Beispiel #1
0
bool ExtractWmo()
{
    bool success = false;

    //const char* ParsArchiveNames[] = {"patch-2.MPQ", "patch.MPQ", "common.MPQ", "expansion.MPQ"};

    SFILE_FIND_DATA data;
    HANDLE find = SFileFindFirstFile(WorldMpq, "*.wmo", &data, NULL);
    if (find != NULL)
    {
        do
        {
            std::string str = data.cFileName;
            //printf("Extracting wmo %s\n", str.c_str());
            success |= ExtractSingleWmo(str);
        }
        while (SFileFindNextFile(find, &data));
    }
    SFileFindClose(find);

    if (success)
        printf("\nExtract wmo complete (No (fatal) errors)\n");

    return success;
}
bool ExtractWmo()
{
    bool success = true;

    std::ifstream wmoList("wmo_list.txt");
    if (!wmoList)
    {
        printf("\nUnable to open wmo_list.txt! Nothing extracted.\n");
        return false;
    }

    std::set<std::string> wmos;
    for (;;)
    {
        std::string str;
        std::getline(wmoList, str);
        if (str.empty())
            break;

        wmos.insert(std::move(str));
    }

    for (std::string str : wmos)
        success &= ExtractSingleWmo(str);

    if (success)
        printf("\nExtract wmo complete (No (fatal) errors)\n");

    return success;
}
void ExtractGameobjectModels()
{
    printf("Extracting GameObject models...\n");

    DB2CascFileSource source(CascStorage, "DBFilesClient\\GameObjectDisplayInfo.db2");
    DB2FileLoader db2;
    if (!db2.Load(&source, GameobjectDisplayInfoLoadInfo::Instance()))
    {
        printf("Fatal error: Invalid GameObjectDisplayInfo.db2 file format!\n");
        exit(1);
    }

    std::string basepath = szWorkDirWmo;
    basepath += "/";

    std::string modelListPath = basepath + "temp_gameobject_models";
    FILE* model_list = fopen(modelListPath.c_str(), "wb");
    if (!model_list)
    {
        printf("Fatal error: Could not open file %s\n", modelListPath.c_str());
        return;
    }

    for (uint32 rec = 0; rec < db2.GetRecordCount(); ++rec)
    {
        DB2Record record = db2.GetRecord(rec);
        uint32 fileId = record.GetUInt32(0, 0);
        if (!fileId)
            continue;

        std::string fileName = Trinity::StringFormat("FILE%08X.xxx", fileId);
        bool result = false;
        uint32 header;
        if (!GetHeaderMagic(fileName, &header))
            continue;

        if (header == MODEL_WMO)
            result = ExtractSingleWmo(fileName);
        else if (header == MODEL_MD20 || header == MODEL_MD21)
            result = ExtractSingleModel(fileName);
        else
            ASSERT(false, "%s header: %d - %c%c%c%c", fileName.c_str(), header, (header >> 24) & 0xFF, (header >> 16) & 0xFF, (header >> 8) & 0xFF, header & 0xFF);

        if (result)
        {
            uint32 displayId = record.GetId();
            uint32 path_length = fileName.length();
            fwrite(&displayId, sizeof(uint32), 1, model_list);
            fwrite(&path_length, sizeof(uint32), 1, model_list);
            fwrite(fileName.c_str(), sizeof(char), path_length, model_list);
        }
    }

    fclose(model_list);

    printf("Done!\n");
}
void ExtractGameobjectModels()
{
    printf("Extracting GameObject models...");
    DBCFile dbc(LocaleMpq, "DBFilesClient\\GameObjectDisplayInfo.dbc");
    if(!dbc.open())
    {
        printf("Fatal error: Invalid GameObjectDisplayInfo.dbc file format!\n");
        exit(1);
    }

    std::string basepath = szWorkDirWmo;
    basepath += "/";
    std::string path;

