CFG_STR(ITEM_FRAME_SPRITE, "BLANK", CFGF_NONE), \ CFG_INT_CB(ITEM_FRAME_SPRFRAME, 0, CFGF_NONE, E_SpriteFrameCB), \ CFG_BOOL(ITEM_FRAME_FULLBRT, false, CFGF_NONE), \ CFG_INT(ITEM_FRAME_TICS, 1, CFGF_NONE), \ CFG_STRFUNC(ITEM_FRAME_ACTION, "NULL", E_ActionFuncCB), \ CFG_STR(ITEM_FRAME_NEXTFRAME, "S_NULL", CFGF_NONE), \ CFG_STR(ITEM_FRAME_MISC1, "0", CFGF_NONE), \ CFG_STR(ITEM_FRAME_MISC2, "0", CFGF_NONE), \ CFG_STR(ITEM_FRAME_PTCLEVENT, "pevt_none", CFGF_NONE), \ CFG_STR(ITEM_FRAME_ARGS, 0, CFGF_LIST), \ CFG_INT(ITEM_FRAME_DEHNUM, -1, CFGF_NONE), \ CFG_END() cfg_opt_t edf_frame_opts[] = { CFG_FLAG(ITEM_FRAME_DECORATE, 0, CFGF_SIGNPREFIX), CFG_STR(ITEM_FRAME_CMP, 0, CFGF_NONE), FRAME_FIELDS }; cfg_opt_t edf_fdelta_opts[] = { CFG_STR(ITEM_DELTA_NAME, 0, CFGF_NONE), FRAME_FIELDS }; // // State Hash Lookup Functions // // State hash tables
const char *cfg_segfault_handler(cmd_parms *parms, void *d, int yes) { CFG_FLAG( segfault_handler ); }
const char *cfg_override_eternal(cmd_parms *parms, void *d, int yes) { CFG_FLAG( override_eternal ); }
const char *cfg_debug(cmd_parms *parms, void *d, int yes) { CFG_FLAG( debug ); }