extern "C" void Java_uk_co_armedpineapple_corsixth_SDLActivity_nativeRunAudioThread(
                                    JNIEnv* env, jclass cls)
{
    /* This is the audio thread, with a different environment */
    mAudioEnv = env;

    Android_RunAudioThread();
}
Beispiel #2
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extern "C" void Java_org_libsdl_app_SDLActivity_nativeRunAudioThread(
                                    JNIEnv* env, jclass cls)
{
    /* This is the audio thread, with a different environment */
    mAudioEnv = env;

    Android_RunAudioThread();
}
Beispiel #3
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extern "C" void Java_paulscode_android_mupen64plusae_NativeMethods_runAudioThread(
                                    JNIEnv* env, jclass cls)
{
    /* This is the audio thread, with a different environment */
    mAudioEnv = env;

    Android_RunAudioThread();
}
Beispiel #4
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extern "C" void Java_fr_mydedibox_utility_UtilitySDL_nativeRunAudioThread(
                                    JNIEnv* env, jclass cls)
{
    /* This is the audio thread, with a different environment */
    mAudioEnv = env;

    Android_RunAudioThread();
}
Beispiel #5
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extern "C" void Java_fr_mydedibox_libafba_sdl_SDLJni_nativeRunAudioThread(
                                    JNIEnv* env, jclass cls)
{
    //This is the audio thread, with a different environment 
    mAudioEnv = env;

    Android_RunAudioThread();
}
extern "C" void Java_com_dreamdance_android_th_SDLActivity_nativeRunAudioThread(
                                    JNIEnv* env, jclass cls)
{
    /* This is the audio thread, with a different environment */
    mAudioEnv = env;

    Android_RunAudioThread();
}
extern "C" void Java_com_silentlexx_instead_SDLActivity_nativeRunAudioThread(
                                    JNIEnv* env, jclass cls)
{
    /* This is the audio thread, with a different environment */
    mAudioEnv = env;

    Android_RunAudioThread();
}
Beispiel #8
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extern "C" void NATIVE_FUNCTION(nativeRunAudioThread)(
                                    JNIEnv* env, jclass cls)
{
    /* This is the audio thread, with a different environment */
    mAudioEnv = env;

    Android_RunAudioThread();
}
Beispiel #9
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extern "C" void Java_org_libsdl_app_SDLActivity_nativeRunAudioThread(
                                    JNIEnv* env, jclass cls)
{
    /* This is the audio thread, with a different environment */
    mAudioEnv = env;
    __android_log_print(ANDROID_LOG_INFO, "SDL", "Audio Thread: %i", getpid ());

    Android_RunAudioThread();
}