCEPTION,"Texture Atlas with the name \"" + NewAtlas->GetName() + "\" already exists."); } // Add the unique Atlas this->Atlases[NewAtlas->GetName()] = NewAtlas; } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_STATE_EXCEPTION,"Mezzanine Texture Atlas file \"" + Name + "\"does not contain expected \"Atlases\" root node. File is not valid and cannot be parsed."); } }
void Widget::ProtoDeSerializeEvents(const XML::Node& SelfRoot) { this->RemoveAllEvents(); XML::Attribute CurrAttrib; XML::Node EventsNode = SelfRoot.GetChild( "Events" ); if( !EventsNode.Empty() ) { if( EventsNode.GetAttribute("Version").AsInt() == 1 ) { for( XML::NodeIterator EvNodeIt = EventsNode.begin() ; EvNodeIt != EventsNode.end() ; ++EvNodeIt ) { if( (*EvNodeIt).GetAttribute("Version").AsInt() == 1 ) { String EvName; CurrAttrib = (*EvNodeIt).GetAttribute("Name"); if( !CurrAttrib.Empty() ) EvName = CurrAttrib.AsString(); if( !EvName.empty() ) { this->AddEvent(EvName); } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("Events") + ": Not Version 1."); } } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("Events") + ": Not Version 1."); } } }
void ParticleAffector::ProtoDeSerializeCustomParameters(const XML::Node& SelfRoot) { XML::Attribute CurrAttrib; XML::Node CustomParametersNode = SelfRoot.GetChild( ParticleAffector::GetSerializableName() + "CustomParameters" ); if( !CustomParametersNode.Empty() ) { if(CustomParametersNode.GetAttribute("Version").AsInt() == 1) { String ParamName, ParamValue; for( XML::NodeIterator ParamIt = CustomParametersNode.begin() ; ParamIt != CustomParametersNode.end() ; ++ParamIt ) { if( !(*ParamIt).Empty() ) { if((*ParamIt).GetAttribute("Version").AsInt() == 1) { CurrAttrib = (*ParamIt).GetAttribute("ParamName"); if( !CurrAttrib.Empty() ) ParamName = CurrAttrib.AsString(); CurrAttrib = (*ParamIt).GetAttribute("ParamValue"); if( !CurrAttrib.Empty() ) ParamValue = CurrAttrib.AsString(); if( !ParamName.empty() && !ParamValue.empty() ) { this->SetCustomParam(ParamName,ParamValue); } } } } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + (ParticleAffector::GetSerializableName() + "CustomParameters" ) + ": Not Version 1."); } }else{ MEZZ_EXCEPTION(ExceptionBase::II_IDENTITY_NOT_FOUND_EXCEPTION,ParticleAffector::GetSerializableName() + "CustomParameters" + " was not found in the provided XML node, which was expected."); } }
void TabSet::ProtoDeSerializeButtonBindings(const XML::Node& SelfRoot) { this->SubSetBindings.clear(); XML::Attribute CurrAttrib; XML::Node BindingsNode = SelfRoot.GetChild( "SubSetBindings" ); if( !BindingsNode.Empty() ) { if( BindingsNode.GetAttribute("Version").AsInt() == 1 ) { for( XML::NodeIterator BindingNodeIt = BindingsNode.begin() ; BindingNodeIt != BindingsNode.end() ; ++BindingNodeIt ) { if( (*BindingNodeIt).GetAttribute("Version").AsInt() == 1 ) { UInt16 ConfigID = 0; String ButtonName; CurrAttrib = (*BindingNodeIt).GetAttribute("ConfigID"); if( !CurrAttrib.Empty() ) ConfigID = static_cast<UInt16>( CurrAttrib.AsUint() ); CurrAttrib = (*BindingNodeIt).GetAttribute("ButtonName"); if( !CurrAttrib.Empty() ) ButtonName = CurrAttrib.AsString(); if( !ButtonName.empty() ) { Widget* NamedButton = this->ParentScreen->GetWidget(ButtonName); if( NamedButton != NULL && NamedButton->GetTypeName() == StackButton::TypeName ) { this->SetButtonConfig(ConfigID,static_cast<StackButton*>(NamedButton)); }else{ StringStream ExceptionStream; ExceptionStream << "Named StackButton \"" << ButtonName << "\" not found when deserializing Widget named \"" << this->GetName() << "\"."; MEZZ_EXCEPTION(ExceptionBase::PARAMETERS_EXCEPTION,ExceptionStream.str()); } } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("SubSetBindings") + ": Not Version 1."); } } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("SubSetBindings") + ": Not Version 1."); } } }
