bool ExtractWmo() { bool success = false; //const char* ParsArchiveNames[] = {"patch-2.MPQ", "patch.MPQ", "common.MPQ", "expansion.MPQ"}; SFILE_FIND_DATA data; HANDLE find = SFileFindFirstFile(WorldMpq, "*.wmo", &data, NULL); if (find != NULL) { do { std::string str = data.cFileName; //printf("Extracting wmo %s\n", str.c_str()); success |= ExtractSingleWmo(str); } while (SFileFindNextFile(find, &data)); } SFileFindClose(find); if (success) printf("\nExtract wmo complete (No (fatal) errors)\n"); return success; }
bool ExtractWmo() { bool success = true; std::ifstream wmoList("wmo_list.txt"); if (!wmoList) { printf("\nUnable to open wmo_list.txt! Nothing extracted.\n"); return false; } std::set<std::string> wmos; for (;;) { std::string str; std::getline(wmoList, str); if (str.empty()) break; wmos.insert(std::move(str)); } for (std::string str : wmos) success &= ExtractSingleWmo(str); if (success) printf("\nExtract wmo complete (No (fatal) errors)\n"); return success; }
void ExtractGameobjectModels() { printf("Extracting GameObject models...\n"); DB2CascFileSource source(CascStorage, "DBFilesClient\\GameObjectDisplayInfo.db2"); DB2FileLoader db2; if (!db2.Load(&source, GameobjectDisplayInfoLoadInfo::Instance())) { printf("Fatal error: Invalid GameObjectDisplayInfo.db2 file format!\n"); exit(1); } std::string basepath = szWorkDirWmo; basepath += "/"; std::string modelListPath = basepath + "temp_gameobject_models"; FILE* model_list = fopen(modelListPath.c_str(), "wb"); if (!model_list) { printf("Fatal error: Could not open file %s\n", modelListPath.c_str()); return; } for (uint32 rec = 0; rec < db2.GetRecordCount(); ++rec) { DB2Record record = db2.GetRecord(rec); uint32 fileId = record.GetUInt32(0, 0); if (!fileId) continue; std::string fileName = Trinity::StringFormat("FILE%08X.xxx", fileId); bool result = false; uint32 header; if (!GetHeaderMagic(fileName, &header)) continue; if (header == MODEL_WMO) result = ExtractSingleWmo(fileName); else if (header == MODEL_MD20 || header == MODEL_MD21) result = ExtractSingleModel(fileName); else ASSERT(false, "%s header: %d - %c%c%c%c", fileName.c_str(), header, (header >> 24) & 0xFF, (header >> 16) & 0xFF, (header >> 8) & 0xFF, header & 0xFF); if (result) { uint32 displayId = record.GetId(); uint32 path_length = fileName.length(); fwrite(&displayId, sizeof(uint32), 1, model_list); fwrite(&path_length, sizeof(uint32), 1, model_list); fwrite(fileName.c_str(), sizeof(char), path_length, model_list); } } fclose(model_list); printf("Done!\n"); }
void ExtractGameobjectModels() { printf("Extracting GameObject models..."); DBCFile dbc(LocaleMpq, "DBFilesClient\\GameObjectDisplayInfo.dbc"); if(!dbc.open()) { printf("Fatal error: Invalid GameObjectDisplayInfo.dbc file format!\n"); exit(1); } std::string basepath = szWorkDirWmo; basepath += "/"; std::string path; FILE * model_list = fopen((basepath + "temp_gameobject_models").c_str(), "wb"); for (DBCFile::Iterator it = dbc.begin(); it != dbc.end(); ++it) { path = it->getString(1); if (path.length() < 4) continue; FixNameCase((char*)path.c_str(), path.size()); char * name = GetPlainName((char*)path.c_str()); FixNameSpaces(name, strlen(name)); char * ch_ext = GetExtension(name); if (!ch_ext) continue; strToLower(ch_ext); bool result = false; if (!strcmp(ch_ext, ".wmo")) result = ExtractSingleWmo(path); else if (!strcmp(ch_ext, ".mdl")) // TODO: extract .mdl files, if needed continue; else //if (!strcmp(ch_ext, ".mdx") || !strcmp(ch_ext, ".m2")) result = ExtractSingleModel(path); if (result) { uint32 displayId = it->getUInt(0); uint32 path_length = strlen(name); fwrite(&displayId, sizeof(uint32), 1, model_list); fwrite(&path_length, sizeof(uint32), 1, model_list); fwrite(name, sizeof(char), path_length, model_list); } } fclose(model_list); printf("Done!\n"); }