    FILE * model_list = fopen((basepath + "temp_gameobject_models").c_str(), "wb");

    for (DBCFile::Iterator it = dbc.begin(); it != dbc.end(); ++it)
    {
        path = it->getString(1);

        if (path.length() < 4)
            continue;

        FixNameCase((char*)path.c_str(), path.size());
        char * name = GetPlainName((char*)path.c_str());
        FixNameSpaces(name, strlen(name));

        char * ch_ext = GetExtension(name);
        if (!ch_ext)
            continue;

        strToLower(ch_ext);

        bool result = false;
        if (!strcmp(ch_ext, ".wmo"))
            result = ExtractSingleWmo(path);
        else if (!strcmp(ch_ext, ".mdl"))   // TODO: extract .mdl files, if needed
            continue;
        else //if (!strcmp(ch_ext, ".mdx") || !strcmp(ch_ext, ".m2"))
            result = ExtractSingleModel(path);

        if (result)
        {
            uint32 displayId = it->getUInt(0);
            uint32 path_length = strlen(name);
            fwrite(&displayId, sizeof(uint32), 1, model_list);
            fwrite(&path_length, sizeof(uint32), 1, model_list);
            fwrite(name, sizeof(char), path_length, model_list);
        }
    }

    fclose(model_list);

    printf("Done!\n");
}
Beispiel #5
0
bool ExtractWmo()
{
    bool success = true;

    for (ArchiveSet::const_iterator ar_itr = gOpenArchives.begin(); ar_itr != gOpenArchives.end() && success; ++ar_itr)
    {
        vector<string> filelist;

        (*ar_itr)->GetFileListTo(filelist);
        for (vector<string>::iterator fname = filelist.begin(); fname != filelist.end() && success; ++fname)
        {
            if (fname->find(".wmo") != string::npos)
                { success = ExtractSingleWmo(*fname); }
        }
    }

    if (success)
        { printf("\nExtract wmo complete (No (fatal) errors)\n"); }

    return success;
}
Beispiel #6
0
bool ExtractWmo()
{
    bool success = true;

    //const char* ParsArchiveNames[] = {"patch-2.MPQ", "patch.MPQ", "common.MPQ", "expansion.MPQ"};

    for (ArchiveSet::const_iterator ar_itr = gOpenArchives.begin(); ar_itr != gOpenArchives.end() && success; ++ar_itr)
    {
        std::vector<std::string> filelist;

        (*ar_itr)->GetFileListTo(filelist);
        for (std::vector<std::string>::iterator fname = filelist.begin(); fname != filelist.end() && success; ++fname)
        {
            if (fname->find(".wmo") != std::string::npos)
                success = ExtractSingleWmo(*fname);
        }
    }

    if (success)
        printf("\nExtract wmo complete (No (fatal) errors)\n");

    return success;
}
void ExtractGameobjectModels()
{
    printf("\n");
    printf("Extracting GameObject models...\n");
    DBCFile dbc("DBFilesClient\\GameObjectDisplayInfo.dbc");
    if (!dbc.open())
    {
        printf("Fatal error: Invalid GameObjectDisplayInfo.dbc file format!\n");
        exit(1);
    }

    std::string basepath = szWorkDirWmo;
    basepath += "/";
    std::string path;
    StringSet failedPaths;

    FILE* model_list = fopen((basepath + "temp_gameobject_models").c_str(), "wb");

    for (DBCFile::Iterator it = dbc.begin(); it != dbc.end(); ++it)
    {
        path = it->getString(1);

        if (path.length() < 4)
            continue;

        fixnamen((char*)path.c_str(), path.size());
        char* name = GetPlainName((char*)path.c_str());
        fixname2(name, strlen(name));

        char* ch_ext = GetExtension(name);
        if (!ch_ext)
            continue;

        strToLower(ch_ext);

