FString FOnlineIdentityFacebook::GetPlayerNickname(int32 LocalUserNum) const
{
	TSharedPtr<const FUniqueNetId> UserId = GetUniquePlayerId(LocalUserNum);
	if (UserId.IsValid())
	{
		return  GetPlayerNickname(*UserId);
	}
	return TEXT("");
}
FString FOnlineIdentityGameCircle::GetPlayerNickname(const FUniqueNetId& UserId) const
{
	return GetPlayerNickname(0);
}