void CollisionShapeManager::LoadAllShapesFromXMLFile(const String& FileName, const String& Group) { /// @todo Replace this stack allocated stream for one initialized from the Resource Manager, after the system is ready. Resource::FileStream ShapesStream( FileName, Resource::ResourceManager::GetSingletonPtr()->GetAssetPath(FileName,Group) ); XML::Document ShapesDoc; XML::ParseResult DocResult = ShapesDoc.Load(ShapesStream); if( DocResult.Status != XML::StatusOk ) { MEZZ_EXCEPTION(ExceptionBase::SYNTAX_ERROR_EXCEPTION_XML,"Failed to parse XML file \"" + FileName + "\"."); } XML::Node ShapesRoot = ShapesDoc.GetChild("InitializerRoot"); if( ShapesRoot.Empty() ) { MEZZ_EXCEPTION(ExceptionBase::SYNTAX_ERROR_EXCEPTION_XML,"Failed to find expected Root node in \"" + FileName + "\"."); } for( XML::NodeIterator ShapeIt = ShapesRoot.begin() ; ShapeIt != ShapesRoot.end() ; ++ShapeIt ) { CollisionShape* DeSerializedShape = Physics::CreateShape( (*ShapeIt) ); this->CollisionShapes.insert( std::pair<String,CollisionShape*>(DeSerializedShape->GetName(),DeSerializedShape) ); } }
void Widget::ProtoDeSerializeStateGroupBindings(const XML::Node& SelfRoot) { this->StateGroupBindings.clear(); XML::Attribute CurrAttrib; XML::Node BindingsNode = SelfRoot.GetChild( "StateGroupBindings" ); if( !BindingsNode.Empty() ) { if( BindingsNode.GetAttribute("Version").AsInt() == 1 ) { for( XML::NodeIterator BindingNodeIt = BindingsNode.begin() ; BindingNodeIt != BindingsNode.end() ; ++BindingNodeIt ) { if( (*BindingNodeIt).GetAttribute("Version").AsInt() == 1 ) { UInt32 StateID = 0; CurrAttrib = (*BindingNodeIt).GetAttribute("StateID"); if( !CurrAttrib.Empty() ) StateID = CurrAttrib.AsUint(); CurrAttrib = (*BindingNodeIt).GetAttribute("LayerGroupID"); if( !CurrAttrib.Empty() ) { UInt16 LayerGroupID = CurrAttrib.AsUint(); RenderLayerGroup* NamedGroup = this->GetRenderLayerGroup( LayerGroupID ); if( NamedGroup != NULL ) { this->StateGroupBindings.insert( std::pair<UInt32,RenderLayerGroup*>(StateID,NamedGroup) ); }else{ StringStream ExceptionStream; ExceptionStream << "Named RenderLayerGroup \"" << LayerGroupID << "\" not found when deserializing Widget named \"" << this->GetName() << "\"."; MEZZ_EXCEPTION(ExceptionBase::PARAMETERS_EXCEPTION,ExceptionStream.str()); } } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("StateGroupBindings") + ": Not Version 1."); } } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("StateGroupBindings") + ": Not Version 1."); } } }
void RadioButton::ProtoDeSerializeGroupButtons(const XML::Node& SelfRoot) { this->RemoveFromButtonGroup(); XML::Attribute CurrAttrib; XML::Node ButtonsNode = SelfRoot.GetChild( "GroupButtons" ); if( !ButtonsNode.Empty() ) { if( ButtonsNode.GetAttribute("Version").AsInt() == 1 ) { for( XML::NodeIterator ButtonNodeIt = ButtonsNode.begin() ; ButtonNodeIt != ButtonsNode.end() ; ++ButtonNodeIt ) { if( (*ButtonNodeIt).GetAttribute("Version").AsInt() == 1 ) { String GroupButtonName; CurrAttrib = (*ButtonNodeIt).GetAttribute("GroupButtonName"); if( !CurrAttrib.Empty() ) GroupButtonName = CurrAttrib.AsString(); if( !GroupButtonName.empty() ) { Widget* NamedButton = this->ParentScreen->GetWidget(GroupButtonName); if( NamedButton != NULL && NamedButton->GetTypeName() == RadioButton::TypeName ) { this->AddToButtonGroup( static_cast<RadioButton*>( NamedButton ) ); }else{ StringStream ExceptionStream; ExceptionStream << "Named Widget \"" << GroupButtonName << "\" not found or not a RadioButton when deserializing Widget named \"" << this->GetName() << "\"."; MEZZ_EXCEPTION(ExceptionBase::PARAMETERS_EXCEPTION,ExceptionStream.str()); } } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("GroupButtons") + ": Not Version 1."); } } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("GroupButtons") + ": Not Version 1."); } } }
void MultiImageLayer::ProtoDeSerializeProperties(const XML::Node& SelfRoot) { this->ImageLayer::ProtoDeSerializeProperties(SelfRoot); XML::Attribute CurrAttrib; XML::Node PropertiesNode = SelfRoot.GetChild( MultiImageLayer::GetSerializableName() + "Properties" ); if( !PropertiesNode.Empty() ) { if(PropertiesNode.GetAttribute("Version").AsInt() == 1) { XML::Node LayerImagesNode = PropertiesNode.GetChild( MultiImageLayer::GetSerializableName() + "Properties" ); CurrAttrib = LayerImagesNode.GetAttribute("NumImages"); if( !CurrAttrib.Empty() ) this->ReserveMultiImageData( CurrAttrib.AsWhole() ); /// @todo This loop expects the listed order in the XML to match the order in which they were serialized. Within PugiXML at least this /// shouldn't be a problem, however if Images start appearing out of order it may be worthwhile to investigate or add some ordering redundancy. ImageDataIterator ImageIt = this->LayerImages.begin(); for( XML::NodeIterator ImageNodeIt = LayerImagesNode.begin() ; ImageNodeIt != LayerImagesNode.end() ; ++ImageNodeIt ) { String SpriteName, SpriteAtlas; if( ImageIt == this->LayerImages.end() ) { MEZZ_EXCEPTION(ExceptionBase::PARAMETERS_RANGE_EXCEPTION,"Seriailzed value for \"NumImages\" is smaller than number of nodes to deserialize. Verify serialized XML."); } CurrAttrib = (*ImageNodeIt).GetAttribute("SpriteName"); if( !CurrAttrib.Empty() ) SpriteName = CurrAttrib.AsString(); CurrAttrib = (*ImageNodeIt).GetAttribute("SpriteAtlas"); if( !CurrAttrib.Empty() ) SpriteAtlas = CurrAttrib.AsString(); (*ImageIt).LayerSprite = this->Parent->GetScreen()->GetSprite(SpriteName,SpriteAtlas); XML::Node FillRectNode = (*ImageNodeIt).GetChild("FillRect").GetFirstChild(); if( !FillRectNode.Empty() ) (*ImageIt).FillRect.ProtoDeSerialize(FillRectNode); XML::Node FillColoursNode = (*ImageNodeIt).GetChild("FillColours"); XML::Node TopLeftFillNode = FillColoursNode.GetChild("TopLeft").GetFirstChild(); if( !TopLeftFillNode.Empty() ) (*ImageIt).FillColours[UI::QC_TopLeft].ProtoDeSerialize(TopLeftFillNode); XML::Node TopRightFillNode = FillColoursNode.GetChild("TopRight").GetFirstChild(); if( !TopRightFillNode.Empty() ) (*ImageIt).FillColours[UI::QC_TopRight].ProtoDeSerialize(TopRightFillNode); XML::Node BottomLeftFillNode = FillColoursNode.GetChild("BottomLeft").GetFirstChild(); if( !BottomLeftFillNode.Empty() ) (*ImageIt).FillColours[UI::QC_BottomLeft].ProtoDeSerialize(BottomLeftFillNode); XML::Node BottomRightFillNode = FillColoursNode.GetChild("BottomRight").GetFirstChild(); if( !BottomRightFillNode.Empty() ) (*ImageIt).FillColours[UI::QC_BottomRight].ProtoDeSerialize(BottomRightFillNode); ++ImageIt; } }else{ MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + (String("MultiImageData") + "Properties") + ": Not Version 1."); } }else{ MEZZ_EXCEPTION(ExceptionBase::II_IDENTITY_NOT_FOUND_EXCEPTION,String("MultiImageData") + "Properties" + " was not found in the provided XML node, which was expected."); } }
