Beispiel #1
0
void ende()
{
    g_Player.exit();
    g_tex.release();    
    DR_SAVE_DELETE(g_Font);
    g_terrain.release();
	GlobalRenderer::getSingleton().exit();
    ShaderManager::getSingleton().exit();
    DRGeometrieManager::getSingleton().exit();
    g_RenderBlockLoader.exit();
    Server::freeAllServer();	
    EnExit();
}
Beispiel #2
0
void exit()
{
    SpriteManager::Instance().exit();
    EnExit();
}