Beispiel #1
0
   CFG_STR(ITEM_FRAME_SPRITE,      "BLANK",     CFGF_NONE), \
   CFG_INT_CB(ITEM_FRAME_SPRFRAME, 0,           CFGF_NONE, E_SpriteFrameCB), \
   CFG_BOOL(ITEM_FRAME_FULLBRT,    false,       CFGF_NONE), \
   CFG_INT(ITEM_FRAME_TICS,        1,           CFGF_NONE), \
   CFG_STRFUNC(ITEM_FRAME_ACTION,  "NULL",      E_ActionFuncCB), \
   CFG_STR(ITEM_FRAME_NEXTFRAME,   "S_NULL",    CFGF_NONE), \
   CFG_STR(ITEM_FRAME_MISC1,       "0",         CFGF_NONE), \
   CFG_STR(ITEM_FRAME_MISC2,       "0",         CFGF_NONE), \
   CFG_STR(ITEM_FRAME_PTCLEVENT,   "pevt_none", CFGF_NONE), \
   CFG_STR(ITEM_FRAME_ARGS,        0,           CFGF_LIST), \
   CFG_INT(ITEM_FRAME_DEHNUM,      -1,          CFGF_NONE), \
   CFG_END()

cfg_opt_t edf_frame_opts[] =
{
   CFG_FLAG(ITEM_FRAME_DECORATE, 0, CFGF_SIGNPREFIX),
   CFG_STR(ITEM_FRAME_CMP, 0, CFGF_NONE),
   FRAME_FIELDS
};

cfg_opt_t edf_fdelta_opts[] =
{
   CFG_STR(ITEM_DELTA_NAME, 0, CFGF_NONE),
   FRAME_FIELDS
};

//
// State Hash Lookup Functions
//

// State hash tables
Beispiel #2
0
const char *cfg_segfault_handler(cmd_parms *parms, void *d, int yes)
{
  CFG_FLAG( segfault_handler );
}
Beispiel #3
0
const char *cfg_override_eternal(cmd_parms *parms, void *d, int yes)
{
  CFG_FLAG( override_eternal );
}
Beispiel #4
0
const char *cfg_debug(cmd_parms *parms, void *d, int yes)
{
  CFG_FLAG( debug );
}