        bool result = false;
        if (!strcmp(ch_ext, ".wmo"))
        {
            result = ExtractSingleWmo(path);
        }
        else if (!strcmp(ch_ext, ".mdl"))
        {
            // TODO: extract .mdl files, if needed
            continue;
        }
        else //if (!strcmp(ch_ext, ".mdx") || !strcmp(ch_ext, ".m2"))
        {
            result = ExtractSingleModel(path, failedPaths);
        }

        if (result)
        {
            uint32 displayId = it->getUInt(0);
            uint32 path_length = strlen(name);
            fwrite(&displayId, sizeof(uint32), 1, model_list);
            fwrite(&path_length, sizeof(uint32), 1, model_list);
            fwrite(name, sizeof(char), path_length, model_list);
        }
    }

    fclose(model_list);

    if (!failedPaths.empty())
    {
        printf("Warning: Some models could not be extracted, see below\n");
        for (StringSet::const_iterator itr = failedPaths.begin(); itr != failedPaths.end(); ++itr)
            printf("Could not find file of model %s\n", itr->c_str());
        printf("A few of these warnings are expected to happen, so be not alarmed!\n");
    }

    printf("Done!\n");
}
Beispiel #8
0
bool ADTFile::init(uint32 map_num, uint32 originalMapId)
{
    if (dirfileCache)
        return initFromCache(map_num, originalMapId);

    if (_file.isEof())
        return false;

    uint32 size;
    std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
    FILE* dirfile = fopen(dirname.c_str(), "ab");
    if(!dirfile)
    {
        printf("Can't open dirfile!'%s'\n", dirname.c_str());
        return false;
    }

    if (cacheable)
        dirfileCache = new std::vector<ADTOutputCache>();

    while (!_file.isEof())
    {
        char fourcc[5];
        _file.read(&fourcc,4);
        _file.read(&size, 4);
        flipcc(fourcc);
        fourcc[4] = 0;

        size_t nextpos = _file.getPos() + size;

        if (!strcmp(fourcc,"MCIN"))
        {
        }
        else if (!strcmp(fourcc,"MTEX"))
        {
        }
        else if (!strcmp(fourcc,"MMDX"))
        {
            if (size)
            {
                char* buf = new char[size];
                _file.read(buf, size);
                char* p = buf;
                while (p < buf + size)
                {
                    std::string path(p);

                    char* s = GetPlainName(p);
                    FixNameCase(s, strlen(s));
                    FixNameSpaces(s, strlen(s));

                    ModelInstanceNames.emplace_back(s);

                    ExtractSingleModel(path);

                    p += strlen(p) + 1;
                }
                delete[] buf;
            }
        }
        else if (!strcmp(fourcc,"MWMO"))
        {
            if (size)
            {
                char* buf = new char[size];
                _file.read(buf, size);
                char* p = buf;
                while (p < buf + size)
                {
                    std::string path(p);

                    char* s = GetPlainName(p);
                    FixNameCase(s, strlen(s));
                    FixNameSpaces(s, strlen(s));

                    WmoInstanceNames.emplace_back(s);

                    ExtractSingleWmo(path);

                    p += strlen(p) + 1;
                }
                delete[] buf;
            }
        }
        //======================
        else if (!strcmp(fourcc, "MDDF"))
        {
            if (size)
            {
                uint32 doodadCount = size / sizeof(ADT::MDDF);
                for (uint32 i = 0; i < doodadCount; ++i)
                {
                    ADT::MDDF doodadDef;
                    _file.read(&doodadDef, sizeof(ADT::MDDF));
                    if (!(doodadDef.Flags & 0x40))
                    {
                        Doodad::Extract(doodadDef, ModelInstanceNames[doodadDef.Id].c_str(), map_num, originalMapId, dirfile, dirfileCache);
                    }
                    else
                    {
                        std::string fileName = Trinity::StringFormat("FILE%08X.xxx", doodadDef.Id);
                        ExtractSingleModel(fileName);
                        Doodad::Extract(doodadDef, fileName.c_str(), map_num, originalMapId, dirfile, dirfileCache);
                    }
                }