bool ExtractWmo() { bool success = true; for (ArchiveSet::const_iterator ar_itr = gOpenArchives.begin(); ar_itr != gOpenArchives.end() && success; ++ar_itr) { vector<string> filelist; (*ar_itr)->GetFileListTo(filelist); for (vector<string>::iterator fname = filelist.begin(); fname != filelist.end() && success; ++fname) { if (fname->find(".wmo") != string::npos) { success = ExtractSingleWmo(*fname); } } } if (success) { printf("\nExtract wmo complete (No (fatal) errors)\n"); } return success; }
bool ExtractWmo() { bool success = true; //const char* ParsArchiveNames[] = {"patch-2.MPQ", "patch.MPQ", "common.MPQ", "expansion.MPQ"}; for (ArchiveSet::const_iterator ar_itr = gOpenArchives.begin(); ar_itr != gOpenArchives.end() && success; ++ar_itr) { std::vector<std::string> filelist; (*ar_itr)->GetFileListTo(filelist); for (std::vector<std::string>::iterator fname = filelist.begin(); fname != filelist.end() && success; ++fname) { if (fname->find(".wmo") != std::string::npos) success = ExtractSingleWmo(*fname); } } if (success) printf("\nExtract wmo complete (No (fatal) errors)\n"); return success; }
void ExtractGameobjectModels() { printf("\n"); printf("Extracting GameObject models...\n"); DBCFile dbc("DBFilesClient\\GameObjectDisplayInfo.dbc"); if (!dbc.open()) { printf("Fatal error: Invalid GameObjectDisplayInfo.dbc file format!\n"); exit(1); } std::string basepath = szWorkDirWmo; basepath += "/"; std::string path; StringSet failedPaths; FILE* model_list = fopen((basepath + "temp_gameobject_models").c_str(), "wb"); for (DBCFile::Iterator it = dbc.begin(); it != dbc.end(); ++it) { path = it->getString(1); if (path.length() < 4) continue; fixnamen((char*)path.c_str(), path.size()); char* name = GetPlainName((char*)path.c_str()); fixname2(name, strlen(name)); char* ch_ext = GetExtension(name); if (!ch_ext) continue; strToLower(ch_ext); bool result = false; if (!strcmp(ch_ext, ".wmo")) { result = ExtractSingleWmo(path); } else if (!strcmp(ch_ext, ".mdl")) { // TODO: extract .mdl files, if needed continue; } else //if (!strcmp(ch_ext, ".mdx") || !strcmp(ch_ext, ".m2")) { result = ExtractSingleModel(path, failedPaths); } if (result) { uint32 displayId = it->getUInt(0); uint32 path_length = strlen(name); fwrite(&displayId, sizeof(uint32), 1, model_list); fwrite(&path_length, sizeof(uint32), 1, model_list); fwrite(name, sizeof(char), path_length, model_list); } } fclose(model_list); if (!failedPaths.empty()) { printf("Warning: Some models could not be extracted, see below\n"); for (StringSet::const_iterator itr = failedPaths.begin(); itr != failedPaths.end(); ++itr) printf("Could not find file of model %s\n", itr->c_str()); printf("A few of these warnings are expected to happen, so be not alarmed!\n"); } printf("Done!\n"); }
