void JabberTransport::setOnlineStatus( const Kopete::OnlineStatus& status , const QString &reason) { #if 0 if( status.status() == Kopete::OnlineStatus::Offline ) { disconnect( Kopete::Account::Manual ); return; } if( isConnecting () ) { errorConnectionInProgress (); return; } XMPP::Status xmppStatus ( "", reason ); switch ( status.internalStatus () ) { case JabberProtocol::JabberFreeForChat: xmppStatus.setShow ( "chat" ); break; case JabberProtocol::JabberOnline: xmppStatus.setShow ( "" ); break; case JabberProtocol::JabberAway: xmppStatus.setShow ( "away" ); break; case JabberProtocol::JabberXA: xmppStatus.setShow ( "xa" ); break; case JabberProtocol::JabberDND: xmppStatus.setShow ( "dnd" ); break; case JabberProtocol::JabberInvisible: xmppStatus.setIsInvisible ( true ); break; } if ( !isConnected () ) { // we are not connected yet, so connect now m_initialPresence = xmppStatus; connect (); } else { setPresence ( xmppStatus ); } #endif }
XMPP::Status JabberProtocol::kosToStatus( const Kopete::OnlineStatus & status , const QString & message ) { XMPP::Status xmppStatus ( "", message ); if( status.status() == Kopete::OnlineStatus::Offline ) { xmppStatus.setIsAvailable( false ); } switch ( status.internalStatus () ) { case JabberProtocol::JabberFreeForChat: xmppStatus.setShow ( "chat" ); break; case JabberProtocol::JabberOnline: xmppStatus.setShow ( "" ); break; case JabberProtocol::JabberAway: xmppStatus.setShow ( "away" ); break; case JabberProtocol::JabberXA: xmppStatus.setShow ( "xa" ); break; case JabberProtocol::JabberDND: xmppStatus.setShow ( "dnd" ); break; case JabberProtocol::JabberInvisible: xmppStatus.setIsInvisible ( true ); break; } return xmppStatus; }