                ModelInstanceNames.clear();
            }
        }
        else if (!strcmp(fourcc,"MODF"))
        {
            if (size)
            {
                uint32 mapObjectCount = size / sizeof(ADT::MODF);
                for (uint32 i = 0; i < mapObjectCount; ++i)
                {
                    ADT::MODF mapObjDef;
                    _file.read(&mapObjDef, sizeof(ADT::MODF));
                    if (!(mapObjDef.Flags & 0x8))
                    {
                        MapObject::Extract(mapObjDef, WmoInstanceNames[mapObjDef.Id].c_str(), false, map_num, originalMapId, dirfile, dirfileCache);
                        Doodad::ExtractSet(WmoDoodads[WmoInstanceNames[mapObjDef.Id]], mapObjDef, false, map_num, originalMapId, dirfile, dirfileCache);
                    }
                    else
                    {
                        std::string fileName = Trinity::StringFormat("FILE%08X.xxx", mapObjDef.Id);
                        ExtractSingleWmo(fileName);
                        MapObject::Extract(mapObjDef, fileName.c_str(), false, map_num, originalMapId, dirfile, dirfileCache);
                        Doodad::ExtractSet(WmoDoodads[fileName], mapObjDef, false, map_num, originalMapId, dirfile, dirfileCache);
                    }
                }

                WmoInstanceNames.clear();
            }
        }

        //======================
        _file.seek(nextpos);
    }

    _file.close();
    fclose(dirfile);
    return true;
}
Beispiel #9
0
bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
{
    if(ADT.isEof())
        return false;

    uint32 size;

    string xMap;
    string yMap;

    Adtfilename.erase(Adtfilename.find(".adt"),4);
    string TempMapNumber;
    TempMapNumber = Adtfilename.substr(Adtfilename.length()-6,6);
    xMap = TempMapNumber.substr(TempMapNumber.find("_")+1,(TempMapNumber.find_last_of("_")-1) - (TempMapNumber.find("_")));
    yMap = TempMapNumber.substr(TempMapNumber.find_last_of("_")+1,(TempMapNumber.length()) - (TempMapNumber.find_last_of("_")));
    Adtfilename.erase((Adtfilename.length()-xMap.length()-yMap.length()-2), (xMap.length()+yMap.length()+2));
    //string AdtMapNumber = xMap + ' ' + yMap + ' ' + GetPlainName((char*)Adtfilename.c_str());
    //printf("Processing map %s...\n", AdtMapNumber.c_str());
    //printf("MapNumber = %s\n", TempMapNumber.c_str());
    //printf("xMap = %s\n", xMap.c_str());
    //printf("yMap = %s\n", yMap.c_str());

    std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
    FILE *dirfile;
    dirfile = fopen(dirname.c_str(), "ab");
    if(!dirfile)
    {
        printf("Can't open dirfile!'%s'\n", dirname.c_str());
        return false;
    }

    while (!ADT.isEof())
    {
        char fourcc[5];
        ADT.read(&fourcc,4);
        ADT.read(&size, 4);
        flipcc(fourcc);
        fourcc[4] = 0;

        size_t nextpos = ADT.getPos() + size;

        if (!strcmp(fourcc,"MCIN"))
        {
        }
        else if (!strcmp(fourcc,"MTEX"))
        {
        }
        else if (!strcmp(fourcc,"MMDX"))
        {
            if (size)
            {
                char* buf = new char[size];
                ADT.read(buf, size);
                char* p = buf;
                int t = 0;
                ModelInstanceNames = new std::string[size];
                while (p < buf + size)
                {
                    std::string path(p);

                    char* s = GetPlainName(p);
                    FixNameCase(s, strlen(s));
                    FixNameSpaces(s, strlen(s));

                    ModelInstanceNames[t++] = s;

