FString FOnlineIdentityFacebook::GetPlayerNickname(int32 LocalUserNum) const { TSharedPtr<const FUniqueNetId> UserId = GetUniquePlayerId(LocalUserNum); if (UserId.IsValid()) { return GetPlayerNickname(*UserId); } return TEXT(""); }
FString FOnlineIdentityGameCircle::GetPlayerNickname(const FUniqueNetId& UserId) const { return GetPlayerNickname(0); }