inline void Display_SetAlpha(float fAlpha) { InternalGetValue().Display_SetAlpha(fAlpha); }
 inline void Display_SetXYScale(float fXScale, float fYScale) { InternalGetValue().Display_SetXYScale(fXScale, fYScale); }
 inline void Display_SetZScale(float fZScale) { InternalGetValue().Display_SetZScale(fZScale); }
 /// \copydoc VScaleformValue::Invoke()
 inline const VScaleformValue Invoke(const char* szMethodName, const VScaleformValue *pArgs, unsigned int uiNumArgs)
 {
   return InternalGetValue().Invoke(szMethodName, pArgs, uiNumArgs);
 }
 /// \copydoc VScaleformValue::Display_GotoLabeledFrame
 inline bool Display_GotoLabeledFrame(const char* szLabel, bool bPlay = false) { return InternalGetValue().Display_GotoLabeledFrame(szLabel, bPlay); }
 inline void SetArrayElement(unsigned int uiIndex, const VScaleformValue& value) { InternalGetValue().SetArrayElement(uiIndex, value); }
 /// \copydoc VScaleformValue::SetMember()
 inline bool SetMember(const char* szMemberName, const VScaleformValue& value) { return InternalGetValue().SetMember(szMemberName, value); }
 // Display Info Setters (Object references are set directly).
 inline void Display_SetVisible(bool bVisible) { InternalGetValue().Display_SetVisible(bVisible); }
 inline void Display_SetX(float fX) { InternalGetValue().Display_SetX(fX); }
 inline void SetNumber(float fValue) 
 { 
   WaitForAdvanceFinished(); 
   InternalGetValue().SetNumber(fValue); 
   UpdateActionScript();
 }
 inline void SetString(const char* szString) 
 { 
   WaitForAdvanceFinished(); 
   InternalGetValue().SetString(szString); 
   UpdateActionScript(); 
 }
 inline void SetUInt(unsigned int uiValue) 
 { 
   WaitForAdvanceFinished(); 
   InternalGetValue().SetUInt(uiValue); 
   UpdateActionScript(); 
 }  
 inline void SetInt(int iValue) 
 { 
   WaitForAdvanceFinished(); 
   InternalGetValue().SetInt(iValue); 
   UpdateActionScript(); 
 }
 inline void SetBool(bool bValue) 
 { 
   WaitForAdvanceFinished(); 
   InternalGetValue().SetBool(bValue); 
   UpdateActionScript(); 
 }
 inline void Display_SetFOV(float fFov) { InternalGetValue().Display_SetFOV(fFov); }
 inline void Display_SetXY(float fX, float fY) { InternalGetValue().Display_SetXY(fX, fY); }
 inline void SetArraySize(unsigned int uiSize) { InternalGetValue().SetArraySize(uiSize); }
 inline void Display_SetZ(float fZ) { InternalGetValue().Display_SetZ(fZ); }
 /// \copydoc VScaleformValue::GetMemberValue()
 inline const VScaleformValue GetMemberValue(const char* szMemberName) { return InternalGetValue().GetMemberValue(szMemberName); }
 inline void Display_SetXYRotation(float fXDeg, float fYDeg) { InternalGetValue().Display_SetXYRotation(fXDeg, fYDeg); }
 /// \copydoc VScaleformValue::DeleteMember()
 inline bool DeleteMember(const char* szMemberName) { return InternalGetValue().DeleteMember(szMemberName); }
 inline void Display_SetRotation(float fDeg) { InternalGetValue().Display_SetRotation(fDeg); }
 inline void SetNull() 
 { 
   WaitForAdvanceFinished(); 
   InternalGetValue().SetNull(); 
   UpdateActionScript(); 
 }
 /// \copydoc VScaleformValue::Display_GotoFrame
 inline bool Display_GotoFrame(unsigned int uiFrameIndex, bool bPlay = false) { return InternalGetValue().Display_GotoFrame(uiFrameIndex, bPlay); }