                    ExtractSingleModel(path);

                    p += strlen(p) + 1;
                }
                delete[] buf;
            }
        }
        else if (!strcmp(fourcc,"MWMO"))
        {
            if (size)
            {
                char* buf = new char[size];
                ADT.read(buf, size);
                char* p = buf;
                int q = 0;
                WmoInstanceNames = new std::string[size];
                while (p < buf + size)
                {
                    std::string path(p);

                    char* s = GetPlainName(p);
                    FixNameCase(s, strlen(s));
                    FixNameSpaces(s, strlen(s));

                    WmoInstanceNames[q++] = s;

                    ExtractSingleWmo(path);

                    p += strlen(p) + 1;
                }
                delete[] buf;
            }
        }
        //======================
        else if (!strcmp(fourcc,"MDDF"))
        {
            if (size)
            {
                nMDX = (int)size / 36;
                for (int i = 0; i < nMDX; ++i)
                {
                    uint32 id;
                    ADT.read(&id, 4);
                    ModelInstance inst(ADT, ModelInstanceNames[id].c_str(), map_num, tileX, tileY, dirfile);
                }
                delete[] ModelInstanceNames;
                ModelInstanceNames = NULL;
            }
        }
        else if (!strcmp(fourcc,"MODF"))
        {
            if (size)
            {
                nWMO = (int)size / 64;
                for (int i = 0; i < nWMO; ++i)
                {
                    uint32 id;
                    ADT.read(&id, 4);
                    WMOInstance inst(ADT, WmoInstanceNames[id].c_str(), map_num, tileX, tileY, dirfile);
                }

                delete[] WmoInstanceNames;
                WmoInstanceNames = NULL;
            }
        }

        //======================
        ADT.seek(nextpos);
    }

    ADT.close();
    fclose(dirfile);
    return true;
}
Beispiel #10
0
void ExtractGameobjectModels(int iCoreNumber, const void *szRawVMAPMagic)
{
    printf("\n");
    printf("Extracting GameObject models...\n");
    DBCFile dbc("DBFilesClient\\GameObjectDisplayInfo.dbc");
    if (!dbc.open())
    {
        printf("Fatal error: Invalid GameObjectDisplayInfo.dbc file format!\n");
        exit(1);
    }

    std::string basepath = szWorkDirWmo;
    basepath += "/";
    std::string path;
    StringSet failedPaths;

    FILE* model_list = fopen((basepath + "temp_gameobject_models").c_str(), "wb");

    for (DBCFile::Iterator it = dbc.begin(); it != dbc.end(); ++it)
    {
        path = it->getString(1);

        if (path.length() < 4)
            { continue; }

        string name;

        string ch_ext = GetExtension(path);
        if (ch_ext.empty())
            { continue; }

        bool result = false;
        if (ch_ext == "wmo")
        {
            name = GetUniformName(path);
            result = ExtractSingleWmo(path, iCoreNumber, szRawVMAPMagic);
        }
        else
        {
            result = ExtractSingleModel(path, name, failedPaths, iCoreNumber, szRawVMAPMagic);
        }

        if (result && FileExists((basepath + name).c_str()))
        {
            uint32 displayId = it->getUInt(0);
            uint32 path_length = name.length();
            fwrite(&displayId, sizeof(uint32), 1, model_list);
            fwrite(&path_length, sizeof(uint32), 1, model_list);
            fwrite(name.c_str(), sizeof(char), path_length, model_list);
        }
    }

    fclose(model_list);

    if (!failedPaths.empty())
    {
        printf("\n Warning: Some models could not be extracted, see below\n");
        for (StringSet::const_iterator itr = failedPaths.begin(); itr != failedPaths.end(); ++itr)
            { printf(" Could not find file of model %s\n", itr->c_str()); }
        printf("\n A few of these warnings are expected to happen, so be not alarmed!\n");
    }

    printf("\n Asset Extraction Complete !\n");
}
Beispiel #11
0
bool WDTFile::init(uint32 mapId)
{
    if (_file.isEof())
        return false;