bool ADTFile::init(uint32 map_num, uint32 originalMapId) { if (dirfileCache) return initFromCache(map_num, originalMapId); if (_file.isEof()) return false; uint32 size; std::string dirname = std::string(szWorkDirWmo) + "/dir_bin"; FILE* dirfile = fopen(dirname.c_str(), "ab"); if(!dirfile) { printf("Can't open dirfile!'%s'\n", dirname.c_str()); return false; } if (cacheable) dirfileCache = new std::vector<ADTOutputCache>(); while (!_file.isEof()) { char fourcc[5]; _file.read(&fourcc,4); _file.read(&size, 4); flipcc(fourcc); fourcc[4] = 0; size_t nextpos = _file.getPos() + size; if (!strcmp(fourcc,"MCIN")) { } else if (!strcmp(fourcc,"MTEX")) { } else if (!strcmp(fourcc,"MMDX")) { if (size) { char* buf = new char[size]; _file.read(buf, size); char* p = buf; while (p < buf + size) { std::string path(p); char* s = GetPlainName(p); FixNameCase(s, strlen(s)); FixNameSpaces(s, strlen(s)); ModelInstanceNames.emplace_back(s); ExtractSingleModel(path); p += strlen(p) + 1; } delete[] buf; } } else if (!strcmp(fourcc,"MWMO")) { if (size) { char* buf = new char[size]; _file.read(buf, size); char* p = buf; while (p < buf + size) { std::string path(p); char* s = GetPlainName(p); FixNameCase(s, strlen(s)); FixNameSpaces(s, strlen(s)); WmoInstanceNames.emplace_back(s); ExtractSingleWmo(path); p += strlen(p) + 1; } delete[] buf; } } //====================== else if (!strcmp(fourcc, "MDDF")) { if (size) { uint32 doodadCount = size / sizeof(ADT::MDDF); for (uint32 i = 0; i < doodadCount; ++i) { ADT::MDDF doodadDef; _file.read(&doodadDef, sizeof(ADT::MDDF)); if (!(doodadDef.Flags & 0x40)) { Doodad::Extract(doodadDef, ModelInstanceNames[doodadDef.Id].c_str(), map_num, originalMapId, dirfile, dirfileCache); } else { std::string fileName = Trinity::StringFormat("FILE%08X.xxx", doodadDef.Id); ExtractSingleModel(fileName); Doodad::Extract(doodadDef, fileName.c_str(), map_num, originalMapId, dirfile, dirfileCache); } } ModelInstanceNames.clear(); } } else if (!strcmp(fourcc,"MODF")) { if (size) { uint32 mapObjectCount = size / sizeof(ADT::MODF); for (uint32 i = 0; i < mapObjectCount; ++i) { ADT::MODF mapObjDef; _file.read(&mapObjDef, sizeof(ADT::MODF)); if (!(mapObjDef.Flags & 0x8)) { MapObject::Extract(mapObjDef, WmoInstanceNames[mapObjDef.Id].c_str(), false, map_num, originalMapId, dirfile, dirfileCache); Doodad::ExtractSet(WmoDoodads[WmoInstanceNames[mapObjDef.Id]], mapObjDef, false, map_num, originalMapId, dirfile, dirfileCache); } else { std::string fileName = Trinity::StringFormat("FILE%08X.xxx", mapObjDef.Id); ExtractSingleWmo(fileName); MapObject::Extract(mapObjDef, fileName.c_str(), false, map_num, originalMapId, dirfile, dirfileCache); Doodad::ExtractSet(WmoDoodads[fileName], mapObjDef, false, map_num, originalMapId, dirfile, dirfileCache); } } WmoInstanceNames.clear(); } } //====================== _file.seek(nextpos); } _file.close(); fclose(dirfile); return true; }
bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY) { if(ADT.isEof()) return false; uint32 size; string xMap; string yMap; Adtfilename.erase(Adtfilename.find(".adt"),4); string TempMapNumber; TempMapNumber = Adtfilename.substr(Adtfilename.length()-6,6); xMap = TempMapNumber.substr(TempMapNumber.find("_")+1,(TempMapNumber.find_last_of("_")-1) - (TempMapNumber.find("_"))); yMap = TempMapNumber.substr(TempMapNumber.find_last_of("_")+1,(TempMapNumber.length()) - (TempMapNumber.find_last_of("_"))); Adtfilename.erase((Adtfilename.length()-xMap.length()-yMap.length()-2), (xMap.length()+yMap.length()+2)); //string AdtMapNumber = xMap + ' ' + yMap + ' ' + GetPlainName((char*)Adtfilename.c_str()); //printf("Processing map %s...\n", AdtMapNumber.c_str()); //printf("MapNumber = %s\n", TempMapNumber.c_str()); //printf("xMap = %s\n", xMap.c_str()); //printf("yMap = %s\n", yMap.c_str()); std::string dirname = std::string(szWorkDirWmo) + "/dir_bin"; FILE *dirfile; dirfile = fopen(dirname.c_str(), "ab"); if(!dirfile) { printf("Can't open dirfile!'%s'\n", dirname.c_str()); return false; } while (!ADT.isEof()) { char fourcc[5]; ADT.read(&fourcc,4); ADT.read(&size, 4); flipcc(fourcc); fourcc[4] = 0; size_t nextpos = ADT.getPos() + size; if (!strcmp(fourcc,"MCIN")) { } else if (!strcmp(fourcc,"MTEX")) { } else if (!strcmp(fourcc,"MMDX")) { if (size) { char* buf = new char[size]; ADT.read(buf, size); char* p = buf; int t = 0; ModelInstanceNames = new std::string[size]; while (p < buf + size) { std::string path(p); char* s = GetPlainName(p); FixNameCase(s, strlen(s)); FixNameSpaces(s, strlen(s)); ModelInstanceNames[t++] = s; ExtractSingleModel(path); p += strlen(p) + 1; } delete[] buf; } } else if (!strcmp(fourcc,"MWMO")) { if (size) { char* buf = new char[size]; ADT.read(buf, size); char* p = buf; int q = 0; WmoInstanceNames = new std::string[size]; while (p < buf + size) { std::string path(p); char* s = GetPlainName(p); FixNameCase(s, strlen(s)); FixNameSpaces(s, strlen(s)); WmoInstanceNames[q++] = s; ExtractSingleWmo(path); p += strlen(p) + 1; } delete[] buf; } } //====================== else if (!strcmp(fourcc,"MDDF")) { if (size) { nMDX = (int)size / 36; for (int i = 0; i < nMDX; ++i) { uint32 id; ADT.read(&id, 4); ModelInstance inst(ADT, ModelInstanceNames[id].c_str(), map_num, tileX, tileY, dirfile); } delete[] ModelInstanceNames; ModelInstanceNames = NULL; } } else if (!strcmp(fourcc,"MODF")) { if (size) { nWMO = (int)size / 64; for (int i = 0; i < nWMO; ++i) { uint32 id; ADT.read(&id, 4); WMOInstance inst(ADT, WmoInstanceNames[id].c_str(), map_num, tileX, tileY, dirfile); } delete[] WmoInstanceNames; WmoInstanceNames = NULL; } } //====================== ADT.seek(nextpos); } ADT.close(); fclose(dirfile); return true; }
void ExtractGameobjectModels(int iCoreNumber, const void *szRawVMAPMagic) { printf("\n"); printf("Extracting GameObject models...\n"); DBCFile dbc("DBFilesClient\\GameObjectDisplayInfo.dbc"); if (!dbc.open()) { printf("Fatal error: Invalid GameObjectDisplayInfo.dbc file format!\n"); exit(1); } std::string basepath = szWorkDirWmo; basepath += "/"; std::string path; StringSet failedPaths; FILE* model_list = fopen((basepath + "temp_gameobject_models").c_str(), "wb"); for (DBCFile::Iterator it = dbc.begin(); it != dbc.end(); ++it) { path = it->getString(1); if (path.length() < 4) { continue; } string name; string ch_ext = GetExtension(path); if (ch_ext.empty()) { continue; } bool result = false; if (ch_ext == "wmo") { name = GetUniformName(path); result = ExtractSingleWmo(path, iCoreNumber, szRawVMAPMagic); } else { result = ExtractSingleModel(path, name, failedPaths, iCoreNumber, szRawVMAPMagic); } if (result && FileExists((basepath + name).c_str())) { uint32 displayId = it->getUInt(0); uint32 path_length = name.length(); fwrite(&displayId, sizeof(uint32), 1, model_list); fwrite(&path_length, sizeof(uint32), 1, model_list); fwrite(name.c_str(), sizeof(char), path_length, model_list); } } fclose(model_list); if (!failedPaths.empty()) { printf("\n Warning: Some models could not be extracted, see below\n"); for (StringSet::const_iterator itr = failedPaths.begin(); itr != failedPaths.end(); ++itr) { printf(" Could not find file of model %s\n", itr->c_str()); } printf("\n A few of these warnings are expected to happen, so be not alarmed!\n"); } printf("\n Asset Extraction Complete !\n"); }
bool WDTFile::init(uint32 mapId) { if (_file.isEof()) return false; char fourcc[5]; uint32 size; std::string dirname = std::string(szWorkDirWmo) + "/dir_bin"; FILE* dirfile = fopen(dirname.c_str(), "ab"); if (!dirfile) { printf("Can't open dirfile!'%s'\n", dirname.c_str()); return false; } while (!_file.isEof()) { _file.read(fourcc,4); _file.read(&size, 4); flipcc(fourcc); fourcc[4] = 0; size_t nextpos = _file.getPos() + size; if (!strcmp(fourcc,"MAIN")) { } if (!strcmp(fourcc,"MWMO")) { // global map objects if (size) { char *buf = new char[size]; _file.read(buf, size); char *p = buf; while (p < buf + size) { std::string path(p); char* s = wdtGetPlainName(p); FixNameCase(s, strlen(s)); FixNameSpaces(s, strlen(s)); p = p + strlen(p) + 1; _wmoNames.push_back(s); ExtractSingleWmo(path); } delete[] buf; } } else if (!strcmp(fourcc, "MODF")) { // global wmo instance data if (size) { int32 gnWMO = (int)size / 64; for (int i = 0; i < gnWMO; ++i) { int id; _file.read(&id, 4); WMOInstance inst(_file, _wmoNames[id].c_str(), mapId, 65, 65, mapId, dirfile, nullptr); } } } _file.seek((int)nextpos); } _file.close(); fclose(dirfile); return true; }
void ExtractGameobjectModels(char* input_path) { HANDLE localeFile; char localMPQ[512]; sprintf(localMPQ, "%smisc.MPQ", input_path); if (FileExists(localMPQ)==false) { // Use misc.mpq printf(localMPQ, "%s/Data/%s/locale-%s.MPQ", input_path); } if (!SFileOpenArchive(localMPQ, 0, MPQ_OPEN_READ_ONLY, &localeFile)) { exit(1); } printf("Extracting GameObject models..."); DBCFile dbc(localeFile, "DBFilesClient\\GameObjectDisplayInfo.dbc"); if(!dbc.open()) { printf("Fatal error: Invalid GameObjectDisplayInfo.dbc file format!\n"); exit(1); } std::string basepath = szWorkDirWmo; basepath += "/"; std::string path; FILE * model_list = fopen((basepath + "temp_gameobject_models").c_str(), "wb"); for (DBCFile::Iterator it = dbc.begin(); it != dbc.end(); ++it) { path = it->getString(1); if (path.length() < 4) continue; FixNameCase((char*)path.c_str(), path.size()); char * name = GetPlainName((char*)path.c_str()); FixNameSpaces(name, strlen(name)); char * ch_ext = GetExtension(name); if (!ch_ext) continue; strToLower(ch_ext); bool result = false; if (!strcmp(ch_ext, ".wmo")) result = ExtractSingleWmo(path); else if (!strcmp(ch_ext, ".mdl")) // TODO: extract .mdl files, if needed continue; else //if (!strcmp(ch_ext, ".mdx") || !strcmp(ch_ext, ".m2")) result = ExtractSingleModel(path); if (result) { uint32 displayId = it->getUInt(0); uint32 path_length = strlen(name); fwrite(&displayId, sizeof(uint32), 1, model_list); fwrite(&path_length, sizeof(uint32), 1, model_list); fwrite(name, sizeof(char), path_length, model_list); } } fclose(model_list); printf("Done!\n"); }