void Entresol::ConstructFromXML(const String& EngineDataPath, const Mezzanine::ArchiveType ArchType, const String& InitializerFile) { //Add default manager factories AddAllEngineDefaultManagerFactories(); //Set some sane Defaults for some values. this->ManualLoopBreak = false; // Create Ogre. SetupOgre(); // Load the necessary plugins. SubSystemParticleFXPlugin = new Ogre::ParticleFXPlugin(); Ogre::Root::getSingleton().installPlugin(SubSystemParticleFXPlugin); // Set up the data we'll be populating. XML::Attribute CurrAttrib; String GUIInit, ResourceInit, PluginsInit, LogFileName; String PluginExtension, PluginPath; // Create or set the resource manager. /// @todo This currently forces our default resource manager to be constructed, which isn't in line with our factory/initiailzation design. /// This should be addressed somehow. if(ResourceManager::SingletonValid()) { AddManager(ResourceManager::GetSingletonPtr()); } else { AddManager(new ResourceManager(EngineDataPath, ArchType)); } // Open and load the initializer doc. ResourceManager* ResourceMan = GetResourceManager(); /// @todo Replace this stack allocated stream for one initialized from the Resource Manager, after the system is ready. Resource::FileStream InitStream(InitializerFile,EngineDataPath); XML::Document InitDoc; XML::ParseResult DocResult = InitDoc.Load(InitStream); if( DocResult.Status != XML::StatusOk ) { StringStream ExceptionStream; ExceptionStream << "Failed to parse XML file \"" << InitializerFile << "\"."; MEZZ_EXCEPTION(Exception::SYNTAX_ERROR_EXCEPTION_XML,ExceptionStream.str()); } XML::Node InitRoot = InitDoc.GetChild("InitializerRoot"); if( InitRoot.Empty() ) { StringStream ExceptionStream; ExceptionStream << "Failed to find expected Root node in \"" << InitializerFile << "\"."; MEZZ_EXCEPTION(Exception::SYNTAX_ERROR_EXCEPTION_XML,ExceptionStream.str()); } // Get the world settings and set them. XML::Node WorldSettings = InitRoot.GetChild("WorldSettings"); for( XML::NodeIterator SetIt = WorldSettings.begin() ; SetIt != WorldSettings.end() ; ++SetIt ) { String SecName = (*SetIt).Name(); if( "FrameSettings" == SecName ) { CurrAttrib = (*SetIt).GetAttribute("TargetFrameRate"); if(CurrAttrib.Empty()) { CurrAttrib = (*SetIt).GetAttribute("TargetFrameTime"); if(!CurrAttrib.Empty()) SetTargetFrameTimeMicroseconds(CurrAttrib.AsWhole()); }else{ this->SetTargetFrameRate(CurrAttrib.AsWhole()); } } else { MEZZ_EXCEPTION(Exception::SYNTAX_ERROR_EXCEPTION_XML,String("Unknown WorldSetting ")+SecName); } } SetupLogging(LogFileName); // Get the other initializer files we'll be using, since we'll need the plugins initializer. XML::Node InitFiles = InitRoot.GetChild("OtherInitializers"); for( XML::NodeIterator InitIt = InitFiles.begin() ; InitIt != InitFiles.end() ; ++InitIt ) { String InitFileName = (*InitIt).Name(); if( "PluginInit" == InitFileName ) { CurrAttrib = (*InitIt).GetAttribute("FileName"); if(!CurrAttrib.Empty()) PluginsInit = CurrAttrib.AsString(); } else if( "ResourceInit" == InitFileName ) { CurrAttrib = (*InitIt).GetAttribute("FileName"); if(!CurrAttrib.Empty()) ResourceInit = CurrAttrib.AsString(); } else if( "GUIInit" == InitFileName ) { CurrAttrib = (*InitIt).GetAttribute("FileName"); if(!CurrAttrib.Empty()) GUIInit = CurrAttrib.AsString(); } } // Load additional resource groups /*if(!ResourceInit.empty()) { /// @todo Replace this stack allocated stream for one initialized from the Resource Manager, after the system is ready. Resource::FileStream ResourceStream(ResourceInit,EngineDataPath); XML::Document