    char fourcc[5];
    uint32 size;

    std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
    FILE* dirfile = fopen(dirname.c_str(), "ab");
    if (!dirfile)
    {
        printf("Can't open dirfile!'%s'\n", dirname.c_str());
        return false;
    }

    while (!_file.isEof())
    {
        _file.read(fourcc,4);
        _file.read(&size, 4);

        flipcc(fourcc);
        fourcc[4] = 0;

        size_t nextpos = _file.getPos() + size;

        if (!strcmp(fourcc,"MAIN"))
        {
        }
        if (!strcmp(fourcc,"MWMO"))
        {
            // global map objects
            if (size)
            {
                char *buf = new char[size];
                _file.read(buf, size);
                char *p = buf;
                while (p < buf + size)
                {
                    std::string path(p);

                    char* s = wdtGetPlainName(p);
                    FixNameCase(s, strlen(s));
                    FixNameSpaces(s, strlen(s));
                    p = p + strlen(p) + 1;
                    _wmoNames.push_back(s);

                    ExtractSingleWmo(path);
                }
                delete[] buf;
            }
        }
        else if (!strcmp(fourcc, "MODF"))
        {
            // global wmo instance data
            if (size)
            {
                int32 gnWMO = (int)size / 64;

                for (int i = 0; i < gnWMO; ++i)
                {
                    int id;
                    _file.read(&id, 4);
                    WMOInstance inst(_file, _wmoNames[id].c_str(), mapId, 65, 65, mapId, dirfile, nullptr);
                }
            }
        }
        _file.seek((int)nextpos);
    }

    _file.close();
    fclose(dirfile);
    return true;
}
void ExtractGameobjectModels(char* input_path)
{
    HANDLE localeFile;
    char localMPQ[512];

    sprintf(localMPQ, "%smisc.MPQ", input_path);
    if (FileExists(localMPQ)==false)
    {   // Use misc.mpq
        printf(localMPQ, "%s/Data/%s/locale-%s.MPQ", input_path);
    }
        
    if (!SFileOpenArchive(localMPQ, 0, MPQ_OPEN_READ_ONLY, &localeFile))
    {
        exit(1);
    }

    printf("Extracting GameObject models...");
    DBCFile dbc(localeFile, "DBFilesClient\\GameObjectDisplayInfo.dbc");
    if(!dbc.open())
    {
        printf("Fatal error: Invalid GameObjectDisplayInfo.dbc file format!\n");
        exit(1);
    }

    std::string basepath = szWorkDirWmo;
    basepath += "/";
    std::string path;

    FILE * model_list = fopen((basepath + "temp_gameobject_models").c_str(), "wb");

    for (DBCFile::Iterator it = dbc.begin(); it != dbc.end(); ++it)
    {
        path = it->getString(1);

        if (path.length() < 4)
            continue;

        FixNameCase((char*)path.c_str(), path.size());
        char * name = GetPlainName((char*)path.c_str());
        FixNameSpaces(name, strlen(name));

        char * ch_ext = GetExtension(name);
        if (!ch_ext)
            continue;

        strToLower(ch_ext);

        bool result = false;
        if (!strcmp(ch_ext, ".wmo"))
            result = ExtractSingleWmo(path);
        else if (!strcmp(ch_ext, ".mdl"))   // TODO: extract .mdl files, if needed
            continue;
        else //if (!strcmp(ch_ext, ".mdx") || !strcmp(ch_ext, ".m2"))
            result = ExtractSingleModel(path);

        if (result)
        {
            uint32 displayId = it->getUInt(0);
            uint32 path_length = strlen(name);
            fwrite(&displayId, sizeof(uint32), 1, model_list);
            fwrite(&path_length, sizeof(uint32), 1, model_list);
            fwrite(name, sizeof(char), path_length, model_list);
        }
    }

    fclose(model_list);

    printf("Done!\n");
}