ResourceDoc; ResourceDoc.Load(ResourceStream); // Get an iterator to the first resource group node, and declare them all. XML::Node ResourceLocations = ResourceDoc.GetChild("ResourceLocations"); for( XML::NodeIterator GroupIt = ResourceLocations.begin() ; GroupIt != ResourceLocations.end() ; ++GroupIt ) { String GroupName, GroupType, GroupPath; bool GroupRecursive = false; // Get the group path CurrAttrib = (*GroupIt).GetAttribute("GroupPath"); if(!CurrAttrib.Empty()) GroupPath = CurrAttrib.AsString(); // Get the group type CurrAttrib = (*GroupIt).GetAttribute("GroupType"); if(!CurrAttrib.Empty()) GroupType = CurrAttrib.AsString(); // Get the group name CurrAttrib = (*GroupIt).GetAttribute("GroupName"); if(!CurrAttrib.Empty()) GroupName = CurrAttrib.AsString(); // Get whether this is recursive CurrAttrib = (*GroupIt).GetAttribute("Recursive"); if(!CurrAttrib.Empty()) GroupRecursive = StringTool::ConvertToBool(CurrAttrib.AsString()); // Finally create the resource location. ResourceMan->AddAssetLocation(GroupPath,GroupType,GroupName,GroupRecursive); } // Get what resource groups should be initialized. XML::Node InitGroups = ResourceDoc.GetChild("InitGroups"); for( XML::NodeIterator InitIt = InitGroups.begin() ; InitIt != InitGroups.end() ; ++InitIt ) { String GroupName; CurrAttrib = (*InitIt).GetAttribute("GroupName"); if(!CurrAttrib.Empty()) GroupName = CurrAttrib.AsString(); ResourceMan->InitAssetGroup(GroupName); } }//*/ // Create the requested managers and set their necessary values. XML::Node Managers = InitRoot.GetChild("Managers"); for( XML::NodeIterator ManIt = Managers.begin() ; ManIt != Managers.end() ; ++ManIt ) { CreateManager( (*ManIt).Name(), (*ManIt) ); } // Load additional resource groups if(!ResourceInit.empty()) { /// @todo Replace this stack allocated stream for one initialized from the Resource Manager, after the system is ready. Resource::FileStream ResourceStream(ResourceInit,EngineDataPath); XML::Document ResourceDoc; ResourceDoc.Load(ResourceStream); // Get an iterator to the first resource group node, and declare them all. XML::Node ResourceLocations = ResourceDoc.GetChild("ResourceLocations"); for( XML::NodeIterator GroupIt = ResourceLocations.begin() ; GroupIt != ResourceLocations.end() ; ++GroupIt ) { String GroupName, GroupPath; ArchiveType GroupType; bool GroupRecursive = false; // Get the group path CurrAttrib = (*GroupIt).GetAttribute("GroupPath"); if(!CurrAttrib.Empty()) GroupPath = CurrAttrib.AsString(); // Get the group type CurrAttrib = (*GroupIt).GetAttribute("GroupType"); if(!CurrAttrib.Empty()) GroupType = ResourceManager::GetArchiveTypeFromString(CurrAttrib.AsString()); // Get the group name CurrAttrib = (*GroupIt).GetAttribute("GroupName"); if(!CurrAttrib.Empty()) GroupName = CurrAttrib.AsString(); // Get whether this is recursive CurrAttrib = (*GroupIt).GetAttribute("Recursive"); if(!CurrAttrib.Empty()) GroupRecursive = StringTools::ConvertToBool(CurrAttrib.AsString()); // Finally create the resource location. ResourceMan->AddAssetLocation(GroupPath,GroupType,GroupName,GroupRecursive); } // Get what resource groups should be initialized. XML::Node InitGroups = ResourceDoc.GetChild("InitGroups"); for( XML::NodeIterator InitIt = InitGroups.begin() ; InitIt != InitGroups.end() ; ++InitIt ) { String GroupName; CurrAttrib = (*InitIt).GetAttribute("GroupName"); if(!CurrAttrib.Empty()) GroupName = CurrAttrib.AsString(); ResourceMan->InitAssetGroup(GroupName); } } // Configure the UI if(!GUIInit.empty()) { /// @todo This is currently not implemented. } SanityChecks(); }